Berry
- This article is about the class of item. For the held item that heals 10 HP in Generation II, see Berries (Generation II).
Berries (Japanese: きのみ Berries) are small, juicy, fleshy fruit. As in the real world, a large variety exists in the Pokémon world, with a large range of flavors, names, and effects. First found in the Generation II games, many Berries have since become critical held items in battle, where their various effects include HP and status ailment restoration, stat enhancement, and even damage negation.
In Generation II
In their introductory generation, Berries were somewhat hard to obtain, with a very limited amount of trees scattered across the Kanto and Johto regions, each giving out only one Berry of one of the ten types each day. Berries regenerated at midnight every day, and could be picked at any time. Wild Pokémon often held Berries, while several could be won as prizes in certain competitions. Apricorns are seen by many as similar to these Berries, in regards to their maturity time, availability, and other aspects.
List of Berries
- Main article: Berries (Generation II)
The main Berry list from Generation II incorporated several functions of different healing items into the group of ten Berries. The names were simplistic, often describing only what the Berry itself did, with names like PRZCureBerry and PSNCureBerry standing out to many.
Name | Effect |
---|---|
Berry | Restores 10 HP |
Bitter Berry | Cures Confusion |
Burnt Berry | Cures Freeze |
Gold Berry | Restores 30 HP |
Ice Berry | Cures Burn |
Mint Berry | Cures Sleep |
MiracleBerry | Cures any Status ailment |
MysteryBerry | Restores 5 PP |
PRZCureBerry | Cures Paralysis |
PSNCureBerry | Cures Poison |
In Generation III
Much as other aspects of the Pokémon franchise received their most major updates in the transition from Generation II to Generation III, the Berry system was completely overhauled in Generation III. Each of the Berries introduced in Generation III was given a number, not unlike the Pokédex numbers given to Pokémon, with the first ten in this ordering system having identical or nearly-identical effects to the Berries of Generation II. Several more Berries, found at the end of the listing, are extremely rare, with effects similar to items like X Attack. A majority of Berries, however, find their only use in being made into Pokéblocks for Contests. In the same way most Pokémon resemble real-world animals, these Berries typically resemble real-world fruit (though not all fruit represented are berries, botanically or in common parlance, in real life). Descriptive tags detail some of their traits, much like a Pokédex entry, which are often shared with their real-world counterparts.
While in Generation II, all Berries would regenerate at midnight, with only one fruit available from each tree each day, Generation III elaborated the system, giving each Berry a specific growth time, ranging between four hours and four days, and four stages of maturity which would be reached at the quarter, halfway, and three-quarters point of the full maturity time. Additionally, Berries no longer grew only in a specific plant that was a permanent fixture in the landscape, but in plants that disappeared when the Berries were picked from them, leaving behind a patch of loamy soil where another Berry could be planted.
This loamy soil only exists in Hoenn, however, and is not present in the Kanto or Orre regions. Thus, in Ruby, Sapphire, and Emerald, Berries that the player obtains can be repeatedly grown in any patch of loamy soil, but not in FireRed and LeafGreen. However, in FireRed and LeafGreen, many varieties of Berries can be repeatedly obtained in the Sevii Islands' Berry Forest, where certain Berries regularly fall off trees and regenerate themselves.
Beginning in this generation, Berries are typically grouped in "families". This is an unofficial term for a group of five Berries that have the same growth period and similar flavoring distributions (such as Razz, which is mostly spicy but somewhat dry, and Bluk, which is mostly dry but somewhat sweet).
In Pokémon Emerald, a further advancement came to the Berry system, though only slightly. Six Berries, previously only usable to make Pokéblocks, were given an additional use. The Pomeg, Kelpsy, Qualot, Hondew, Grepa, and Tamato Berries, formerly useless outside of the Contest circuit, now became known by fans as "EV Berries", as they now lowered the effort values gained by a Pokémon in battle while raising its happiness.
List of Berries
The Generation III Berry list has its core in the first ten Berries in order, with the ones coming last in sequence being among the most rare and sought after for their in-battle effect. A majority of these Berries are used solely for Pokéblock making, falling between those with other effects in the listing.
