Sing (move)
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Sing うたう Sing | ||||||||||||
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Range
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Availability
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Sing (Japanese: うたう Sing) is a non-damaging Normal-type move introduced in Generation I.
Effect
Sing puts the target to sleep.
Generation I
In the Generation I handheld games only, Sing can affect a target behind a substitute.
Generation II
Sing can no longer affect a target behind a substitute.
Generation III-V
Pokémon with Insomnia, Vital Spirit or Soundproof as their Ability are unaffected by Sing.
Sing can also be used as part of a Pokémon Contest combination causing Perish Song and Refresh to have their base appeal points doubled if used in the next turn.
Generation VI onwards
Sing can once again affect a target behind a substitute. Pokémon under the effect of Sweet Veil are unaffected by Sing. It can also be used as part of a Contest Spectacular combination, causing certain moves (Dream Eater, Hex, Nightmare and Wake-Up Slap) to give an extra three appeal points if used in the next turn.
If powered up by a Normalium Z into Z-Sing, the user's Speed stat raises one stage.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | VIII | IX | ||||||
0035 | Fairy | 13 | 8 | 9 | 7 | 7 | 7 | 7 | ||||||
0036 | Fairy | 1 | 1 | 1 | 1 | 1 | 1 | 1 | ||||||
0039 | |
Fairy | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |||||
0040 | |
Fairy | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |||||
0113 | Fairy | 24 | 29 | 29 | 23 | 23 | 31 | 31 | ||||||
0131 | |
Monster | Water 1 | 16 | 1 | 1 | 1 | 1 | 1 | 1 | ||||
0173 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 8 | 8 | 7 | 7 | 7 | 7 | ||||||
0174 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 1 | 1 | 1 | 1 | 1 | 1 | |||||
0238 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 25 | 25 | 18 | 18 | 18 | 18 | |||||
0242 | Fairy | 23 | 23 | 23 | 23 | 31 | 31 | |||||||
0300 | Field | Fairy | 13 | 8DP 11PtHGSS |
11 | 11XY 7ORAS |
7 | |||||||
0301 | Field | Fairy | 1 | 1 | 1 | 1 | 1 | |||||||
0333 | |
Flying | Dragon | 11 | 9 | 9BW 8B2W2 |
8XY 5ORAS |
5 | ||||||
0334 | |
Flying | Dragon | 1, 11 | 1, 9 | 1, 9BW 1, 8B2W2 |
1, 8XY 1, 5ORAS |
1, 5 | ||||||
0402 | Bug | 18 | 18 | 18 | 18 | |||||||||
0441 | |
Flying | 13 | 13 | 13 | 13 | ||||||||
0572 | Field | 21 | 21 | 21 | ||||||||||
0573 | Field | 1 | 1 | 1 | ||||||||||
0648 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 16 | 16 | 1, 16 | ||||||||
0728 | Water 1 | Field | 25 | |||||||||||
0729 | Water 1 | Field | 28 | |||||||||||
0730 | |
Water 1 | Field | 28 | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0298 | |
Water 1 | Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0311 | Fairy | ✔ | ✔ | ✔ | ✔ | ||||||||
0312 | Fairy | ✔ | ✔ | ✔ | ✔ | ||||||||
0775 | Field | ✔ | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation III
# | Pokémon | Types | Egg Groups | Obtained with | ||
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0052 | Field | Purified Shadow PokémonXD | ||||
0105 | Monster | Purified Shadow PokémonXD | ||||
0115 | Monster | Purified Shadow PokémonXD | ||||
0280 | Amorphous | Purified Shadow PokémonXD | ||||
0303 | Field | Fairy | Purified Shadow PokémonXD | |||
0316 | Amorphous | Purified Shadow PokémonXD | ||||
0361 | Fairy | Mineral | Purified Shadow PokémonXD | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation II
# | Pokémon | Types | Egg Groups | Obtained with | ||
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0172 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | Pokémon Center Mystery Egg #1 and #3 New York Pokémon Center | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation III
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0327 | Field | Human-Like | PokéPark Eggs | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
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0025 | Field | Fairy | Singing Pikachu | |||
0052 | Field | Team Rocket Meowth | ||||
0133 | Field | Kiyo Eevee | ||||
0393 | Water 1 | Field | Recital Piplup Concert Piplup | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Super Smash Bros. series
Jigglypuff uses Sing as its Up+B attack in the Super Smash Bros. series. The move puts all ground-bound users near Jigglypuff to sleep; it does not affect players in the air. The more damage the opponent has taken, the longer they sleep.
Description
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In the anime
A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Jigglypuff sings a beautiful lullaby, causing anyone who hears it to fall asleep, or Jigglypuff releases colored musical notes from its mouth when it sings. When the music notes hit the opponent, it falls asleep. | |||
A wild Jigglypuff | The Song of Jigglypuff | Debut | |
A giant Jigglypuff | The Ancient Puzzle of Pokémopolis | None | |
Marina's Pink | The Legend of Thunder! | None | |
Lisa Mitchum's Jigglypuff | Rough, Tough Jigglypuff | None | |
A Coordinator's Jigglypuff | May, We Harley Drew'd Ya! | None | |
Chansey puts its hands in front of it and sings, making the opponent drowsy and fall asleep. | |||
Multiple Nurse Joy's Chansey | Ignorance is Blissey | None | |
Swablu sings a soothing melody and transparent circles come out of its mouth. Anything that hears the song and is hit with the shockwave instantly falls asleep. | |||
A wild Swablu | True Blue Swablu | None | |
Marill sings a lullaby and multicolored music notes come out of its mouth. When the opponent hears the lullaby, it falls asleep. | |||
A wild Marill | Pikachu's Exploration Club | None | |
Kricketune puts its scythes together and rubs them against each other. Then, its body starts to glow white and golden music notes come out of its body at the opponent. | |||
Nando's Kricketune | Dawn's Early Night! | None | |
Delcatty sings and multicolored music notes come out of its mouth. When the music notes hit the opponent, the opponent falls asleep. | |||
Lila's Delcatty | Battling the Generation Gap! | None | |
Chingling sings a note and multicolored music notes come out of its mouth. | |||
A Coordinator's Chingling | Yes in Dee Dee, It's Dawn! | Chingling cannot legally learn Sing | |
Chimecho sings a note and multicolored music notes come out of its mouth. | |||
A Coordinator's Chimecho | Yes in Dee Dee, It's Dawn! | Chimecho cannot legally learn Sing | |
Kricketot dances about and it produces a sound of wood wind chimes. Multicolored music notes then come out from in between its antennae and float around. | |||
Nando's Kricketot | Last Call - First Round! | Kricketot cannot legally learn Sing | |
Minccino sings a lullaby and multicolored music notes come out of its mouth. When the opponent hears the lullaby, it falls asleep. | |||
A wild Minccino | Pikachu's Summer Bridge Story | None |
In the manga
In The Electric Tale of Pikachu manga
A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Jigglypuff sings a soothing melody. Anyone who hears the lullaby instantly falls asleep. | |||
Mimi's Jigglypuff | Clefairy in Space | Debut | |
A wild Jigglypuff | Attack of the Demon Stomach | None |
In the Magical Pokémon Journey manga
The user sings a hypnotizing melody, causing nearby Pokémon and humans to fall asleep. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Jigglypuff sings a hypnotic melody, causing humans and Pokémon to fall asleep. | |||
Jigglypuff | Panic at the Cherry Blossom Festival | Debut |
In the Pokémon Adventures manga
A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Jigglypuff sings, and multiple music notes come out of its mouth and swirl around the opponent. | |||
Green's Jiggly | A Little Kadabra'll Do It | Debut | |
A choir's multiple Jigglypuff | PS534 | None | |
Kricketune puts both of its scythes on the opponent and moves them back and forth to create a soothing sound, putting the opponent to sleep. | |||
A Scientist's Kricketune | Dramatic Drapion & Crafty Kricketune II | None | |
Blissey sings, putting the opponent to sleep. | |||
Cheryl's Blissey | The Final Dimensional Duel VII | None |
In the Pokémon Diamond and Pearl Adventure! manga
The user sings musical notes which makes anyone hearing it fall asleep. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Minun sings out musical notes which makes anyone hearing it fall asleep. | |||
Hareta's Minun | The Birth of the Greatest Tag Team?! | Debut |
In the Pokémon Gotta Catch 'Em All manga
The user sings a song with musical notes coming out of it that causes nearby Pokémon and humans to fall asleep. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Jigglypuff sings a song with musical notes coming out of it that causes humans and Pokémon to fall asleep. | |||
Rin's Jigglypuff | The Terrible Twins, Rin & Ran | Debut |
In the Pokémon Pocket Monsters manga
The user sings a hypnotizing melody, causing nearby Pokémon and humans to fall asleep. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Clefairy sings a melody, which musical notes come out of. | |||
Red's Clefairy | Very Popular!! Black & White Clefairy!? | Debut |
In the Pokémon Zensho manga
The user sings a song that causes the targeted Pokémon to fall asleep. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Jigglypuff sings a song that causes the targeted Pokémon to fall asleep. | |||
Satoshi's Jigglypuff | Cinnabar Island | Debut |
In other generations
Core series games
Spin-off series games
Trivia
- In Pokémon Yellow, there is a Trainer in the Pewter City Pokémon Center whose Jigglypuff puts the player's Pikachu to sleep after singing. Although the player's Pikachu will not follow them until it is talked to or until the player exits the Pokémon Center, Pikachu will not be inflicted with the sleep status at any point.
- Although sound-based moves were not flagged as such until Generation III, Sing's move index number falls near other Generation I sound-based moves: Growl, Roar, and Supersonic.
In other languages
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Variations of the move Sing | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |