Role Play (move): Difference between revisions
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Revision as of 16:33, 16 May 2016
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VI images |
Role Play なりきり Change Appearance | ||||||||||||
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Range
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Availability
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Role Play (Japanese: なりきり Change Appearance) is a non-damaging Psychic-type move introduced in Generation III.
Effect
Role Play replaces the user's Ability with the target's Ability. Role Play cannot copy Zen Mode, Wonder Guard, Multitype, Imposter, Illusion or Stance Change.
Role Play is not affected by Protect, Detect, or Spiky Shield, but will fail if the target is protected by Crafty Shield.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
064 | Kadabra | Psychic | 33 | 36 | 42 | 42 41 | ||||||
122 | Mr. Mime | Psychic | Fairy | 40 | 41 | 43 | 43 | 43 | ||||
234 | Stantler | Normal | 31 | 33 | 33 | 33 | ||||||
439 | Mime Jr. | Psychic | Fairy | 43 | 43 | 43 | ||||||
648 | Meloetta | Normal | Psychic | 71 | 71 | |||||||
655 | Delphox | Fire | Psychic | 1 | ||||||||
658 | Greninja | Water | Dark | 1 | ||||||||
678 | Meowstic | Psychic | 43 | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
096 | Drowzee | Psychic | ||||||||||
327 | Spinda | Normal | ||||||||||
511 | Pansage | Grass | ||||||||||
513 | Pansear | Fire | ||||||||||
515 | Panpour | Water | ||||||||||
676 | Furfrou | Normal | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By Move Tutor
Special move
Generation V
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In other games
Description
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In the manga
In the Pokémon Adventures manga
The user copies the opponent's Ability. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Alakazam's face starts to glow brightly and the top half of its face morphs to look like the opponent. It then uses the opponent's Ability. | |||
Blue's Alakazam | Secrets from Sneasel | Debut |
Trivia
- Role Play can be considered a move counterpart to the ability Trace, as they both have the same effect. However, Trace can copy Wonder Guard, whereas Role Play cannot.
In other generations
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |