Metang (Pokémon)/Generation VI learnset: Difference between revisions

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m (Text replacement - "==By a prior evolution==" to "==By a prior Evolution==")
 
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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh/6|Metang|Steel|Psychic|3|XY|ORAS|xy=n}}
{{learnlist/levelh/6|Metang|Steel|Psychic|3|XY|ORAS|xy=n}}
{{learnlist/levelVI|1|1|Magnet Rise|Electric|Status|—|—|10|||Clever|2|0}}
{{learnlist/levelVI|1|1|Magnet Rise|Electric|Status|||10|||Clever|2|0}}
{{learnlist/levelVI|1|1|Take Down|Normal|Physical|90|85|20|||Tough|6|0}}
{{learnlist/levelVI|1|1|Take Down|Normal|Physical|90|85|20|||Tough|6|0}}
{{learnlist/levelVI|1|1|Confusion|Psychic|Special|50|100|25||'''|Clever|4|0}}
{{learnlist/levelVI|1|1|Confusion|Psychic|Special|50|100|25||'''|Clever|4|0}}
Line 10: Line 10:
{{learnlist/levelVI|23|23|Pursuit|Dark|Physical|40|100|20|||Clever|2|1}}
{{learnlist/levelVI|23|23|Pursuit|Dark|Physical|40|100|20|||Clever|2|1}}
{{learnlist/levelVI|32|26|Bullet Punch|Steel|Physical|40|100|30||'''|Tough|3|0}}
{{learnlist/levelVI|32|26|Bullet Punch|Steel|Physical|40|100|30||'''|Tough|3|0}}
{{learnlist/levelVI|26|29|Miracle Eye|Psychic|Status|—|—|40|||Clever|2|0}}
{{learnlist/levelVI|26|29|Miracle Eye|Psychic|Status|||40|||Clever|2|0}}
{{learnlist/levelVI|29|32|Zen Headbutt|Psychic|Physical|80|90|15||'''|Clever|4|0}}
{{learnlist/levelVI|29|32|Zen Headbutt|Psychic|Physical|80|90|15||'''|Clever|4|0}}
{{learnlist/levelVI|35|35|Scary Face|Normal|Status|—|100|10|||Tough|3|0}}
{{learnlist/levelVI|35|35|Scary Face|Normal|Status||100|10|||Tough|3|0}}
{{learnlist/levelVI|41|38|Psychic|Psychic|Special|90|100|10||'''|Clever|4|0}}
{{learnlist/levelVI|41|38|Psychic|Psychic|Special|90|100|10||'''|Clever|4|0}}
{{learnlist/levelVI|38|41|Agility|Psychic|Status|—|—|30|||Cool|3|0}}
{{learnlist/levelVI|38|41|Agility|Psychic|Status|||30|||Cool|3|0}}
{{learnlist/levelVI|44|44|Meteor Mash|Steel|Physical|90|90|10||'''|Cool|3|0}}
{{learnlist/levelVI|44|44|Meteor Mash|Steel|Physical|90|90|10||'''|Cool|3|0}}
{{learnlist/levelVI|47|47|Iron Defense|Steel|Status|—|—|15|||Tough|1|0}}
{{learnlist/levelVI|47|47|Iron Defense|Steel|Status|||15|||Tough|1|0}}
{{learnlist/levelVI|50|50|Hyper Beam|Normal|Special|150|90|5|||Cool|4|4}}
{{learnlist/levelVI|50|50|Hyper Beam|Normal|Special|150|90|5|||Cool|4|4}}
{{learnlist/levelf/6|Metang|Steel|Psychic|3}}
{{learnlist/levelf/6|Metang|Steel|Psychic|3}}
Line 22: Line 22:
====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh/6|Metang|Steel|Psychic|3|xy=n}}
{{learnlist/tmh/6|Metang|Steel|Psychic|3|xy=n}}
{{learnlist/tm6|TM01|Hone Claws|Dark|Status|—|—|15|||Cute|1|0}}
{{learnlist/tm6|TM01|Hone Claws|Dark|Status|||15|||Cute|1|0}}
{{learnlist/tm6|TM03|Psyshock|Psychic|Special|80|100|10||'''|Beautiful|1|4}}
{{learnlist/tm6|TM03|Psyshock|Psychic|Special|80|100|10||'''|Beautiful|1|4}}
{{learnlist/tm6|TM06|Toxic|Poison|Status|—|90|10|||Clever|3|0}}
{{learnlist/tm6|TM06|Toxic|Poison|Status||90|10|||Clever|3|0}}
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|—|—|5|||Beautiful|1|0}}
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|||5|||Beautiful|1|0}}
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5|||Cool|4|4}}
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5|||Cool|4|4}}
{{learnlist/tm6|TM16|Light Screen|Psychic|Status|—|—|30|||Beautiful|2|0}}
