Hypnosis (move)
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Hypnosis さいみんじゅつ Hypnosis | ||||||||||||
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Range
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Availability
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Hypnosis (Japanese: さいみんじゅつ Hypnosis) is a non-damaging Psychic-type move introduced in Generation I.
Effect
Generation I
Hypnosis puts the target to sleep.
Hypnosis cannot affect a target that already has a major status ailment.
In Stadium, Hypnosis cannot affect a target that has a substitute.
Hypnosis has an accuracy of 60%.
Generations II and III
Hypnosis, despite being a Psychic-Type move, works on Dark-type Pokémon.
Generation IV
In Diamond and Pearl, Hypnosis's accuracy was changed to 70%. In Platinum, it was changed back to 60%. In link battles between Diamond and Pearl and other versions, the accuracy is set to 60%.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
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I | II | III | IV | V | VI | |||||||||||
060 | Poliwag | Water | 16 | 7 | 7 | 8 | 8 | 8 | ||||||||
061 | Poliwhirl | Water | --, 16 | --, 7 | --, 7 | --, 8 | --, 8 | --, 8 | ||||||||
062 | Poliwrath | Water | Fighting | --, 16 | --, 7 | --, 7 | --, 8 | -- | -- | |||||||
092 | Gastly | Ghost | Poison | 27 | -- | -- | -- | -- | -- | |||||||
093 | Haunter | Ghost | Poison | 29 | -- | -- | -- | -- | -- | |||||||
094 | Gengar | Ghost | Poison | 29 | -- | -- | -- | -- | -- | |||||||
096 | Drowzee | Psychic | -- | -- | -- | -- | -- | -- | ||||||||
097 | Hypno | Psychic | -- | -- | -- | -- | -- | -- | ||||||||
102 | Exeggcute | Grass | Psychic | -- | -- | -- | -- | -- | -- | |||||||
103 | Exeggutor | Grass | Psychic | -- | -- | -- | -- | -- | -- | |||||||
163 | Hoothoot | Normal | Flying | 16 | 16 | 5 | 9 | 5 | 5 | |||||||
164 | Noctowl | Normal | Flying | 16 | 16 | --, 5 | --, 9 | --, 5 | --, 5 | |||||||
186 | Politoed | Water | -- | -- | -- | -- | -- | |||||||||
193 | Yanma | Bug | Flying | 23 | 38 | 38 | 38 | |||||||||
234 | Stantler | Normal | 15 | 19 | 17 | 10 | 10 | 10 | ||||||||
280 | Ralts | Psychic | Fairy | 41 | 43 | 45 | 45 37 | |||||||||
281 | Kirlia | Psychic | Fairy | 47 | 50 | 53 | 53 44 | |||||||||
282 | Gardevoir | Psychic | Fairy | 51 | 60 | 65 | 65 49 | |||||||||
327 | Spinda | Normal | 23 | 23 | 23 | 23 19 | ||||||||||
337 | Lunatone | Rock | Psychic | 19 | 12 | 12 | 9 | 9 5 | ||||||||
431 | Glameow | Normal | 13 | 13 | 13 | |||||||||||
432 | Purugly | Normal | 13 | 13 | 13 | |||||||||||
436 | Bronzor | Steel | Psychic | 7 | 7 | 5 | 5 | |||||||||
437 | Bronzong | Steel | Psychic | --, 7 | --, 7 | --, 5 | --, 5 | |||||||||
442 | Spiritomb | Ghost | Dark | 13 | 13 | 13 | ||||||||||
491 | Darkrai | Dark | 20 | 20 | 20 | |||||||||||
504 | Patrat | Normal | 18 | 18 | ||||||||||||
505 | Watchog | Normal | 18 | 18 | ||||||||||||
517 | Munna | Psychic | 19 | 19 | ||||||||||||
518 | Musharna | Psychic | -- | -- | ||||||||||||
561 | Sigilyph | Psychic | Flying | 4 | 4 | |||||||||||
686 | Inkay | Dark | Psychic | 18 | ||||||||||||
687 | Malamar | Dark | Psychic | 18 | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
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II | III | IV | V | VI | ||||||||||
037 | Vulpix | Fire | ||||||||||||
041 | Zubat | Poison | Flying | |||||||||||
052 | Meowth | Normal | ||||||||||||
054 | Psyduck | Water | ||||||||||||
077 | Ponyta | Fire | ||||||||||||
122 | Mr. Mime | Psychic | Fairy | |||||||||||
349 | Feebas | Water | ||||||||||||
358 | Chimecho | Psychic | ||||||||||||
425 | Drifloon | Ghost | Flying | |||||||||||
433 | Chingling | Psychic | ||||||||||||
439 | Mime Jr. | Psychic | Fairy | |||||||||||
519 | Pidove | Normal | Flying | |||||||||||
653 | Fennekin | Fire | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By Move Tutor
# | Pokémon | Type | Game | ||
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XD | |||||
151 | Mew | Psychic | ✔ | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. |
Special move
Generation IV
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Generation V
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By event
Generation II
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Generation VI
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In other games
Pokémon Conquest
Hypnosis is the only move of Munna. Causes the target to fall asleep.
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Power -
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In the anime
The user releases hypnotic waves which cause the foe to fall asleep or put in a trance. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Gengar puts its hands together and releases black circles that expand as they move towards the opponent, or Gengar waves its arms in hypnotic patterns and the opponent falls asleep, or Gengar's body becomes outlined in light blue, and illusions of its eyes come out and hit the opponent, confusing it, or Gengar's eyes glow red. It holds out its hands and red orbs appear at the end of them. Gengar then brings the two orbs together to form one big red orb in front of it. Gengar then fires red beams from the orb at the opponent. | |||
Unknown Trainer's Gengar | Pokémon - I Choose You! | Debut | |
Drake's Gengar | Hello, Pummelo! | None | |
Agatha's Gengar | The Scheme Team | None | |
Fantina's Gengar | Shield With a Twist! | None | |
Hypno swings its pendulum in front of its target's face until it falls asleep. On occasion, the pendulum glows. | |||
Pokémon Lover's Club's Hypno | Hypno's Naptime | None | |
Mickey's Hypno | Ariados, Amigos | None | |
Harrison's Hypno | Playing with Fire! | None | |
Drowzee waves its hands, releasing multiple multicolored circles from its face at the hypnotized target, causing it to fall asleep. Drowzee then claps its hands together, waking up the target and freeing them from hypnosis, or Drowzee makes signs with its arms and hands and the opponent becomes hypnotized, or Drowzee raises both of its arms in the air. Multiple pink shapes of energy then float off its body and shoot at the opponent. A giant transparent pendulum then waves back and forth in front of Drowzee's body. The shapes of energy then form into purple blobs of energy and they hit the opponent. When the blobs hit the opponent, Drowzee can control it with its mind. | |||
Pokémon Lover's Club's Drowzee | Hypno's Naptime | None | |
Butch & Cassidy's Drowzee | Pikachu Re-Volts | None | |
Exeggcute's eyes glow yellow and hypnosis waves are shot out of them, putting the opponent in a trance and making it do whatever Exeggcute tells them to do. | |||
Melvin's Exeggcute | The March of the Exeggutor Squad | None | |
Exeggutor's eyes glow yellow or blue and hypnosis waves are shot out of them, putting the opponent in a trance. | |||
Melvin's multiple Exeggutor | The March of the Exeggutor Squad | None | |
Multiple wild Exeggutor | Got Miltank? | None | |
Poliwrath's eyes glow light blue and the opponent falls asleep. | |||
Tad's Poliwrath | Charizard Chills | None | |
Stantler's antlers release a pinkish purple smog that can't be seen by humans and it causes them to see an illusion, or Stantler's antlers glow bright pink and they release purple waves, making the opponent see illusions. | |||
A wild Stantler | The Little Big Horn | None | |
Multiple wild Stantler | Different Strokes for Different Blokes! | None | |
Noctowl | Noctowl's eyes glow red and it releases red circles that expand as they move towards the opponent, confusing them if the circles hit them. | ||
Ash's Noctowl | Fowl Play! | None | |
Gastly's eyes glow red and it confuses the opponent. | |||
Multiple wild Gastly | From Ghost to Ghost | None | |
Haunter's eyes glow red and it waves its hands back and forth. As the opponent becomes confused, the hands grow bigger. | |||
Morty's Haunter | From Ghost to Ghost | None | |
Kirlia's irises glow red. Then, the opponent's eyes glow red and they fall asleep. | |||
Butler's Kirlia | Jirachi: Wish Maker | None | |
Spinda's eyes glow blue and it releases multiple transparent rings of energy from its face at the opponent, causing it to fall asleep. | |||
Claire and Kain's Spinda | Going for a Spinda | None | |
Lunatone's eyes glow red and the opponent's eyes becomes a shade of red, hypnotizing it. | |||
A wild Lunatone | Crazy as a Lunatone | None | |
Ralts looks at the opponent and light blue silhouettes of its eyes shoot and hit the opponent, making them fall asleep. | |||
Max's Ralts | Do I Hear a Ralts? | Boss fantasy only | |
Psyduck says its name over and over again, and when the opponent hears it, its eyes glow light blue, then become faded, putting it in a trance. | |||
A wild Psyduck | Not on MY Watch Ya Don't! | None | |
Hoothoot's eyes glow bright red. The opponent's eyes glow red as well and Hoothoot can control the opponent. | |||
A wild Hoothoot | A Staravia is Born! | None | |
Drifloon's body becomes outlined in light blue and its eyes glow yellow. It then fires a yellow 'X' from the 'X' on its face at the opponent. When the opponent gets hit, it falls asleep. | |||
Fantina's Drifloon | Playing the Leveling Field! | None | |
Drifblim grabs the opponent's face and its body becomes outlined in light blue. It then fires a yellow 'X' from the 'X' on its face at the opponent. When the opponent gets hit, it falls asleep. | |||
Fantina's Drifblim | Playing the Leveling Field! | None | |
Bronzor's body becomes surrounded by a red aura and the opponent falls asleep. | |||
Saturn's Bronzor | Losing its Lustrous! | None | |
Mars's Bronzor | Double Team Turnover! | None | |
Bronzong's eyes glow multicolored and multicolored circles are released off its body at the opponent. When hit, the opponent's eyes glow multicolored and it gets put in a trance. | |||
Marcus's Bronzong | Arceus and the Jewel of Life | None | |
Sigilyph's three eyes light up blue and each of them releases a blue sphere of light in the pattern of a triangle. The opponent falls asleep once the three spheres make contact with it. | |||
A wild Sigilyph | Explorers of the Hero's Ruin! | None | |
The yellow part on Malamar's body shine a bright yellow light, putting the opponent in a trance and making it do whatever Malamar tells them to do. | |||
A wild Malamar | A Conspiracy to Conquer! | None |
- In Round One - Begin!, Mandi ordered his Exeggutor to use Hypnosis, but it was unable to execute the order due to being in pain by Ash's Krabby's Vice Grip.
In the manga
In the Be the Best! Pokémon B+W manga
The foe is put to sleep. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Watchog releases waves from its body and places the opponent to sleep. | |||
Monta's Watchog | Let's Master Pokémon Capturing! | Debut |
In the How I Became a Pokémon Card manga
The user uses its mind to put the opponent to sleep. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Drowzee closes its eyes and uses its mind to put the opponent to sleep. | |||
A wild Drowzee | PW22 | Debut |
In the Pokémon Adventures manga
The user lulls the foe into a deep sleep. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Kadabra hypnotizes the opponent, causing them to see illusions that it can use to alter the appearance of itself or the space around it. | |||
Sabrina's Kadabra | Kalling Kadabra | Debut Kadabra cannot legally learn Hypnosis | |
Gengar releases a trail of smoke from one of its hands. The smoke wraps around the opponent and lifts them into the air, putting them in a deep trance or sleep. | |||
Agatha's Gengar | Electro Magneton | None | |
Haunter glares at the opponent, causing it to fall asleep. | |||
Evan's Haunter | Oh, It's Ho-Oh! | None | |
Politoed releases waves of psychic energy off its body at the opponent. The opponent then falls asleep when hit with the waves of energy. | |||
Gold's Polibo | Slick Slowking | None | |
Kirlia extends its hand and releases a powerful blast of wind from its body at the opponent. When the opponent gets hit with the wind, it gets blown back and falls asleep, or Kirlia stares at the opponent, causing it to get drowsy and go to sleep. | |||
The Battle Pike's Kirlia | Moving Past Milotic | None | |
Ruby's Rara | Cunning Kirlia | None | |
Darkrai releases a spiraling ring of dark energy from its eye at the opponent, putting it to sleep. | |||
Charon's Darkrai | The Final Dimensional Duel VIII | None | |
Munna releases a spiraling psychic energy from the front of its body at the opponent, or Munna releases two black beams of energy from its eyes at the opponent. As the beams of energy fire at the opponent, they combine into one large beam. | |||
Black's Musha | Battle at the Museum | None |
In the Pokémon Diamond and Pearl Adventure! manga
The user makes the opponent fall asleep. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Purugly sends out waves from its mouth and the opponent hit by the waves ends up falling asleep. | |||
Mars's Purugly | The Mystery Boy, Jun!! | Debut | |
Bronzor glows and the opponent is put to sleep. | |||
Byron's Bronzor | Challenge! The Fortress If Steel!! | None | |
Kirlia holds out its hands and an orb is formed. The orb then makes the opponent fall asleep. | |||
A Battle Girl's Kirlia | Clash! Hareta vs. Koya | None |
In the Pokémon Gold and Silver: The Golden Boys manga
The user hypnotizes the opponent. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Hypno swings its pendulum and the opponent watching it falls asleep. | |||
Eusine's Hypno | Farewell To Pikachu?! | Debut |
In the Pokémon Gotta Catch 'Em All manga
The user hypnotizes the opponent. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Hoothoot's eyes swirl and sends a swirly wave at the opponent, which results in the opponent getting into a daze. | |||
Shu's Hoothoot | Real? Fake? The Scroll of Ho-Oh | Debut |
In the Pocket Monsters Platinum: Aim to Be Battle King!! manga
The opponent falls asleep when the user sends out waves from its body. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Noctowl flaps its wings and waves are sent out. | |||
A wild Noctowl | Walkthrough! Battle Tower!! | Debut |
In the Pokémon Pocket Monsters manga
The user makes the opponent fall asleep. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Gastly shoots out gas from its pupil which makes the opponent go into a daze. | |||
A wild Gastly | Get Rid Of The Ghost Pokémon!! | Debut | |
Haunter twists its eyes and causes the opponent to see illusions. | |||
Blue's Haunter | Get Rid Of The Ghost Pokémon!! | Debut | |
Hypno swings its pendulum back and forth. The opponent seeing this falls asleep. | |||
Sabrina's Hypno | Aim to be the No. 1 Pokémon! | None | |
A wild Hypno | Clefairy, the Wizard | None | |
A wild Hypno | The Mystery Of A Midsummer's Night | None | |
Drowzee holds out its hands and releases soundwaves from its body, putting anybody to sleep who comes in contact with them. | |||
A wild Drowzee | Clefairy's Pikachu Robot | None | |
Waves form out of Gengar's body. The opponent seeing them falls in a trance and sees illusions. | |||
Morty's Gengar | The Legendary Ho-oh!! | None | |
Clefairy holds out a pendulum and swings it side-to-side. Anyone focusing at the swinging falls asleep. | |||
Red's Clefairy | Great Discovery of the Fossil of the Era!! | Clefairy cannot legally learn Hypnosis |
In the Pokémon Try Adventure manga
The user hypnotizes the opponent. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Bronzong hypnotizes the opponent. | |||
Soro's Bronzong | Guardian of the Volcano | Debut |
In other generations
Trivia
- Hypnosis is the only move whose accuracy changed between games of the same generation.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |