Ghost (type)

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The Ghost type (Japanese: ゴーストタイプ Ghost type) is one of the eighteen types. Ghost-type moves are super-effective against Ghost- and Psychic-type Pokémon, while Ghost-type Pokémon are weak to Dark- and Ghost-type moves.

Statistical averages

Overall

Stat
HP: 63.54
Attack: 79.03
Defense: 80.04
Sp.Atk: 80.84
Sp.Def: 78.55
Speed: 63.21
Total: 445.21


Fully evolved

Stat
HP: 73.46
Attack: 92.44
Defense: 88.49
Sp.Atk: 94.66
Sp.Def: 90.80
Speed: 73.80
Total: 513.65


Battle properties

Generation I

Ghost-type Pokémon cannot be paralyzed by Lick.

Ghost-type Pokémon are affected by Bide, Counter, Seismic Toss, SonicBoom, and Super Fang despite type immunity.

Offensive Ghost Defensive
Power Types   Power Types
Ghost ½× Bug
Poison
½× None Ghost
Normal
Psychic
Normal
Fighting


Generations II to V

In generation II and III only, Ghost-type Pokémon are immune to Glare.

Offensive Ghost Defensive
Power Types   Power Types
Ghost
Psychic
½× Bug
Poison
½× Dark
Steel
Dark
Ghost
Normal Normal
Fighting


Generation VI onwards

Ghost-type Pokémon are now immune to effects that prevent recall or escape (such as Mean Look and Shadow Tag), and they are also guaranteed to flee from any wild battle regardless of Speed.

Offensive Ghost Defensive
Power Types   Power Types
Ghost
Psychic
½× Bug
Poison
½× Dark Dark
Ghost
Normal Normal
Fighting


Characteristics

Defense

Ghost is the only type with more than one immunity. However, these immunities can be removed by Foresight, Odor Sleuth, or Scrappy. As of Generation VI, Ghost-type Pokémon are immune to being trapped by all trapping moves and Abilities, including the binding effect of moves such as Infestation. Ghost types are also guaranteed to run from wild battles regardless of Speed. Most Ghost-type Pokémon can learn Will-O-Wisp and other status condition-inducing moves.

Ghost types are also unique in the fact that they have a type-specific attack: Curse, which works differently for Ghost-type Pokémon than it does for other Pokémon. The move Trick-or-Treat adds the Ghost type to the target's types.

Offense

Since Steel-type Pokémon no longer resist Ghost-type attacks in Generation VI, Ghost is tied with Dragon for the least resisted type, being resisted by Dark and ineffective against Normal. Currently, only the Hisuian Zorua family resists a Ghost/Fighting combination while only the Litleo and Shroodle families resist a Ghost/Fairy combination (except when Trick-or-Treat is considered).

Contest properties

In Contests, Ghost-type moves are typically Clever moves, but some may be any of the other Contest conditions.

Pokémon

As of Generation IX, there are 73 Ghost-type Pokémon or 7.12% of all Pokémon (counting those that are Ghost-type in at least one of their forms, including regional forms), making it the third rarest type after Fairy and Dragon and before Electric.

The Pokémon below are listed by their current types. Some Pokémon have had their types changed.

Pure Ghost-type Pokémon

# Name
200 Misdreavus Misdreavus
222 Corsola Corsola
Galarian
353 Shuppet Shuppet
354 Banette Banette
Banette Mega
Banette
355 Duskull Duskull
356 Dusclops Dusclops
429 Mismagius Mismagius
477 Dusknoir Dusknoir
562 Yamask Yamask
563 Cofagrigus Cofagrigus
854 Sinistea Sinistea
855 Polteageist Polteageist
864 Cursola Cursola
897 Spectrier Spectrier
??? Greavard Greavard
??? Houndstone Houndstone
??? Gimmighoul Gimmighoul
Chest
Gimmighoul-Roaming Gimmighoul
Roaming