{{learnlist/tm6|TM16|Light Screen|Psychic|Status|||30|||Beautiful|2|0}}
{{learnlist/tm6|TM17|Protect|Normal|Status|—|—|10|||Cute|2|0}}
{{learnlist/tm6|TM17|Protect|Normal|Status|||10|||Cute|2|0}}
{{learnlist/tm6|TM18|Rain Dance|Water|Status|—|—|5|||Beautiful|1|0}}
{{learnlist/tm6|TM18|Rain Dance|Water|Status|||5|||Beautiful|1|0}}
{{learnlist/tm6|TM21|Frustration|Normal|Physical|—|100|20|||Cute|2|3}}
{{learnlist/tm6|TM21|Frustration|Normal|Physical||100|20|||Cute|2|3}}
{{learnlist/tm6|TM26|Earthquake|Ground|Physical|100|100|10|||Tough|2|1}}
{{learnlist/tm6|TM26|Earthquake|Ground|Physical|100|100|10|||Tough|2|1}}
{{learnlist/tm6|TM27|Return|Normal|Physical|—|100|20|||Cute|4|0}}
{{learnlist/tm6|TM27|Return|Normal|Physical||100|20|||Cute|4|0}}
{{learnlist/tm6|TM29|Psychic|Psychic|Special|90|100|10||'''|Clever|4|0}}
{{learnlist/tm6|TM29|Psychic|Psychic|Special|90|100|10||'''|Clever|4|0}}
{{learnlist/tm6|TM30|Shadow Ball|Ghost|Special|80|100|15|||Clever|4|0}}
{{learnlist/tm6|TM30|Shadow Ball|Ghost|Special|80|100|15|||Clever|4|0}}
{{learnlist/tm6|TM31|Brick Break|Fighting|Physical|75|100|15|||Cool|4|0}}
{{learnlist/tm6|TM31|Brick Break|Fighting|Physical|75|100|15|||Cool|4|0}}
{{learnlist/tm6|TM32|Double Team|Normal|Status|—|—|15|||Cool|1|0}}
{{learnlist/tm6|TM32|Double Team|Normal|Status|||15|||Cool|1|0}}
{{learnlist/tm6|TM33|Reflect|Psychic|Status|—|—|20|||Clever|2|0}}
{{learnlist/tm6|TM33|Reflect|Psychic|Status|||20|||Clever|2|0}}
{{learnlist/tm6|TM36|Sludge Bomb|Poison|Special|90|100|10|||Tough|2|1}}
{{learnlist/tm6|TM36|Sludge Bomb|Poison|Special|90|100|10|||Tough|2|1}}
{{learnlist/tm6|TM37|Sandstorm|Rock|Status|—|—|10|||Tough|2|1}}
{{learnlist/tm6|TM37|Sandstorm|Rock|Status|||10|||Tough|2|1}}
{{learnlist/tm6|TM39|Rock Tomb|Rock|Physical|60|95|15|||Clever|3|0}}
{{learnlist/tm6|TM39|Rock Tomb|Rock|Physical|60|95|15|||Clever|3|0}}
{{learnlist/tm6|TM40|Aerial Ace|Flying|Physical|60|—|20|||Cool|2|0}}
{{learnlist/tm6|TM40|Aerial Ace|Flying|Physical|60||20|||Cool|2|0}}
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20|||Cute|2|0}}
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20|||Cute|2|0}}
{{learnlist/tm6|TM44|Rest|Psychic|Status|—|—|10|||Cute|1|0}}
{{learnlist/tm6|TM44|Rest|Psychic|Status|||10|||Cute|1|0}}
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15|||Beautiful|2|0}}
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15|||Beautiful|2|0}}
{{learnlist/tm6|TM64|Explosion|Normal|Physical|250|100|5|||Beautiful|8|0}}
{{learnlist/tm6|TM64|Explosion|Normal|Physical|250|100|5|||Beautiful|8|0}}
{{learnlist/tm6|TM69|Rock Polish|Rock|Status|—|—|20|||Tough|3|0}}
{{learnlist/tm6|TM69|Rock Polish|Rock|Status|||20|||Tough|3|0}}
{{learnlist/tm6|TM70|Flash|Normal|Status|—|100|20|||Beautiful|3|0}}
{{learnlist/tm6|TM70|Flash|Normal|Status||100|20|||Beautiful|3|0}}
{{learnlist/tm6|TM74|Gyro Ball|Steel|Physical|—|100|5||'''|Cool|1|0}}
{{learnlist/tm6|TM74|Gyro Ball|Steel|Physical||100|5||'''|Cool|1|0}}
{{learnlist/tm6|TM77|Psych Up|Normal|Status|—|—|10|||Clever|2|0}}
{{learnlist/tm6|TM77|Psych Up|Normal|Status|||10|||Clever|2|0}}
{{learnlist/tm6|TM78|Bulldoze|Ground|Physical|60|100|20|||Tough|2|2}}
{{learnlist/tm6|TM78|Bulldoze|Ground|Physical|60|100|20|||Tough|2|2}}
{{learnlist/tm6|TM80|Rock Slide|Rock|Physical|75|90|10|||Tough|2|2}}
{{learnlist/tm6|TM80|Rock Slide|Rock|Physical|75|90|10|||Tough|2|2}}
{{learnlist/tm6|TM86|Grass Knot|Grass|Special|—|100|20|||Cute|1|0}}
{{learnlist/tm6|TM86|Grass Knot|Grass|Special||100|20|||Cute|1|0}}
{{learnlist/tm6|TM87|Swagger|Normal|Status|—|90|15|||Cute|3|0}}
{{learnlist/tm6|TM87|Swagger|Normal|Status||90|15|||Cute|3|0}}
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|—|—|10|||Cute|1|0}}
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|||10|||Cute|1|0}}
{{learnlist/tm6|TM90|Substitute|Normal|Status|—|—|10|||Cute|2|0}}
{{learnlist/tm6|TM90|Substitute|Normal|Status|||10|||Cute|2|0}}
{{learnlist/tm6|TM91|Flash Cannon|Steel|Special|80|100|10||'''|Beautiful|4|0}}
{{learnlist/tm6|TM91|Flash Cannon|Steel|Special|80|100|10||'''|Beautiful|4|0}}
{{learnlist/tm6|TM94|Rock Smash|Fighting|Physical|40|100|15|{{sup/6|XY}}||Tough|4|0}}
{{learnlist/tm6|TM94|Rock Smash|Fighting|Physical|40|100|15|{{sup/6|XY}}||Tough|4|0}}
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}||Clever|1|0}}
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}||Clever|1|0}}
{{learnlist/tm6|TM98|Power-Up Punch|Fighting|Physical|40|100|20|||Tough|1|0}}
{{learnlist/tm6|TM98|Power-Up Punch|Fighting|Physical|40|100|20|||Tough|1|0}}
{{learnlist/tm6|TM100|Confide|Normal|Status|—|—|20|||Cute|3|0}}
{{learnlist/tm6|TM100|Confide|Normal|Status|||20|||Cute|3|0}}
{{learnlist/tm6|HM01|Cut|Normal|Physical|50|95|30|||Cool|4|0}}
{{learnlist/tm6|HM01|Cut|Normal|Physical|50|95|30|||Cool|4|0}}
{{learnlist/tm6|HM04|Strength|Normal|Physical|80|100|15|||Tough|4|0}}
{{learnlist/tm6|HM04|Strength|Normal|Physical|80|100|15|||Tough|4|0}}
Line 74: Line 74:
====By [[Move Tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh/6|Metang|Steel|Psychic|3|xy=n}}
{{learnlist/tutorh/6|Metang|Steel|Psychic|3|xy=n}}
{{learnlist/tutor6|Gravity|Psychic|Status|—|—|5|||no|yes|Clever|2|0}}
{{learnlist/tutor6|Gravity|Psychic|Status|||5|||no|yes|Clever|2|0}}
{{learnlist/tutor6|Ice Punch|Ice|Physical|75|100|15|||no|yes|Beautiful|4|0}}
{{learnlist/tutor6|Ice Punch|Ice|Physical|75|100|15|||no|yes|Beautiful|4|0}}
{{learnlist/tutor6|Icy Wind|Ice|Special|55|95|15|||no|yes|Beautiful|4|0}}
{{learnlist/tutor6|Icy Wind|Ice|Special|55|95|15|||no|yes|Beautiful|4|0}}
{{learnlist/tutor6|Iron Defense|Steel|Status|—|—|15|||no|yes|Tough|1|0}}
{{learnlist/tutor6|Iron Defense|Steel|Status|||15|||no|yes|Tough|1|0}}
{{learnlist/tutor6|Iron Head|Steel|Physical|80|100|15||'''|no|yes|Tough|4|0}}
{{learnlist/tutor6|Iron Head|Steel|Physical|80|100|15||'''|no|yes|Tough|4|0}}
{{learnlist/tutor6|Magnet Rise|Electric|Status|—|—|10|||no|yes|Clever|2|0}}
{{learnlist/tutor6|Magnet Rise|Electric|Status|||10|||no|yes|Clever|2|0}}
{{learnlist/tutor6|Signal Beam|Bug|Special|75|100|15|||no|yes|Beautiful|3|0}}
{{learnlist/tutor6|Signal Beam|Bug|Special|75|100|15|||no|yes|Beautiful|3|0}}
{{learnlist/tutor6|Snore|Normal|Special|50|100|15|||no|yes|Cute|4|0}}
{{learnlist/tutor6|Snore|Normal|Special|50|100|15|||no|yes|Cute|4|0}}
{{learnlist/tutor6|Stealth Rock|Rock|Status|—|—|20|||no|yes|Cool|2|0}}
{{learnlist/tutor6|Stealth Rock|Rock|Status|||20|||no|yes|Cool|2|0}}
{{learnlist/tutor6|Thunder Punch|Electric|Physical|75|100|15|||no|yes|Cool|4|0}}
{{learnlist/tutor6|Thunder Punch|Electric|Physical|75|100|15|||no|yes|Cool|4|0}}
{{learnlist/tutor6|Trick|Psychic|Status|—|100|10|||no|yes|Clever|2|1}}
{{learnlist/tutor6|Trick|Psychic|Status||100|10|||no|yes|Clever|2|1}}
{{learnlist/tutor6|Zen Headbutt|Psychic|Physical|80|90|15||'''|no|yes|Clever|4|0}}
{{learnlist/tutor6|Zen Headbutt|Psychic|Physical|80|90|15||'''|no|yes|Clever|4|0}}
{{learnlist/tutorf/6|Metang|Steel|Psychic|3}}
{{learnlist/tutorf/6|Metang|Steel|Psychic|3}}


====By a prior [[evolution]]====
====By a prior [[Evolution]]====
{{Learnlist/prevoh/6|Metang|Steel|Psychic|3|xy=n}}
{{Learnlist/prevoh/6|Metang|Steel|Psychic|3|xy=n}}
{{Learnlist/prevo6null}}
{{Learnlist/prevo6|374|Beldum|e||||Hold Back|Normal|Physical|40|100|40||Cool|4|0}}
{{Learnlist/prevof/6|Metang|Steel|Psychic|3}}
{{Learnlist/prevof/6|Metang|Steel|Psychic|3}}


====By [[transfer]] from another generation====
{{learnlist/prevgenh/6|Metang|Steel|Psychic|3}}
{{learnlist/prevgen6|Metang|3|Body Slam|Normal|Physical|85|100|15|||Tough|1|4|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Metang|3|Defense Curl|Normal|Status|—|—|40|||Cute|2|0|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Metang|3|Double-Edge|Normal|Physical|120|100|15|||Tough|6|0|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Metang|3|Dynamic Punch|Fighting|Physical|100|50|5|||Cool|2|1|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Metang|3|Endure|Normal|Status|—|—|10|||Tough|3|0|III=yes<!--tutor-->|IV=yes<!--TM-->}}
{{learnlist/prevgen6|Metang|3|Fury Cutter|Bug|Physical|40|95|20|||Cool|3|0|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen6|Metang|3|Headbutt|Normal|Physical|70|100|15|||Tough|4|0|IV=yes<!--tutor-->}}
{{learnlist/prevgen6|Metang|3|Mimic|Normal|Status|—|—|10|||Cute|1|0|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Metang|3|Mud-Slap|Ground|Special|20|100|10|||Cute|3|0|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen6|Metang|3|Natural Gift|Normal|Physical|—|100|15|||Clever|1|0|IV=yes<!--TM-->}}
{{learnlist/prevgen6|Metang|3|Refresh|Normal|Status|—|—|20|||Cute|2|0|III=event<!--[[List of Japanese event Pokémon distributions (Generation III)#Festa Metang|Pokémon Festa 2005]][[List of English event Pokémon distributions (Generation III)#Pokémon Rocks America 2005 Metang|Pokémon Rocks America 2005]]-->}}
{{learnlist/prevgen6|Metang|3|Rollout|Rock|Physical|30|90|20|||Cute|3|0|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen6|Metang|3|Self-Destruct|Normal|Physical|200|100|5|||Beautiful|8|0|III=yes<!--tutor-->}}
{{learnlist/prevgen6|Metang|3|Swift|Normal|Special|60|—|20|||Cool|2|0|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen6|Metang|3|Telekinesis|Psychic|Status|—|—|15|||Clever|2|0|V=yes<!--TM-->}}
{{learnlist/prevgenf/6|Metang|Steel|Psychic|3}}
[[it:Metang/Mosse apprese in sesta generazione]]
[[zh:金属怪/第六世代招式表]]
[[zh:金属怪/第六世代招式表]]

Latest revision as of 04:01, 13 July 2024

← Metang Metang

By leveling up

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
 XY   ORAS   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
0011 0011 Magnet Rise Electric Status 0000 00—}}—% 10 Clever 2 ♥♥ 0  
0011 0011 Take Down Normal Physical 09090 085}}85% 20 Tough 6 ♥♥♥♥♥♥ 0  
0011 0011 Confusion Psychic Special 05050 100}}100% 25 Clever 4 ♥♥♥♥ 0  
0011 0011 Metal Claw Steel Physical 05050 095}}95% 35 Cool 4 ♥♥♥♥ 0  
02020 02020 Confusion Psychic Special 05050 100}}100% 25 Clever 4 ♥♥♥♥ 0  
02020 02020 Metal Claw Steel Physical 05050 095}}95% 35 Cool 4 ♥♥♥♥ 0  
02323 02323 Pursuit Dark Physical 04040 100}}100% 20 Clever 2 ♥♥ 1
03232 02626 Bullet Punch Steel Physical 04040 100}}100% 30 Tough 3 ♥♥♥ 0  
02626 02929 Miracle Eye Psychic Status 0000 00—}}—% 40 Clever 2 ♥♥ 0  
02929 03232 Zen Headbutt Psychic Physical 08080 090}}90% 15 Clever 4 ♥♥♥♥ 0  
03535 03535 Scary Face Normal Status 0000 100}}100% 10 Tough 3 ♥♥♥ 0  
04141 03838 Psychic Psychic Special 09090 100}}100% 10 Clever 4 ♥♥♥♥ 0  
03838 04141 Agility Psychic Status 0000 00—}}—% 30 Cool 3 ♥♥♥ 0  
04444 04444 Meteor Mash Steel Physical 09090 090}}90% 10 Cool 3 ♥♥♥ 0  
04747 04747 Iron Defense Steel Status 0000 00—}}—% 15 Tough 1 0  
05050 05050 Hyper Beam Normal Special 150150 090}}90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an Evolution of Metang
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM01Bag TM Dark Sprite.png TM01 Hone Claws Dark Status 0000 00—}}—% 15 Cute 1 0  
TM03Bag TM Psychic Sprite.png TM03 Psyshock Psychic Special 08080 100}}100% 10 Beautiful 1 4 ♥♥♥♥
TM06Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM10Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5 Beautiful 1 0  
TM15Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
TM16Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 00—}}—% 30 Beautiful 2 ♥♥ 0  
TM17Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM18Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 00—}}—% 5 Beautiful 1 0  
TM21Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM26Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10 Tough 2 ♥♥ 1
TM27Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM29Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10 Clever 4 ♥♥♥♥ 0  
TM30Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15 Clever 4 ♥♥♥♥ 0  
TM31Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM32Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM33Bag TM Psychic Sprite.png TM33 Reflect Psychic Status 0000 00—}}—% 20 Clever 2 ♥♥ 0  
TM36Bag TM Poison Sprite.png TM36 Sludge Bomb Poison Special 09090 100}}100% 10 Tough 2 ♥♥ 1
TM37Bag TM Rock Sprite.png TM37 Sandstorm Rock Status 0000 00—}}—% 10 Tough 2 ♥♥ 1
TM39Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15 Clever 3 ♥♥♥ 0  
TM40Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 06060 00—}}—% 20 Cool 2 ♥♥ 0  
TM42Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM48Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM64Bag TM Normal Sprite.png TM64 Explosion Normal Physical 250250 100}}100% 5 Beautiful 8 ♥♥♥♥♥♥♥♥ 0  
TM69Bag TM Rock Sprite.png TM69 Rock Polish Rock Status 0000 00—}}—% 20 Tough 3 ♥♥♥ 0  
TM70Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20 Beautiful 3 ♥♥♥ 0  
TM74Bag TM Steel Sprite.png TM74 Gyro Ball Steel Physical 0000 100}}100% 5 Cool 1 0  
TM77Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 00—}}—% 10 Clever 2 ♥♥ 0  
TM78Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20 Tough 2 ♥♥ 2 ♥♥
TM80Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
TM86Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20 Cute 1 0  
TM87Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88Bag TM Normal Sprite.png TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM91Bag TM Steel Sprite.png TM91 Flash Cannon Steel Special 08080 100}}100% 10 Beautiful 4 ♥♥♥♥ 0  
TM94Bag TM Fighting Sprite.png TM94 Rock SmashXY Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
TM94Bag TM Normal Sprite.png TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
TM98Bag TM Fighting Sprite.png TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20 Tough 1 0  
XTM100Bag TM Normal Sprite.png TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM01Bag HM Normal Sprite.png HM01 Cut Normal Physical 05050 095}}95% 30 Cool 4 ♥♥♥♥ 0  
ZHM04Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM06Bag HM Fighting Sprite.png HM06 Rock SmashORAS Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an Evolution of Metang
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Metang in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Metang in that game.
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an Evolution of Metang
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Gravity Psychic Status —% 5 Clever 2 ♥♥ 0  
X Y OR AS Ice Punch Ice Physical 75 100% 15 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Icy Wind Ice Special 55 95% 15 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Iron Defense Steel Status —% 15 Tough 1 0  
X Y OR AS Iron Head Steel Physical 80 100% 15 Tough 4 ♥♥♥♥ 0  
X Y OR AS Magnet Rise Electric Status —% 10 Clever 2 ♥♥ 0  
X Y OR AS Signal Beam Bug Special 75 100% 15 Beautiful 3 ♥♥♥ 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Stealth Rock Rock Status —% 20 Cool 2 ♥♥ 0  
X Y OR AS Thunder Punch Electric Physical 75 100% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Trick Psychic Status 100% 10 Clever 2 ♥♥ 1
X Y OR AS Zen Headbutt Psychic Physical 80 90% 15 Clever 4 ♥♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Metang can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Metang cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an Evolution of Metang
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior Evolution

Generation VI
Other generations:
III - IV - V - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Beldum (Pokémon)/Generation VI learnset Hold Back Normal Physical 40 100% 40 Cool 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an Evolution of Metang
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VI
Other generations:
IV - V - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
III IV V Body Slam Normal Physical 08585 100}}100% 15 Tough 1 4 ♥♥♥♥
III IV V Defense Curl Normal Status 0000 00—}}—% 40 Cute 2 ♥♥ 0  
III IV V Double-Edge Normal Physical 120120 100}}100% 15 Tough 6 ♥♥♥♥♥♥ 0  
III IV V Dynamic Punch Fighting Physical 100100 050}}50% 5 Cool 2 ♥♥ 1
III IV V Endure Normal Status 0000 00—}}—% 10 Tough 3 ♥♥♥ 0  
III IV V Fury Cutter Bug Physical 04040 095}}95% 20 Cool 3 ♥♥♥ 0  
III IV V Headbutt Normal Physical 07070 100}}100% 15 Tough 4 ♥♥♥♥ 0  
III IV V Mimic Normal Status 0000 00—}}—% 10 Cute 1 0  
III IV V Mud-Slap Ground Special 02020 100}}100% 10 Cute 3 ♥♥♥ 0  
III IV V Natural Gift Normal Physical 0000 100}}100% 15 Clever 1 0  
III IV V Refresh Normal Status 0000 00—}}—% 20 Cute 2 ♥♥ 0  
III IV V Rollout Rock Physical 03030 090}}90% 20 Cute 3 ♥♥♥ 0  
III IV V Self-Destruct Normal Physical 200200 100}}100% 5 Beautiful 8 ♥♥♥♥♥♥♥♥ 0  
III IV V Swift Normal Special 06060 00—}}—% 20 Cool 2 ♥♥ 0  
III IV V Telekinesis Psychic Status 0000 00—}}—% 15 Clever 2 ♥♥ 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Metang
  • Italic indicates a move that gets STAB only when used by an Evolution of Metang
  • Click on the generation numbers at the top to see transfer-only moves for other generations