Hariyama (Pokémon)/Generation VI learnset

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← Hariyama Hariyama

By leveling up

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
 XY   ORAS   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
0011 0011 Brine Water Special 06565 100}}100% 10 Tough 3 ♥♥♥ 0  
0011 0011 Tackle Normal Physical 05050 100}}100% 35 Tough 4 ♥♥♥♥ 0  
0011 0011 Focus Energy Normal Status 0000 00—}}—% 30 Cool 1 0  
0011 0011 Sand Attack Ground Status 0000 100}}100% 15 Cute 3 ♥♥♥ 0  
0011 0011 Arm Thrust Fighting Physical 01515 100}}100% 20 Tough 1 0  
0044 0044 Sand Attack Ground Status 0000 100}}100% 15 Cute 3 ♥♥♥ 0  
0077 0077 Arm Thrust Fighting Physical 01515 100}}100% 20 Tough 1 0  
01313 01010 Fake Out Normal Physical 04040 100}}100% 10 Cute 2 ♥♥ 3 ♥♥♥
03232 01313 Force Palm Fighting Physical 06060 100}}100% 10 Cool 4 ♥♥♥♥ 0  
01616 01616 Whirlwind Normal Status 0000 00—}}—% 20 Clever 3 ♥♥♥ 0  
01919 01919 Knock Off Dark Physical 06565 100}}100% 20 Clever 2 ♥♥ 3 ♥♥♥
01010 02222 Vital Throw Fighting Physical 07070 00—}}—% 10 Cool 2 ♥♥ 0  
02727 02626 Belly Drum Normal Status 0000 00—}}—% 10 Cute 6 ♥♥♥♥♥♥ 0  
02222 03030 Smelling Salts Normal Physical 07070 100}}100% 10 Tough 3 ♥♥♥ 0  
03737 03434 Seismic Toss Fighting Physical 0000 100}}100% 20 Tough 3 ♥♥♥ 0  
04242 03838 Wake-Up Slap Fighting Physical 07070 100}}100% 10 Tough 3 ♥♥♥ 0  
04747 04242 Endure Normal Status 0000 00—}}—% 10 Tough 3 ♥♥♥ 0  
05252 04646 Close Combat Fighting Physical 120120 100}}100% 5 Tough 6 ♥♥♥♥♥♥ 0  
05757 05050 Reversal Fighting Physical 0000 100}}100% 15 Cool 1 0  
06262 05454 Heavy Slam Steel Physical 0000 100}}100% 10 Tough 3 ♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Hariyama
  • Italic indicates a move that gets STAB only when used by an Evolution of Hariyama
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM06Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM08Bag TM Fighting Sprite.png TM08 Bulk Up Fighting Status 0000 00—}}—% 20 Cool 1 0  
TM10Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5 Beautiful 1 0  
TM15Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
TM17Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM18Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5 Beautiful 1 0  
TM21Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM23Bag TM Rock Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15 Tough 2 ♥♥ 1
TM26Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10 Tough 2 ♥♥ 1
TM27Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM28Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10 Tough 2 ♥♥ 0  
TM31Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM32Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM39Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15 Clever 3 ♥♥♥ 0  
TM42Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM47Bag TM Fighting Sprite.png TM47 Low Sweep Fighting Physical 06565 100}}100% 20 Clever 2 ♥♥ 3 ♥♥♥
TM48Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM52Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5 Cool 4 ♥♥♥♥ 0  
TM56Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10 Cute 3 ♥♥♥ 0  
TM66Bag TM Dark Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10 Tough 2 ♥♥ 0  
TM67Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 07070 100}}100% 5 Cool 3 ♥♥♥ 0  
TM68Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5 Tough 4 ♥♥♥♥ 4 ♥♥♥♥
TM71Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5 Tough 3 ♥♥♥ 0  
TM78Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20 Tough 2 ♥♥ 2 ♥♥
TM80Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
TM84Bag TM Poison Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20 Tough 4 ♥♥♥♥ 0  
TM87Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88Bag TM Normal Sprite.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM94Bag TM Fighting Sprite.png TM94 Rock SmashXY Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
TM94Bag TM Normal Sprite.png TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
TM98Bag TM Fighting Sprite.png TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20 Tough 1 0  
XTM100Bag TM Normal Sprite.png TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM03Bag HM Water Sprite.png HM03 Surf Water Special 09090 100}}100% 15 Beautiful 2 ♥♥ 2 ♥♥
ZHM04Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM06Bag HM Fighting Sprite.png HM06 Rock SmashORAS Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Hariyama
  • Italic indicates a move that gets STAB only when used by an Evolution of Hariyama
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Hitmonchan
Bullet Punch Steel Physical 40 100% 30 Tough 3 ♥♥♥ 0  
TimburrGurdurrConkeldurr
Chip Away Normal Physical 70 100% 20 Tough 2 ♥♥ 0  
HitmonchanHitmontopLucarioSawk
Counter Fighting Physical 100% 20 Tough 2 ♥♥ 0  
MachopMachokeMachamp
Cross Chop Fighting Physical 100 80% 5 Cool 3 ♥♥♥ 0  
HitmonchanHitmontopSableyeMedititeMedichamLucarioMienfooMienshaoHawlucha
Detect Fighting Status —% 5 Cool 1 0  
MachopMachokeMachampTimburrGurdurrConkeldurr
Dynamic Punch Fighting Physical 100 50% 5 Cool 2 ♥♥ 1
HitmonleeHitmonchanHitmontopMedititeMedichamMonfernoInfernapeLucario
Feint Normal Physical 30 100% 10 Clever 3 ♥♥♥ 0  
MagmarMagmortarSableyeSpindaCacneaCacturneCroagunkToxicroakGothitaGothoritaGothitellePawniardBisharp
Feint Attack Dark Physical 60 —% 20 Clever 2 ♥♥ 0  
HitmonchanTimburrGurdurrConkeldurr
Focus Punch Fighting Physical 150 100% 20 Tough 2 ♥♥ 0  
MachopMachokeMachampHitmonleeSableyeBunearyLopunny
Foresight Normal Status —% 40 Clever 2 ♥♥ 1
HitmonleeHitmonchanHitmontopVolbeat
Helping Hand Normal Status —% 20 Clever 4 ♥♥♥♥ 0  
MachopMachokeMachampHitmonleeHitmonchanHitmontopCacturneCroagunkToxicroakThroh
Revenge Fighting Physical 60 100% 10 Tough 2 ♥♥ 0  
MachopMachokeMachampMakuhitaHariyamaTimburrGurdurrConkeldurr
Wake-Up Slap Fighting Physical 70 100% 10 Tough 3 ♥♥♥ 0  
MachampHitmonleeMr. MimeHitmontopThroh
Wide Guard Rock Status —% 10 Tough 1 0  
  • Moves marked with an asterisk (*) must be chain bred onto Hariyama in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Hariyama in that game.
  • Bold indicates a move that gets STAB when used by Hariyama
  • Italic indicates a move that gets STAB only when used by an Evolution of Hariyama
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Fire Punch Fire Physical 75 100% 15 Tough 4 ♥♥♥♥ 0  
X Y OR AS Focus Punch Fighting Physical 150 100% 20 Tough 2 ♥♥ 0  
X Y OR AS Helping Hand Normal Status —% 20 Clever 4 ♥♥♥♥ 0  
X Y OR AS Ice Punch Ice Physical 75 100% 15 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Iron Head Steel Physical 80 100% 15 Tough 4 ♥♥♥♥ 0  
X Y OR AS Knock Off Dark Physical 65 100% 20 Clever 2 ♥♥ 3 ♥♥♥
X Y OR AS Low Kick Fighting Physical 100% 20 Tough 1 0  
X Y OR AS Role Play Psychic Status —% 10 Cute 1 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Superpower Fighting Physical 120 100% 5 Tough 6 ♥♥♥♥♥♥ 0  
X Y OR AS Thunder Punch Electric Physical 75 100% 15 Cool 4 ♥♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Hariyama can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Hariyama cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Hariyama
  • Italic indicates a move that gets STAB only when used by an Evolution of Hariyama
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior Evolution

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon has no moves exclusive to prior Evolutions.
  • Bold indicates a move that gets STAB when used by Hariyama
  • Italic indicates a move that gets STAB only when used by an Evolution of Hariyama
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VI
Other generations:
IV - V - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
III IV V Body Slam Normal Physical 08585 100}}100% 15 Tough 1 4 ♥♥♥♥
III IV V Captivate Normal Status 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
III IV V Double-Edge Normal Physical 120120 100}}100% 15 Tough 6 ♥♥♥♥♥♥ 0  
III IV V Headbutt Normal Physical 07070 100}}100% 15 Tough 4 ♥♥♥♥ 0  
III IV V Mega Kick Normal Physical 120120 075}}75% 5 Cool 1 0  
III IV V Mega Punch Normal Physical 08080 085}}85% 20 Tough 3 ♥♥♥ 0  
III IV V Metronome Normal Status 0000 00—}}—% 10 Cute 1 0  
III IV V Mimic Normal Status 0000 00—}}—% 10 Cute 1 0  
III IV V Mud-Slap Ground Special 02020 100}}100% 10 Cute 3 ♥♥♥ 0  
III IV V Natural Gift Normal Physical 0000 100}}100% 15 Clever 1 0  
III IV V Refresh Normal Status 0000 00—}}—% 20 Cute 2 ♥♥ 0  
III IV V Vacuum Wave Fighting Special 04040 100}}100% 30 Cool 3 ♥♥♥ 0  
III IV V Whirlpool Water Special 03535 085}}85% 15 Beautiful 3 ♥♥♥ 0  
III IV V Work Up Normal Status 0000 00—}}—% 30 Tough 3 ♥♥♥ 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Hariyama
  • Italic indicates a move that gets STAB only when used by an Evolution of Hariyama
  • Click on the generation numbers at the top to see transfer-only moves for other generations