From Bulbapedia, the community-driven Pokémon encyclopedia.
The Flying type (Japanese: ひこうタイプ Flying type) is one of the eighteen types. Notable Trainers who specialize in Flying-type Pokémon are the Gym Leaders Falkner of Violet City, Winona of Fortree City, and Skyla of Mistralton City. Prior to changes in Generation IV, all Flying-type moves were physical, but they may now also be special depending on the attack.
Statistical averages
Overall
Fully evolved
Battle properties
Generation I
Offensive
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|
Defensive
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Power
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Types
|
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Power
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Types
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2×
|
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½×
|
|
½×
|
|
2×
|
|
0×
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None
|
0×
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|
Generation II onwards
Flying-type Pokémon are not considered grounded for effects that affect grounded Pokémon (these effects first appeared in Generation II, with entry hazards).
Offensive
|
|
Defensive
|
Power
|
Types
|
|
Power
|
Types
|
2×
|
|
½×
|
|
½×
|
|
2×
|
|
0×
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None
|
0×
|
|
Characteristics
Defense
Defensively, the Flying type is very useful for its immunity to the powerful Ground-type moves and its resistance to Fighting, although most Flying types are part Normal, making their resistance to the Fighting type ineffective. However, its weaknesses to Electric, Rock, and Ice are common. In addition, almost all Flying types are dual-typed, thus making some vulnerable to double weaknesses.
Despite this, most Flying types have access to Roost, allowing them to restore their health and temporarily lose their Flying type, a utility that used to remove Flying type's weaknesses when healing. However, this also makes them vulnerable to Ground-type moves. If a pure Flying-type Pokémon uses Roost, then it will become a ??? type in Generation IV and a Normal type in Generation V onwards.
Offense
Offensively, Flying-type moves are usually only useful when benefited by same-type attack bonus and for their strength against the Fighting type, as well as advantages to Bug and Grass types. Most Flying types have above-average Attack or Special Attack and Speed stats, making them potentially as offensive sweepers.
The Flying type pairs well with other fairly common attacking types, such as Ground. As Dark and Ghost-type moves are no longer resisted by Steel in Generation VI, the Flying-type pairs well with these two types along with the Water and Fighting types. The type itself is also useful for being able to hit any opponent in Triple Battles.
Contest properties
In Contests, Flying-type moves are typically Cool moves. None of them are considered Tough.
Pokémon
As of Generation VI, there are 93 Flying-type Pokémon or 12.9% of all Pokémon (counting forms and Mega Evolutions that change typing as different Pokémon), making it the third most common type.
Pure Flying-type Pokémon
Half Flying-type Pokémon
Primary Flying-type Pokémon
Secondary Flying-type Pokémon
Pokéstar Studios opponents
Moves
Gen
|
Move
|
Category
|
Contest
|
Power
|
Accuracy
|
PP
|
Range
|
Description
|
V
|
Acrobatics
|
Physical
|
Cool
|
05555
|
100100%
|
1515 (max 24)
|
|
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
|
III
|
Aerial Ace
|
Physical
|
Cool
|
06060
|
000—%
|
2020 (max 32)
|
|
The user confounds the foe with speed, then slashes. The attack lands without fail.
|
II
|
Aeroblast
|
Special
|
Cool
|
100100
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09595%
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055 (max 8)
|
|
A vortex of air is shot at the target to inflict damage. Critical hits land more easily.
|
III
|
Air Cutter
|
Special
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Cool
|
06060
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09595%
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2525 (max 40)
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|
The user launches razor-like wind to slash the opposing team. Critical hits land more easily.
|
IV
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Air Slash
|
Special
|
Cool
|
07575
|
09595%
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1515 (max 24)
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|
The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
|
III
|
Bounce
|
Physical
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Cute
|
08585
|
08585%
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055 (max 8)
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|
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
|
IV
|
Brave Bird
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Physical
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Cute
|
120120
|
100100%
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1515 (max 24)
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|
The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
|
IV
|
Chatter
|
Special
|
Clever
|
06565
|
100100%
|
2020 (max 32)
|
|
The user attacks using a sound wave based on words it has learned. It may also confuse the target.
|
IV
|
Defog
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Status
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Beautiful
|
000—
|
000—%
|
1515 (max 24)
|
|
A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness.
|
VI
|
Dragon Ascent
|
Physical
|
Beautiful
|
120120
|
100100%
|
055 (max 8)
|
|
After soaring upward, the user attacks its target by dropping out of the sky at high speeds, although it lowers its own Defense and Sp. Def in the process.
