Mantine (Pokémon)/Generation IV learnset

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← Mantine Mantine

By leveling up

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
011 Psybeam Psychic Special 06565 100}}100% 20 Beauty 2 ♥♥
011 Bullet Seed Grass Physical 01010 100}}100% 30 Cool 2 ♥♥
011 Signal Beam Bug Special 07575 100}}100% 15 Beauty 2 ♥♥
011 Tackle Normal Physical 03535 095}}95% 35 Tough 3 ♥♥♥
011 Bubble Water Special 02020 100}}100% 30 Cute 2 ♥♥
011 Supersonic Normal Status 0000 055}}55% 20 Smart 2 ♥♥
011 BubbleBeam Water Special 06565 100}}100% 20 Beauty 2 ♥♥
044 Supersonic Normal Status 0000 055}}55% 20 Smart 2 ♥♥
1010 BubbleBeam Water Special 06565 100}}100% 20 Beauty 2 ♥♥
1313 Headbutt Normal Physical 07070 100}}100% 15 Tough 3 ♥♥♥
1919 Agility Psychic Status 0000 00—}}—% 30 Cool 2 ♥♥
2222 Wing Attack Flying Physical 06060 100}}100% 35 Cool 3 ♥♥♥
2828 Water Pulse Water Special 06060 100}}100% 20 Beauty 2 ♥♥
3131 Take Down Normal Physical 09090 085}}85% 20 Tough 3 ♥♥♥
3737 Confuse Ray Ghost Status 0000 100}}100% 10 Smart 2 ♥♥
4040 Bounce Flying Physical 08585 085}}85% 5 Cute 1
4646 Aqua Ring Water Status 0000 00—}}—% 20 Beauty 0  
4949 Hydro Pump Water Special 120120 080}}80% 5 Beauty 2 ♥♥
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an Evolution of Mantine

By TM/HM

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Bag TM Water Sprite.png TM03 Water Pulse Water Special 60 100% 20 Beauty 2 ♥♥
Bag TM Poison Sprite.png TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
Bag TM Ice Sprite.png TM07 Hail Ice Status —% 10 Beauty 2 ♥♥
Bag TM Grass Sprite.png TM09 Bullet Seed Grass Physical 10 100% 30 Cool 2 ♥♥
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 100% 15 Smart 1
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 95 100% 10 Beauty 2 ♥♥
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120 70% 5 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150 90% 5 Cool 2 ♥♥
Bag TM Normal Sprite.png TM17 Protect Normal Status —% 10 Cute 0  
Bag TM Water Sprite.png TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100 100% 10 Tough 2 ♥♥
Bag TM Normal Sprite.png TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 50 80% 10 Smart 2 ♥♥
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 60 —% 20 Cool 2 ♥♥
Bag TM Normal Sprite.png TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
Bag TM Psychic Sprite.png TM44 Rest Psychic Status —% 10 Cute 0  
Bag TM Normal Sprite.png TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
Bag TM Water Sprite.png TM55 Brine Water Special 65 100% 10 Smart 2 ♥♥
Bag TM Normal Sprite.png TM58 Endure Normal Status —% 10 Tough 2 ♥♥
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150 90% 5 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 75 90% 10 Tough 3 ♥♥♥
Bag TM Normal Sprite.png TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
Bag TM Normal Sprite.png TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
Bag TM Normal Sprite.png TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
Bag TM Normal Sprite.png TM90 Substitute Normal Status —% 10 Smart 1
Bag HM Water Sprite.png HM03 Surf Water Special 95 100% 15 Beauty 2 ♥♥
Bag HM Flying Sprite.png HM05DPPt Defog Flying Status —% 15 Beauty 2 ♥♥
Bag HM Water Sprite.png HM05HGSS Whirlpool Water Special 15 70% 15 Beauty 0  
Bag HM Water Sprite.png HM07 Waterfall Water Physical 80 100% 15 Tough 3 ♥♥♥
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an Evolution of Mantine

By breeding

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
WooperQuagsireSurskitMasquerain
Haze Ice Status —% 30 Beauty 2 ♥♥
SquirtleWartortleBlastoisePsyduckGolduckPoliwagPoliwhirlHorseaSeadraKingdraLaprasOmanyteOmastarTotodileCroconawFeraligatrMarillAzumarillMantineMudkipLombrePelipperMiloticHuntailGorebyssRelicanthPiplupPrinplupEmpoleon
Hydro Pump Water Special 120 80% 5 Beauty 2 ♥♥
Corsola
Mirror Coat Psychic Special 100% 20 Beauty 2 ♥♥
WooperQuagsireMudkipMarshtompSwampertShellosGastrodon
Mud Sport Ground Status —% 15 Cute 2 ♥♥
Totodile
Rock Slide* Rock Physical 75 90% 10 Tough 3 ♥♥♥
DewgongRemoraidOctilleryMantine
Signal Beam Bug Special 75 100% 15 Beauty 2 ♥♥
DratiniDragonairDragoniteWooperQuagsire
Slam Normal Physical 80 75% 20 Tough 3 ♥♥♥
FeebasMilotic
Splash Normal Status —% 40 Cute 0  
HorseaSeadraKingdraDratiniDragonairDragoniteMilotic
Twister Dragon Special 40 100% 20 Cool 3 ♥♥♥
PsyduckGolduckSeelDewgongLombreLudicoloPelipperSurskitMasquerainMiloticPiplupPrinplupEmpoleonBuizelFloatzel
Water Sport Water Status —% 15 Cute 2 ♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Mantine in Generation IV
  • Moves marked with a dagger (†) can only be bred onto Mantine if it hatches as a Mantyke, and cannot be obtained otherwise.
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mantine in that game.
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an Evolution of Mantine
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
II - III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Air Cutter Flying Special 55 95% 25 Cool 3 ♥♥♥
D P Pt HG SS Aqua Tail Water Physical 90 90% 10 Cute 3 ♥♥♥
D P Pt HG SS Bounce Flying Physical 85 85% 5 Cute 1
D P Pt HG SS Dive Water Physical 80 100% 10 Beauty 1
D P Pt HG SS Gunk Shot Poison Physical 120 70% 5 Cool 3 ♥♥♥
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Helping Hand Normal Status —% 20 Smart 1
D P Pt HG SS Icy Wind Ice Special 55 95% 15 Beauty 2 ♥♥
D P Pt HG SS Iron Head Steel Physical 80 100% 15 Tough 2 ♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Seed Bomb Grass Physical 80 100% 15 Smart 3 ♥♥♥
D P Pt HG SS Signal Beam Bug Special 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS String Shot Bug Status 95% 40 Smart 2 ♥♥
D P Pt HG SS Swift Normal Special 60 —% 20 Cool 2 ♥♥
D P Pt HG SS Tailwind Flying Status —% 30 Smart 2 ♥♥
  • A black abbreviation in a colored box indicates that Mantine can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Mantine cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an Evolution of Mantine

By a prior Evolution

Generation IV
Other generations:
V - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
This Pokémon has no moves exclusive to prior Evolutions.
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an Evolution of Mantine
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation IV
Other generations:
V - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal 
III Body Slam Normal Physical 08585 100}}100% 15 Tough 3 ♥♥♥
III Double-Edge Normal Physical 120120 100}}100% 15 Tough 0  
III Mimic Normal Status 0000 00—}}—% 10 Cute 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Mantine
  • Italic indicates a move that gets STAB only when used by an Evolution of Mantine
  • Click on the generation numbers at the top to see transfer-only moves for other generations