Wide Guard (move): Difference between revisions
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Using Wide Guard, {{m|Quick Guard}}, {{m|Detect}}, {{m|Protect}}, or {{m|Endure}} consecutively decreases the chance of success by 50% for each successful use. | Using Wide Guard, {{m|Quick Guard}}, {{m|Detect}}, {{m|Protect}}, or {{m|Endure}} consecutively decreases the chance of success by 50% for each successful use. | ||
This move has +3 [[priority]], so will be executed before most other moves. | This move has +3 [[priority]], so it will be executed before most other moves. | ||
{{m|Feint}} and {{m|Shadow Force}} lift the effect of Wide Guard when successfully used on an opponent's team. | {{m|Feint}} and {{m|Shadow Force}} lift the effect of Wide Guard when successfully used on an opponent's team. | ||
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{{m|Hyperspace Fury}}, {{m|Hyperspace Hole}}, and {{m|Phantom Force}} will lift the effect of Wide Guard from the target's team when used successfully. Feint and Shadow Force now lift the effect of Wide Guard from all allies, if they hit an ally. | {{m|Hyperspace Fury}}, {{m|Hyperspace Hole}}, and {{m|Phantom Force}} will lift the effect of Wide Guard from the target's team when used successfully. Feint and Shadow Force now lift the effect of Wide Guard from all allies, if they hit an ally. | ||
===Generation VII=== | ===Generation VII onwards=== | ||
Wide Guard will now also protect against status moves that can target multiple Pokémon, such as {{m|Dark Void}} or {{m|Teeter Dance}}. | Wide Guard will now also protect against status moves that can target multiple Pokémon, such as {{m|Dark Void}} or {{m|Teeter Dance}}. However, Wide Guard cannot protect from {{m|Dragon Darts}}. | ||
If a damaging [[Z-Move]] that targets multiple Pokémon targets a Pokémon protected by Wide Guard, the Z-Move will bypass Wide Guard but only do 25% of the original damage (Wide Guard remains in effect). Due to an oversight, in version 1.0 of {{g|Ultra Sun and Ultra Moon}}, Wide Guard reduces the damage of all damaging [[Z-Move]]s, rather than just damaging Z-Moves that target multiple Pokémon; this was fixed in version 1.1 of Pokémon Ultra Sun and Ultra Moon. (There are no damaging Z-Moves that target multiple Pokémon in {{g|Sun and Moon}}.) | If a damaging [[Z-Move]] that targets multiple Pokémon targets a Pokémon protected by Wide Guard, the Z-Move will bypass Wide Guard but only do 25% of the original damage (Wide Guard remains in effect). Due to an oversight, in version 1.0 of {{g|Ultra Sun and Ultra Moon}}, Wide Guard reduces the damage of all damaging [[Z-Move]]s, rather than just damaging Z-Moves that target multiple Pokémon; this was fixed in version 1.1 of Pokémon Ultra Sun and Ultra Moon. (There are no damaging Z-Moves that target multiple Pokémon in {{g|Sun and Moon}}.) | ||
If powered up by a [[Rockium Z]] into Z-Wide Guard, the user's {{stat|Defense}} stat rises by one stage. | If powered up by a [[Rockium Z]] into Z-Wide Guard, the user's {{stat|Defense}} stat rises by one stage. | ||
==Description== | ==Description== | ||
{{movedesc|rock}} | {{movedesc|rock}} | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chances of failing rises.}} | {{movedescentry|{{gameabbrev5|BWB2W2}}|The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chances of failing rises.}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}|The user and its allies are protected from wide-ranging attacks for one turn.}} | {{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|The user and its allies are protected from wide-ranging attacks for one turn.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} |
Revision as of 15:44, 5 December 2022
Wide Guard ワイドガード Wide Guard | ||||||||||||||
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Wide Guard (Japanese: ワイドガード Wide Guard) is a non-damaging Rock-type move introduced in Generation V.
Effect
Generation V
Wide Guard protects all Pokémon on the user's side of the field for the rest of that turn from damaging moves that can target multiple Pokémon, even those used by an ally that strike all Pokémon on the field (such as Earthquake and Surf). Wide Guard will block these moves even in Single Battles. Wide Guard cannot block status moves that target multiple Pokémon, such as Dark Void and Teeter Dance.
Using Wide Guard, Quick Guard, Detect, Protect, or Endure consecutively decreases the chance of success by 50% for each successful use.
This move has +3 priority, so it will be executed before most other moves.
Feint and Shadow Force lift the effect of Wide Guard when successfully used on an opponent's team.
Generation VI
Wide Guard can now be used consecutively without failing, although it still decreases the chance of success for Protect, Detect, Endure, King's Shield, and Spiky Shield.
Hyperspace Fury, Hyperspace Hole, and Phantom Force will lift the effect of Wide Guard from the target's team when used successfully. Feint and Shadow Force now lift the effect of Wide Guard from all allies, if they hit an ally.
Generation VII onwards
Wide Guard will now also protect against status moves that can target multiple Pokémon, such as Dark Void or Teeter Dance. However, Wide Guard cannot protect from Dragon Darts.
If a damaging Z-Move that targets multiple Pokémon targets a Pokémon protected by Wide Guard, the Z-Move will bypass Wide Guard but only do 25% of the original damage (Wide Guard remains in effect). Due to an oversight, in version 1.0 of Pokémon Ultra Sun and Ultra Moon, Wide Guard reduces the damage of all damaging Z-Moves, rather than just damaging Z-Moves that target multiple Pokémon; this was fixed in version 1.1 of Pokémon Ultra Sun and Ultra Moon. (There are no damaging Z-Moves that target multiple Pokémon in Pokémon Sun and Moon.)
If powered up by a Rockium Z into Z-Wide Guard, the user's Defense stat rises by one stage.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | VII | VIII | IX | ||||||
0068 | Human-Like | 1 | 1 | 1 | 1SwShBDSP | |||||
0099 | Water 3 | 1 | 1 | 1 | 1 | |||||
0106 | Human-Like | 41 | 41 | 41 | 21 | |||||
0122 | |
Human-Like | 1 | 1 | 1 | 1SwShBDSP | ||||
0226 | |
Water 1 | 23B2W2 | 23 | 23 | 16SwShBDSP | ||||
0237 | Human-Like | 46 | 46 | 46 | 21 | |||||
0357 | Monster | Grass | 30 | |||||||
0458 | |
No Eggs Discovered | 23B2W2 | 23 | 23 | 16SwShBDSP | ||||
0475 | |
Human-Like | Amorphous | 23ORAS | 23 | 56SwShBDSP | 56 | |||
0476 | |
Mineral | 1ORAS | 1 | 1BDSP | |||||
0486 | No Eggs Discovered | 40 | 40 | 40 | 48SwShBDSP | |||||
0538 | Human-Like | 45 | 45 | 37 | 15 | |||||
0564 | |
Water 1 | Water 3 | 25 | 25 | 25 | 18 | |||
0565 | |
Water 1 | Water 3 | 25 | 25 | 25 | 18 | |||
0594 | Water 1 | Water 2 | 53 | 1, 53 | 1, 61 | 13 | ||||
0620 | Field | Human-Like | 45 | 45 | 45 | 20 | ||||
0713 | Monster | Mineral | 1USUM | 1 | 1 | |||||
713H | Avalugg
Hisuian Form |
|
Monster | Mineral | 1 | |||||
0747 | |
Water 1 | 17 | 5 | 5 | |||||
0748 | |
Water 1 | 17 | 1 | 1 | |||||
0752 | |
Water 1 | Bug | 1 | 1 | |||||
0791 | |
No Eggs Discovered | 67 | 77 | ||||||
0792 | |
No Eggs Discovered | 67 | 77 | ||||||
0797 | |
No Eggs Discovered | 1 | 10 | ||||||
0799 | |
No Eggs Discovered | 1 | 25 | ||||||
0805 | |
No Eggs Discovered | 53USUM | 30 | ||||||
0873 | |
Bug | 48 | 48 | ||||||
0874 | Mineral | 48 | 48 | |||||||
0889 | No Eggs Discovered | 1 | 1 | |||||||
0000 | Flamigo | |
Flying | 44 | ||||||
0000 | Garganacl | Mineral | 1 | |||||||
0000 | Iron Valiant | |
No Eggs Discovered | 84 | ||||||
0000 | Armarouge | |
Human-Like | 1 | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | ||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | VII | VIII | IX | ||||||
0046 | |
Bug | Grass | ✔ | ✔ | ✔BDSP | ||||
0074 | |
Mineral | ✔ | ✔ | ✔BDSP | |||||
074A | Geodude
Alolan Form |
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Mineral | ✔ | ||||||
0095 | |
Mineral | ✔USUM | ✔ | ||||||
0142 | |
Flying | ✔ | ✔ | ✔ | |||||
0226 | |
Water 1 | ✔ | ✔ | ✔ | ✔BDSP | ||||
0258 | Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | ||||
0278 | |
Water 1 | Flying | ✔ | ✔ | ✔ | ✔ | |||
0296 | Human-Like | ✔ | ✔ | ✔ | ✔BDSP | ✔ | ||||
0299 | Mineral | ✔ | ✔ | ✔BDSP | ||||||
0387 | Monster | Grass | ✔ | ✔ | ✔ | ✔BDSP | ||||
0410 | |
Monster | ✔ | ✔ | ✔ | ✔BDSP | ||||
0458 | |
Water 1 | ✔ | ✔ | ✔ | ✔BDSP | ||||
0524 | Mineral | ✔ | ✔ | ✔ | ||||||
0532 | Human-Like | ✔ | ✔ | ✔ | ✔ | |||||
0557 | |
Bug | Mineral | ✔ | ✔ | ✔ | ||||
0650 | Field | ✔ | ||||||||
0679 | |
Mineral | ✔ | ✔ | ✔ | |||||
0739 | Water 3 | ✔ | ✔ | |||||||
0759 | |
Field | ✔ | |||||||
0767 | |
Bug | Water 3 | ✔ | ✔ | |||||
0776 | |
Monster | Dragon | ✔ | ✔ | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation VII
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0679 | |
Mineral | Island Scan - Akala OutskirtsUSUM | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation VI
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0681 | |
Mineral | 2014 World Championships Aegislash | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation VII
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0142 | |
Flying | 2019 World Championships Aerodactyl | |||
0776 | |
Monster | Dragon | Easter Egg Turtonator Korean Egg Turtonator | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Masters EX
Category | Move Gauge | MP | Base Power | Max Power | Accuracy | Target | Effect Tag | Description | Playable Users |
---|---|---|---|---|---|---|---|---|---|
Status | 1 | 1 | — | — | 100% | Self | — | The user takes up a defensive posture. Using this move again will make the user leave this defensive posture. No other actions can be taken when in this defensive posture. Nullifies moves that target all allies when hit by such a move while in this defensive posture, then the user leaves the defensive posture. | Roxanne & Nosepass/Probopass Lana & Araquanid |
Past description
- Prior to Version 2.10.0*: ...Nullifies moves that target all allies when hit by such a move while in this defensive posture.
Pokémon UNITE
In Pokémon UNITE, Wide Guard is Aegislash's second move. It is obtained by reaching level 8 and upgrading Iron Defense into it instead of Iron Head. The user focuses in place for a short time to create a great shield on them. When this shield appears, boost count increases by 1, granting a shield to the user and shoves enemies in front. While this shield is active, enemy player attacks increase boost count by 1 for each different enemy player (capping at 4). When this move ends, shove enemies in front of the user once again and slow them for 2s. At level 13, the move's cooldown is reduced.
Description
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In other generations
Core series games
Spin-off series games
In other languages
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Variations of the move Quick Guard | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Moves
- Moves that target the user and all allies
- Rock-type moves
- Status moves
- Generation V moves
- Pages with broken file links
- Increased priority moves
- Protection moves
- Moves that can fail
- Moves usable in Pokémon Sword and Shield
- Moves in Pokémon Mystery Dungeon: Gates to Infinity
- Moves in Pokémon Mystery Dungeon: Rescue Team DX