Dark Pulse (move)

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Revision as of 08:44, 14 April 2010 by Frugali (talk | contribs) (that goes for at least 100 other moves as well. not special.)
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Dark Pulse
あくのはどう Evil Pulse
Type  Dark
Category  Special
PP  15 (max. 24)
Power  80
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone but the user (long-range)
Availability
Introduced  Generation IV
Condition  Cool
Appeal  2 ♥♥
Jam  0  
Condition  Cool
Appeal  2 ♥♥
Earn +2 if the Pokémon performs first in the turn.
Condition  Cool
Appeal  0  
Jamming  0  

Dark Pulse (Japanese: あくのはどう Evil Pulse) is a damage-dealing Template:Type2 move introduced in Generation IV.

Effect

Dark Pulse inflicts damage and has a 20% chance of causing the target to flinch.

Learnset

Generation IV

By leveling up

#   Pokémon Type Level
0092 Gastly Gastly
Ghost Poison 36
0093 Haunter Haunter
Ghost Poison 44
0094 Gengar Gengar
Ghost Poison 44
0246 Larvitar Larvitar
Rock Ground 28
0247 Pupitar Pupitar
Rock Ground 28
0248 Tyranitar Tyranitar
Rock Dark 28
0430 Honchkrow Honchkrow
Dark Flying 55
0442 Spiritomb Spiritomb
Ghost Dark 49
0448 Lucario Lucario
Fighting Steel --
0461 Weavile Weavile
Dark Ice 49
0491 Darkrai Darkrai
Dark 93
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By TM79

#   Pokémon Type
0023 Ekans Ekans
Poison
0024 Arbok Arbok
Poison
0037 Vulpix Vulpix
Fire
0038 Ninetales Ninetales
Fire
0052 Meowth Meowth
Normal
0053 Persian Persian
Normal
0089 Muk Muk
Poison
0092 Gastly Gastly
Ghost Poison
0093 Haunter Haunter
Ghost Poison
0094 Gengar Gengar
Ghost Poison
0109 Koffing Koffing
Poison
0110 Weezing Weezing
Poison
0130 Gyarados Gyarados
Water Flying
0151 Mew Mew
Psychic
0169 Crobat Crobat
Poison Flying
0197 Umbreon Umbreon
Dark
0198 Murkrow Murkrow
Dark Flying
0200 Misdreavus Misdreavus
Ghost
0207 Gligar Gligar
Ground Flying
0208 Steelix Steelix
Steel Ground
0215 Sneasel Sneasel
Dark Ice
0227 Skarmory Skarmory
Steel Flying
0228 Houndour Houndour
Dark Fire
0229 Houndoom Houndoom
Dark Fire
0246 Larvitar Larvitar
Rock Ground
0247 Pupitar Pupitar
Rock Ground
0248 Tyranitar Tyranitar
Rock Dark
0261 Poochyena Poochyena
Dark
0262 Mightyena Mightyena
Dark
0274 Nuzleaf Nuzleaf
Grass Dark
0275 Shiftry Shiftry
Grass Dark
0302 Sableye Sableye
Dark Ghost
0303 Mawile Mawile
Steel
0306 Aggron Aggron
Steel Rock
0318 Carvanha Carvanha
Water Dark
0319 Sharpedo Sharpedo
Water Dark
0331 Cacnea Cacnea
Grass
0332 Cacturne Cacturne
Grass Dark
0336 Seviper Seviper
Poison
0342 Crawdaunt Crawdaunt
Water Dark
0353 Shuppet Shuppet
Ghost
0354 Banette Banette
Ghost
0355 Duskull Duskull
Ghost
0356 Dusclops Dusclops
Ghost
0359 Absol Absol
Dark
0362 Glalie Glalie
Ice
0429 Mismagius Mismagius
Ghost
0430 Honchkrow Honchkrow
Dark Flying
0434 Stunky Stunky
Poison Dark
0435 Skuntank Skuntank
Poison Dark
0442 Spiritomb Spiritomb
Ghost Dark
0448 Lucario Lucario
Fighting Steel
0451 Skorupi Skorupi
Poison Bug
0452 Drapion Drapion
Poison Dark
0453 Croagunk Croagunk
Poison Fighting
0454 Toxicroak Toxicroak
Poison Fighting
0461 Weavile Weavile
Dark Ice
0472 Gliscor Gliscor
Ground Flying
0474 Porygon-Z Porygon-Z
Normal
0477 Dusknoir Dusknoir
Ghost
0479 Rotom Rotom
Electric Ghost
0479 Rotom Rotom
Electric Ghost
0479 Rotom Rotom
Electric Ghost
0479 Rotom Rotom
Electric Ghost
0479 Rotom Rotom
Electric Ghost
0479 Rotom Rotom
Electric Ghost
0485 Heatran Heatran
Fire Steel
0487 Giratina Giratina
Ghost Dragon
0487 Giratina Giratina
Ghost Dragon
0491 Darkrai Darkrai
Dark
0493 Arceus Arceus
Steel
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

The user shoots a beam of purple circles at its target.
Pokémon Method
User First Used In Notes
Darkrai Darkrai crouches together and it extends its arms quickly, making a wave of purple circles come out of its body and hit the opponent, or Darkrai puts its hands together and creates a ball of dark circles. It then fires a beam of circles as a beam from the ball at the opponent.
Darkrai (movie 10) The Rise of Darkrai Debut
Spiritomb A ball of purple circles appears in front of Spiritomb's mouth. It then fires a beam of purple circles at the opponent from the ball.
A wild Spiritomb The Keystone Pops! None
Toxicroak Toxicroak puts its hands together and creates a ball of black and purple circles. It then fires the circles as a beam of circles at the opponent.
Saturn's Toxicroak Enter Galactic! None
Crawdaunt Crawdaunt points its claws at the opponent and fires two beams of purple and black circles from the insides of its claws at the opponent.
Kyle's Crawdaunt Strategy With a Smile! None
Honchkrow Honchkrow fires a beam of black and purple circles at the opponent from its beak or chest.
Paul's Honchkrow Aiding the Enemy! None
Mismagius The three gems on Mismagius's body flashes red, and a ball of black and purple cricles appear in front of them. It then fires the circles as a beam at the opponent.
Fantina's Mismagius Shield with a Twist! None
Dusknoir A purple ball forms between Dusknoir's hands. It then releases purple circles which fly towards the opponent in a beam-like blast.
Dusknoir Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time & Darkness None


Trivia

In other languages

  • Dutch: Duister Puls
  • French: Vibrobscur
  • German: Finsteraura
  • Italian: Neropulsar
  • Spanish (European): Pulso Umbrío
  • Spanish (Latin American dub): Energía Negra


Variations of the move Waterfall
PhysicalIC HOME.png WaterfallPoison JabIron HeadZing Zap
SpecialIC HOME.png ExtrasensoryDark PulseScald


Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708

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