Flying (type)

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This article is about the official type. For the scrapped type in core Generation I and II games, see List of glitch types → Bird.

The Flying type (Japanese: ひこうタイプ Flying type) is one of the eighteen types. Notable Trainers who specialize in Flying-type Pokémon are the Gym Leaders Falkner of Violet City, Winona of Fortree City, Skyla of Mistralton City, and Kahili of Alola Elite Four. Prior to changes in Generation IV, all damaging Flying-type moves were physical, but they may now also be special depending on the attack.

Statistical averages

Overall

Stat
HP: 71.42
Attack: 80.35
Defense: 68.31
Sp.Atk: 77.01
Sp.Def: 70.91
Speed: 85.50
Total: 453.50


Fully evolved

Stat
HP: 80.41
Attack: 91.73
Defense: 77.97
Sp.Atk: 91.77
Sp.Def: 80.57
Speed: 94.84
Total: 517.29


Battle properties

Generation I

Offensive Flying Defensive
Power Types   Power Types
Bug
Fighting
Grass
½× Bug
Fighting
Grass
½× Electric
Rock
Electric
Ice
Rock
None Ground


Generation II onwards

Flying-type Pokémon are not considered grounded for effects that affect grounded Pokémon (e.g. entry hazards).

Offensive Flying Defensive
Power Types   Power Types
Bug
Fighting
Grass
½× Bug
Fighting
Grass
½× Electric
Rock
Steel
Electric
Ice
Rock
None Ground


Characteristics

Defense

Defensively, the Flying type is very useful for its immunity to the powerful Ground-type moves and its resistance to Fighting. However, many Flying types have a secondary type that is weak to Fighting, most notably Normal, making their resistance to the Fighting type ineffective. In addition, its weaknesses to Electric, Rock, and Ice are common. Almost all Flying types are dual-typed, thus making some vulnerable to double weaknesses. Flying-type Pokémon are also unaffected by all entry hazards with exception of Stealth Rock, which inflicts damage to Flying types equal to at least a quarter of their HP unless they are also Ground-, Fighting-, or Steel-type.

Despite this, most Flying types have access to Roost, allowing them to restore their health and temporarily lose their Flying type. However, this also makes them vulnerable to Ground-type moves. If a pure Flying-type Pokémon uses Roost, then it will become a ??? type in Generation IV and a Normal type in Generation V onwards.

There is a special type of weather that can only be activated by the Ability Delta Stream. It causes moves that would be super effective against pure Flying-type Pokémon to deal half damage to all Flying-type Pokémon.

Offense

Offensively, Flying-type moves are usually only useful when benefited by same-type attack bonus and for their strength against the Fighting type, as well as advantages over Bug and Grass types. Most Flying types have above-average Attack or Special Attack and Speed stats, making them potential offensive sweepers.

The Flying type pairs well with other fairly common attacking types, such as Ground and Fighting. As Dark and Ghost-type moves are no longer resisted by Steel in Generation VI, the Flying-type pairs well with these two types. Most damaging Flying-type moves are also useful for being able to hit any opponent in Triple Battles.

Flying-type Pokémon, on average, have the highest Speed of all Pokémon and of fully evolved Pokémon.

Contest properties

In Contests, Flying-type moves are typically Cool moves.

Pokémon

As of Generation VII, there are 101 Flying-type Pokémon or 12.6% of all Pokémon (counting those that are Flying-type in at least one of their forms), making it the third most common type. Every other type has been paired up with the Flying type at least once.

Pure Flying-type Pokémon

# Name
641 Tornadus Tornadus
Incarnate Forme
Tornadus Tornadus
Therian Forme

Half Flying-type Pokémon

Primary Flying-type Pokémon

# Name Type 1 Type 2
714 Noibat Noibat Flying Dragon
715 Noivern Noivern Flying Dragon

Secondary Flying-type Pokémon

# Name Type 1 Type 2
006 Charizard Charizard Fire Flying
Charizard Mega Charizard Y Fire Flying
012 Butterfree Butterfree Bug Flying
016 Pidgey Pidgey Normal Flying
017 Pidgeotto Pidgeotto Normal Flying
018 Pidgeot Pidgeot Normal Flying
Pidgeot Mega Pidgeot Normal Flying
021 Spearow Spearow Normal Flying
022 Fearow Fearow Normal Flying
041 Zubat Zubat Poison Flying
042 Golbat Golbat Poison Flying
083 Farfetch'd Farfetch'd Normal Flying
084 Doduo Doduo Normal Flying
085 Dodrio Dodrio Normal Flying
123 Scyther Scyther Bug Flying
127 Pinsir Mega Pinsir Bug Flying
130 Gyarados Gyarados Water Flying
142 Aerodactyl Aerodactyl Rock Flying
Aerodactyl Mega Aerodactyl Rock Flying
144 Articuno Articuno Ice Flying
145 Zapdos Zapdos Electric Flying
146 Moltres Moltres Fire Flying
149 Dragonite Dragonite Dragon Flying
163 Hoothoot Hoothoot Normal Flying
164 Noctowl Noctowl Normal Flying
165 Ledyba Ledyba Bug Flying
166 Ledian Ledian Bug Flying
169 Crobat Crobat Poison Flying
176 Togetic Togetic* Fairy Flying
177 Natu Natu Psychic Flying
178 Xatu Xatu Psychic Flying
187 Hoppip Hoppip Grass Flying
188 Skiploom Skiploom Grass Flying
189 Jumpluff Jumpluff Grass Flying
193 Yanma Yanma Bug Flying
198 Murkrow Murkrow Dark Flying
207 Gligar Gligar Ground Flying
225 Delibird Delibird Ice Flying
226 Mantine Mantine Water Flying
227 Skarmory Skarmory Steel Flying
249 Lugia Lugia Psychic Flying
250 Ho-Oh Ho-Oh Fire Flying
267 Beautifly Beautifly Bug Flying
276 Taillow Taillow Normal Flying
277 Swellow Swellow Normal Flying
278 Wingull Wingull Water Flying
279 Pelipper Pelipper Water Flying
284 Masquerain Masquerain Bug Flying
291 Ninjask Ninjask Bug Flying
333 Swablu Swablu Normal Flying
334 Altaria Altaria Dragon Flying
357 Tropius Tropius Grass Flying
373 Salamence Salamence Dragon Flying
Salamence Mega Salamence Dragon Flying
384 Rayquaza Rayquaza Dragon Flying
Rayquaza Mega Rayquaza Dragon Flying
396 Starly Starly Normal Flying
397 Staravia Staravia Normal Flying
398 Staraptor Staraptor Normal Flying
414 Mothim Mothim Bug Flying
415 Combee Combee Bug Flying
416 Vespiquen Vespiquen Bug Flying
425 Drifloon Drifloon Ghost Flying
426 Drifblim Drifblim Ghost Flying
430 Honchkrow Honchkrow Dark Flying
441 Chatot Chatot Normal Flying
458 Mantyke Mantyke Water Flying
468 Togekiss Togekiss* Fairy Flying
469 Yanmega Yanmega Bug Flying
472 Gliscor Gliscor Ground Flying
479 Rotom Fan Rotom* Electric Flying
492 Shaymin Shaymin
Sky Forme
Grass Flying
519 Pidove Pidove Normal Flying
520 Tranquill Tranquill Normal Flying
521 Unfezant Unfezant Normal Flying
527 Woobat Woobat Psychic Flying
528 Swoobat Swoobat Psychic Flying
561 Sigilyph Sigilyph Psychic Flying
566 Archen Archen Rock Flying
567 Archeops Archeops Rock Flying
580 Ducklett Ducklett Water Flying
581 Swanna Swanna Water Flying
587 Emolga Emolga Electric Flying
627 Rufflet Rufflet Normal Flying
628 Braviary Braviary Normal Flying
629 Vullaby Vullaby Dark Flying
630 Mandibuzz Mandibuzz Dark Flying
642 Thundurus Tornadus
Incarnate Forme
Electric Flying
Thundurus Tornadus
Therian Forme
Electric Flying
645 Landorus Tornadus
Incarnate Forme
Ground Flying
Landorus Tornadus
Therian Forme
Ground Flying
661 Fletchling Fletchling Normal Flying
662 Fletchinder Fletchinder Fire Flying
663 Talonflame Talonflame Fire Flying
666 Vivillon Vivillon Bug Flying
701 Hawlucha Hawlucha Fighting Flying
717 Yveltal Yveltal Dark Flying
722 Rowlet Rowlet Grass Flying
723 Dartrix Dartrix Grass Flying
731 Pikipek Pikipek Normal Flying
732 Trumbeak Trumbeak Normal Flying
733 Toucannon Toucannon Normal Flying
741 Oricorio Oricorio
Baile Style
Fire Flying
Oricorio Oricorio
Pom-Pom Style
Electric Flying
Oricorio Oricorio
Pa'u Style
Psychic Flying
Oricorio Oricorio
Sensu Style
Ghost Flying
774 Minior Minior Rock Flying
797 Celesteela Celesteela Steel Flying

Pokéstar Studios opponents

# Name Type 1 Type 2
N/A UFO UFO Flying Electric

Moves

Gen Move Category Contest Power Accuracy PP Range Description
V Acrobatics Physical Cool 55 100% 15 (max 24)
     
     
Normal (long-range)
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
III Aerial Ace Physical Cool 60 % 20 (max 32)
     
     
Normal (long-range)
The user confounds the target with speed, then slashes. This attack never misses.
II Aeroblast Special Cool 100 95% 5 (max 8)
     
     
Normal (long-range)
A vortex of air is shot at the target to inflict damage. Critical hits land more easily.
III Air Cutter Special Cool 60 95% 25 (max 40)
     
     
Many Others
The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.
IV Air Slash Special Cool 75 95% 15 (max 24)
     
     
Normal (long-range)
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
VII Beak Blast Physical 100 100% 15 (max 24)
     
     
Normal
The user first heats up its beak, and then it attacks the target. Making direct contact with the Pokémon while it's heating up its beak results in a burn.
III Bounce Physical Cute 85 85% 5 (max 8)
     
     
Normal (long-range)
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
IV Brave Bird Physical Cool 120 100% 15 (max 24)
     
     
Normal (long-range)
The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
IV Chatter Special Cute 65 100% 20 (max 32)
     
     
Normal (long-range)
The user attacks the target with sound waves of deafening chatter. This confuses the target.
IV Defog Status Cool % 15 (max 24)
     
     
Normal
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
VI Dragon Ascent Physical Beautiful 120 100% 5 (max 8)
     
     
Normal (long-range)
After soaring upward, the user attacks its target by dropping out of the sky at high speeds. But it lowers its own Defense and Sp. Def stats in the process.
I Drill Peck Physical Cool 80 100% 20 (max 32)
     
     
Normal (long-range)
A corkscrewing attack with a sharp beak acting as a drill.
III Feather Dance Status Beautiful 100% 15 (max 24)
     
     
Normal
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
I Fly Physical Clever 90 95% 15 (max 24)
     
     
Normal (long-range)
The user soars and then strikes its target on the next turn.
I Gust Special Clever 40 100% 35 (max 56)
     
     
Normal (long-range)
A gust of wind is whipped up by wings and launched at the target to inflict damage.
V Hurricane Special Tough 110 70% 10 (max 16)
     
     
Normal (long-range)
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
I Mirror Move Status Clever % 20 (max 32)
     
     
Normal
The user counters the target by mimicking the target's last move.
VI Oblivion Wing Special Cool 80 100% 10 (max 16)
     
     
Normal (long-range)
The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target.
I Peck Physical Cool 35 100% 35 (max 56)
     
