Voltorb (Pokémon)

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Kingler #099: Kingler
Pokémon
#101: Electrode Electrode
Voltorb
ビリリダマ Biriridama
#100
100Voltorb.png
Art by Ken Sugimori from FireRed and LeafGreen
Type
Electric '
Category
Ball Pokémon
Abilities
Soundproof or Static Aftermath
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#100
Johto
#121
Hoenn
#084
Regional Browser numbers
Fiore
R-079
Almia
R-076
Oblivia
R-113 N-156
Height
1'08"
Imperial
0.5 m
Metric
Weight
22.9 lbs.
Imperial
10.4 kg
Metric
Dex color
Red
Catch rate
190 (24.8%)
Body style
Body01.png BodyUnknown.png
Blue-Striped
Footprint
 F100.png   F487O.png
Blue-Striped
Gender ratio
Gender unknown
Breeding
Mineral group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
1
Base Exp.: 103 Battle Exp.: 1031*

Voltorb (Japanese: ビリリダマ Biriridama) is an Template:Type2 Pokémon.

It evolves into Electrode starting at level 30.

Biology

Physiology

Voltorb is a Pokémon that looks like a Poké Ball with a face, minus the button. Its top half is red, and its bottom half is white. It was first seen in the plant that modern Poké Balls were invented. Voltorb and its evolution, Electrode, could be forms of energy, but it is unknown where that energy came from or how it created them. Because of the similarities with the Poké Ball, it has been suggested that Voltorb is an artificial Pokémon, created with some form of human involvement.

Gender differences

Voltorb is a genderless species.

Special abilities

If agitated, Voltorb may explode. It can also wield powerful Template:Type2 moves.

Behavior

Voltorb is easily agitated, and is known to self-destruct due to anger.

Habitat

Voltorb are generally found in power plants and other areas with electric fields, and due to their volatile temper and habit of exploding out of anger are generally considered pests. They are also found on farms guarding the crops and fruit there, and are usually painted the same color as the fruits they guard. It is common in Kanto, Johto and Hoenn, but has been seen in Sinnoh from time to time.

Diet

Main article: Pokémon food

In the anime

File:Voltorb.png
Voltorb in the anime

Major appearances

Voltorb first appeared in The Ninja Poké Showdown. Koga kept a bunch of these in his Gym as booby traps.

Voltorb also appeared in So Near, Yet So Farfetch'd. Team Rocket received them from the Backpack-switching thief, thinking they were Poké Balls with rare Pokémon in them, as well as their Arbok, Lickitung and Weezing. When Team Rocket found out they were not, the Voltorb started to explode in their balloon. They dumped most of the Voltorb on the thief, prompting him to quit his crime spree, but a single Voltorb sent them blasting off.

A sole Voltorb lived amongst the Electrode in The Underground Round Up. Although Misty was terrified of it, the Template:Type2 befriended her Togepi, and the Baby Pokémon was sad when it had to leave.

Minor appearances

In Ditto's Mysterious Mansion, Voltorb comes on stage in Duplica's flashback as her Ditto tries to transform into one.

In A Chansey Operation, a Voltorb was stuck in a Weepinbell's mouth which Misty and Jessie had to pull out from.

Voltorb is one of the Electric-type Pokémon that was seen in the lake with crystal in As Clear As Crystal.

A Voltorb was used by one of the students of the Pokémon Trainer's School in Gonna Rule The School!.

A Voltorb made a small appearance in Pearls are a Spoink's Best Friend. Spoink mistook it for a pearl.

In May's Egg-Cellent Adventure, two Voltorb attack May as they are trained to do so when anyone steps foot on Nicolette's property.

Pokédex entries

Episode Pokémon Source Entry
EP032 Voltorb Ash's Pokédex Voltorb. The identity of this creature is unknown. It has an extreme personality, uses Electric attacks, and at times Selfdestructs.
Original series entries continue below.
Episode Pokémon Source Entry
EP114 Voltorb Ash's Pokédex Voltorb. This mysterious Pokémon uses strong Electric attacks, and is often found near power plants. Use extreme caution; Voltorb may explode without warning.

In the manga

Pokémon Adventures

Voltorb is a Pokémon that looks just like a Poké Ball, even in its height. It debuted in the Red, Green & Blue arc in its own round, Danger: High Voltorb. Here, Red tries to touch one aboard the S.S. Anne thinking that is only a Poké Ball, but is zapped by it.

In the TCG

Main article: Voltorb (TCG)

In the TFG

One Voltorb figure has been released.

Game data

NPC appearances

  • Pokémon Pinball: Three Voltorb appear on the Red Table and give the player points when hit. When Catch'em Mode is activated, they also reveal the silhouette of the Pokémon attempting to be captured upon being hit.

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red Usually found in power plants. Easily mistaken for a Poké Ball, it has zapped many people.
Blue
Yellow It is said to camouflage itself as a Poké Ball. It will self-destruct with very little stimulus.
Stadium Usually found in power plants. In some instances, they have been seen drawing power from the trolleys of electric trains.
Generation II
Gold It rolls to move. If the ground is uneven, a sudden jolt from hitting a bump can cause it to explode.
Silver It was discovered when Poké Balls were introduced. It is said that there is some connection.
Crystal During the study of this Pokémon, it was discovered that its components are not found in nature.
Stadium 2 It rolls to move. If the ground is uneven, a sudden jolt from hitting a bump can cause it to explode.
Generation III
Ruby Voltorb was first sighted at a company that manufactures Poké Balls. The link between that sighting and the fact that this Pokémon looks very similar to a Poké Ball remains a mystery.
Sapphire Voltorb is extremely sensitive - it explodes at the slightest of shocks. It is rumored that it was first created when a Poké Ball was exposed to a powerful pulse of energy.
Emerald It bears an uncanny and unexplained resemblance to a Poké Ball. Because it explodes at the slightest shock, even veteran trainers treat it with caution.
FireRed A life-form whose identity is unknown. It is said to screech or suddenly selfdestruct.
LeafGreen Usually found in power plants. Easily mistaken for a Poké Ball, it has zapped many people.
Generation IV
Diamond It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on touch.
Pearl
Platinum
HeartGold It rolls to move. If the ground is uneven, a sudden jolt from hitting a bump can cause it to explode.
SoulSilver It was discovered when Poké Balls were introduced. It is said that there is some connection.
Generation V
Black モンスターボールに そっくり。まちがって さわると かんでんしたり ときには ばくはつするので きけん。
White
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
Common Route 10, Power Plant
Blue (Japan)
None Trade
Yellow
Uncommon Power Plant
Generation II
Gold Silver
Many Route 10, Mahogany Town, Olivine City
Crystal
Many Route 10, Mahogany Town, Olivine City
Generation III
Ruby Sapphire
Common New Mauville
Emerald
Common New Mauville
FireRed LeafGreen
Common Route 10, Power Plant
Colosseum
Trade Trade
XD
One Cave Poké Spot (Shadow)
Generation IV
Diamond Pearl
Swarm Route 218
Platinum
Swarm Route 218
HeartGold SoulSilver
Many Route 10, Mahogany Town, Olivine City
Pal Park
Field
Pokéwalker
Town Outskirts
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Channel Ruins of Truth
Pokémon Pinball Rock Mountain
Pokémon Pinball:
Ruby & Sapphire
Plains (Ruby Field)
Pokémon Trozei! Secret Storage 3
Secret Storage 14
Endless Level 7
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Thunderwave Cave (3F-5F)
Wish Cave (8F-10F)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Concealed Ruins (B1-B15)
World Abyss (B1-B15)
Pokémon Ranger Dusk Factory
Pokémon Ranger:
Shadows of Almia
Pueltown
Cargo Ship
Pokémon Ranger:
Guardian Signs
Wireless Tower
Thunder Temple
Pokémon Rumble Fiery Furnace

Held items

Game Held Item(s)
Red* Blue* Berry (100%)
Yellow*
Pokémon XD Magnet Magnet (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
40
100 - 147 190 - 284
30
31 - 90 58 - 174
50
49 - 112 94 - 218
55
54 - 117 103 - 229
55
54 - 117 103 - 229
100
94 - 167 184 - 328
Total:
330
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 55.

Pokéathlon stats

Speed
5/5 ★★★★★
Power
1/2
Skill
3/3 ★★★
Stamina
1/2
Jump
4/5 ★★★★
Total
14/17 ★★


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Charge Electric Status 0000 —% 20
055 Tackle Normal Physical 05050 100100% 35
088 SonicBoom Normal Special 0000 09090% 20
1212 Spark Electric Physical 06565 100100% 20
1515 Rollout Rock Physical 03030 09090% 20
1919 Screech Normal Status 0000 08585% 40
2222 Charge Beam Electric Special 05050 09090% 10
2626 Light Screen Psychic Status 0000 —% 30
2929 Elecball Electric Special 0000 100100% 10
3333 Selfdestruct Normal Physical 200200 100100% 5
3636 Swift Normal Special 06060 —% 20
4040 Magnet Rise Electric Status 0000 —% 10
4343 Gyro Ball Steel Physical 0000 100100% 5
4747 Explosion Normal Physical 250250 100100% 5
5050 Mirror Coat Psychic Special 0000 100100% 20
  • Bold indicates a move that gets STAB when used by Voltorb
  • Italic indicates a move that gets STAB only when used by an Evolution of Voltorb
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 09595 100}}100% 15
Bag TM Electric Sprite.png TM25 Thunder Electric Special 120120 070}}70% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Dark Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Normal Sprite.png TM48 Canon Normal Special 06060 100}}100% 15
Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
Bag TM Normal Sprite.png TM64 Explosion Normal Physical 250250 100}}100% 5
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Electric Sprite.png TM72 Volt Change Electric Special 07070 100}}100% 20
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Steel Sprite.png TM74 Gyro Ball Steel Physical 0000 100}}100% 5
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Electric Sprite.png TM93 Wild Bolt Electric Physical 09090 100}}100% 15
  • Bold indicates a move that gets STAB when used by Voltorb
  • Italic indicates a move that gets STAB only when used by an Evolution of Voltorb
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Voltorb in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Voltorb in that game.
  • Bold indicates a move that gets STAB when used by Voltorb
  • Italic indicates a move that gets STAB only when used by an Evolution of Voltorb
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Voltorb can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Voltorb cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Voltorb
  • Italic indicates a move that gets STAB only when used by an Evolution of Voltorb
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Special moves