Half Ghost-type Pokémon

Primary Ghost-type Pokémon

# Name Type 1 Type 2
092 Gastly Gastly Ghost Poison
093 Haunter Haunter Ghost Poison
094 Gengar Gengar Ghost Poison
Gengar Mega
Gengar
Ghost Poison
Gengar Gigantamax
Gengar
Ghost Poison
425 Drifloon Drifloon Ghost Flying
426 Drifblim Drifblim Ghost Flying
442 Spiritomb Spiritomb Ghost Dark
487 Giratina Giratina
Altered Forme
Ghost Dragon
Giratina Giratina
Origin Forme
Ghost Dragon
607 Litwick Litwick Ghost Fire
608 Lampent Lampent Ghost Fire
609 Chandelure Chandelure Ghost Fire
708 Phantump Phantump Ghost Grass
709 Trevenant Trevenant Ghost Grass
710 Pumpkaboo Pumpkaboo Ghost Grass
711 Gourgeist Gourgeist Ghost Grass
741 Oricorio Oricorio
Sensu Style
Ghost Flying
769 Sandygast Sandygast Ghost Ground
770 Palossand Palossand Ghost Ground
778 Mimikyu Mimikyu Ghost Fairy
781 Dhelmise Dhelmise Ghost Grass
??? Flutter Mane Flutter Mane Ghost Fairy

Secondary Ghost-type Pokémon

# Name Type 1 Type 2
105 Marowak Marowak
Alolan
Fire Ghost
157 Typhlosion Typhlosion
Hisuian
Fire Ghost
292 Shedinja Shedinja Bug Ghost
302 Sableye Sableye Dark Ghost
Sableye Mega
Sableye
Dark Ghost
478 Froslass Froslass Ice Ghost
479 Rotom Rotom Electric Ghost
562 Yamask Yamask
Galarian
Ground Ghost
570 Zorua Zorua
Hisuian
Normal Ghost
571 Zoroark Zoroark
Hisuian
Normal Ghost
592 Frillish Frillish Water Ghost
593 Jellicent Jellicent Water Ghost
622 Golett Golett Ground Ghost
623 Golurk Golurk Ground Ghost
679 Honedge Honedge Steel Ghost
680 Doublade Doublade Steel Ghost
681 Aegislash Shield forme
Aegislash
Steel Ghost
Aegislash Blade forme
Aegislash
Steel Ghost
720 Hoopa Hoopa
Confined
Psychic Ghost
724 Decidueye Decidueye Grass Ghost
792 Lunala Lunala Psychic Ghost
800 Necrozma Dawn Wings
Necrozma
Psychic Ghost
802 Marshadow Marshadow Fighting Ghost
806 Blacephalon Blacephalon Fire Ghost
867 Runerigus Runerigus Ground Ghost
885 Dreepy Dreepy Dragon Ghost
886 Drakloak Drakloak Dragon Ghost
887 Dragapult Dragapult Dragon Ghost
898 Calyrex Shadow Rider
Calyrex
Psychic Ghost
902 Basculegion Basculegion Water Ghost
??? Skeledirge Skeledirge Fire Ghost
??? Ceruledge Ceruledge Fire Ghost
??? Bramblin Bramblin Grass Ghost
??? Brambleghast Brambleghast Grass Ghost
??? Annihilape Annihilape Fighting Ghost
??? Gholdengo Gholdengo Steel Ghost

Changed types

These Ghost-type Pokémon have had their types changed.

# Name Original types New types
479 Rotom Heat
Rotom
Gen IV Electric Ghost Gen V+ Electric Fire
479 Rotom Wash
Rotom
Gen IV Electric Ghost Gen V+ Electric Water
479 Rotom Frost
Rotom
Gen IV Electric Ghost Gen V+ Electric Ice
479 Rotom Fan
Rotom
Gen IV Electric Ghost Gen V+ Electric Flying
479 Rotom Mow
Rotom
Gen IV Electric Ghost Gen V+ Electric Grass

Pokéstar Studios opponents

Spr 5b2 Majin.png
Majin
 Dark  Ghost 
Wonder Guard
HP Atk Def SpA SpD Spe
100 100 100 100 100 100

Moves

Prior to changes in Generation IV, all damaging Ghost-type moves were physical, but they may now also be special depending on the attack.

Some moves have had their types changed.

