Appendix:Crystal walkthrough/Section 10: Difference between revisions

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== Cianwood City ==
==Cianwood City==
[[Image:CianwoodCityMap.png|thumb|right|Cianwood City]]
[[File:Cianwood City C.png|thumb|Cianwood City]]


[[Cianwood City]] is a lonely little coastal city only connected to Johto's mainland by {{rt|40|the}} {{rt|41|sea}}.  Despite its small size, the city is home to its own important locations, including the {{DL|Cianwood City|Cianwood City Pharmacy}} and the [[Cianwood Gym]].  You can also break the rocks north of the city with {{m|Rock Smash}} to find hidden items.
[[Cianwood City]] is a small, seaside town on a separate landmass to the southwest of mainland [[Johto]]. Despite its distance, many Trainers still brave the waters of Routes {{rtn|40|Johto}} and {{rtn|41|Johto}} to challenge the [[Cianwood Gym]], or to visit {{DL|Cianwood City|Cianwood City Pharmacy|a centuries-old pharmacy}} known for its unique medicine.


{| class="expandable" align="center" style="background: #{{crystal color}}; {{roundy|10px}}; border: 5px solid #{{crystal color light}};"
{| class="expandable" align="center" style="background: #00A7A7; {{roundy}}; border: 5px solid #00C0C0;"
|- align="center"
! Available Pokémon
|-
|
{{Catch/header|sand|yes}}
{{Catch/div|water|Surfing}}
{{Catch/entry2|072|Tentacool|no|no|yes|Surf|15-24|all=90%|type1=Water|type2=Poison}}
{{Catch/entry2|073|Tentacruel|no|no|yeso|Surf|20-24|all=10%|type1=Water|type2=Poison}}
{{Catch/div|water|Fishing}}
{{Catch/entry2|129|Magikarp|no|no|yes|Fish Old|10|all=85%|type1=Water}}
{{Catch/entry2|098|Krabby|no|no|yes|Fish Old|10|all=15%|type1=Water}}
{{Catch/entry2|098|Krabby|no|no|yes|Fish Good|20|all=55%|type1=Water}}
{{Catch/entry2|129|Magikarp|no|no|yes|Fish Good|20|all=35%|type1=Water}}
{{Catch/entry2|222|Corsola|no|no|yes|Fish Good|20|10%|10%|0%|type1=Water|type2=Rock}}
{{Catch/entry2|120|Staryu|no|no|yes|Fish Good|20|0%|0%|10%|type1=Water}}
{{Catch/div|sand|Rock Smash}}
{{Catch/entry2|098|Krabby|no|no|yes|Rock Smash|15|all=90%|type1=Water}}
{{Catch/entry2|213|Shuckle|no|no|yes|Rock Smash|15|all=10%|type1=Bug|type2=Rock}}
{{Catch/div|sand|Gift Pokémon}}
{{Catch/entry2|213|Shuckle|no|no|yes|Gift|15|all=One|type1=Bug|type2=Rock}}
{{Catch/footer|sand}}
|}
{| class="expandable" align="center" style="background: #00A7A7; {{roundy}}; border: 5px solid #00C0C0;"
|- align="center"
|- align="center"
! Items
! Items
|-  
|-  
|  
|  
{{Itlisth|water}}
{{itlisth|sand}}
{{Itlistbod|SecretPotion|From the Cianwood Pharmacy|C|display={{DL|List of key items in Generation II|SecretPotion}}}}
{{Itemlist|Revive|North end of the beach, under the middle of three rocks (hidden; requires {{m|Rock Smash}})|C=yes}}
{{Itlistbod|HM Flying|From [[Chuck]]'s wife after winning the {{badge|Storm}}|C|display={{HM|02|Fly}}}}
{{Itemlist|Max Ether|Northwest of the northern-most building, under a rock (hidden; requires {{m|Rock Smash}})|C=yes}}
{{Itlistfoot|water}}
{{Itemlist|None|Held by Shuckie, a {{p|Shuckle}} received from Mania for safekeeping|C=yes|display={{i|Berry}}}}
{{Itemlist|Secret Potion|Cianwood City Pharmacy; after speaking with [[Jasmine]] in [[Olivine Lighthouse]]|C=yes|display=[[Secret Medicine|SecretPotion]]}}
{{Itemlist|TM Fighting|From [[Gym Leader]] [[Chuck]], after defeating him|C=yes|display={{TM|01|DynamicPunch}}}}
{{Itemlist|HM Flying|In front of Cianwood Gym; from [[Chuck]]'s wife, after defeating her husband|C=yes|display={{HM|02|Fly}}}}
{{itlistfoot|sand}}
|}
|}




=== Pick up the Medicine ===
===Cianwood City Pharmacy===
Your first stop in [[Cianwood City]] is the 500-year-old {{DL|Cianwood City|Cianwood City Pharmacy}}. Upon hearing of the [[Amphy|lighthouse Pokémon]]'s illness, the pharmacist gives you the {{DL|List of key items in Generation II|SecretPotion}}, a powerful medicine that should heal Amphy of its sickness.  After giving you the SecretPotion, the pharmacist then offers more traditional medicine for sale.
The {{DL|Cianwood City|Cianwood City Pharmacy}} is located on the south side of town, and has served as the local Poké Mart for the last 500 years. Inform the shopkeeper of the situation in [[Olivine Lighthouse]] to receive the [[Secret Medicine|SecretPotion]], a powerful remedy only dispensed in emergencies.


After dispensing the SecretPotion, the shopkeeper offers traditional medicine for sale.
{| style="margin: auto;"
|
{{shop|}}
{{shop|}}
{{shoprow|{{shopitem|Potion|300}}|{{shopitem|Super Potion|700}}}}
{{shoprow|{{shopitem|Potion|300}}|{{shopitem|Super Potion|700}}}}
Line 24: Line 55:
{{shoprow|{{shopitem|Revive|1500}}|}}
{{shoprow|{{shopitem|Revive|1500}}|}}
{{shopfooter}}
{{shopfooter}}
|}




=== Save the Shuckle ===
===Then There was One===
After obtaining the {{DL|List of key items in Generation II|SecretPotion}}, visit the house just north of the pharmacy. The guy inside was bullied into giving his prized {{p|Sneasel}} to {{ga|Silver|a kid with piercing eyes and long hair}}, and he's afraid that the thief may come back. He gives you his {{p|Shuckle}} for safekeeping (as long as you have an empty slot in your [[party]]).  While not worth much on {{stat|Attack|offense}}, Shuckle more than makes up for it with its strong {{stat|Defense|defense}}.  It has an unusual ability as well - give it a Berry to hold, and the mold inside its shell degrades the item over time, eventually turning it into {{DL|Drink|Berry Juice}}.  If left with Shuckle even longer, the Berry Juice would solidify into a {{DL|Vitamin|Rare Candy}}.
The house in the middle of town belongs to a PokéManiac. Speak to him to learn that he was bullied by someone with "{{ga|Silver|piercing eyes and long hair}}" into giving up one of his Pokémon. He still has one left, but is afraid of what will happen if the thief returns. He asks that you take his remaining Pokémon, a {{p|Shuckle}}, for safekeeping.


=== Cianwood Photo Studio ===
He will eventually ask for his Shuckle back, but will decide to let you keep it if it has grown [[Friendship|friendly]] enough toward you.
{{ci|Cianwood}}'s Photo Studio is where Trainers can take pictures of their Pokémon; this function is meant to work with the Game Boy Printer peripheral.  You can print out their [[Pokédex]] entries or the stats of a Pokémon.  [[Mail]] can also be printed.


