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← Lanturn
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- Bold indicates a move that gets STAB when used by Lanturn
- Italic indicates a move that gets STAB only when used by an Evolution of Lanturn
- Click on the generation numbers at the top to see level-up moves from other generations
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Father |
Move |
Type |
Pwr. |
Acc. |
PP |
Contest |
Appeal |
Jamming
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Amnesia
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Psychic
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—
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—%
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20
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Cute
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1 ♥
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0
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Flail
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Normal
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—
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100%
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15
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Cute
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1 ♥
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0
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Screech
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Normal
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—
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85%
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40
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Smart
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1 ♥
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3 ♥♥♥
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- Moves marked with an asterisk (*) must be chain bred onto Lanturn in Generation III
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Lanturn in that game.
- Bold indicates a move that gets STAB when used by Lanturn
- Italic indicates a move that gets STAB only when used by an Evolution of Lanturn
- Click on the generation numbers at the top to see Egg moves from other generations
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Stage |
Move |
Type |
Pwr. |
Acc. |
PP |
Contest |
Appeal |
Jamming
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This Pokémon has no moves exclusive to prior Evolutions.
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- Bold indicates a move that gets STAB when used by Lanturn
- Italic indicates a move that gets STAB only when used by an Evolution of Lanturn
- Click on the generation numbers at the top to see moves from other generations
|