Waterfall (move): Difference between revisions
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[[Image:Waterfall HM Lucas.jpg|none|thumb|240px|'''Waterfall''' in {{game|Emerald}}]] | [[Image:Waterfall HM Lucas.jpg|none|thumb|240px|'''Waterfall''' in {{game|Emerald}}]] | ||
Allows players to climb waterfalls. Note that in Generations {{Gen|II}} and {{Gen|III}}, the HM move Waterfall is not required to go down waterfalls, whereas in Diamond, Pearl, and Platinum versions, it is required. This is probably to prevent players from getting stuck from accidentally going down a waterfall and being unable to get back up. Despite this, in HeartGold and | Allows players to climb waterfalls. Note that in Generations {{Gen|II}} and {{Gen|III}}, the HM move Waterfall is not required to go down waterfalls, whereas in Diamond, Pearl, and Platinum versions, it is required. This is probably to prevent players from getting stuck from accidentally going down a waterfall and being unable to get back up. Despite this, in HeartGold and SoulSilver versions, it is no longer required to go down waterfalls, likely because of a lack of accessible down falls without first climbing up one. | ||
==[[Super Smash Bros. Brawl]]== | ==[[Super Smash Bros. Brawl]]== |
Revision as of 00:19, 18 November 2010
Waterfall たきのぼり Waterfall Climb | ||||||||||||
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Availability
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Waterfall (Japanese: たきのぼり Waterfall Climb) is a damage-dealing Template:Type2 move introduced in Generation I. It is HM07 in Generations II, III and IV, and HM05 in Generation V.
In Generation I, it was the signature move of the Goldeen evolution family, but can now be taught to many Water-type Pokémon using an HM.
Effect
In battle
Generation I-III
Waterfall does damage and has no secondary effect.
Generation IV
Along with damage, Waterfall now also has a 20% chance of causing the target to flinch.
Outside of battle
Generation II and on
Allows players to climb waterfalls. Note that in Generations II and III, the HM move Waterfall is not required to go down waterfalls, whereas in Diamond, Pearl, and Platinum versions, it is required. This is probably to prevent players from getting stuck from accidentally going down a waterfall and being unable to get back up. Despite this, in HeartGold and SoulSilver versions, it is no longer required to go down waterfalls, likely because of a lack of accessible down falls without first climbing up one.
Super Smash Bros. Brawl
In Super Smash Bros. Brawl, Waterfall is Squirtle's Special Up move. It can be used by Squirtle as a recovery move and offers high knockback at the very end of the move.
Learnset
Generation I
By leveling up
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Generation II
By leveling up
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By HM07
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Generation III
By leveling up
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By HM07
Generation IV
By leveling up
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By HM07
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Generation V
By leveling up
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By HM05
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In the anime
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The user charges the foe at an awesome speed. It can also be used to climb a waterfall. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Finneon's eyes glow light blue and a column of water rises from the water, and Finneon swims up the column in a fast, spiraling motion. | |||
Zoey's Finneon | Staging a Heroes' Welcome! | Debut |
In the manga
Pokémon Adventures
The user fires a blast of water from their mouth at the opponent. The water also stays in the air long enough for the user to ride on it. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Goldeen releases a stream of water at the opponent from its mouth. The water can stay in the air long enough for Goldeen to swim across the top of it as well. | |||
Misty's Goldeen | Punching Poliwrath | Debut |
Trivia
- Waterfall is one of three HM moves that Pokémon can learn by level-up. The other two are Fly and Whirlpool (HeartGold and SoulSilver only.).
- In Generation I, Waterfall was Goldeen and Seaking's signature move. These Pokémon remain the only ones to learn the move by level-up.
- Waterfall was the first move to gain HM status in a generation after it was introduced, doing so in Generation II.
In other languages
- Dutch: Waterval
- French: Cascade
- German: Kaskade
- Greek: Καταρράκτης
- Italian: Cascata
- Korean: 폭포오르기 Pokpo Oreugi
- Portuguese (Brazilian): Cascata, Cachoeira
- Spanish: Cascada
Variations of the move Waterfall | ||||
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Generation II TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation II HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 |
Generation III TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation III HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08RSE |
Generation IV TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 | |
Generation IV HMs | |
01 • 02 • 03 • 04 • 05 (DPPt • HGSS) • 06 • 07 • 08 |
Generation V TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 | |
Generation V HMs | |
01 • 02 • 03 • 04 • 05 • 06 |
- Pages with broken file links
- Moves usable outside of battle
- Generation II HM moves
- Generation III HM moves
- Generation IV HM moves
- Generation V HM moves
- Moves
- Moves that can target any Pokémon
- Water-type moves
- Tough moves
- Physical moves
- Generation I moves
- Pages using the old learnlist template
- Machine moves
- Moves that cause flinching