=== The Poké Seer ===
===Cianwood Gym===
The isolated house on the city's northern beach is home to an elderly woman who can tell where and when a Pokémon in your party was caught.  Until now, there was no way to know the time or place that a Pokémon was captured, so the Pokémon Seer is the only way to do that.  If a Pokémon traded from another game or an in-game traded Pokémon is shown to her, she won't be able to identify any details about it.
[[File:Cianwood Gym GSC.png|thumb|Cianwood Gym]]


=== The Northern Ledge ===
{| class="roundy" style="background: linear-gradient(135deg, #{{fighting color}} 50%, #{{fighting color light}} 50%); padding: 0.5em;"
Just north of the Poké Seer's house is a tiny ledge work into the cliffs, with none other than {{p|Suicune}} standing here.  When you approach, it races around you before running out over the waves.  [[Eusine]] appears shortly after, and challenges you to a battle in order to prove himself to the legendary beast.
|-
 
! colspan=2 style="font-size: 1.3em; color: #000;" |  
{| align="center"
|- style="background: #FFF;"
|
| style="padding: 0.5em;" | '''Cianwood City Pokémon Gym<br>Leader: Chuck'''<br>His Roaring Fists Do The Talking
{{Party|color={{psychic color}}|bordercolor={{psychic color dark}}|headcolor={{psychic color light}}
|sprite=eusinesprite.png
|prize={{pdollar}}2500
|class=[[Mysticalman]]
|name=Eusine
|game={{v2|Crystal}}
|location=[[Cianwood City]]
|pokemon=3
|pokemon1={{Pokémon|gen=2|game=Crystal|ndex=096|pokemon=Drowzee
|level=23|gender=male|type1=Psychic
|move1=Hypnosis|move1type=Psychic
|move2=Dream Eater|move2type=Psychic
|move3=Confusion|move3type=Psychic
|move4=Disable|move4type=Normal}}
|pokemon2={{Pokémon|gen=2|game=Crystal|ndex=093|pokemon=Haunter
|level=23|gender=male|type1=Ghost|type2=Poison
|move1=Lick|move1type=Ghost
|move2=Hypnosis|move2type=Psychic
|move3=Curse|move3type=???
|move4=Mean Look|move4type=Normal}}
|pokemon3={{Pokémon|gen=2|game=Crystal|ndex=101|pokemon=Electrode
|level=25|type1=Electric
|move1=Thunder|move1type=Electric
|move2=Rollout|move2type=Rock
|move3=SonicBoom|move3type=Normal
|move4=Screech|move4type=Normal}}
}}
|}
|}




=== Cianwood Gym ===
The [[Cianwood Gym]] specializes in {{type|Fighting}} Pokémon. Fighting-type moves are super effective against {{t|Dark}}-, {{t|Ice}}-, {{t|Normal}}-, {{t|Rock}}-, and {{type|Steel}} Pokémon, while Fighting-type Pokémon are weak to {{t|Flying}}- and {{type|Psychic}} moves.
{| align="right" style="background: #{{fighting color}}; {{roundy|10px}}; border: 5px solid #{{fighting color light}};"
|- align="center"
! {{color2|000000|Cianwood Gym}}
|-
|
[[Image:Cianwood Gym GS.png]]
|}


{{sign|RBY|header}}
There are three Gym Trainers stationed in the first part of the Gym. The first two stand facing each other from opposite sides, and must be fought in quick succession. After defeating a third, challengers must use {{m|Strength}} to move three boulders and clear a path. At this point, one final Gym Trainer must be defeated to reach the [[Gym Leader]].
{{sign|RBY|CIANWOOD CITY <br> POKéMON GYM <br> LEADER: CHUCK <br> His Roaring Fists <br> Do the Talking}}
{{sign|RBY|footer}}


The [[Cianwood Gym]] only allows {{type2|Fighting}}s to train here, so {{t|Psychic}}- and {{type2|Flying}}s will have the advantage here.  Avoid using {{t|Normal}}- or {{type2|Ice}}s, since they are vulnerable <br> to Fighting-type attacks. While {{type2|Ghost}}s have full immunity here, a higher-level {{p|Kadabra}} or {{p|Pidgeotto}} will be even more terrifying to the Gym's {{t|Fighting|macho}} Pokémon.
[[Chuck]]'s {{p|Primeape}} has a high {{stat|Attack}} stat, allowing it to deal considerable damage already. Using {{m|Leer}} cuts the foe's {{stat|Defense}}, making it even more dangerous. His {{p|Poliwrath}} can lull the target to {{status|sleep}} with {{m|Hypnosis}}, but the combination of {{m|Mind Reader}} and {{m|DynamicPunch}} is something to be avoided at all costs. DynamicPunch is one of the strongest Fighting-type moves, and is guaranteed to cause {{status|Confusion}} if it hits. It has only 50% {{stat|Accuracy}} on its own, but Mind Reader ensures the next move will connect with its target. As a {{t|Water}} Pokémon, it is also vulnerable to {{t|Grass}}- and {{type|Electric}} moves. Healing items like [[Awakening]] and [[Bitter Berry]] will be helpful, as will using moves like {{m|Reflect}} to boost your Pokémon's {{stat|Defense}}.


{| align="center"
{| align="center"
|- align="center" valign="top"
|- align="center" valign="top"
|  
|  
{| align="center" style="background: #{{fighting color}}; {{roundy|10px}}; border: 5px solid #{{fighting color light}};"
{| align="center" style="background: #{{fighting color}}; {{roundy}}; border: 5px solid #{{fighting color light}};"
|- align="center"
|- align="center"
! Cianwood Gym <br> [[Image:Storm Badge.png|35px|The Storm Badge]] <br><br>
! Cianwood Gym<br>[[File:Storm Badge.png|35px|Storm Badge]]<br><br />
|-  
|-  
|  
|  
{| align="center" class="expandable" style="background: #{{fighting color}}; {{roundy|10px}}; border: 5px solid #{{fighting color light}};"
{| align="center" class="expandable" style="background: #{{fighting color}}; {{roundy}}; border: 5px solid #{{fighting color light}};"
|- align="center"
|- align="center"
! Trainers
! Trainers
Line 99: Line 94:
|  
|  
{{Trainerheader|Fighting}}
{{Trainerheader|Fighting}}
{{Trainerentry|GSC_Blackbelt.png|Black Belt|Yoshi|648|1|106|Hitmonlee|♂|27|None|36=キヨマサ|37=Kiyomasa}}
{{Trainerentry|Spr GS Blackbelt.png|Blackbelt|Yoshi|648|1|106|Hitmonlee|♂|27|None}}
{{Trainerdiv|Fighting}}
{{Trainerentry|GSC_Blackbelt.png|Black Belt|Lao|648|1|107|Hitmonchan|♂|27|None|36=フミヒト|37=Fumihito}}
{{Trainerdiv|Fighting}}
{{Trainerdiv|Fighting}}
{{Trainerentry|GSC_Blackbelt.png|Black Belt|Nob|600|2|066|Machop|♂|25|None|067|Machoke|♂|25|None|36=テッカン|37=Tekkan}}
{{Trainerentry|Spr GS Blackbelt.png|Blackbelt|Lao|648|1|107|Hitmonchan|♂|27|None}}
{{Trainerdiv|Fighting}}
{{Trainerdiv|Fighting}}
{{Trainerentry|GSC_Blackbelt.png|Black Belt|Lung|600|3|056|Mankey|♂|23|None|056|Mankey|♂|23|None|057|Primeape|♂|25|None|36=モリカズ|37=Morikazu}}
{{Trainerentry|Spr GS Blackbelt.png|Blackbelt|Nob|600|2|066|Machop|♂|25|None|067|Machoke|♂|25|None}}
{{Trainerfooter|Fighting|2|inside}}
{{catch/div|Fighting|Requires Strength}}
{{Trainerentry|Spr GS Blackbelt.png|Blackbelt|Lung|600|3|056|Mankey|♂|23|None|056|Mankey|♂|23|None|057|Primeape|♂|25|None}}
{{Trainerfooter|Fighting|I}}
|}
|}






{| align="center" style="background: #{{fighting color}};"
{| style="margin: auto;"
|
|
{{Party
{{Party/Single
|color={{fighting color}}
|color={{fighting color}}
|headcolor={{fighting color light}}
|headcolor={{fighting color light}}
|bordercolor={{fighting color dark}}
|bordercolor={{fighting color dark}}
|sprite=ChuckGSC.png
|sprite=Spr GS Chuck.png
|prize={{Pdollar}}[[Pokémon Dollar|3000]]
|prize={{Pdollar}}3000
|class=[[Leader]]
|class=Leader|classlink=Gym Leader
|name=[[Chuck]]
|name={{color2|000|Chuck}}
|game={{3v2|Gold|Silver|Crystal}}
|game=GSC|location=Cianwood Gym
|location=[[Cianwood Gym]]
|pokemon=2}}
|pokemon=2
 
|pokemon1={{Pokémon
|{{Pokémon/2|game=Crystal
|gen=2
|ndex=057|pokemon=Primeape
|game=Gold
|ndex=057
|pokemon=Primeape
|gender=male
|level=27
|type1=Fighting
|type1=Fighting
|move1=Leer
|level=27|gender=male
|move1type=Normal
|move1=Leer|move1type=Normal
|move2=Rage
|move2=Rage|move2type=Normal
|move2type=Normal
|move3=Karate Chop|move3type=Fighting
|move3=Karate Chop
|move4=Fury Swipes|move4type=Normal}}
|move3type=Fighting
 
|move4=Fury Swipes
|{{Pokémon/2|game=Crystal
|move4type=Normal}}
|ndex=062|pokemon=Poliwrath
|pokemon2={{Pokémon
|type1=Water|type2=Fighting
|gen=2
|level=30|gender=male
|game=Gold
|move1=Hypnosis|move1type=Psychic
|ndex=062
|move2=Mind Reader|move2type=Normal
|pokemon=Poliwrath
|move3=Surf|move3type=Water
|gender=male
|move4=DynamicPunch|move4type=Fighting}}
|level=30
{{Party/Footer}}
|type1=Water
|type2=Fighting
|move1=Hypnosis
|move1type=Psychic
|move2=Mind Reader
|move2type=Normal
|move3=Surf
|move3type=Water
|move4=DynamicPunch
|move4type=Fighting}}
}}
|}
|}
|}
|}
Line 163: Line 142:




After the battle, [[Chuck]] awards you the {{badge|Storm}}, which ensures obedience of all Pokémon up to level 70 and enables the use of {{m|Fly}} in the field. He also gives you {{TM|01|DynamicPunch}} as a prize.


After his defeat, [[Chuck]] awards you the {{badge|Storm}}.  This badge commands obedience from Pokémon of level 70 or less, and also allows Trainers to {{m|fly}} from town to town, after obtaining [[HM02]]. Chuck's parting gift is {{TM|01|DynamicPunch}}, a move that guarantees {{status|confusion}} upon impact, despite its 50% {{stat|accuracy}} rating.
===Fly Like a Bird===
With [[Chuck]] defeated, speak to [[Chuck's wife]] in front of the Gym. Hearing that you had to cross the sea to get here, she remarks how much easier it would be if your Pokémon knew how to fly. After noticing your new {{badge|Storm}}, the woman gives you {{HM|02|Fly}}. This field move allows a Trainer to quickly return to any familiar location. She comments how it is a good thing that her husband was defeated, as it gives him a reason to train.


=== Fly Like A Bird ===
===Photo Studio===
With your shiny new Storm Badge in hand, speak to the woman in front of the Gym. The woman (who happens to be [[Chuck]]'s wife) is so impressed that she gives you {{HM|02|Fly}}, and thanks you for giving her husband a reason to train. With HM02, you can {{m|fly}} to any familiar town instantly!
The Photo Studio is located on the north side of town. By speaking to the man inside, Trainers may have pictures taken of their party members, one at a time. This is meant to work with the [[Game Boy Printer]] peripheral. The {{player}} can print out their [[Pokédex]] or the [[stats]] of one specific Pokémon. [[Mail]] can also be printed.


Teach one of your Pokémon how to {{m|fly}}, and return to {{ci|Olivine}} with the {{DL|List of key items in Generation II|SecretPotion|medicine}} for Amphy.
===The Poké Seer===
The [[Poké Seer]] lives in an isolated house on the north end of the beach. This elderly woman has the ability to tell the location, the time of day, and the level at which a Pokémon in a Trainer's party was caught. She also comments on the Pokémon's strength based on the number of levels it has grown.


== Olivine City ==
===Chasing the Wind===
Back in Olivine, climb back to the top of the [[Glitter Lighthouse|lighthouse]] to deliver the medicine to [[Jasmine]].  She administers it to Amphy, and seeing that it is feeling better, promises to return to her Gym.
The far north end of the beach holds a small hill at the foot of the cliffs. It is here that you have your first sighting of the legendary {{p|Suicune}} since it fled from the [[Burned Tower]]. When you get too close, it races around you before running out over the waves. [[Eusine]] appears a moment later, and challenges you to a battle in order to prove himself to the legendary beast.


=== Olivine Gym ===
====VS Eusine====
{| align="right" style="background: #{{steel color}}; {{roundy|10px}}; border: 5px solid #{{steel color light}};"
[[Eusine]] has a diverse team of Pokémon, but there is still some overlap in weaknesses. His {{p|Drowzee}} can lull the target to sleep with {{m|Hypnosis}} before stealing its health with {{m|Dream Eater}}. {{p|Haunter}}'s {{m|Mean Look}} prevents escape while {{m|Curse}} cuts its health in order to afflict the target. Both of these Pokémon are vulnerable to {{t|Ghost}}- and {{type|Dark}} attacks. As an {{type|Electric}} Pokémon, his {{p|Electrode}} takes serious damage only from {{type|Ground}} moves.
|- align="center"
 