     
Normal (long-range)
The target is jabbed with a sharply pointed beak or horn.
IV Pluck Physical Cute 60 100% 20 (max 32)
     
     
Normal (long-range)
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
IV Roost Status Clever % 10 (max 16)
     
     
Self
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
I Sky Attack Physical Cool 140 90% 5 (max 8)
     
     
Normal (long-range)
A second-turn attack move where critical hits land more easily. This may also make the target flinch.
V Sky Drop Physical Tough 60 100% 10 (max 16)
     
     
Normal (long-range)
The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
VII Supersonic Skystrike Physical % 1 (max 1)
     
     
Normal
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
VII Supersonic Skystrike Special % 1 (max 1)
     
     
Normal
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
IV Tailwind Status Cool % 15 (max 24)
     
     
Your Party
The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
I Wing Attack Physical Cool 60 100% 35 (max 56)
     
     
Normal (long-range)
The target is struck with large, imposing wings spread wide to inflict damage.
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left.

Abilities

Interacting with the Flying type

A Pokémon with Color Change, Protean, Imposter, RKS System, or Multitype will become a Flying-type Pokémon if (respectively) it is hit with a Flying-type move, uses a Flying-type move, is sent out against a Flying-type opponent, is holding a Flying Memory, or is holding a Sky Plate or Flyinium Z.

Gen Ability Description
VI Aerilate Normal-type moves become Flying-type moves.
VI Delta Stream Nullifies weather conditions, moves, and abilities. Super-effective moves against Flying-types become normally effective.
VI Gale Wings Gives priority to Flying-type moves when HP is full.
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual Ability's page.

Exclusive Abilities

Only Flying-type Pokémon can have these Abilities. This does not include signature Abilities.

Gen Ability Description
VI Aerilate Normal-type moves become Flying-type moves.
V Big Pecks Protects the Pokémon from Defense-lowering attacks.
V Multiscale Reduces damage the Pokémon takes when its HP is full.
All details are accurate to Generation VI games. For details that have changed between generations, please see an individual Ability's page.

Trivia

  • Generations I, II, and V introduced more Flying-type Pokémon than any other generation, each with 19. Generation VI and Generation VII introduced the fewest Flying-type Pokémon, with eight.
  • Generations I and IV introduced more Flying-type moves than any other generation, with seven. Generation II introduced the fewest Flying-type moves, with only one.
  • Until Tornadus debuted in Generation V, Flying was the only type that had no single-typed Pokémon.
  • Before Noibat and Noivern debuted in Generation VI, all dual-typed Flying Pokémon had Flying as their secondary type.
  • Although Normal is not typically paired up with other types, it is the most common type paired with Flying.
  • All damage-dealing Flying-type moves except Air Cutter can hit non-adjacent Pokémon in Triple Battles.

In other languages

Language Title
Japan Flag.png Japanese ひこう (飛行) Hikou
Chinese Cantonese 飛行 Fēihàhng
Mandarin 飛行 / 飞行 Fēixíng
The Czech Republic Flag.png Czech Létající
Denmark Flag.png Danish Flyve
The Netherlands Flag.png Dutch Vliegsoort
Finland Flag.png Finnish Lento
France Flag.png French Vol
Germany Flag.png German Flug
Greece Flag.png Greek Ιπτάμενος Iptámenos
Israel Flag.png Hebrew מעופף Meofef
Hungary Flag.png Hungarian Repülő
Indonesia Flag.png Indonesian Terbang
Italy Flag.png Italian Volante
South Korea Flag.png Korean 비행 Bihaeng
Norway Flag.png Norwegian Flyvende
Flyr
Poland Flag.png Polish Latający
Portuguese Brazil Flag.png Brazil Voador
Portugal Flag.png Portugal Voador
Romania Flag.png Romanian Zbor
Russia Flag.png Russian Летающий Letayushchiy
Spain Flag.png Spanish Volador
Sweden Flag.png Swedish Flygande
Flyga
Thailand Flag.png Thai บิน bin
Vietnam Flag.png Vietnamese Bay