Shadow moves <span style="color:#{{{2}}};">Level 19+ Purified moves
Shadow Rush File:Box xd 100.png Refresh Normal
Shadow Panic Mirror Coat Psychic
-- Spark Electric
-- Swift Normal

TCG-only Moves

Side game data

Pokémon Pinball
 Pin100.png Pinani100.png 
Acquisition: Catch
Pokémon Pinball RS
 PinRS100.png PinRSani100.png 
Acquisition: Catch
Pokémon Trozei!
 Trozeiani100.png 
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
File:MDP RT 100.png Body size: 1
Recruit rate: 8.1%
Friend Area: Power Plant
Phrases
51%-100% HP Careful! Touching me will zap you!
26%-50% HP Whoa, my HP is down to half already?
1%-25% HP I'm frazzled... I don't have enough charge to zap anything.
Level up Oh, hey! Leveled up! I feel energized!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up Oh, hey! Leveled up! I feel energized!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP E 100.png Body size: 1
Recruit rate: 6.4%%
IQ group: C
Pokémon Ranger
Group:  Electric  Poké Assist: Electric PA.png
( Electric )
Field move: Recharge fm.png
(Recharge ×1)
Loops: 5 Min. exp.: 7 Max. exp.: 7
Browser entry  
Using the electricity secreted within its body, Voltorb can recharge your styler.
Pokémon Ranger: Shadows of Almia
Group:  Electric  Poké Assist: Electric PA.png
( Electric )
Field move: Electrify 2 field move.png
(Electrify ×2)
Browser entry  
It lets loose bolts of electricity to attack. Beware: It may explode!
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Electric  Normal Assist.png
( Normal )
Past
Electric Assist.png
( Normal )
Electrify 1 field move.png
(Electrify ×1)
Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
It causes explosions around itself.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
None.png PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
None.png Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
None.png HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

Voltorb
Unevolved
Voltorb
 Electric 
Rare Candy
Level 30


Electrode
First Evolution
Electrode
 Electric 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
Spr 1b 100.png Spr 1y 100.png Spr 1g 100.png Spr b g1 100.png
II Gold Silver Crystal   Back
Spr 2g 100.png Spr 2s 100.png Spr 2c 100.png Spr b 2g 100.png
Spr 2g 100 s.png Spr 2s 100 s.png Spr 2c 100 s.png Spr b 2g 100 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 100.png Spr 3e 100.png Spr 3f 100.png Spr b 3r 100.png
Spr 3r 100 s.png Spr 3e 100 s.png Spr 3f 100 s.png Spr b 3r 100 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 100.png Spr 4p 100.png Spr 4h 100.png Spr b 4d 100.png
Spr 4d 100 s.png Spr 4p 100 s.png Spr 4h 100 s.png Spr b 4d 100 s.png
V Black White Black 2 White 2 Back
Spr 5b 100.png Spr 5b2 100.png Spr b 5b 100.png
Spr 5b 100 s.png Spr 5b2 100 s.png Spr b 5b 100 s.png
Voltorb For other sprites and images, please see Voltorb images on Bulbagarden Archives.

Trivia

  • Although Voltorb is an Template:Type2, it could not learn any Electric attacks via level-up until Generation III.
  • Though it is said that Voltorb are often mistaken for Poké Balls, Voltorb is over one foot in height, far larger than any Poké Ball.
  • Voltorb and its evolved form Electrode are the only Electric-types to learn Charge Beam by level-up.
  • In the Pikachu Short in one of the Johto movies, a Voltorb in the group of Pokémon at the playground says "Electrode" rather than "Voltorb." This has yet to be fixed in either the Japanese or English versions.
  • In the English and European versions of HeartGold s and SoulSilver s, a game called Voltorb Flip is introduced in place of slot machines. The game is similar to Minesweeper, and largely focuses on flipping over cards to multiply the coins currently earned. Some cards, however, have Voltorb on them which will cause the player to lose coins.

Origin

It seems to be based upon the concept of a living Poké Ball (with its shiny form possibly being based off of the Great Ball). Given its tendency to explode, it could also be based off of a bomb.

Name origin

Voltorb's name seems to be a combination of volt and orb. Its Japanese name is probably a combination of びりびり biribiri, like an electric shock, and 玉 tama, sphere.

In other languages

  • German: Voltobal - Likely from volt and ball.
  • French: Voltorbe
  • Korean: 찌리리공 Ssiririgong
  • Chinese (Taiwan): 雷電球 Léi Diàn Qiú - "Thunder and lightning sphere".

External links

Notes


Kingler #099: Kingler
Pokémon
#101: Electrode Electrode
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.