Spinarak (Pokémon)/Generation V learnset

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← Spinarak Spinarak

By leveling up

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Poison Sting Poison Physical 01515 100100% 35
011 String Shot Bug Status 0000 09595% 40
055 Scary Face Normal Status 0000 100100% 10
088 Constrict Normal Physical 01010 100100% 35
1212 Leech Life Bug Physical 02020 100100% 15
1515 Night Shade Ghost Special 0000 100100% 15
1919 Shadow Sneak Ghost Physical 04040 100100% 30
2222 Fury Swipes Normal Physical 01818 08080% 15
2626 Sucker Punch Dark Physical 08080 100100% 5
2929 Spider Web Bug Status 0000 00——% 10
3333 Agility Psychic Status 0000 00——% 30
3636 Pin Missile Bug Physical 01414 08585% 20
4040 Psychic Psychic Special 09090 100100% 10
4343 Poison Jab Poison Physical 08080 100100% 20
4747 Cross Poison Poison Physical 07070 100100% 20
  • Bold indicates a move that gets STAB when used by Spinarak
  • Italic indicates a move that gets STAB only when used by an Evolution of Spinarak
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Dark Sprite.png TM01 Hone Claws Dark Status 0000 00—}}—% 15
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Poison Sprite.png TM09 Venoshock Poison Special 06565 100}}100% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120120 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
Bag TM Poison Sprite.png TM36 Sludge Bomb Poison Special 09090 100}}100% 10
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Bug Sprite.png TM76 Struggle Bug Bug Special 03030 100}}100% 20
Bag TM Bug Sprite.png TM81B2W2 X-Scissor Bug Physical 08080 100}}100% 15
Bag TM Poison Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
  • Bold indicates a move that gets STAB when used by Spinarak
  • Italic indicates a move that gets STAB only when used by an Evolution of Spinarak
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
LedybaLedianSurskitMasquerainNinjaskScolipede
Baton Pass Normal Status —% 40
VenonatVenomoth
Disable Normal Status 100% 20
JoltikGalvantula
Electroweb Electric Special 55 95% 15
ScytherScizorHeracrossKricketuneYanmegaGliscor
Night Slash Dark Physical 70 100% 15
ButterfreeVenonatVenomothDustoxMothim
Psybeam Psychic Special 65 100% 20
BeedrillScytherScizorYanmaYanmegaVenipedeWhirlipedeScolipede
Pursuit Dark Physical 40 100% 20
ButterfreeParasParasectVolcarona
Rage Powder Bug Status —% 20
VenonatVenomothVolbeatJoltikGalvantula
Signal Beam Bug Special 75 100% 15
YanmaYanmegaVibravaFlygon
SonicBoom Normal Special 90% 20
BeedrillForretressSkorupiDrapion
Toxic Spikes Poison Status —% 20
BeedrillEscavalier
Twineedle Bug Physical 25 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Spinarak in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Spinarak in that game.
  • Bold indicates a move that gets STAB when used by Spinarak
  • Italic indicates a move that gets STAB only when used by an Evolution of Spinarak
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Bounce Flying Physical 85 85% 5
B W B2 W2 Bug Bite Bug Physical 60 100% 20
B W B2 W2 Electroweb Electric Special 55 95% 15
B W B2 W2 Foul Play Dark Physical 95 100% 15
B W B2 W2 Giga Drain Grass Special 75 100% 10
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
  • A black abbreviation in a colored box indicates that Spinarak can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Spinarak cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Spinarak
  • Italic indicates a move that gets STAB only when used by an Evolution of Spinarak
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Spooky Manor Electroweb Electric Special 55 95% 15
Spooky Manor Bug Bite Bug Physical 60 100% 20
  • A superscript level indicates that Spinarak can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Spinarak
  • Italic indicates a move that gets STAB only when used by an Evolution of Spinarak
  • Click on the generation numbers at the top to see event moves from other generations

By transfer from another generation

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Body Slam Normal Physical 08585 100}}100% 15
III IV Captivate Normal Status 0000 100}}100% 20
III IV Double-Edge Normal Physical 120120 100}}100% 15
III IV Endure Normal Status 0000 00—}}—% 10
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Refresh Normal Status 0000 00—}}—% 20
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Snore Normal Special 04040 100}}100% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Spinarak
  • Italic indicates a move that gets STAB only when used by an Evolution of Spinarak
  • Click on the generation numbers at the top to see transfer-only moves for other generations