No. | Spr | Name | Effect | Tree | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
3 | 01 | Cheri Berry | Cures Paralysis | ||||||||
3 | 02 | Chesto Berry | Cures Sleep | ||||||||
3 | 03 | Pecha Berry | Cures Poison | ||||||||
3 | 04 | Rawst Berry | Cures Burn | ||||||||
3 | 05 | Aspear Berry | Cures Freeze | ||||||||
3 | 06 | Leppa Berry | Restores 10 PP | ||||||||
3 | 07 | Oran Berry | Restores 10 HP | ||||||||
3 | 08 | Persim Berry | Cures Confusion | ||||||||
3 | 09 | Lum Berry | Cures any status ailment | ||||||||
3 | 10 | Sitrus Berry | Restores 30 HP | ||||||||
3 | 11 | Figy Berry | Restores 12.5% HP, confuses Pokémon that dislike spicy food | ||||||||
3 | 12 | Wiki Berry | Restores 12.5% HP, confuses Pokémon that dislike dry food | ||||||||
3 | 13 | Mago Berry | Restores 12.5% HP, confuses Pokémon that dislike sweet food | ||||||||
3 | 14 | Aguav Berry | Restores 12.5% HP, confuses Pokémon that dislike bitter food | ||||||||
3 | 15 | Iapapa Berry | Restores 12.5% HP, confuses Pokémon that dislike sour food | ||||||||
3 | 16 | Razz Berry | Pokéblock ingredient only | ||||||||
3 | 17 | Bluk Berry | Pokéblock ingredient only | ||||||||
3 | 18 | Nanab Berry | Pokéblock ingredient only | ||||||||
3 | 19 | Wepear Berry | Pokéblock ingredient only | ||||||||
3 | 20 | Pinap Berry | Pokéblock ingredient only | ||||||||
3 | 21 | Pomeg Berry | Pokéblock ingredient onlyWrong template. See Template:Sup/doc. Lowers HP EVs, raises happinessWrong template. See Template:Sup/doc. |
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3 | 22 | Kelpsy Berry | Pokéblock ingredient onlyWrong template. See Template:Sup/doc. Lowers Attack EVs, raises happinessWrong template. See Template:Sup/doc. |
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3 | 23 | Qualot Berry | Pokéblock ingredient onlyWrong template. See Template:Sup/doc. Lowers Defense EVs, raises happinessWrong template. See Template:Sup/doc. |
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3 | 24 | Hondew Berry | Pokéblock ingredient onlyWrong template. See Template:Sup/doc. Lowers Special Attack EVs, raises happinessWrong template. See Template:Sup/doc. |
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3 | 25 | Grepa Berry | Pokéblock ingredient onlyWrong template. See Template:Sup/doc. Lowers Special Defense EVs, raises happinessWrong template. See Template:Sup/doc. |
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3 | 26 | Tamato Berry | Pokéblock ingredient onlyWrong template. See Template:Sup/doc. Lowers Speed EVs, raises happinessWrong template. See Template:Sup/doc. |
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3 | 27 | Cornn Berry | Pokéblock ingredient only | ||||||||
3 | 28 | Magost Berry | Pokéblock ingredient only | ||||||||
3 | 29 | Rabuta Berry | Pokéblock ingredient only | ||||||||
3 | 30 | Nomel Berry | Pokéblock ingredient only | ||||||||
3 | 31 | Spelon Berry | Pokéblock ingredient only | ||||||||
3 | 32 | Pamtre Berry | Pokéblock ingredient only | ||||||||
3 | 33 | Watmel Berry | Pokéblock ingredient only | ||||||||
3 | 34 | Durin Berry | Pokéblock ingredient only | ||||||||
3 | 35 | Belue Berry | Pokéblock ingredient only | ||||||||
3 | 36 | Liechi Berry | Raises Attack when HP falls below 25% | ||||||||
3 | 37 | Ganlon Berry | Raises Defense when HP falls below 25% | ||||||||
3 | 38 | Salac Berry | Raises Speed when HP falls below 25% | ||||||||
3 | 39 | Petaya Berry | Raises Special Attack when HP falls below 25% | ||||||||
3 | 40 | Apicot Berry | Raises Special Defense when HP falls below 25% | ||||||||
3 | 41 | Lansat Berry | Raises critical hit ratio when HP falls below 25% | ||||||||
3 | 42 | Starf Berry | Sharply raises a random stat when HP falls below 25% | ||||||||
3 | 43 | Enigma Berry | Placeholder for e-Reader Berries |
e-Reader Berries
The following Berries exist only in the games if the specific e-Reader card is swiped while the e-Reader is linked to a Ruby or Sapphire game cartridge. These Berries cannot be traded to other Generation III games, and if held by a Pokémon sent to Generation IV through Pal Park, it will become an Enigma Berry when the Pokémon is recaught. As the e-Reader's lifespan was much shorter than expected by Nintendo, only two series of these special Berry e-cards were released, the first both in Japan and internationally, and the second only in Japan.
Series 1
No. | Spr | Name | Effect |
---|---|---|---|
44 | Pumkin Berry | Cures Freeze | |
45 | Drash Berry | Cures Poison | |
46 | Eggant Berry | Cures Infatuation | |
47 | Strib Berry | Pokéblock ingredient only | |
48 | Chilan Berry | Pokéblock ingredient only | |
49 | Nutpea Berry | Pokéblock ingredient only |
Series 2
These Berries were only available to players of Japanese games, as the second series of e-cards was never released outside of Japan. All names used are transliterated Japanese names, as these Berries do not have English names.
No. | Spr | Name | Effect |
---|---|---|---|
50 | Ginema Berry | Raises a lowered stat | |
51 | Kuo Berry | Cures Burn | |
52 | Yago Berry | Pokéblock ingredient only | |
53 | Touga Berry | Cures Confusion | |
54 | Niniku Berry | Pokéblock ingredient only | |
55 | Topo Berry | Pokéblock ingredient only |
In Generation IV
Much like most other aspects of Generation III, Berries remained very much the same in Generation IV, with the main set of 43 carried over to the new games. The e-Reader Berries, perhaps due to their relative obscurity and exclusivity to Ruby and Sapphire (as the e-Reader was incompatible with the international releases of FireRed, LeafGreen, and Emerald), are not present in this generation, though one of them shares its name in all languages with one of the newly-introduced Berries.
A total of 21 new Berries were introduced in Generation IV, with 16 of them weakening super effective moves used on the holder, one for each type, and one weakening any Template:Type2 move used on the holder. The remaining four are exclusive to events, being held by event Pokémon given out in conjunction with the first three Diamond & Pearl series movies. This brings the total amount of Berries to 64.
Several Berries' growth times were changed in Generation IV, most notably that of the Tamato Berry, which formerly grew in the same amount of time as the others in its flavor group, now grows in the same amount of time as the rest of the EV Berries. Other Berries whose growth times changed remained with the same growth times as the rest of their flavor group. Many Berries also received edits to their tree styles, with different palettes used to give each tree a more unique appearance, rather than the similar appearance several, most notably Razz and Bluk, had.
In addition to the base growth time changes, special mulch was introduced that could be spread over a patch of loamy soil to alter the growth rate of Berry plants, allowing them to be tended to more easily by those with a busy schedule. This mulch is available only at the Berry Master's house in Sinnoh or at the flower shop in Goldenrod City in Johto.
Like how Berries were most used in Generation III to make Pokéblocks, in Generation IV Berries are used to make Poffin, which achieves a similar condition-enhancing effect. Aside from this, those which have no in-battle effect can be traded in for Accessories to be used to dress up Pokémon for Super Contests and pictures.
While in Pokémon Diamond, Pearl, and Platinum, loamy soil could be found in most places in Sinnoh, much like in Pokémon Ruby, Sapphire, and Emerald, no loamy soil exists in Johto or Kanto, visited in Pokémon HeartGold and SoulSilver. The Berry Pots, however, hold four portable patches of loamy soil, allowing the player to carry their Berry trees with them anywhere.
List of Berries
The Generation IV Berry list is exactly the same as the Generation III list, but with all Berries falling after Belue moved back 17 places, to accommodate the type-resistant Berries. The other four event Berries are added to the end, after the Enigma Berry. All Berries now have some in-battle or out-of-battle use, but can also be used to make Poffin.
No. | Spr | Name | Effect | Tree | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
4 | 01 | Cheri Berry | Cures Paralysis | ||||||||
4 | 02 | Chesto Berry | Cures Sleep | ||||||||
4 | 03 | Pecha Berry | Cures Poison | ||||||||
4 | 04 | Rawst Berry | Cures Burn | ||||||||
4 | 05 | Aspear Berry | Cures Freeze | ||||||||
4 | 06 | Leppa Berry | Restores 10 PP | ||||||||
4 | 07 | Oran Berry | Restores 10 HP | ||||||||
4 | 08 | Persim Berry | Cures Confusion | ||||||||
4 | 09 | Lum Berry | Cures any status ailment | ||||||||
4 | 10 | Sitrus Berry | Restores 25% HP | ||||||||
4 | 11 | Figy Berry | Restores 12.5% HP, confuses Pokémon that dislike spicy food | ||||||||
4 | 12 | Wiki Berry | Restores 12.5% HP, confuses Pokémon that dislike dry food | ||||||||
4 | 13 | Mago Berry | Restores 12.5% HP, confuses Pokémon that dislike sweet food | ||||||||
4 | 14 | Aguav Berry | Restores 12.5% HP, confuses Pokémon that dislike bitter food | ||||||||
4 | 15 | Iapapa Berry | Restores 12.5% HP, confuses Pokémon that dislike sour food | ||||||||
4 | 16 | Razz Berry | Able to be traded for accessories | ||||||||
4 | 17 | Bluk Berry | Able to be traded for accessories | ||||||||
4 | 18 | Nanab Berry | Able to be traded for accessories | ||||||||
4 | 19 | Wepear Berry | Able to be traded for accessories | ||||||||
4 | 20 | Pinap Berry | Able to be traded for accessories | ||||||||
4 | 21 | Pomeg Berry | Lowers HP EVs, raises happiness | ||||||||
4 | 22 | Kelpsy Berry | Lowers Attack EVs, raises happiness | ||||||||
4 | 23 | Qualot Berry | Lowers Defense EVs, raises happiness | ||||||||
4 | 24 | Hondew Berry | Lowers Special Attack EVs, raises happiness | ||||||||
4 | 25 | Grepa Berry | Lowers Special Defense EVs, raises happiness | ||||||||
4 | 26 | Tamato Berry | Lowers Speed EVs, raises happiness | ||||||||
4 | 27 | Cornn Berry | Able to be traded for accessories | ||||||||
4 | 28 | Magost Berry | Able to be traded for accessories | ||||||||
4 | 29 | Rabuta Berry | Able to be traded for accessories | ||||||||
4 | 30 | Nomel Berry | Able to be traded for accessories | ||||||||
4 | 31 | Spelon Berry | Able to be traded for accessories | ||||||||
4 | 32 | Pamtre Berry | Able to be traded for accessories | ||||||||
4 | 33 | Watmel Berry | Able to be traded for accessories | ||||||||
4 | 34 | Durin Berry | Able to be traded for accessories | ||||||||
4 | 35 | Belue Berry | Able to be traded for accessories | ||||||||
4 | 36 | Occa Berry | Weakens foe's super effective Template:Type2 move | ||||||||
4 | 37 | Passho Berry | Weakens foe's super effective Template:Type2 move | ||||||||
4 | 38 | Wacan Berry | Weakens foe's super effective Template:Type2 move | ||||||||
4 | 39 | Rindo Berry | Weakens foe's super effective Template:Type2 move | ||||||||
4 | 40 | Yache Berry | Weakens foe's super effective Template:Type2 move | ||||||||
4 | 41 | Chople Berry | Weakens foe's super effective Template:Type2 move | ||||||||
4 | 42 | Kebia Berry | Weakens foe's super effective Template:Type2 move | ||||||||
4 | 43 | Shuca Berry | Weakens foe's super effective Template:Type2 move | ||||||||
4 | 44 | Coba Berry | Weakens foe's super effective Template:Type2 move | ||||||||
4 | 45 | Payapa Berry | Weakens foe's super effective Template:Type2 move | ||||||||
4 | 46 | Tanga Berry | Weakens foe's super effective Template:Type2 move | ||||||||
4 | 47 | Charti Berry | Weakens foe's super effective Template:Type2 move | ||||||||
4 | 48 | Kasib Berry | Weakens foe's super effective Template:Type2 move | ||||||||
4 | 49 | Haban Berry | Weakens foe's super effective Template:Type2 move | ||||||||
4 | 50 | Colbur Berry | Weakens foe's super effective Template:Type2 move | ||||||||
4 | 51 | Babiri Berry | Weakens foe's super effective Template:Type2 move | ||||||||
4 | 52 | Chilan Berry | Weakens foe's Template:Type2 move | ||||||||
4 | 53 | Liechi Berry | Raises Attack when HP falls below 25% | ||||||||
4 | 54 | Ganlon Berry | Raises Defense when HP falls below 25% | ||||||||
4 | 55 | Salac Berry | Raises Speed when HP falls below 25% | ||||||||
4 | 56 | Petaya Berry | Raises Special Attack when HP falls below 25% | ||||||||
4 | 57 | Apicot Berry | Raises Special Defense when HP falls below 25% | ||||||||
4 | 58 | Lansat Berry | Raises critical hit ratio when HP falls below 25% | ||||||||
4 | 59 | Starf Berry | Sharply raises a random stat when HP falls below 25% | ||||||||
4 | 60 | Enigma Berry | Restores holder's HP if hit by a super effective move | ||||||||
4 | 61 | Micle Berry | Raises the accuracy of one move when HP falls below 25% | ||||||||
4 | 62 | Custap Berry | Causes the holder to go first once when HP falls below 25% | ||||||||
4 | 63 | Jaboca Berry | Causes recoil on foe if holder is hit by a physical move | ||||||||
4 | 64 | Rowap Berry | Causes recoil on foe if holder is hit by a special move |
In Generation V
Berries do not grow naturally in Unova (although some wild Pokémon in Unova like Minccino are holding them), nor can they be transferred from another region using the Poké Transfer. They can, however, be grown in the Pokémon Dream World, as well as obtained as gifts from various Trainers (mostly Pokémon Rangers).
Unlike most games since Ruby and Sapphire, when the mechanic of growing berries was introduced, Black and White do not allow players to plant Berries. Instead, players may plant Berries in the Pokémon Dream World in the garden found in the area to the left of their home. Berries will take 50% longer to grow in the Dream World compared to their growth rates in Generation IV. Two rows are available from the beginning for players to plant their Berries in, with each row containing spaces for three Berries. A third row will be dug by Diglett after players have earned at least 900 Dream Points, a fourth after they have earned at least 2100, and a fifth after they have earned at least 3500.
The Berry patches require watering, or they will dry out. A player can water their own Berries or others'. As of the April 2011 update, players may only water other players' Berries a total of twenty times for each voyage to the Dream World. However, players can water their own Berry patches an unlimited number of times. This process of growing Berries in concentrated patches makes growing and cultivating more efficient as a counter-balance to the 50% decrease in growth rate. Berry plants will never die and resprout in the Dream World - they remain in their fruit-bearing stage until the Berries are picked.
Berries are able to be sold to an item maniac on Route 5; depending on what Berry it is, they may be sold for $20, $500, or $30000 each. This is the only use for Berries that do not have an in-battle purpose, such as the Razz Berry, when transferred out of the Dream World. Within the Dream World, combinations of Berries can be traded for Décor.
Proper care of Berry plants
After a Berry is planted in loamy soil, a player can ignore it until it bears fruit, which will often yield more Berries than initially planted, as most Berry trees will bear more than one fruit at minimum. Truly effective care, however, requires that the player pay close attention to the growing times, watering it, and picking it when it bears fruit so as to reap the benefit.
In Generation III
In general, plants must be watered at least once per growth period in order to get the maximum yield. When a plant is fully-grown, the player has an amount of time equal to the full growth time of the plant to pick the berry; otherwise the plant will return to its "sprouting" stage. This can be done up to 9 times (for a total of 10 plantings) before the plant is permanently lost.
Formula
The formula that the games use to decide how many fruits a specific Berry tree will bear is to the right of the page. This formula is calculated as follows:
- a is the maximum number of Berries that can appear on the plant
- b is the minimum number of Berries that can appear on the plant
- c is a number randomly chosen between a and b, inclusive
- d is the number of growth stages during which the plant was watered
This formula is only used if the player has watered the plant at least once during its growth. If the plant is left to its own devices, it will always bear the minimum number of fruit.
Stages
After they are planted in loamy soil, all Berries have four stages of growth, which they will assume after a quarter, half, and three quarters of their full growth time has passed since their planting. Specific messages are associated with specific growth times, and will be displayed if the player checks the plant.
In Generation IV
The mechanics of berry growth was expanded in Generation IV, where it is no longer sufficient to water a plant in each stage of growth for some berries (conversely, for some berries it is sufficient to water every two stages of growth). This is due to a new moisture mechanic introduced in these games.