! {{color2|000000|Olivine Gym}}
{| style="margin: auto;"
|-
|
|
[[Image:Olivine Gym GS.png]]
{{Party/Single
|color={{psychic color}}
|headcolor={{psychic color light}}
|bordercolor={{psychic color dark}}
|sprite=Spr C Eusine.png
|prize={{Pdollar}}2500
|class=Mysticalman
|classlink=Mystery Man (Trainer class)
|name={{color2|000|Eusine}}
|game=C
|location=Cianwood City
|pokemon=3}}
|{{Pokémon/2
|game=Crystal
|ndex=096
|pokemon=Drowzee
|gender=male
|level=23
|type1=Psychic
|move1=Hypnosis|move1type=Psychic
|move2=Disable|move2type=Normal
|move3=Confusion|move3type=Psychic
|move4=Dream Eater|move4type=Psychic}}
|{{Pokémon/2
|game=Crystal
|ndex=093
|pokemon=Haunter
|gender=male
|level=23
|type1=Ghost|type2=Poison
|move1=Hypnosis|move1type=Psychic
|move2=Lick|move2type=Ghost
|move3=Mean Look|move3type=Normal
|move4=Curse|move4type=???}}
|{{Pokémon/2
|game=Crystal
|ndex=101
|pokemon=Electrode
|level=25
|type1=Electric
|move1=SonicBoom|move1type=Normal
|move2=Rollout|move2type=Rock
|move3=Screech|move3type=Normal
|move4=Thunder|move4type=Electric}}
{{Party/Footer}}
|}
|}


{{sign|RBY|header}}
{{sign|RBY|OLIVINE CITY <br> POKéMON GYM <br> LEADER: JASMINE <br> The Steel-Clad <br> Defense Girl}}
{{sign|RBY|footer}}


[[Jasmine]], the shy and quiet [[Gym Leader]] of [[Olivine City]], has not recruited any Gym Trainers. Instead, she stands alone on the rear platform, the only opponent in the building. <br> Previously a {{type2|Rock}} Trainer, Jasmine now specializes in the {{type2|Steel}}, which was only recently discovered (along with the {{type2|Dark}}).  Not only do Steel-types have strong <br> {{stat|attack}} power, but they are also great {{stat|Defense|defensively}}, resisting attack from eleven different types.  {{t|Fighting}}-, {{t|Fire}}-, and {{type2|Ground}} attacks are the most effective against her <br> steel-clad Pokémon.
After the battle, [[Eusine]] promises to keep searching for {{p|Suicune}}, and bids you farewell until your next meeting.
 
==Olivine City==
===Olivine Lighthouse===
====6F====
Return to the top floor of [[Olivine Lighthouse]] and deliver the [[Secret Medicine|SecretPotion]] to [[Jasmine]]. She administers the medicine to [[Amphy]], and seeing it restored to full health, promises to return to the [[Olivine Gym]].


===Olivine Gym===
[[File:Olivine Gym GSC.png|thumb|Olivine Gym]]
{| class="roundy" style="background: linear-gradient(135deg, #{{steel color}} 50%, #{{steel color light}} 50%); padding: 0.5em;"
|-
! colspan=2 style="font-size: 1.3em; color: #000;" |
|- style="background: #FFF;"
| style="padding: 0.5em;" | '''Olivine City Pokémon Gym<br>Leader: Jasmine'''<br>The Steel-Clad Defense Girl
|}
The [[Olivine Gym]] specializes in {{type|Steel}} Pokémon. Steel-type moves are super effective against {{t|Ice}}- and {{type|Rock}} Pokémon, while Steel-type Pokémon are weak to {{t|Fighting}}-, {{t|Fire}}-, and {{type|Ground}} moves.
The Gym features neither puzzles to solve nor Gym Trainers to defeat, allowing challengers to reach the [[Gym Leader]] immediately.
Both of [[Jasmine]]'s two {{p|Magnemite}} can harass their target with {{m|Supersonic}} and {{m|Thunder Wave}}, though {{type|Ground}} Pokémon are immune to the latter. Her {{p|Steelix}} is vulnerable to {{t|Fire}} attacks as well, but can retaliate with {{m|Rock Throw}} against unsuspecting Fire Pokémon. {{m|Screech}} lowers the target's {{stat|Defense}}, while {{m|Iron Tail}} may do the same. Its low {{stat|Special Defense}} leaves it particularly vulnerable to Fire- and {{type|Water}} attacks.


{| align="center"
{| align="center"
|- align="center" valign="top"
|- align="center" valign="top"
|  
|  
{| align="center" style="background: #{{steel color}}; {{roundy|10px}}; border: 5px solid #{{steel color light}};"
{| align="center" style="background: #{{steel color}}; {{roundy}}; border: 5px solid #{{steel color light}};"
|- align="center"
|- align="center"
! Olivine Gym <br> [[Image:Mineral Badge.png|35px|The Mineral Badge]] <br><br>
! Olivine Gym<br>[[File:Mineral Badge.png|35px|Mineral Badge]]<br><br />
|-  
|-  
|  
|  
{| align="center" class="expandable" style="background: #{{steel color}}; {{roundy|10px}}; border: 5px solid #{{steel color light}};"
{| align="center" class="expandable" style="background: #{{steel color}}; {{roundy}}; border: 5px solid #{{steel color light}};"
|- align="center"
|- align="center"
! Trainers
! Trainers
|-  
|-  
|  
|  
<i> There are no Gym Trainers in Olivine Gym </i>
<center>''None.''</center>
|}
|}




{| align="center" style="background: #{{steel color}};"
 
{| style="margin: auto;"
|
|
{{Party|
{{Party/Single
|color={{steel color}}
|color={{steel color}}
|headcolor={{steel color light}}
|bordercolor={{steel color dark}}
|bordercolor={{steel color dark}}
|headcolor={{steel color light}}
|sprite=Spr GS Jasmine.png
|sprite=JasmineGSC.png
|prize={{Pdollar}}3500
|prize={{pdollar}}3500
|class=Leader|classlink=Gym Leader
|class=[[Leader]]
|name={{color2|000|Jasmine}}
|name=Jasmine
|game=GSC|location=Olivine Gym
|game={{3v2|Gold|Silver|Crystal}}
|pokemon=3}}
|location=[[Olivine Gym]]
 
|pokemon=3
|{{Pokémon/2|game=Crystal
|pokemon1={{Pokémon/2
|ndex=081|pokemon=Magnemite
|pokemon=Magnemite  
|type1=Electric|type2=Steel
|ndex=081
|level=30
|level=30
|game=Gold
|move1=Thunderbolt|move1type=Electric
|type1=Electric
|move2=Supersonic|move2type=Normal
|type2=Steel
|move3=SonicBoom|move3type=Normal
|held=Unknown
|move4=Thunder Wave|move4type=Electric}}
|ability=Unknown
 
|move1=Thunderbolt
|{{Pokémon/2|game=Crystal
|move1type=Electric
|ndex=081|pokemon=Magnemite
|move2=Supersonic
|type1=Electric|type2=Steel
|move2type=Normal
|move3=SonicBoom
|move3type=Normal
|move4=Thunder Wave
|move4type=Electric
}}|pokemon2={{Pokémon/2
|pokemon=Steelix
|ndex=208
|level=35
|game=Gold
|type1=Steel
|type2=Ground
|held=Unknown
|ability=Unknown
|move1=Screech
|move1type=Normal
|move2=Sunny Day
|move2type=Fire
|move3=Rock Throw
|move3type=Rock
|move4=Iron Tail
|move4type=Steel}}
|pokemon3={{Pokémon/2
|pokemon=Magnemite
|ndex=081
|level=30
|level=30
|game=Gold
|move1=Thunderbolt|move1type=Electric
|type1=Electric
|move2=Supersonic|move2type=Normal
|type2=Steel
|move3=SonicBoom|move3type=Normal
|held=Unknown
|move4=Thunder Wave|move4type=Electric}}
|ability=Unknown
 
|move1=Thunderbolt
|{{Pokémon/2|game=Crystal
|move1type=Electric
|ndex=208|pokemon=Steelix
|move2=Supersonic
|type1=Steel|type2=Ground
|move2type=Normal
|level=35|gender=male
|move3=SonicBoom
|move1=Iron Tail|move1type=Steel
|move3type=Normal
|move2=Rock Throw|move2type=Rock
|move4=Thunder Wave
|move3=Sunny Day|move3type=Fire
|move4type=Electric
|move4=Screech|move4type=Normal}}
}}}}
{{Party/Footer}}
|}
|}
|}
|}
Line 277: Line 296:




After defeating her, Jasmine awards you the {{badge|Mineral}}, which increases your [[party]]'s {{stat|defense}}s. She also gives out {{TM|23|Iron Tail}}, a testament to the power of the {{type2|Steel}}.
After the battle, [[Jasmine]] awards you the {{badge|Mineral}}, which gives your Pokémon a slight {{stat|Defense}} boost during battle. She also gives you {{TM|23|Iron Tail}} as a prize.