Gen Move Category Contest Power Accuracy PP Range Description
III Astonish Physical Cute 30 100% 15 (max 24)
     
     
Normal
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
VIII Astral Barrage Special 120 100% 5 (max 8)
     
     
Many Others
The user attacks by sending a frightful amount of small ghosts at opposing Pokémon.
VIII Bitter Malice Special 60 100% 15 (max 24)
     
     
Normal
The user attacks its target with spine-chilling resentment. This may also leave the target with frostbite. This move's power is doubled if the target has a status condition.
I Confuse Ray Status Clever 100% 10 (max 16)
     
     
Normal
The target is exposed to a sinister ray that triggers confusion.
II Curse Status Tough % 10 (max 16)
     
     
Self
A move that works differently for the Ghost type than for all other types.
II Destiny Bond Status Clever % 5 (max 8)
     
     
Self
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.
VIII G-Max Terror Physical % 3 (max 4)
     
     
Many Others
A Ghost-type attack that Gigantamax Gengar use. This Pokémon steps on the opposing Pokémon's shadow to prevent them from escaping.
VIII G-Max Terror Special % 3 (max 4)
     
     
Many Others
A Ghost-type attack that Gigantamax Gengar use. This Pokémon steps on the opposing Pokémon's shadow to prevent them from escaping.
III Grudge Status Tough % 5 (max 8)
     
     
Self
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
V Hex Special Clever 65 100% 10 (max 16)
     
     
Normal
This relentless attack does massive damage to a target affected by status conditions.
VIII Infernal Parade Special 60 100% 15 (max 24)
     
     
Normal
The user attacks with myriad fireballs. This may also leave the target with a burn. This move's power is doubled if the target has a status condition.
IX Last Respects Physical 50 100% 10 (max 16)
     
     
Normal
The user attacks to avenge its allies. The more defeated allies there are in the user's party, the greater the move's power.
I Lick Physical Cute 30 100% 30 (max 48)
     
     
Normal
The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.
VIII Max Phantasm Physical % 3 (max 4)
     
     
Many Others
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat.
VIII Max Phantasm Special % 3 (max 4)
     
     
Many Others
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat.
VII Menacing Moonraze Maelstrom Special 200 % 1 (max 1)
     
     
Normal
After obtaining Z-Power, the user, Lunala, attacks the target with full force. This move can ignore the effect of the target's Ability.
VII Moongeist Beam Special 100 100% 5 (max 8)
     
     
Normal
The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Abilities.
VII Never-Ending Nightmare Physical % 1 (max 1)
     
     
Normal
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
VII Never-Ending Nightmare Special % 1 (max 1)
     
     
Normal
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
I Night Shade Special Clever 100% 15 (max 24)
     
     
Normal
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
II Nightmare Status Clever 100% 15 (max 24)
     
     
Normal
A sleeping target sees a nightmare that inflicts some damage every turn.
IV Ominous Wind Special Beautiful 60 100% 5 (max 8)
     
     
Normal
The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.
VI Phantom Force Physical Cool 90 100% 10 (max 16)
     
     
Normal
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
VIII Poltergeist Physical 110 90% 5 (max 8)
     
     
Normal
The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item.
IX Rage Fist Physical 50 100% 10 (max 16)
     
     
Normal
The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move's power.
II Shadow Ball Special Clever 80 100% 15 (max 24)
     
     
Normal
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
VII Shadow Bone Physical 85 100% 10 (max 16)
     
     
Normal
The user attacks by beating the target with a bone that contains a spirit. This may also lower the target's Defense stat.
IV Shadow Claw Physical Cool 70 100% 15 (max 24)
     
     
Normal
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
IV Shadow Force Physical Cool 120 100% 5 (max 8)
     
     
Normal
The user disappears, then strikes the target on the next turn. This move hits even if the target protects itself.
III Shadow Punch Physical Clever 60 % 20 (max 32)
     
     
Normal
The user throws a punch from the shadows. This attack never misses.
IV Shadow Sneak Physical Clever 40 100% 30 (max 48)
     
     
Normal
The user extends its shadow and attacks the target from behind. This move always goes first.
VII Sinister Arrow Raid Physical 180 % 1 (max 1)
     
     
Normal
The user, Decidueye, creates countless arrows using its Z-Power and shoots the target with full force.
VII Soul-Stealing 7-Star Strike Physical 195 % 1 (max 1)
     
     
Normal
After obtaining Z-Power, the user, Marshadow, punches and kicks the target consecutively with full force.
VII Spectral Thief Physical 90 100% 10 (max 16)
     
     
Normal
The user hides in the target's shadow, steals the target's stat boosts, and then attacks.
VII Spirit Shackle Physical 80 100% 10 (max 16)
     
     
Normal
The user attacks while simultaneously stitching the target's shadow to the ground to prevent the target from escaping.
II Spite Status Tough 100% 10 (max 16)
     
     
Normal
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
VI Trick-or-Treat Status Cute 100% 20 (max 32)
     
     
Normal
The user takes the target trick-or-treating. This adds Ghost type to the target's type.
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left.

Changed types

The following Ghost-type moves have had their types changed.

Move Original type New type
Curse Gen II-IV ??? Gen V+ Ghost

Abilities

Interacting with the Ghost type

A Pokémon with Protean or Libero will become a Ghost-type Pokémon if it uses a Ghost-type move. A Pokémon with Color Change, Imposter, RKS System, or Multitype will become a Ghost-type Pokémon if (respectively) it is hit with a Ghost-type move, is sent out against a Ghost-type opponent, is holding a Ghost Memory, or is holding a Spooky Plate or Ghostium Z.

Since Generation VI, Ghost-type Pokémon are also immune to Magnet Pull, Arena Trap, and Shadow Tag.

Gen Ability Description
IX Purifying Salt The Pokémon's pure salt protects it from status conditions and halves the damage taken from Ghost-type moves.
V Rattled The Pokémon gets scared when hit by a Dark-, Ghost-, or Bug-type attack or if intimidated, which boosts its Speed stat.
IV Scrappy The Pokémon can hit Ghost-type Pokémon with Normal- and Fighting-type moves. It is also unaffected by Intimidate.
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual Ability's page.

Exclusive Abilities

Only Ghost-type Pokémon have these Abilities. This does not include signature Abilities.

Gen Ability Description
V Cursed Body May disable a move that has dealt damage to the Pokémon.
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual Ability's page.

Items

Name Description
Ghost Gem Ghost Gem A gem with a spectral essence. When held, it strengthens the power of a Ghost-type move one time.
Ghost Memory Ghost Memory A memory disc that contains Ghost-type data. It changes the type of the holder if held by a certain species of Pokémon.
Ghostium Z Ghostium Z It converts Z-Power into crystals that upgrade Ghost-type moves to Ghost-type Z-Moves.
Griseous Orb Griseous Orb A glowing orb to be held by Giratina. It boosts the power of Dragon- and Ghost-type moves when it is held.
Kasib Berry Kasib Berry If held by a Pokémon, this Berry will lessen the damage taken from one supereffective Ghost-type attack.
Spell Tag Spell Tag An item to be held by a Pokémon. It's a sinister, eerie tag that boosts the power of Ghost-type moves.
Spooky Plate Spooky Plate An item to be held by a Pokémon. It's a stone tablet that boosts the power of Ghost-type moves.
All details are accurate to Generation VIII games. For details that have changed between generations, please see an individual item's page.

Cram-o-matic

Name
Adrenaline Orb Adrenaline Orb
Cleanse Tag Cleanse Tag
Custap Berry Custap Berry
Dusk Stone Dusk Stone
Mago Berry Mago Berry
Odd Incense Odd Incense
Reaper Cloth Reaper Cloth

Notable Ghost-type Trainers

Main article: Category:Ghost-type Trainers
Gen Trainer Title Location
I VSAgatha PE.png
Agatha
Elite Four Indigo Plateau
II VSMorty.png
Morty
Gym Leader Ecruteak Gym
III VSPhoebe.png
Phoebe
Elite Four Ever Grande City
IV VSFantina BDSP.png
Fantina
Gym Leader
Coordinator
Hearthome Gym
V VSShauntal.png
Shauntal
Elite Four Unova Pokémon League
VII VSAcerola.png
Acerola
Trial Captain
Elite Four
Thrifty Megamart (Abandoned Site)
Alola Pokémon League
VIII VSAllister.png
AllisterSh
Gym Leader Stow-on-Side Stadium
IX VSRyme.png
Ryme
Gym Leader Montenevera Gym

Icons

Core series

GhostIC RSE.png GhostIC FRLG.png GhostIC Big.png GhostIC BW.png GhostIC XY.png GhostIC SM.png GhostIC PE.png GhostIC.png Ghost icon SwSh.png GhostIC BDSP.png GhostIC LA.png Ghost icon LA.png
Icon from
Pokémon Ruby, Sapphire, Emerald, HeartGold and SoulSilver
Icon from
Pokémon FireRed and LeafGreen
Icon from
Generation IV
Icon from
Generation V
Icon from
Generation VI
Icon from
Pokémon Sun, Moon, Ultra Sun and Ultra Moon
Icon from
Let's Go, Pikachu!; Let's Go, Eevee!
Icon from
Pokémon Sword and Shield
Symbol icon from
Let's Go, Pikachu!; Let's Go, Eevee!; Sword, Shield and HOME
Icon from
Pokémon Brilliant Diamond and Shining Pearl
Icon from
Pokémon Legends: Arceus
Symbol icon from
Pokémon Brilliant Diamond, Shining Pearl, Legends: Arceus, Scarlet and Violet

Side series

GhostIC Stad.png GhostIC Stad2.png GhostIC Colo.png GhostIC XD.png GhostIC PBR.png
Icon from
Pokémon Stadium
Icon from
Pokémon Stadium 2
Icon from
Pokémon Colosseum
Icon from
Pokémon XD: Gale of Darkness
Icon from
Pokémon Battle Revolution

Spin-off games

Ghost Assist.png Battrio Ghost type.png Tretta Ghost type.png GO Ghost.png GhostIC RR.png GhostIC Masters.png PMD DX Ghost type.png Mezastar Ghost type.png GhostIC NPSnap.png
Symbol icon from
Pokémon Ranger
Symbol icon from
Pokémon Battrio
Symbol icon from
Pokémon Tretta
Symbol icon from
Pokémon GO
Symbol icon from
Pokémon Rumble Rush
Symbol icon from
Pokémon Masters EX
Symbol icon from
Pokémon Mystery Dungeon: Rescue Team DX
Symbol icon from
Pokémon Mezastar
Symbol icon from
New Pokémon Snap

In the TCG

Main article: Psychic (TCG)

Due to the decreased amount of types in the TCG compared to the game series, Ghost-type Pokémon fall under the Psychic-type.

Psychic-type Pokémon in the TCG are generally weak to Darkness and other Psychic Pokémon, with resistances to Colorless and Fighting. Psychic-type Pokémon are strong against Grass (until Diamond & Pearl), Fighting and Psychic Pokémon, whilst Colorless, Darkness, and Metal Pokémon can resist this type.

Trivia

A deceased Totem Trevenant in the anime
  • Generation VIII introduced the most Ghost-type Pokémon of any generation, with thirteen. Generation II introduced the fewest Ghost-type Pokémon, with only one, Misdreavus.
  • Generation VII introduced the most Ghost-type moves of any generation, with eight. Generation V introduced the fewest Ghost-type moves, with only one, Hex.
  • In Generation I, Ghost-type moves have no effect on Psychic-type Pokémon, though an abundance of evidence suggests that this may have been an error. Multiple sources mention that Ghost-type moves are super-effective on Psychic-type Pokémon: official strategy guides published by Nintendo, two episodes of the anime (The Tower of Terror and Haunter versus Kadabra), and even the games themselves, where a Trainer in the Saffron Gym mentions that Psychic-type Pokémon "only fear Bugs and Ghosts" (though the reference to Ghost-type Pokémon was removed in Pokémon Yellow). This was corrected in Generation II to make Ghost-type moves actually be super effective against Psychic-type Pokémon.
  • The Ghost type is the only type immune to two types: Normal and Fighting.
    • It is also the only type to have ever been ineffective against two types: Normal and Psychic in Generation I.
    • Ghost and Normal are the only two types to be ineffective against each other.
  • While the Ghost type has an immunity to Normal-type moves, several damaging moves that display as Normal can affect them, including Hidden Power (whose actual type varies) and Struggle (which inflicts typeless damage from Generation II onward).
  • In the Mystery Dungeon games, Ghost-type Pokémon can walk through "walls" (some dungeons have cliffs, holes, or other equivalents), although doing so rapidly depletes their Belly meter.
  • From Generation VI onward, it is not possible for any Pokémon to possess a double resistance to Ghost. The only Pokémon to possess a double resistance in previous generations were Pawniard and Bisharp, both of which are Dark/Steel.
  • Kalos is the only region without a notable Ghost-type specialist.
  • In Pokémon Conquest, Ghost-type Pokémon which are not part-Flying or have Levitate are shown with an animation of physically passing through enemies, referencing the common belief that real-life ghosts can pass through solid objects. They cannot, however, pass through any other obstacle on the field in-game.
  • Ghost and Dark types are super effective against the same types. As of Generation VI, the only difference between them is that Dark-type moves are not very effective on Fighting or Fairy while Ghost-type moves do not affect Normal Pokémon.
  • As shown in Pokémon the Series: Sun & Moon, some Ghost-type Pokémon, despite their name, can still die. This was first mentioned in Why Not Give Me a Z-Ring Sometime?, where Acerola revealed that her Shiny Mimikyu, Mimikins, is in fact the ghost of a deceased Mimikyu. Later, in A Timeless Encounter!, it is revealed that Professor Kukui had once befriended a Totem Trevenant that he nicknamed Elder. It is later revealed that Elder has since died, its body now a regular tree, though the circumstances of the death weren't revealed. Giratina is another Ghost-type whose life has been in danger, in Giratina and the Sky Warrior. However, despite this, it still appears that many Ghost-type Pokémon, particularly ones who are more similar to traditional ghosts, are indeed immune to the ravages of time and can live on indefinitely; for instance, a Yamask shown in A Night in the Nacrene City Museum! was told to be millennia old.
  • All Ghost-type moves are eligible to be used in Sky Battles.
  • The Ghost type was the last type to have at least one Pokémon officially owned by Ash in the anime, following his capture of a Gengar in A Chilling Curse!.
  • Rock is the only type that has yet to be paired with Ghost.
  • Despite being introduced in Generation I, there were no pure Ghost-type Pokémon until Generation II, with only Misdreavus.
  • Ghost and Dragon share some qualities. They both:
    • originally had three Pokémon in Generation I, then gained only one more in Generation II.
    • are the only types that are weak to themselves.
    • have one type immune to them and one type resistant to them.
  • Until The Isle of Armor and the introduction of Poltergeist, every Ghost-type move was 100% accurate or could not miss.
  • In Japanese, the Ghost type shares its name with Haunter, whose Japanese name is ゴースト Ghost.

In other languages

Language Title
Japan Flag.png Japanese ゴースト Ghost
Bulgaria Flag.png Bulgarian Призрачни Prizrachni
Chinese Cantonese 幽靈 Yāulìhng
Mandarin 幽靈 / 幽灵 Yōulíng
The Czech Republic Flag.png Czech Duchový
Denmark Flag.png Danish Spøgelse
The Netherlands Flag.png Dutch Geest
Spook
Finland Flag.png Finnish Kummitus
Aave
Haamu
France Flag.png French Spectre
Germany Flag.png German Geist
Greece Flag.png Greek Φάντασμα Fántasma
Israel Flag.png Hebrew רוח Ruakh
רוח רפאים Ruakh Refa'eem
India Flag.png Hindi घोस्ट Ghost
भूत Bhoot*
Hungary Flag.png Hungarian Szellem
Indonesia Flag.png Indonesian Hantu
Italy Flag.png Italian Spettro
South Korea Flag.png Korean 고스트 Ghost
Malaysia Flag.png Malaysian Hantu
Norway Flag.png Norwegian Spøkelse
Poland Flag.png Polish Duch
Portugal Flag.png Portuguese Fantasma
Romania Flag.png Romanian Fantomă
Russia Flag.png Russian Привидение Privideniye
Призрак Prizrak
Spain Flag.png Spanish Fantasma
Sweden Flag.png Swedish Spöke
Thailand Flag.png Thai ผี Phi
วิญญาณ Winyan
Turkey Flag.png Turkish Hayalet
Vietnam Flag.png Vietnamese Ma