|
I
|
Drill Peck
|
Physical
|
Cool
|
08080
|
100100%
|
2020 (max 32)
|
|
A corkscrewing attack with the sharp beak acting as a drill.
|
III
|
Feather Dance
|
Status
|
Beautiful
|
000—
|
100100%
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1515 (max 24)
|
|
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
|
I
|
Fly
|
Physical
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Clever
|
09090
|
09595%
|
1515 (max 24)
|
|
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
|
I
|
Gust
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Special
|
Clever
|
04040
|
100100%
|
3535 (max 56)
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|
A gust of wind is whipped up by wings and launched at the target to inflict damage.
|
V
|
Hurricane
|
Special
|
Tough
|
110110
|
07070%
|
1010 (max 16)
|
|
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.
|
I
|
Mirror Move
|
Status
|
Clever
|
000—
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100100%
|
2020 (max 32)
|
|
The user counters the target by mimicking the target's last move.
|
VI
|
Oblivion Wing
|
Special
|
Cool
|
08080
|
100100%
|
1010 (max 16)
|
|
The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target.
|
I
|
Peck
|
Physical
|
Cool
|
03535
|
100100%
|
3535 (max 56)
|
|
The target is jabbed with a sharply pointed beak or horn.
|
IV
|
Pluck
|
Physical
|
Cute
|
06060
|
100100%
|
2020 (max 32)
|
|
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
|
IV
|
Roost
|
Status
|
Cool
|
000—
|
000—%
|
1010 (max 16)
|
|
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
|
I
|
Sky Attack
|
Physical
|
Cool
|
140140
|
09090%
|
055 (max 8)
|
|
A second-turn attack move where critical hits land more easily. It may also make the target flinch.
|
V
|
Sky Drop
|
Physical
|
Tough
|
06060
|
100100%
|
1010 (max 16)
|
|
The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
|
IV
|
Tailwind
|
Status
|
Clever
|
000—
|
000—%
|
1515 (max 24)
|
|
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
|
I
|
Wing Attack
|
Physical
|
Cool
|
06060
|
100100%
|
3535 (max 56)
|
|
The target is struck with large, imposing wings spread wide to inflict damage.
|
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left.
|
Abilities
Interacting with Flying-type
User of Color Change will be changed into Flying-type after it is hit with a Flying-type move. Protean will change its user into Flying-type when it uses a Flying-type move. When a Pokémon with Multitype holds a Sky Plate, it will become a Flying-type Pokémon. When a Pokémon with Imposter is sent out and its opposite opponent is Flying-type, it will transform into that Pokémon and turn into Flying-type.
Gen
|
Ability
|
Description
|
VI
|
Aerilate
|
Normal-type moves become Flying-type moves.
|
VI
|
Delta Stream
|
Nullifies weather conditions, moves, and abilities. Super-effective moves against Flying-types become normally effective.
|
VI
|
Gale Wings
|
Gives priority to Flying-type moves.
|
All details are accurate to Generation VI games. For details that have changed between generations, please see an individual Ability's page.
|
Exclusive Abilities
Only Flying-type Pokémon can have these Abilities. This does not include signature Abilities.
Gen
|
Ability
|
Description
|
VI
|
Aerilate
|
Normal-type moves become Flying-type moves.
|
V
|
Big Pecks
|
Protects the Pokémon from Defense-lowering attacks.
|
V
|
Multiscale
|
Reduces damage the Pokémon takes when its HP is full.
|
All details are accurate to Generation VI games. For details that have changed between generations, please see an individual Ability's page.
|
Trivia
- Generations I, II, and V introduced more Flying-type Pokémon than any other generation, each with 19. Generation VI introduced the fewest Flying-type Pokémon, with eight.
- Generations I and IV introduced more Flying-type moves than any other generation, with seven. Generation II introduced the fewest Flying-type moves, with only one.
- However, Gust only became a Flying-type move in Generation II. If this is taken into account, Generation IV introduced the most Flying-type moves and Generation II is tied with VI with two.
- Until Tornadus debuted in Generation V, Flying was the only type that had no single-typed Pokémon.
- Before Noibat and Noivern debuted in Generation VI, all dual-typed Flying Pokémon had Flying as their secondary type.
- Flying and Water are the only types that have been paired with every other type at least once.
- Although Normal is not typically paired up with other types, it is the most common type paired with Flying.
- Each generation has introduced at least one part-Flying Legendary Pokémon.
- All damage-dealing Flying-type moves except Air Cutter can hit non-adjacent Pokémon in Triple Battles.
- There is a similarly named glitch type named the Bird type. The only known Glitch Pokémon that have it as a type are the Red and Blue version of Missingno. and 'M (00).
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