Fake Out (move): Difference between revisions
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==={{g|UNITE}}=== | ==={{g|UNITE}}=== | ||
In Pokémon UNITE, Fake Out is {{p|Mr. Mime}}'s first starting move. The user | In Pokémon UNITE, Fake Out is {{p|Mr. Mime}}'s first starting move. The user claps; damaging, knocking back, and stunning enemies in a cone for .4s. At level 4, this move is replaced by either {{m|Confusion}} or {{m|Psychic}}. | ||
===Description=== | ===Description=== |
Revision as of 23:35, 4 March 2023
Fake Out ねこだまし Slap Hands | ||||||||||||||
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Fake Out (Japanese: ねこだまし Slap Hands) is a damage-dealing Normal-type move introduced in Generation III.
Effect
Generation III
Fake Out inflicts damage and always makes the target flinch, unless it has the Ability Inner Focus or Shield Dust. It has a priority of +1, so is used before all moves that do not have increased priority.
Fake Out will fail if not used on the first turn the user is out. In wild battles, it won't fail if the player's Pokémon tries to escape, but fails to do so due to the Speed difference. Fake Out does not make contact.
Fake Out can be used as the first move of a Pokémon Contest combination, causing Arm Thrust, Faint Attack, Knock Off, Seismic Toss, and Vital Throw to score double the normal appeal if used in the next turn.
Generation IV
Fake Out now makes contact.
Generation V onwards
Fake Out now has +3 priority. In a Rotation Battle, Fake Out can be used on the first turn the Pokémon is rotated in—being out of its Poké Ball but currently rotated out does not affect a Pokémon's ability to use Fake Out. Fake Out will fail if called by Instruct, even if it is the first turn the user is on the field.
When used on a Dynamax or Gigantamax Pokémon successfully, Fake Out deals damage but will not make the target flinch.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | ||||||
0009 | Monster | Water 1 | 1PE | |||||||||
0026 | Field | Fairy | 1PE | |||||||||
026A | Raichu
Alolan Form |
|
Field | Fairy | 1PE | |||||||
0052 | Field | 50RSE 43FRLG |
9 | 9 | 9 | 9SMUSUM 1, 6PE |
1 | 1 | ||||
052A | Meowth
Alolan Form |
Field | 9SMUSUM 1, 6PE |
1SwSh | 1 | |||||||
052G | Meowth
Galarian Form |
Field | 1SwSh | 1 | ||||||||
0053 | Field | 59RSE 55FRLG |
1, 9 | 1, 9 | 1, 9 | 1, 9SMUSUM 1, 6PE |
1 | 1 | ||||
053A | Persian
Alolan Form |
Field | 1, 9SMUSUM 1, 6PE |
1SwSh | 1 | |||||||
0087 | |
Water 1 | Field | 1PE | ||||||||
0106 | Human-Like | 1 | ||||||||||
0107 | Human-Like | 1 | ||||||||||
0115 | Monster | 19 | 7 | 7 | 7 | 7SMUSUM 6PE |
8 | |||||
0236 | No Eggs Discovered | 1 | 1 | 1 | 1 | 1 | ||||||
0237 | Human-Like | 1 | ||||||||||
0271 | |
Water 1 | Grass | 19 | 11 | 11 | 11XY 16ORAS |
16 | 1 | |||
0272 | |
Water 1 | Grass | 1 | ||||||||
0274 | |
Field | Grass | 19 | 19 | 19 | 19XY 12ORAS |
12 | 1 | |||
0275 | |
Field | Grass | 1 | ||||||||
0296 | Human-Like | 19 | 13 | 13 | 13XY 10ORAS |
10 | 10BDSP | 10 | ||||
0297 | Human-Like | 19 | 13 | 13 | 13XY 10ORAS |
10 | 10BDSP | 10 | ||||
0300 | Field | Fairy | 1 | 1 | 1 | 1 | 1BDSP | |||||
0301 | Field | Fairy | 1 | 1 | 1 | 1 | 1BDSP | |||||
0302 | |
Human-Like | 21 | 18 | 18 | 18XY 21ORAS |
21 | 12 | 12 | |||
0431 | Field | 1 | 1 | 1 | 1 | 1BDSP | ||||||
0432 | Field | 1 | 1 | 1 | 1 | 1BDSP | ||||||
0509 | Field | 21 | 21 | 21 | 5SwSh | |||||||
0510 | Field | 22 | 22 | 22 | 1SwSh | |||||||
0619 | Field | Human-Like | 13 | 13 | 13 | 5SwSh | ||||||
0620 | Field | Human-Like | 1, 13 | 1, 13 | 1, 13 | 1SwSh | ||||||
0677 | Field | 19 | 19 | 3SwSh | ||||||||
0678 | Meowstic
Male |
Field | 19 | 19 | 1SwSh | |||||||
678F | Meowstic
Female |
Field | 19 | 19 | 1SwSh | |||||||
0807 | No Eggs Discovered | 22USUM | 1SwSh | |||||||||
0859 | |
Fairy | Human-Like | 1SwSh | 1 | |||||||
0860 | |
Fairy | Human-Like | 1SwSh | 1 | |||||||
0861 | |
Fairy | Human-Like | 1SwSh | 1 | |||||||
0863 | Field | 1SwSh | 1 | |||||||||
0957 | |
Fairy | 39 | |||||||||
0958 | |
Fairy | 39 | |||||||||
0959 | |
Fairy | 39 | |||||||||
0992 | |
No Eggs Discovered | 7 | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | ||||||
0007 | Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0086 | Water 1 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ||||
0122 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
122G | Mr. Mime
Galarian Form |
|
Human-Like | ✔SwSh | ||||||||
0172 | Field | Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
0190 | Field | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ||||||
0215 | |
Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||
215H | Sneasel
Hisuian Form |
|
Field | ✔ | ||||||||
0225 | |
Water 1 | Field | ✔HGSS | ✔ | ✔ | ✔ | ✔ | ✔ | |||
0238 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
0300 | Field | Fairy | ✔ | ✔ | ✔ | ✔ | ✔BDSP | |||||
0307 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ✔ | |||
0327 | Field | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔BDSP | |||||
0352 | Field | ✔ | ✔ | ✔ | ✔ | ✔BDSP | ||||||
0390 | Field | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔BDSP | |||||
0427 | Field | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0439 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0453 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
0559 | |
Field | Dragon | ✔ | ✔ | ✔ | ✔SwSh | |||||
0574 | Human-Like | ✔SwSh | ✔ | |||||||||
0725 | Field | ✔ | ✔SwSh | |||||||||
0757 | |
Monster | Dragon | ✔ | ✔SwSh | ✔ | ||||||
0777 | |
Field | Fairy | ✔ | ✔SwSh | |||||||
0810 | Field | Grass | ✔SwSh | ✔ | ||||||||
0876 | Indeedee
Male |
|
Fairy | ✔SwSh | ✔ | |||||||
876F | Indeedee
Female |
|
Fairy | ✔SwSh | ✔ | |||||||
0877 | |
Field | Fairy | ✔SwSh | ||||||||
0921 | Field | ✔ | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By Move Tutor
# | Pokémon | Types | Egg Groups | Game | ||
---|---|---|---|---|---|---|
XD | ||||||
0151 | No Eggs Discovered | ✔ | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation IV
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0025 | Field | Fairy | Pokéwalker - Yellow Forest | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0190 | Field | Dream World - Dream Park | ||||
0327 | Field | Human-Like | Dream World - Rugged Mountain | |||
0427 | Field | Human-Like | Dream World - Pleasant Forest | |||
0559 | |
Field | Dragon | Dream World - Dream Park | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation VII
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0727 | |
Field | Hidden Ability Pokémon Bank Incineroar | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation VIII
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0122 | |
Human-Like | Regina's Mr. Mime (The Isle of Armor) | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation IV
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0461 | |
Field | 2009 World Championships Weavile | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0237 | Human-Like | Do Heun's Hitmontop | ||||
0390 | Field | Human-Like | Walmart Chimchar | |||
0510 | LiepardLv. 20
|
Field | Se Jun's Liepard | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation VI
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0025 | Field | Fairy | PGL Pikachu | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation VII
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0758 | |
Monster | Dragon | Clovis Salazzle | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
In Red Rescue Team and Blue Rescue Team, Fake Out is a move with 8 base power, 88% accuracy, and 17 PP. The user attacks enemy in the front, from up to 2 tiles away, even if there's an ally inbetween. Unlike in main series, it is not guaranteed to cause cringing.
In Explorers of Time, Darkness and Sky, the move's PP has been decreased to 10 and its accuracy to 80%.
Pokémon Rumble Rush
Pokémon UNITE
In Pokémon UNITE, Fake Out is Mr. Mime's first starting move. The user claps; damaging, knocking back, and stunning enemies in a cone for .4s. At level 4, this move is replaced by either Confusion or Psychic.
Description
|
In the anime
The user generates a shock wave by clapping its hands together. This attack hits first and stops the target's attack. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Glameow gets right in the opponent's face, causing it to flinch. It then claps its paws together, generating a large shock wave of air from them that pushes the opponent back. | |||
Zoey's Glameow | A Grand Fight for Winning! | Debut | |
Johanna's Glameow | DPS01 | None | |
Hariyama's hands glow orange as it claps them together. When it claps, a large shock wave of air comes out of them, stopping the opponent's attack. | |||
Hala's Hariyama | Trial and Tribulation! | None |
In the manga
Pokémon Adventures
The user claps its hands together and fires a beam from them at the opponent, causing it to flinch. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Hariyama claps its hands together and a beam of energy comes out of them and hits the opponent, causing it to flinch. | |||
Brawly's Hariyama | The Beginning of the End with Kyogre & Groudon IX | Debut |
- In Noibat Stands in the Way, Shauna told her Skitty, Kitty, to use Fake Out, but it was unable to hear her and did not perform the move.
Pocket Monsters Platinum: Aim to Be Battle King!!
The user claps its hands in front of the opponent, causing the opponent to flinch. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Tyrogue claps its hands in front of the opponent, causing the opponent to flinch. | |||
Shin's Tyrogue | PBK7 | Debut |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- This move is the first Generation III move in index number order.
- Its Japanese name, ねこだまし Neko Damashi (Slap Hands), refers to a sumo technique used at the start of a match to make the opponent close their eyes. Its wide distribution among catlike Pokémon is likely a play on this name, as it literally translates to cat deception.
- Fake Out has the highest priority of all damage-dealing moves, excluding Pursuit used against a target being switched out and an HP-draining move used by a Pokémon with Triage.
- Excluding Fling with a King's Rock or Razor Fang, Fake Out is the only move with a 100% chance of causing the target to flinch.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- XD tutor moves
- Moves
- Moves that can target any adjacent Pokémon
- Normal-type moves
- Cute moves
- Physical moves
- Generation III moves
- Moves in Pokémon Rumble Rush
- Increased priority moves
- Moves that can cause flinching
- Moves that can fail
- Moves that can jam
- Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
- Moves usable in Pokémon Sword and Shield
- Moves in Pokémon Mystery Dungeon: Gates to Infinity
- Moves in Pokémon Mystery Dungeon: Rescue Team DX