Now {{m|fly}} back to {{ci|Ecruteak}}, and head east to {{rt|42}}.
Having now explored western [[Johto]], the next destination is the region's mountainous northeast area. Fly back to [[Ecruteak City]] and head east to reach {{rt|42|Johto}}.


== Route 42 ==
==Route 42==
[[Image:Route 42.png|400px|thumb|right|Route 42]]
[[File:Johto Route 42 GSC.png|thumb|350px|Route 42]]


{{rt|42}} stretches across northeastern [[Johto]], connecting [[Ecruteak City]] to [[Mahogany Town]]. [[Mt. Mortar|The large cave]] here is optional, though it contains many rare items and Pokémon. Another grove of [[Apricorn]] trees is located on the central landmass, which is where you'll meet {{p|Suicune}} for the second time (after seeing it in [[Cianwood City]]).
{{rt|42|Johto}} connects [[Ecruteak City]] to [[Mahogany Town]] in the east. The path runs along the base of [[Mt. Mortar]], and is divided twice over by small lakes. Crossing these waters directly requires the use of {{m|Surf}}, but it is possible to detour through the mountain to avoid them. A grove of [[Apricorn]] trees grows in the middle of the route.


{| class="expandable" align="center" style="background: #{{crystal color}}; {{roundy|10px}}; border: 5px solid #{{crystal color light}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|lake}}; {{roundy}}; border: 5px solid #{{locationcolor/light|lake}};"
|- align="center"
|- align="center"
! Trainers
! Trainers
|-  
|-  
|  
|  
{{trainerheader}}
{{trainerheader|lake}}
{{Trainerentry|GSC Fisherman.png|Fisherman|Tully|720|1|211|Qwilfish|♂|18|None|36=ミノル|37=Minoru|38=phone}}
{{Trainerentry|Spr GS Fisher.png|Fisher|Tully|720|1|211|Qwilfish|♂|18|None|38=phone}}
{{Trainerdiv}}
{{Trainerdiv|lake}}
{{Trainerentry|GSC PokeManiac.png|PokéManiac|Shane|960|2|030|Nidorina|♀|14|None|033|Nidorino|♂ |16|None|36=トシノブ|37=Toshinobu}}
{{Trainerentry|Spr GS PokéManiac.png|PokéManiac|Shane|960|2|030|Nidorina|♀|16|None|033|Nidorino|♂|16|None}}
{{Trainerdiv}}
{{Trainerdiv|lake}}
{{Trainerentry|GSC Hiker.png|Hiker|Benjamin|512|3|050|Diglett|♂|14|None|074|Geodude|♂|14|None|051|Dugtrio|♂|16|None|36=テツジ|37=Tetsuji}}
{{Trainerentry|Spr GS Hiker.png|Hiker|Benjamin|512|3|050|Diglett|♂|14|None|074|Geodude|♂|14|None|051|Dugtrio|♂|16|None}}
{{Trainerfooter|land|II}}
{{Trainerfooter|lake|II}}
|}
|}
{| class="expandable" align="center" style="background: #{{crystal color}}; {{roundy|10px}}; border: 5px solid #{{crystal color light}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|lake}}; {{roundy}}; border: 5px solid #{{locationcolor/light|lake}};"
|- align="center"
|- align="center"
! Available Pokémon
! Available Pokémon
|-  
|-  
|  
|  
{{catchableheader|land}}
{{Catch/header|lake}}
{{catchtime|day}}
{{Catch/entry2|019|Rattata|no|no|yes|Grass|15|20%|20%|0%|type1=Normal}}
{{catchentry2|021|Spearow|no|no|yes|Grass|14|30%}}
{{Catch/entry2|019|Rattata|no|no|yes|Grass|13|0%|0%|30%|type1=Normal}}
{{catchentry2|023|Ekans|no|no|yes|Grass|13|30%}}
{{Catch/entry2|020|Raticate|no|no|yes|Grass|16|10%|10%|0%|type1=Normal}}
{{catchentry2|019|Rattata|no|no|yes|Grass|15|20%}}
{{Catch/entry2|020|Raticate|no|no|yes|Grass|15|0%|0%|20%|type1=Normal}}
{{catchentry2|020|Raticate|no|no|yes|Grass|16|10%}}
{{Catch/entry2|021|Spearow|no|no|yes|Grass|14|30%|30%|0%|type1=Normal|type2=Flying}}
{{catchentry2|022|Fearow|no|no|yes|Grass|16|5%}}
{{Catch/entry2|022|Fearow|no|no|yes|Grass|16|5%|5%|0%|type1=Normal|type2=Flying}}
{{catchentry2|024|Arbok|no|no|yes|Grass|15|5%}}
{{Catch/entry2|023|Ekans|no|no|yes|Grass|13|30%|30%|0%|type1=Poison}}
{{catchtime|night}}
{{Catch/entry2|024|Arbok|no|no|yes|Grass|15|5%|5%|0%|type1=Poison}}
{{catchentry2|019|Rattata|no|no|yes|Grass|13|30%}}
{{Catch/entry2|041|Zubat|no|no|yes|Grass|14|0%|0%|30%|type1=Poison|type2=Flying}}
{{catchentry2|041|Zubat|no|no|yes|Grass|14|30%}}
{{Catch/entry2|042|Golbat|no|no|yes|Grass|16|0%|0%|15%|type1=Poison|type2=Flying}}
{{catchentry2|020|Raticate|no|no|yes|Grass|15|20%}}
{{Catch/entry2|183|Marill|no|no|yes|Grass|15|0%|0%|5%|type1=Water}}
{{catchentry2|042|Golbat|no|no|yes|Grass|16|15%}}
{{Catch/div|lake|Surfing}}
{{catchentry2|183|Marill|no|no|yes|Grass|15|5%}}
{{Catch/entry2|118|Goldeen|no|no|yes|Surf|15-24|all=90%|type1=Water}}
{{catchtime|surffish}}
{{Catch/entry2|119|Seaking|no|no|yes|Surf|20-24|all=10%|type1=Water}}
{{catchentry2|129|Magikarp|no|no|yes|Old Rod|10|85%}}
{{Catch/div|lake|Fishing}}
{{catchentry2|118|Goldeen|no|no|yes|Old Rod|10|15%}}
{{Catch/entry2|118|Goldeen|no|no|yes|Fish Old|10|all=15%|type1=Water}}
{{catchentry2|118|Goldeen|no|no|yes|Good Rod|20|65%}}
{{Catch/entry2|129|Magikarp|no|no|yes|Fish Old|10|all=85%|type1=Water}}
{{catchentry2|129|Magikarp|no|no|yes|Good Rod|20|35%}}
{{Catch/entry2|118|Goldeen|no|no|yes|Fish Good|20|all=65%|type1=Water}}
{{catchentry2|118|Goldeen|no|no|yes|Super Rod|40|70%}}
{{Catch/entry2|129|Magikarp|no|no|yes|Fish Good|20|all=35%|type1=Water}}
{{catchentry2|129|Magikarp|no|no|yes|Super Rod|40|20%}}
{{Catch/div|lake|{{color2|000|Headbutt tree}}<br><small>(Moderate chances of battle)</small>}}
{{catchentry2|119|Seaking|no|no|yes|Super Rod|40|10%}}
{{Catch/entry2|021|Spearow|no|no|yes|Headbutt|10|all=65%|type1=Normal|type2=Flying}}
{{catchentry2|118|Goldeen|no|no|yes|Surf|15-24|90%}}
{{Catch/entry2|190|Aipom|no|no|yes|Headbutt|10|all=20%|type1=Normal}}
{{catchentry2|119|Seaking|no|no|yes|Surf|20-24|10%}}
{{Catch/entry2|023|Ekans|no|no|yes|Headbutt|10|all=15%|type1=Poison}}
{{catchablefooter|land}}
{{Catch/div|lake|{{color2|000|Headbutt tree}}<br><small>(Low chances of battle)</small>}}
{{Catch/entry2|021|Spearow|no|no|yes|Headbutt|10|all=50%|type1=Normal|type2=Flying}}
{{Catch/entry2|214|Heracross|no|no|yes|Headbutt|10|all=30%|type1=Bug|type2=Fighting}}
{{Catch/entry2|190|Aipom|no|no|yes|Headbutt|10|all=20%|type1=Normal}}
{{Catch/footer|lake}}
|}
|}
{| class="expandable" align="center" style="background: #{{crystal color}}; {{roundy|10px}}; border: 5px solid #{{crystal color light}};"
{| class="expandable" align="center" style="background: #{{locationcolor/med|lake}}; {{roundy}}; border: 5px solid #{{locationcolor/light|lake}};"
|- align="center"
|- align="center"
! Items
! Items
|-  
|-  
|  
|
{{Itlisth}}
{{itlisth|lake}}
{{Itlistbod|Ultra Ball|Near Mt Mortar's western exit|C|display={{DL|Poké Ball|Ultra Ball}}}}
{{Itemlist|Ultra Ball|Near the sign to Mt. Mortar's west entrance|C=yes}}
{{Itlistbod|Super Potion|Between the two lakes|C|display={{DL|Potion|Super Potion}}}}
{{Itemlist|Max Potion|Western lake; southwest corner of the large rock in the middle (hidden; requires {{m|Surf}})|C=yes}}
{{Itlistbod|Pnk Apricorn|Growing on the left-hand tree|C|display={{DL|Apricorn|Pnk Apricorn}}}}
{{Itemlist|Pink Apricorn|South of Mt. Mortar's middle entrance, on the western tree (daily; requires {{m|Surf}}, {{m|Cut}})|C=yes|display=[[Pink Apricorn|Pnk Apricorn]]}}
{{Itlistbod|Grn Apricorn|Growing on the middle tree|C|display={{DL|Apricorn|Grn Apricorn}}}}
{{Itemlist|Green Apricorn|South of Mt. Mortar's middle entrance, on the middle tree (daily; requires {{m|Surf}}, {{m|Cut}})|C=yes|display=[[Green Apricorn|Grn Apricorn]]}}
{{Itlistbod|Ylw Apricorn|Growing on the right-hand tree|C|display={{DL|Apricorn|Ylw Apricorn}}}}
{{Itemlist|Yellow Apricorn|South of Mt. Mortar's middle entrance, on the eastern tree (daily; requires {{m|Surf}}, {{m|Cut}})|C=yes|display=[[Yellow Apricorn|Ylw Apricorn]]}}
{{Itlistbod|Water Stone|From Fisherman Tully after beating him in a rematch|C|display={{evostone|Water Stone}}}}
{{Itemlist|Super Potion|Northeast of the Apricorn grove, at the water's edge (requires {{m|Surf}})|C=yes}}
{{Itlistfoot}}
{{Itemlist|Water Stone|Sometimes given out by Fisherman Tully, after registering his phone number|C=yes}}
{{itlistfoot|lake}}
|}
|}




