Lampent (Pokémon)

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Litwick #607: Litwick
Pokémon
#609: Chandelure Chandelure
Lampent ランプラー
Lampler
#608
Lampent



Images on the Bulbagarden Archives
Type
Ghost Fire
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Flash Fire or Flame Body Cacophony
Cacophony
Infiltrator
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
190 (35.2%)
Breeding
Egg Group
Amorphous
Hatch time
21 cycles
Height
2'00" 0.6 m
Lampent
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
28.7 lbs. 13.0 kg
Lampent
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
130
Leveling rate
Medium Slow
EV yield
Total: 2
Lampent
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body04.png
Footprint
F608.png F000.png
{{{form2}}}
Pokédex color
Black
Base friendship
70
External Links

Lampent (Japanese: ランプラー Lampler) is a dual-type Ghost/Fire Pokémon.

It evolves from Litwick starting at level 41 and evolves into Chandelure when exposed to a Dusk Stone.

Biology

Lampent has a clear, spherical head containing a bluish purple flame and oval, yellow eyes. On top of its head is a black covering, which resembles a lampshade, with a pointed spike on top Underneath its head is a small, black body with a pointed spike at the bottom. Extending from its body are two long, wavy arms with no fingers. It floats through the air to move.

Lampent can sense when someone is about to die, whom it visits and steals the spirit from the person's body. Though most often found in deep forests, it wanders through cities and hangs around near hospitals to absorb the spirits of the fallen. It uses the spirits it has absorbed to fuel its fire. On occasion, it has been known to work with Litwick to lead people to the Ghost World while stealing life energy.

In the anime

Major appearances

Lampent in the anime

Lampent made its anime debut in A Venipede Stampede! under the ownership of Trip. He used it to try to help stop a swarm of Venipede from taking over Castelia City.

Another Lampent made an appearance in Scare at the Litwick Mansion! as the leader of a group of Litwick where they tried to take Ash, his friends and Team Rocket to the Ghost World.

Minor appearances

Multiple Lampent appeared in The Lonely Deino! under the care of Bobby.

Another Lampent made a cameo appearance in Climbing the Tower of Success!.

A Lampent appeared in a fantasy in Ash and N: A Clash of Ideals!.

Pokédex entries

Episode Pokémon Source Entry
BW022 Lampent Ash's Pokédex Lampent, the Lamp Pokémon. Lampent moves around by floating through the air. Most often found in the deep forest, they now can be seen living in cities as well.
BW026 Lampent Ash's Pokédex Lampent, the Lamp Pokémon, and the evolved form of Litwick. Rarely, Lampent can be found with Litwick leading people and Pokémon to the Ghost World while stealing their life energy.

In the manga

In the TCG

Main article: Lampent (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond {{{diamonddex}}}
Pearl {{{pearldex}}}
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black This ominous Pokémon is feared. Through cities it wanders, searching for the spirits of the fallen.
White It arrives near the moment of death and steals spirit from the body.
Black 2 The spirits it absorbs fuel its baleful fire. It hangs around hospitals waiting for people to pass on.
White 2
Generation VI
X The spirits it absorbs fuel its baleful fire. It hangs around hospitals waiting for people to pass on.
Y It arrives near the moment of death and steals spirit from the body.


Game locations

This Pokémon was unavailable prior to Generation V.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Trade
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
None Evolve Litwick
Black 2 White 2
None Evolve Litwick
Dream World
None
Generation VI
X Y
None Evolve Litwick



In side games

Game Location
Pokémon Mystery Dungeon
Gates to Infinity
Telluric Path, Glacier Palace - Eastern Spire, Magnagate dungeons, Miragesands,
Jaws of the Abyss (Golden Chamber),Smoking Mountain, Rusty Mountain (Golden Chamber)
Pokémon Rumble Blast Hauntyard: Misty Edgewater, World Axle - B1F
Pokémon Conquest Ignis
Spectra

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
60
120 - 167 230 - 324
40
40 - 101 76 - 196
60
58 - 123 112 - 240
95
90 - 161 175 - 317
60
58 - 123 112 - 240
55
54 - 117 103 - 229
Total:
370
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Notes:

Learnset

By leveling up

Generation VI
Other generations:
V - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
00Start Ember Fire Special 04040 100100% 25
00Start Astonish Ghost Physical 03030 100100% 15
00Start Minimize Normal Status 0000 —% 10
00Start Smog Poison Special 03030 07070% 20
033 Minimize Normal Status 0000 —% 10
055 Smog Poison Special 03030 07070% 20
077 Fire Spin Fire Special 03535 08585% 15
1010 Confuse Ray Ghost Status 0000 100100% 10
1313 Night Shade Ghost Special 0000 100100% 15
1616 Will-O-Wisp Fire Status 0000 08585% 15
2020 Flame Burst Fire Special 07070 100100% 15
2424 Imprison Psychic Status 0000 —% 10
2828 Hex Ghost Special 06565 100100% 10
3333 Memento Dark Status 0000 100100% 10
3838 Inferno Fire Special 100100 05050% 5
4545 Curse Ghost Status 0000 —% 10
5353 Shadow Ball Ghost Special 08080 100100% 15
6161 Pain Split Normal Status 0000 —% 20
6969 Overheat Fire Special 130130 09090% 5
  • Bold indicates a move that gets STAB when used by Lampent
  • Italic indicates a move that gets STAB only when used by an Evolution of Lampent
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
V - VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM06Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10 ??? 0   0  
TM10Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15 ??? 0   0  
TM17Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10 ??? 0   0  
TM21Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20 ??? 0   0  
TM27Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20 ??? 0   0  
TM30Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15 ??? 0   0  
TM32Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15 ??? 0   0  
TM35Bag TM Fire Sprite.png TM35 Flamethrower Fire Special 09090 100}}100% 15 ??? 0   0  
TM42Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20 ??? 0   0  
TM43Bag TM Fire Sprite.png TM43 Flame Charge Fire Physical 05050 100}}100% 20 ??? 0   0  
TM44Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10 ??? 0   0  
TM45Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15 ??? 0   0  
TM48Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15 ??? 0   0  
TM50Bag TM Fire Sprite.png TM50 Overheat Fire Special 130130 090}}90% 5 ??? 0   0  
TM53Bag TM Grass Sprite.png TM53 Energy Ball Grass Special 09090 100}}100% 10 ??? 0   0  
TM70Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20 ??? 0   0  
TM87Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15 ??? 0   0  
TM88Bag TM Normal Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10 ??? 0   0  
TM90Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10 ??? 0   0  
TM97Bag TM Dark Sprite.png TM97 Dark Pulse Dark Special 08080 100}}100% 15 ??? 0   0  
XTM100Bag TM Normal Sprite.png TM100 Confide Normal Status 0000 —}}—% 20 ??? 0   0  
  • Bold indicates a move that gets STAB when used by Lampent
  • Italic indicates a move that gets STAB only when used by an Evolution of Lampent
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
SlugmaMagcargoLitwickLampentChandelure
Heat Wave Fire Special 95 90% 10
YamaskCofagrigus
Power Split Psychic Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Lampent in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Lampent in that game.
  • Bold indicates a move that gets STAB when used by Lampent
  • Italic indicates a move that gets STAB only when used by an Evolution of Lampent
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
V - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Lampent can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Lampent cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Lampent
  • Italic indicates a move that gets STAB only when used by an Evolution of Lampent
  • Click on the generation numbers at the top to see Move Tutor moves from other generations


By a prior evolution

Generation V
Other generations:
VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior Evolutions.
  • Bold indicates a move that gets STAB when used by Lampent
  • Italic indicates a move that gets STAB only when used by an Evolution of Lampent
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
 N/A 
Not available
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 0%
Friend Area: Beau Plains
Phrases
51%-100% HP My HP is between 51% and 100%.
26%-50% HP My HP is between 26% and 50%.
1%-25% HP My HP is between 1% and 25%.
Level up I leveled up.
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up I leveled up.
Pokémon Mystery Dungeon
Explorers of Sky
Body size: 1
Recruit rate: 0%
IQ group: A
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
Electric Assist.png
( Normal )
None Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
Attack ●●●
Defense ●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
None.png PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
PP2608.png Strong: Oshawott icon.png Weak: Snivy icon.pngTepig icon.png
PokéPark Pad entry:
Lampent like the interior of the Dance Inferno that Chandelure coordinated, and they reaffirmed their determination to follow him.
PCP608.png HP: ★★ Move: Flame Burst
Attack: ★★★ Ability 1: Flame Body
Defense: ★★ Ability 2: Flash Fire
Speed: ★★ Ability 3: Warm Blanket
Evolves from Litwick when its Attack is 84 or higher

Evolves into Chandelure when its link is improved while its Warrior is equipped with a Dusk Stone

Range: 3 Perfect Links: Kanbei, Maa, Masanobu, and Takatora

Evolution

607Litwick.png
Unevolved
Litwick
 Ghost  Fire 
Rare Candy
Level 41
608Lampent.png
First Evolution
Lampent
 Ghost  Fire 
Dusk Stone
Dusk Stone
609Chandelure.png
Second Evolution
Chandelure
 Ghost  Fire 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
This Pokémon did not appear during Generation IV.
V Black White Black 2 White 2 Back
Spr 5b 608.png Spr 5b2 608.png Spr b 5b 608.png
Spr 5b 608 s.png Spr 5b2 608 s.png Spr b 5b 608 s.png
Lampent For other sprites and images, please see Lampent images on Bulbagarden Archives.

Trivia

Origin

Lampent is a combination of Hitodama (a blue, black, or purple-fire associated with ghosts and youkai, equivalent to the western will-o'-the-wisp) and an oil street lamp.

Name origin

Lampent may a combination of lamp and lambent (softly glowing, with connotations of otherworldliness) or repent (to feel sorrow or regret). It may also refer to lament (to feel sorrow or grief), a corruption of rampant (to be violent), bent (referring to Lampent's bent arms), or entity (based on Lampent's supernatural origins). It may also involve pent (to be trapped).

Lampler is derived from lamp.

In other languages

Language Title Meaning
Japan Flag.png Japanese ランプラー Lampler From the English lamp
France Flag.png French Mélancolux From Mélancolie and lux
Spain Flag.png Spanish Lampent Same as English name
Germany Flag.png German Laternecto From Laterne and ectoplasm
Italy Flag.png Italian Lampent Same as English name
South Korea Flag.png Korean 램프라 Raempeura Transliteration of Japanese name
China and Taiwan Flags.png Mandarin Chinese 燈火幽靈 / 灯火幽灵 Dēnghuǒyōulíng From 燈火 dēnghuǒ and 幽靈 yōulíng
Hong Kong Flag.png Cantonese Chinese



External links

Litwick #607: Litwick
Pokémon
#609: Chandelure Chandelure


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.