Each plant has a moisture rating that ranges from 0 to 100. When a berry is planted or watered, the moisture rating will be reset to 100. Every hour afterwards, the moisture rating is deducted by a value specific to the berry that is planted; this value is increased by 50% with the Growth Mulch and decreased by 50% with the Damp Mulch. Should the moisture rating be 0 when this occurs, however, the maximum yield of the plant is decreased by 1 (to a minimum of 2). Players are given a visual indication of the moisture rating of the plant, as the soil will lighten once the moisture rating falls below 50, and will appear to be dry once the moisture rating is 0.
As with Generation III, players have an amount of time equal to the full growth time of the Berry before a fully-grown plant returns to its "sprouting stage". This time is raised by 50% if the player uses Stable Mulch. The use of Gooey Mulch will allow a total of 14 resproutings (for a total of 15 plantings) instead of 9 before the plant is permanently lost.
In side games
- In PokéPark Wii: Pikachu's Adventure, berries are used as a form of currency to pay for Attractions or training. One can earn berries by clearing Skill Games or by earning the Bonus in an Attraction. When found on the field, green berries are worth 10, red berries are worth 50, and golden berries are worth 100. There also exists a Big Berry, which some Pokémon desire to eat. They will become friends with Pikachu if one is carried to them.
In the TCG
Berries were introduced in the Trading Card Game in the Neo Genesis expansion, released shortly after Pokémon Gold and Silver themselves. All of them are Pokémon Tools, a special subclass of Trainer card that may be attached to a Pokémon in play, much in the same way that items can be held by Pokémon in the games. Most of the TCG Berries are in fact Berries from the games, however, several of them are unique to the TCG.
There are also Basic Pokémon cards that come with held items Berries, which were introduced since Mysterious Treasures. These held items work in the same fashion as Poké-Bodies, in that the effect the item provides is active whenever the Pokémon is in play.
The following is a list of TCG Berries:
- Berry
- Gold Berry
- Miracle Berry
- Balloon Berry
- Healing Berry
- Memory Berry
- Fluffy Berry
- Lum Berry
- Oran Berry
- Sitrus Berry
- Gible (Oran Berry)
- Pikachu (Oran Berry)
- Chimchar (Cheri Berry)
- Piplup (Pecha Berry)
- Buizel (Chesto Berry)
- Bidoof (Wacan Berry)
- Turtwig (Persim Berry)
- Shinx (Rawst Berry)
- Darkrai (Enigma Berry)
In the anime
In the anime, while several ordinary fruits from the real world have and continue to be featured, Berries have appeared on occasion as well, suggesting that the Berries are not the only fruit in the Pokémon world. Additionally, the Berries that have made an appearance in the games are not the only Berries featured. Pinkan Berries appeared, central to the plot of In the Pink, where they had the amazing property of changing a Pokémon's coloration completely to pink, and due to the rarity of strangely-colored Pokémon, only grew on an isolated island in the Orange Archipelago that was kept secret to prevent poachers from stealing Pokémon who lived there. A Snover was also shown to grow berries on its body in The Lonely Snover, though they had no strange effects when consumed by humans or Pokémon.
See also
Types of items | |
---|---|
General | Evolution stones • Fossils • Flutes • Shards • Held items Evolution items • Escape items • Exchangeable items • Valuable items Battle items • Scents • Nectars • Candy • Ingredients |
Medicine | Status condition healing items • Vitamins • Feathers Mints • Mochi • Drinks • Herbal medicine |
Berry and Apricorn | Poké Balls • Apricorns • Berries • Mulch |
Aesthetic | Decorations • Accessories • Backdrops • Props • Décor Clothing (XY • SMUSUM • LGPE • SwSh • BDSP • LA • SV) |
Other | Mail • Key Items • Event items Wonder Launcher items • Rotom Powers |
Held items |
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In-battle effect items Berries • Colored orbs • Drives • Power items Experience-affecting items • Gems • Incense • Mega Stones • Memories • Plates Stat-enhancing items • Type-enhancing items • Z-Crystals |
Out-of-battle effect items Power items • Incense • Mail • Scarves |
This article is part of both Project BerryDex and Project ItemDex, Bulbapedia projects that, together, aim to write comprehensive articles on each Berry and on all items in the Pokémon series. |