{{m|Surf}} east across the two small lakes on the way to {{to|Mahogany}}.
===Chasing the Wind===
A grove of [[Apricorn]] trees grows between the two lakes, blocked by an {{m|Cut|overgrown tree}}. Enter this grove to find {{p|Suicune}} again, standing among the trees. It flees again when you get too close, dashing off eastward toward [[Mahogany Town]].


[[File:Mt Mortar Entrance GSC.png|thumb|Mt. Mortar, Entrance]]
[[File:Mt Mortar Lower Cave C.png|thumb|Mt. Mortar, Lower Cave]]
===Mt. Mortar===
[[Mt. Mortar]] is a sprawling cave set deep into the northern mountains. It is an optional cave to enter, but contains many valuable items and Pokémon. Navigating the difficult terrain requires the use of {{m|Surf}}, {{m|Strength}}, and {{m|Waterfall}}. As such, it is not possible to reach every area on the first visit.


{| width="100%" class="expandable"
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! Trainers
|-
|  
|  
=== Later... ===
{{trainerheader|cave}}
|-
{{catch/div|cave|Lower Cave}}
|
{{Trainerentry|Spr GS PokéManiac.png|PokéManiac|Miller|1020|2|034|Nidoking|♂|17||031|Nidoqueen|♀|17|}}
Trainers that venture inside [[Mt. Mortar]] should bring no more than five Pokémon with them, in order to get {{p|Tyrogue|a rare Fighting-type}}.  It is also a wise choice to bring a Pokémon that can {{m|Flash|illuminate}} the darkness.
{{Trainerentry|Spr GS Super Nerd.png|Super Nerd|Markus|608
----
<small>Requires {{m|Strength}}</small>|1|079|Slowpoke|♂|19|}}
{{Trainerfooter|cave|II}}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! Available Pokémon
|-
|
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! Entrance
|-
|
{{Catch/header|mountain}}
{{Catch/entry2|019|Rattata|no|no|yes|Cave|14|all=30%|type1=Normal}}
{{Catch/entry2|020|Raticate|no|no|yes|Cave|16|all=5%|type1=Normal}}
{{Catch/entry2|041|Zubat|no|no|yes|Cave|13|all=30%|type1=Poison|type2=Flying}}
{{Catch/entry2|042|Golbat|no|no|yes|Cave|13|all=10%|type1=Poison|type2=Flying}}
{{Catch/entry2|066|Machop|no|no|yes|Cave|14|20%|20%|0%|type1=Fighting}}
{{Catch/entry2|074|Geodude|no|no|yes|Cave|14|all=5%|type1=Rock|type2=Ground}}
{{Catch/entry2|183|Marill|no|no|yes|Cave|14|0%|0%|20%|type1=Water}}
{{Catch/div|water|Surfing}}
{{Catch/entry2|118|Goldeen|no|no|yes|Surf|15-19|all=60%|type1=Water}}
{{Catch/entry2|183|Marill|no|no|yes|Surf|20-24|all=30%|type1=Water}}
{{Catch/entry2|119|Seaking|no|no|yes|Surf|20-24|all=10%|type1=Water}}
{{Catch/div|water|Fishing}}
{{Catch/entry2|129|Magikarp|no|no|yes|Fish Old|10|all=85%|type1=Water}}
{{Catch/entry2|118|Goldeen|no|no|yes|Fish Old|10|all=15%|type1=Water}}
{{Catch/entry2|118|Goldeen|no|no|yes|Fish Good|20|all=65%|type1=Water}}
{{Catch/entry2|129|Magikarp|no|no|yes|Fish Good|20|all=35%|type1=Water}}
{{Catch/footer|mountain}}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! Lower Cave
|-  
|  
{{Catch/header|mountain}}
{{Catch/entry2|019|Rattata|no|no|yes|Cave|14|all=30%|type1=Normal}}
{{Catch/entry2|020|Raticate|no|no|yes|Cave|14|10%|10%|0%|type1=Normal}}
{{Catch/entry2|020|Raticate|no|no|yes|Cave|15|0%|0%|20%|type1=Normal}}
{{Catch/entry2|041|Zubat|no|no|yes|Cave|15|5%|5%|0%|type1=Poison|type2=Flying}}
{{Catch/entry2|041|Zubat|no|no|yes|Cave|14|0%|0%|10%|type1=Poison|type2=Flying}}
{{Catch/entry2|042|Golbat|no|no|yes|Cave|15|all=5%|type1=Poison|type2=Flying}}
{{Catch/entry2|066|Machop|no|no|yes|Cave|15|20%|20%|0%|type1=Fighting}}
{{Catch/entry2|074|Geodude|no|no|yes|Cave|13|all=30%|type1=Rock|type2=Ground}}
{{Catch/entry2|183|Marill|no|no|yes|Cave|15|0%|0%|5%|type1=Water}}
{{Catch/footer|mountain}}
|}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! Items
|-
|
{{itlisth|cave}}
{{catch/div|cave|Entrance}}
{{Itemlist|Ether|West of the waterfall, accessed via Lower Cave|C=yes}}
{{Itemlist|Revive|East of the waterfall, accessed via Lower Cave|C=yes}}
{{Itemlist|Hyper Potion|Southeast; near the entrance to Lower Cave, on a rock (hidden)|C=yes}}
{{catch/div|cave|Lower Cave}}
{{Itemlist|Hyper Potion|West-central ridge (requires {{m|Strength}})|C=yes}}
{{Itemlist|Ultra Ball|On a ridge in the central area (requires {{m|Strength}})|C=yes}}
{{Itemlist|Nugget|Northeast area, next to the east wall (requires {{m|Strength}})|C=yes}}
{{Itemlist|Escape Rope|Southeast area, next to the east wall (requires {{m|Strength}})|C=yes}}
{{itlistfoot|cave}}
|}


<!--
[[Image:Mtmortar1.png|thumb|left|Entrance]]


==== West/East Entrance ====
====Lower level (West Entrance to East Entrance)====
[[Image:Mtmortarc2.png|thumb|right|Lower cave]]
=====Entrance (Southwest)=====
From the western cave entrance, go north and pass through the opening to reach the Lower Cave.


Entering from one of the side entrances, Trainers must climb a stairway cut into the rock ledge to reach the next section of the cave.  Here, Trainers can take the stairs to the northwest in order to reach an [[Ether]].  The stairs on the rocky platform (near the east entrance) lead to a {{DL|Battle item|Guard Spec.}}  Backtrack and {{m|Strength|shove}} the boulder out of the way, allowing you to venture deeper into the cave. A few items, including a {{DL|Potion|Hyper Potion}} and [[Escape Rope]] are lying around. This is as far as Trainers can go, without entering from {{rt|42}}'s central entrance.
=====Lower Cave=====
Climb up the ladder to the northwest. This leads to the upper level of the Entrance, to the western platform atop the waterfall. Collect the [[Ether]] and climb back down the ladder.


====Center Entrance====
Go east and use {{m|Strength}} on the boulder to clear a path northward. Visit the rocky ridge in the west-central area for a [[Hyper Potion]], then continue northward. Pick up the [[Ultra Ball]] on the next ridge, then turn eastward to collect a [[Nugget]] next to the east wall. Go south and jump over the two ledges to reach an [[Escape Rope]] in the southeast corner. Backtrack past the ledges and the ridge with Super Nerd Markus. Jump the next ledge to return to the boulder near the south wall. Head east and walk up onto the ridge to battle PokéManiac Miller and climb up the ladder.
[[Image:Mtmortarc3.png|thumb|left|Upper cave]]


This entrance leads to a rocky platform with stairs leading to the basement.  Once in the basement, Trainers can only {{m|surf}} around the cave, picking up a {{DL|Potion|Hyper Potion}} and a {{DL|Status ailment healing item|Full Heal}}. The lone {{m|Strength|movable boulder}} here is meant to be pushed from the other side, so Trainers have nowhere else to go but back to the entrance.
This leads to the upper level of the Entrance, to the eastern platform atop the waterfall. Collect the [[Revive]] and climb back down the ladder.


[[Image:Mtmortarc4.png|thumb|right|Basement floor]]
Go south to return to the Entrance.


In order to reach the deepest area of the cave, {{player|a Trainer}} must have acquired {{HM|07|Waterfall}}.  Entering from the central cave, they will be able to {{m|surf}} around the rocky ledge and ascend the waterfall beyond.  The upper area of the cave is littered with small ponds, which Trainers must {{m|surf}} across in order to reach the stairs in the northwest. <br>
=====Entrance (Southeast)=====
Back in the lower part of the cave, Trainers must head east, where they can walk down the left stairway off of the rock platform, and take the stairs along the west wall. <br>
Head southeast to reach the eastern cave exit and return to {{rt|42|Johto}}.
The western stairs will lead Trainers to the basement floor where the Karate King, the master of the [[Fighting Dojo]] in [[Saffron City]], is training.  After defeating his {{p|Hitmonlee}} and {{p|Hitmonchan}}, he will give out a {{p|Tyrogue}}, the younger form of his two Pokémon, if you have five or less Pokémon in your [[party]].


-->
|}




 
{{WalkthroughPrevNext
{{Template:WalkthroughPrevNext|
|game=Crystal
game=Crystal|
|gamename=Crystal
prev=yes|
|prevsection=9
prevsection=9|
|prevname=Olivine City, Route 40, Route 41
prevname=Olivine City, Route 40, Route 41|
|nextsection=11
gamename=Crystal|
|nextname=Mahogany Town, Route 43, Lake of Rage, Rocket Hideout, Mahogany Gym
next=yes|
nextname=Mahogany Town, Route 43, Lake of Rage, <br> Rocket Hideout, Mahogany Gym|
nextsection=11
}}
}}


 
<br>
{{Project Walkthroughs notice}}
{{Project Walkthroughs notice}}
[[Category:Crystal walkthrough]]
[[Category:Crystal walkthrough]]
[[Category:Gold and Silver walkthrough]]

Latest revision as of 17:29, 14 July 2024

Cianwood City

Cianwood City

Cianwood City is a small, seaside town on a separate landmass to the southwest of mainland Johto. Despite its distance, many Trainers still brave the waters of Routes 40 and 41 to challenge the Cianwood Gym, or to visit a centuries-old pharmacy known for its unique medicine.


Cianwood City Pharmacy

The Cianwood City Pharmacy is located on the south side of town, and has served as the local Poké Mart for the last 500 years. Inform the shopkeeper of the situation in Olivine Lighthouse to receive the SecretPotion, a powerful remedy only dispensed in emergencies.

