Refresh (move)
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Refresh リフレッシュ Refresh | ||||||||||||
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Range
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Availability
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Refresh (Japanese: リフレッシュ Refresh) is a non-damaging Normal-type move introduced in Generation III.
Effect
The user cures itself of a burn, poison, or paralysis, but not freeze and sleep, because, for the most part, the user is immobile with these two statuses anyway.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
108 | Lickitung | Normal | 51 | 41 | 45 | 45 | ||||||
113 | Chansey | Normal | 9 | 9 | 9 | 9 | ||||||
133 | Eevee | Normal | 20 | |||||||||
222 | Corsola | Water | Rock | 17 | 16 | 16 | 13 | 13 | ||||
242 | Blissey | Normal | 7 | 9 | 9 | 9 | ||||||
333 | Swablu | Normal | Flying | 41 | 40 | 45 | 29 | 29 | ||||
334 | Altaria | Dragon | Flying | 45 | 46 | 54 | 29 | 29 | ||||
350 | Milotic | Water | 15 | 9 | 9 | 9 | ||||||
380 | Latias | Dragon | Psychic | 30 | 30 | 30 | ' | |||||
381 | Latios | Dragon | Psychic | 30 | 30 | 30 | ' | |||||
385 | Jirachi | Steel | Psychic | 25 | 25 | 25 | ' | |||||
440 | Happiny | Normal | 9 | 9 | 9 | |||||||
463 | Lickilicky | Normal | 41 | 41 | 45 | |||||||
493 | Arceus | Normal | 50 | 50 | 50 | |||||||
531 | Audino | Normal | 5 | 5 | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
007 | Squirtle | Water | ||||||||||
054 | Psyduck | Water | ||||||||||
060 | Poliwag | Water | ||||||||||
131 | Lapras | Water | Ice | |||||||||
152 | Chikorita | Grass | ||||||||||
177 | Natu | Psychic | Flying | |||||||||
183 | Marill | Water | Fairy | |||||||||
258 | Mudkip | Water | ||||||||||
276 | Taillow | Normal | Flying | |||||||||
298 | Azurill | Normal | Fairy | |||||||||
366 | Clamperl | Water | ||||||||||
535 | Tympole | Water | ||||||||||
594 | Alomomola | Water | ||||||||||
676 | Furfrou | Normal | ||||||||||
682 | Spritzee | Fairy | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation III
By events
Generation III
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In the anime
The user rests to cure itself of a poisoning, burn, or paralysis. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Azurill wraps its tail around the opponent and its body glows light blue. Waves of energy come off it, and the target becomes fully healed. | |||
Misty's Azurill | A Real Cleffa-Hanger | Debut | |
Altaria's body glows green for a second and it becomes completely healed. | |||
An Altaria Captured by Solana's Capture Styler | Pokémon Ranger - Deoxys' Crisis! (Part 1) | None | |
Alomomola's body glows green. Waves of energy come off it, and the target becomes fully healed. | |||
Two wild Alomomola | The Name's N! | None |
In the manga
In the Pokémon Adventures manga
The user heals its injuries. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Altaria holds its head and wings up and its body glows brightly, healing its injuries. | |||
Winona's Altaria | I Dare Ya, Altaria... Knock Chic off My Shoulder | Debut |
In other generations
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |