Switcheroo (move)

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Switcheroo redirects here. For the facility involving the Battle Agency, see Festival Plaza.
Switcheroo
すりかえ Secret Switch
Switcheroo IX.png
Type  Dark
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  100%
Priority  0
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation IV
Condition  Cool
Appeal  0  
Jam  0  
Condition  Cool
Appeal  0  
Steals the Voltage of the Pokémon that just went.
Condition  Clever
Appeal  2 ♥♥
Jamming  1
Badly startles Pokémon that used a move of the same type.

Switcheroo (Japanese: すりかえ Secret Switch) is a non-damaging Dark-type move introduced in Generation IV.

Effect

Generation IV

The user switches held items with the target. If only one of them is holding an item, the item is moved to the other.

Switcheroo fails if neither Pokémon has a held item, the user is a wild Pokémon, if either Pokémon is holding Griseous Orb or Mail, if the target is behind a substitute, or if the target has Sticky Hold (even if it has no held item). It also fails if either Pokémon has Multitype.

In Link Battles, battle facilities, Secret Bases, and the Trainer House, items stolen will be returned at the end of the battle.

Generation V onwards

Switcheroo no longer switches a Trainer's Pokémon's items permanently; however, items switched in wild battles are permanently switched.

Switcheroo fails if either the user or target holds:

Switcheroo can now exchange a Griseous Orb as long as neither the user nor the target is Giratina. Switcheroo can now exchange items with a Pokémon that has Multitype (but still cannot exchange Plates with Arceus).

If powered up by a Darkinium Z into Z-Switcheroo, the user's Speed is raised two stages, then the move itself will fail after obtaining the Z-Power since it won't be possible to exchange its own Z-Crystal.

Switcheroo will always fail when used in a Max Raid Battle, regardless of the items or target. (It works as normal against Dynamax Pokémon in other battles.)

In Pokémon Sword and Shield, due to a presumed glitch in accounting for the removal of colored orbs, Switcheroo would fail in versions 1.2.0 through 1.3.1 if it was used by or against Groudon or Kyogre and either the user or the target was not holding an item. This behavior was corrected in version 1.3.2.

Description

Games Description
DPPtHGSSPBR The user trades held items with the foe faster than the eye can follow.
BWB2W2
XYORAS
SMUSUM
SwShBDSPLA
SV
The user trades held items with the target faster than the eye can follow.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0053 Persian NormalIC Big.png Field Field 1 1 1 1 1BDSP 1
0053 Persian
Persian
Alolan Form
DarkIC Big.png Field Field 1 1 1
0097 Hypno PsychicIC Big.png Human-Like Human-Like 1 1 1 1 1BDSP 1
0264 Linoone NormalIC Big.png Field Field 1 1 1 1 1
0264 Linoone
Linoone
Galarian Form
DarkIC Big.png
NormalIC Big.png
Field Field 1
0312 Minun ElectricIC Big.png Fairy Fairy 13ORAS 13 13BDSP
0335 Zangoose NormalIC Big.png Field Field 33
0386 Deoxys
Deoxys
Normal Forme
PsychicIC Big.png No Eggs Discovered No Eggs Discovered 37BDSP
0386 Deoxys
Deoxys
Defense Forme
PsychicIC Big.png No Eggs Discovered No Eggs Discovered 37BDSP
0655 Delphox FireIC Big.png
PsychicIC Big.png
Field Field 1 1 1
0686 Inkay DarkIC Big.png
PsychicIC Big.png
Water 1 Water 2 23 23 31
0687 Malamar DarkIC Big.png
PsychicIC Big.png
Water 1 Water 2 23 23 33
0742 Cutiefly BugIC Big.png
FairyIC Big.png
Bug Fairy 36
0743 Ribombee BugIC Big.png
FairyIC Big.png
Bug Fairy 40
0781 Dhelmise GhostIC Big.png
GrassIC Big.png
Mineral Mineral 1 24
0862 Obstagoon DarkIC Big.png
NormalIC Big.png
Field Field 1
0944 Shroodle PoisonIC Big.png
NormalIC Big.png
Field Field 11
0945 Grafaiai PoisonIC Big.png
NormalIC Big.png
Field Field 11
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0019 Rattata
Rattata
Alolan Form
DarkIC Big.png
NormalIC Big.png
Field Field
0023 Ekans PoisonIC Big.png Field Dragon HGSS BDSP
0187 Hoppip GrassIC Big.png
FlyingIC Big.png
Fairy Grass
0190 Aipom NormalIC Big.png Field Field BDSP
0215 Sneasel
Sneasel
Hisuian Form
FightingIC Big.png
PoisonIC Big.png
Field Field
0309 Electrike ElectricIC Big.png Field Field HGSS
0331 Cacnea GrassIC Big.png Grass Human-Like BDSP *
0336 Seviper PoisonIC Big.png Field Dragon HGSS BDSP
0341 Corphish WaterIC Big.png Water 1 Water 3
0361 Snorunt IceIC Big.png Fairy Mineral
0418 Buizel WaterIC Big.png Water 1 Field BDSP
0427 Buneary NormalIC Big.png Field Human-Like
0546 Cottonee GrassIC Big.png
FairyIC Big.png
Grass Fairy
0566 Archen RockIC Big.png
FlyingIC Big.png
Flying Water 3
0656 Froakie WaterIC Big.png Water 1 Water 1
0688 Binacle RockIC Big.png
WaterIC Big.png
Water 3 Water 3
0707 Klefki SteelIC Big.png
FairyIC Big.png
Mineral Mineral
0714 Noibat FlyingIC Big.png
DragonIC Big.png
Flying Dragon
0924 Tandemaus NormalIC Big.png Field Fairy
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Switcheroo swaps the user's and the target's held items. Prior to Super Mystery Dungeon, this move will fail if at least one of the Pokémon is not holding an item. From Super Mystery Dungeon, the move will still succeed even if either the user or the target does not have an item.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDTDS - - 16 - —% - Front Enemy Yes
BSL - - 16 - —% - Front Enemy Yes
SMD - - 25 40 —% - Front All No
With some exceptions, Pokémon learnsets match those from the core series games:

Description

Games Description
MDTD Switches the user's hold item with the target's hold item. It works only if both Pokémon are holding items.
MDS Switches the user's held item with the target's held item. It works only if both Pokémon are holding items.
BSL てきポケモンのどうぐと じぶんの どうぐを いれかえる じぶんと てきポケモンの りょうほうが どうぐを もっていないと せいこうしない
MDGtI IconKanji2MD.pngUNUSED
SMD
MDRTDX
It swaps your held item with a target's held item. The move succeeds even if either you or the target doesn't have an item.


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 掉包 Diuhbāau
Mandarin 掉包 Diàobāo
France Flag.png French Passe-Passe
Germany Flag.png German Wechseldich
Greece Flag.png Greek Υποχθόνια Αλλαγή
Italy Flag.png Italian Rapidscambio
South Korea Flag.png Korean 바꿔치기 Bakkweochigi
Spain Flag.png Spanish Trapicheo
Vietnam Flag.png Vietnamese Đánh Tráo


Variations of the move Trick
StatusIC HOME.png TrickSwitcheroo


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.