After dispensing the SecretPotion, the shopkeeper offers traditional medicine for sale.



Then There was One

The house in the middle of town belongs to a PokéManiac. Speak to him to learn that he was bullied by someone with "piercing eyes and long hair" into giving up one of his Pokémon. He still has one left, but is afraid of what will happen if the thief returns. He asks that you take his remaining Pokémon, a Shuckle, for safekeeping.

He will eventually ask for his Shuckle back, but will decide to let you keep it if it has grown friendly enough toward you.

Cianwood Gym

Cianwood Gym
Cianwood City Pokémon Gym
Leader: Chuck

His Roaring Fists Do The Talking


The Cianwood Gym specializes in Fighting-type Pokémon. Fighting-type moves are super effective against Dark-, Ice-, Normal-, Rock-, and Steel-type Pokémon, while Fighting-type Pokémon are weak to Flying- and Psychic-type moves.

There are three Gym Trainers stationed in the first part of the Gym. The first two stand facing each other from opposite sides, and must be fought in quick succession. After defeating a third, challengers must use Strength to move three boulders and clear a path. At this point, one final Gym Trainer must be defeated to reach the Gym Leader.

Chuck's Primeape has a high Attack stat, allowing it to deal considerable damage already. Using Leer cuts the foe's Defense, making it even more dangerous. His Poliwrath can lull the target to sleep with Hypnosis, but the combination of Mind Reader and DynamicPunch is something to be avoided at all costs. DynamicPunch is one of the strongest Fighting-type moves, and is guaranteed to cause Confusion if it hits. It has only 50% Accuracy on its own, but Mind Reader ensures the next move will connect with its target. As a Water Pokémon, it is also vulnerable to Grass- and Electric-type moves. Healing items like Awakening and Bitter Berry will be helpful, as will using moves like Reflect to boost your Pokémon's Defense.

Cianwood Gym
Storm Badge





After the battle, Chuck awards you the Storm Badge, which ensures obedience of all Pokémon up to level 70 and enables the use of Fly in the field. He also gives you TM01 (DynamicPunch) as a prize.

Fly Like a Bird

With Chuck defeated, speak to Chuck's wife in front of the Gym. Hearing that you had to cross the sea to get here, she remarks how much easier it would be if your Pokémon knew how to fly. After noticing your new Storm Badge, the woman gives you HM02 (Fly). This field move allows a Trainer to quickly return to any familiar location. She comments how it is a good thing that her husband was defeated, as it gives him a reason to train.

Photo Studio

The Photo Studio is located on the north side of town. By speaking to the man inside, Trainers may have pictures taken of their party members, one at a time. This is meant to work with the Game Boy Printer peripheral. The player can print out their Pokédex or the stats of one specific Pokémon. Mail can also be printed.

The Poké Seer

The Poké Seer lives in an isolated house on the north end of the beach. This elderly woman has the ability to tell the location, the time of day, and the level at which a Pokémon in a Trainer's party was caught. She also comments on the Pokémon's strength based on the number of levels it has grown.

Chasing the Wind

The far north end of the beach holds a small hill at the foot of the cliffs. It is here that you have your first sighting of the legendary Suicune since it fled from the Burned Tower. When you get too close, it races around you before running out over the waves. Eusine appears a moment later, and challenges you to a battle in order to prove himself to the legendary beast.

VS Eusine

Eusine has a diverse team of Pokémon, but there is still some overlap in weaknesses. His Drowzee can lull the target to sleep with Hypnosis before stealing its health with Dream Eater. Haunter's Mean Look prevents escape while Curse cuts its health in order to afflict the target. Both of these Pokémon are vulnerable to Ghost- and Dark-type attacks. As an Electric-type Pokémon, his Electrode takes serious damage only from Ground-type moves.




After the battle, Eusine promises to keep searching for Suicune, and bids you farewell until your next meeting.

Olivine City

Olivine Lighthouse

6F

Return to the top floor of Olivine Lighthouse and deliver the SecretPotion to Jasmine. She administers the medicine to Amphy, and seeing it restored to full health, promises to return to the Olivine Gym.

Olivine Gym

Olivine Gym
Olivine City Pokémon Gym
Leader: Jasmine

The Steel-Clad Defense Girl


The Olivine Gym specializes in Steel-type Pokémon. Steel-type moves are super effective against Ice- and Rock-type Pokémon, while Steel-type Pokémon are weak to Fighting-, Fire-, and Ground-type moves.

The Gym features neither puzzles to solve nor Gym Trainers to defeat, allowing challengers to reach the Gym Leader immediately.

Both of Jasmine's two Magnemite can harass their target with Supersonic and Thunder Wave, though Ground-type Pokémon are immune to the latter. Her Steelix is vulnerable to Fire attacks as well, but can retaliate with Rock Throw against unsuspecting Fire Pokémon. Screech lowers the target's Defense, while Iron Tail may do the same. Its low Special Defense leaves it particularly vulnerable to Fire- and Water-type attacks.

Olivine Gym
Mineral Badge





After the battle, Jasmine awards you the Mineral Badge, which gives your Pokémon a slight Defense boost during battle. She also gives you TM23 (Iron Tail) as a prize.

Having now explored western Johto, the next destination is the region's mountainous northeast area. Fly back to Ecruteak City and head east to reach Route 42.

Route 42

Route 42

Route 42 connects Ecruteak City to Mahogany Town in the east. The path runs along the base of Mt. Mortar, and is divided twice over by small lakes. Crossing these waters directly requires the use of Surf, but it is possible to detour through the mountain to avoid them. A grove of Apricorn trees grows in the middle of the route.


Chasing the Wind

A grove of Apricorn trees grows between the two lakes, blocked by an overgrown tree. Enter this grove to find Suicune again, standing among the trees. It flees again when you get too close, dashing off eastward toward Mahogany Town.

Mt. Mortar, Entrance
Mt. Mortar, Lower Cave

Mt. Mortar

Mt. Mortar is a sprawling cave set deep into the northern mountains. It is an optional cave to enter, but contains many valuable items and Pokémon. Navigating the difficult terrain requires the use of Surf, Strength, and Waterfall. As such, it is not possible to reach every area on the first visit.


Lower level (West Entrance to East Entrance)

Entrance (Southwest)

From the western cave entrance, go north and pass through the opening to reach the Lower Cave.

Lower Cave

Climb up the ladder to the northwest. This leads to the upper level of the Entrance, to the western platform atop the waterfall. Collect the Ether and climb back down the ladder.

Go east and use Strength on the boulder to clear a path northward. Visit the rocky ridge in the west-central area for a Hyper Potion, then continue northward. Pick up the Ultra Ball on the next ridge, then turn eastward to collect a Nugget next to the east wall. Go south and jump over the two ledges to reach an Escape Rope in the southeast corner. Backtrack past the ledges and the ridge with Super Nerd Markus. Jump the next ledge to return to the boulder near the south wall. Head east and walk up onto the ridge to battle PokéManiac Miller and climb up the ladder.

This leads to the upper level of the Entrance, to the eastern platform atop the waterfall. Collect the Revive and climb back down the ladder.

Go south to return to the Entrance.

Entrance (Southeast)

Head southeast to reach the eastern cave exit and return to Route 42.


← Part 9 Olivine City, Route 40, Route 41
Crystal
walkthrough
Mahogany Town, Route 43, Lake of Rage, Rocket Hideout, Mahogany Gym Part 11 →


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