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| {{learnlist/breed6|{{MSP|140|Kabuto}}|Take Down|Normal|Physical|90|85|20|*||Tough|6|0}} | | {{learnlist/breed6|{{MSP|140|Kabuto}}|Take Down|Normal|Physical|90|85|20|*||Tough|6|0}} |
| {{learnlist/breed6|{{MSP|451|Skorupi}}|Twineedle|Bug|Physical|25|100|20|*||Cool|2|1}} | | {{learnlist/breed6|{{MSP|451|Skorupi}}|Twineedle|Bug|Physical|25|100|20|*||Cool|2|1}} |
| {{learnlist/breed6|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}{{MSP|692|Clauncher}}{{MSP|693|Clawitzer}}|Water Pulse|Water|Special|60|100|20||'''|Beauty|3|0}} | | {{learnlist/breed6|{{MSP|072|Tentacool}}{{MSP|073|Tentacruel}}{{MSP|692|Clauncher}}{{MSP|693|Clawitzer}}|Water Pulse|Water|Special|60|100|20||'''|Beautiful|3|0}} |
| {{learnlist/breedf/6|Shellder|Water|Water|2}} | | {{learnlist/breedf/6|Shellder|Water|Water|2}} |
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Revision as of 01:45, 24 October 2019
← Shellder
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- Bold indicates a move that gets STAB when used by Shellder
- Italic indicates a move that gets STAB only when used by an Evolution of Shellder
- Click on the generation numbers at the top to see level-up moves from other generations
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- Bold indicates a move that gets STAB when used by Shellder
- Italic indicates a move that gets STAB only when used by an Evolution of Shellder
- Click on the generation numbers at the top to see TM moves from other generations
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- Moves marked with an asterisk (*) must be chain bred onto Shellder in Generation VI
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Shellder in that game.
- Bold indicates a move that gets STAB when used by Shellder
- Italic indicates a move that gets STAB only when used by an Evolution of Shellder
- Click on the generation numbers at the top to see Egg moves from other generations
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- A black or white abbreviation in a colored box indicates that Shellder can be tutored the move in that game
- A colored abbreviation in a white box indicates that Shellder cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Shellder
- Italic indicates a move that gets STAB only when used by an Evolution of Shellder
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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