Inferno Overdrive (move)
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Inferno Overdrive ダイナミックフルフレイム Dynamic Full Flame | ||||||||||||
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Range
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Availability
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Inferno Overdrive (Japanese: ダイナミックフルフレイム Dynamic Full Flame) is a damage-dealing Fire-type Z-Move introduced in Generation VII.
Effect
Inferno Overdrive inflicts damage. Its power and whether it is a special or physical move depends on the move it is based on.
If Breakneck Blitz is used during harsh sunlight with Weather Ball as its base move, it will turn into Inferno Overdrive. This does not occur if Weather Ball is turned into a Z-Move via another move like Sleep Talk.
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Description
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Learnset
Any Pokémon can use Inferno Overdrive if it knows a damaging Fire-type move, holds a Firium Z, and if its Trainer wears a Z-Ring.
In the anime
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The user gathers Z-Power and attacks the target with a powerful fire ball. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Turtonator strikes a series of synchronized poses with its Trainer to build Z-Power. It then gathers a large ball of fire in front of its mouth and launches it at the opponent. | |||
Kiawe's Turtonator | Alola to New Adventure! | Debut Base move is Flamethrower |
Trivia
- An Inferno Overdrive based on V-create has the highest power of all Fire-type moves and all Z-Moves.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |