Mr. Mime (Pokémon): Difference between revisions

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{{PokémonPrevNext | prev=Starmie | next=Scyther }}
{{PokémonPrevNext/Head|type=Psychic|type2=Fairy}}
{{PokémonInfobox|
{{PokémonPrevNext/GO|species=Mr. Mime}}
name=Mr.Mime |
{{PokémonPrevNext/Pokémon|type=Psychic|prevnum=0121|prev=Starmie|nextnum=0123|next=Scyther|round=none}}
jname=バリヤード |
{{PokémonPrevNext/Disambig|species=Mr. Mime}}
tmname=Barrierd |
|}
image=122Mr.Mime.png |
{{Pokémon Infobox
caption=Artwork from FR/LG |
|name=Mr. Mime
ndex=122 |
|jname=バリヤード
jdex=156 |
|jtranslit=Bariyādo
hdex=280 |
|tmname=Barrierd
fdex=092 |
|forme=2
sdex=095 |
|form1=Mr. Mime
typen=1 |
|form2=Galarian Mr. Mime
type1=Psychic |
|image2=0122Mr. Mime-Galar.png
type2= |
|ndex=0122
species=Barrier |
|type1=Psychic
height-ftin=4'3" |
|type2=Fairy
height-m=1.3 |
|form2type1=Ice
weight-lbs=120.2 |
|form2type2=Psychic
weight-kg=54.5 |
|category={{tt|Barrier|Mr. Mime}} Pokémon<br/>{{tt|Dancing|Galarian Mr. Mime}}
abilityn=2 |
|height-ftin=4'03"
ability1=Soundproof |
|height-m=1.3
ability2=Filter |
|height-ftin2=4'07"
egggroupn=1 |
|height-m2=1.4
egggroup1=Humanshape |
|weight-lbs=120.2
egggroup2= |
|weight-kg=54.5
effortyield=2 SpD |
|weight-lbs2=125.2
expyield=136 |
|weight-kg2=56.8
lv100exp=1,000,000 |
|abilitylayout=2+2
gender=both |
|abilityn=d
female=50 |
|ability1=Soundproof
male=50 |
|ability2=Filter
color=Pink |
|ability2note=<sup>{{color2|000|Generation IV|Gen IV+}}</sup>
catchrate=45 |
|abilityd=Technician
pokefordex=mr.%20mime |
|abilitydcaption=Mr. Mime
generation=1 |
|ability2-1=Vital Spirit
footnotes=}}
|ability2-2=Screen Cleaner
'''Mr. Mime''' ([[List of Japanese Pokémon names|Japanese]]: バリヤード ''Barrierd'') is a {{t|Psychic}}-type Pokémon. Although its English and French names suggest that it is exclusively male, female Mr. Mime are just as common as males, and in [[Pokémon Gold and Silver]], [[Sabrina]] herself has a female Mr. Mime.
|abilityd2=Ice Body
|abilityd2caption=Galarian Mr. Mime
|egggroupn=1
|egggroup1=Human-Like
|eggcycles=25
|evtotal=2
|evforms=2
|evsd=2
|evsp2=2
|expyield=161
|oldexp=136
|lv100exp=1,000,000
|gendercode=127
|color=Pink
|formcolors=yes
|catchrate=45
|body=12
|pokefordex=mr_mime
|generation=1
|friendship=70
}}
'''Mr. Mime''' ([[List of Japanese Pokémon names|Japanese]]: '''バリヤード''' ''Barrierd'') is a dual-type {{2t|Psychic|Fairy}} {{OBP|Pokémon|species}} introduced in [[Generation I]]. Prior to [[Generation VI]], it was a pure {{type|Psychic}} Pokémon.
 
It [[Evolution|evolve]]s from {{p|Mime Jr.}} when [[level]]ed up while knowing {{m|Mimic}}.
 
In [[Galar]], Mr. Mime has a dual-type {{2t|Ice|Psychic}} [[regional form]]. It evolves into {{p|Mr. Rime}} starting at level 42. All Mime Jr. in Galar evolve into this form regardless of their origin. Kantonian Mr. Mime is not known to evolve into any other Pokémon.
 
==Biology==
[[File:MrMimeSupremeVictors37.jpg|thumb|150px|left|Mr. Mime rock climbing]]
Mr. Mime is a bipedal, {{wp|humanoid}} {{OBP|Pokémon|species}}. Blue growths resembling clown hair extend from the sides of its pale pink head, and there is a magenta circle on each cheek. Its jaw is curved inward, resembling the mouth of a wooden dummy. It has a round, white body with a magenta spot in the middle, light pink arms and legs that connect to its body via magenta spheres, and small white coverings over its knees. Its white hands resemble gloves with magenta pads on the tips of its white fingers and its dark blue feet curl upward at the tips.
 
From birth, this Pokémon is an excellent pantomime. As it matures, it gains the ability to solidify air molecules by vibrating its fingertips. This ability allows it to create invisible objects with its gestures. It punishes those who interrupt its act or are not impressed by slapping them. In the [[TCG]], Mr. Mime is [[Mr. Mime (Supreme Victors 37)|shown]] to be adept at rock climbing. Mr. Mime is usually very rare but can be found in {{DL|List of Pokémon by habitat|Urban Pokémon|suburban areas}}. As mentioned in {{g|Sleep}}, it is hard to tell whether Mr. Mime is either sleeping or pretending to be asleep due to its masterful pantomime skills.<ref>[[Sleep style|Sleep Style Dex]]</ref>
 
In [[Generation II]], {{m|Substitute}} was its [[signature move]]. Prior to [[Generation VI]] and in [[Generation VIII]], Mr. Mime and its pre-evolved form, {{p|Mime Jr.}}, were the [[Signature Ability|only known Pokémon]] that could have {{a|Filter}} as an [[Ability]].


=Biology=
===Forms===
==Physiology==
Mr. Mime has a [[regional form]]: {{rf|Galarian}} Mr. Mime.
===Gender differences===
None.


===Special abilities===
{{rf|Galarian}} Mr. Mime are mostly blue and white. It also has blue growths resembling clown hair on its pale head; however, these also extend and cover its cheeks, creating a mutton chop style sideburn effect resembling earmuffs. It has wider-shaped eyes and a small blue triangle for a nose. It has a suit-like body comprising a white top, blue shoulder spheres, blue bottom trousers, and a diamond-shaped crystal that resembles a tie. It has mitten-like hands and feet that are more defined, resembling blue shoes with light blue soles, presumably made out of ice.  
Mr. Mime is able to bring invisible barriers that it mimes into existance.
==Behavior==
==Habitat==
==Diet==
''Main article: [[Pokémon food]]''


=In the anime=
Through its feet, it is able to control the temperature and create a floor of ice, which it can kick up to act as a barrier. It is widely known in the region for its talent in tap dancing (contrasting Kantonian Mr. Mime's talent in pantomiming) and is likely the result of {{p|Mr. Rime}}'s influence over {{p|Mime Jr.}} imitating their dance steps.


Mr. Mime first appeared in [[EP064]]. [[Ash]] and co. were looking for a Mr. Mime to replace another one that was supposed to perform in a circus. Ash originally dressed as one to encourage the old Mr. Mime, soon confusing his mother when a [[Mimey|wild Mr. Mime]] arrived at her house.
Galarian Mr. Mime and its evolved form, Mr. Rime, are the [[Signature Ability|only known Pokémon]] that can have {{a|Screen Cleaner}} as an [[Ability]].


In [[EP090]], a Mr. Mime was part of a showboat stage show along with other Pokémon.
===Evolution===
Mr. Mime evolves from {{p|Mime Jr.}}


Mr. Mime also appears in [[AG141]] under the ownership of [[Tauran]], a girl who lives outside [[Saffron City]] who was competing with her sister for the ownership of her father's resturant.
{{rf|Galarian}} Mr. Mime evolves from Mime Jr. and evolves into {{p|Mr. Rime}}.


=Game data=
(For specifics on this Pokémon's Evolution in the games, refer to [[#Evolution data|Game data&rarr;Evolution data]].)
==NPC appearances==
<div style="display: flex; flex-wrap: wrap; justify-content: space-evenly">
*[[Pokémon Stadium 2]]: Mr. Mime stars in its own minigame called "Barrier Ball." [[Poké Ball]]s appear on the field and by using Mr. Mime's Barrier, send the Poké Balls to the other player's fields.


==Pokédex entries==
<div style="max-width:100%; text-align:center;">
; [[Pokémon Red and Blue]]
'''Mr. Mime'''
: If interrupted while it is miming, it will slap around the offender with its broad hands.
{{Evobox-2
; [[Pokémon Yellow]]
|type1=Psychic
: Always practices its pantomime act. It makes enemies believe something exists that really doesn't.
|type2=Fairy
; [[Pokémon Stadium]]
|pictype=art
: It is an expert at miming and loves to perform. It is said to slap around anyone who disturbs it with its broad hands.
|no1=0439
; [[Pokémon Gold]]
|name1=Mime Jr.
: A skilled mime from birth, it gains the ability to create invisible objects as it matures.
|type1-1=Psychic
; [[Pokémon Silver]]
|type2-1=Fairy
: Its fingertips emit a peculiar force field that hardens air to create an actual [[Barrier (move)|wall]].
|breed=
; [[Pokémon Crystal]]
|evo1=
:It uses the mysterious power it has in its fingers to solidify air into an invisible wall.
|no2=0122
; [[Pokémon Ruby and Sapphire]]
|name2=Mr. Mime
: Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing.
|type1-2=Psychic
; [[Pokémon Emerald]]
|type2-2=Fairy}}
: A Mr. Mime is a master of pantomime. It can convince others that something unseeable actually exists. Once believed, the imaginary object does become real.
</div>
; [[Pokémon FireRed]]
: It is adept at conning people. It is said to be able to create [[Barrier (move)|walls]] out of thin air by miming.
; [[Pokémon LeafGreen]]
: If interrupted while it is miming, it will suddenly {{M|doubleslap}} the offender with its broad hands.
; [[Pokémond Diamond]]
:It is a pantomime expert that can create invisible but solid [[Barrier (move)|walls]] using miming gestures.


==Game locations==
<div style="max-width:100%; text-align:center;">
===In side games===
'''Galarian Mr. Mime'''
{{Evobox-3
|type1=Ice
|type2=Psychic
|pictype=sprite
|no1=0439Mime Jr
|name1=Mime Jr.
|type1-1=Psychic
|type2-1=Fairy
|breed=
|evo1=
|no2=0122Mr. Mime-Galar
|name2=Mr. Mime
|form2=Galarian Form
|type1-2=Ice
|type2-2=Psychic
|evo2=
|no3=0866Mr. Rime
|name3=Mr. Rime
|type1-3=Ice
|type2-3=Psychic}}
</div>
</div>


{| border="1" style="border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;" cellspacing="1" cellpadding="2"
==Game data==
|- style="background: #{{psychic color}};"  
===Specific appearances===
! Game
* {{g|Stadium 2}}: Mr. Mime stars in its own minigame called "Barrier Ball." {{i|Poké Ball}}s appear on the field and by using Mr. Mime's Barrier, send the Poké Balls to the other player's fields.
! Location
* [[Pokémon Mystery Dungeon series|Pokémon Mystery Dungeon]]: [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]]: During the post-game, after graduating, a few days later, Mr. Mime will appear in [[Treasure Town]], saying that a famous {{p|Scizor}} has been trapped in a dungeon called [[Blizzard Island]]. After, Mr. Mime will remain in Treasure Town. In Explorers of Sky, it also appears before the post-game as a regular visitor of [[Spinda's Cafe]].
 
===Pokédex entries===
{{Dex/Header|type=Psychic|type2=Fairy}}
{{Dex/Gen/1|gen=I|reg1=Kanto|num1=122}}
{{Dex/RecycledRG}}
{{Dex/Entry2|v=Red|v2=Blue|t2=FFF|entry=If interrupted while it is miming, it will slap around the offender with its broad hands.}}
{{Dex/Entry1|v=Yellow|entry=Always practices its pantomime act. It makes enemies believe something exists that really doesn't.}}
{{Dex/Entry1|v=Stadium|t=FFF|color=000|entry=It is an expert at miming and loves to perform. It is said to slap around anyone who disturbs it with its broad hands.}}
|}
|}
{{Dex/Gen/1|gen=II|reg1=Johto|num1=156}}
{{Dex/Entry1|v=Gold|entry=A skilled mime from birth, it gains the ability to create invisible objects as it matures.}}
{{Dex/Entry1|v=Silver|entry=Its fingertips emit a peculiar force field that hardens air to create an actual wall.}}
{{Dex/Entry1|v=Crystal|entry=It uses the mysterious power it has in its fingers to solidify air into an invisible wall.}}
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=A skilled mime from birth, it gains the ability to create invisible objects as it matures. <small>''(Pokémon Red, Silver, or Crystal inserted)''</small><br>Its fingertips emit a peculiar force field that hardens air to create an actual wall. <small>''(Pokémon Blue, Gold, or Yellow inserted)''</small>}}
|}
|}
{{Dex/Gen/2|gen=III|reg1=Hoenn|reg2=Kanto|num2=122}}
{{Dex/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|entry=<sc>Mr. Mime</sc> is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing.}}
{{Dex/Entry1|v=Emerald|t=FFF|entry=A <sc>Mr. Mime</sc> is a master of pantomime. It can convince others that something unseeable actually exists. Once believed, the imaginary object does become real.}}
{{Dex/Entry1|v=FireRed|entry=It is adept at conning people. It is said to be able to create walls out of thin air by miming.}}
{{Dex/Entry1|v=LeafGreen|entry=If interrupted while it is miming, it will suddenly <sc>{{m|Double Slap|DoubleSlap}}</sc> the offender with its broad hands.}}
|}
|}
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|num1=095|reg2=Johto|num2=158}}
{{Dex/Entry1|v=Diamond|entry=It is a pantomime expert that can create invisible but solid walls using miming gestures.}}
{{Dex/Entry1|v=Pearl|entry=Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.}}
{{Dex/Entry1|v=Platinum|entry=It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.}}
{{Dex/Entry1|v=HeartGold|entry=A skilled mime from birth, it gains the ability to create invisible objects as it matures.}}
{{Dex/Entry1|v=SoulSilver|entry=Its fingertips emit a peculiar force field that hardens air to create an actual wall.}}
|}
|}
{{Dex/Gen/1|gen=V|reg1=Unova}}
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.}}
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.}}
|}
|}
{{Dex/Gen/2|gen=VI|reg1=Kalos|num1=114|label1=Coastal|reg2=Hoenn}}
{{Dex/Entry1|v=X|t=FFF|entry=Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.}}
{{Dex/Entry1|v=Y|t=FFF|entry=It is adept at conning people. It is said to be able to create walls out of thin air by miming.}}
{{Dex/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|entry=Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once the watchers are convinced, the unseeable thing exists as if it were real.}}
|}
|}
{{Dex/Gen/2|gen=VII|reg1=Alola|num1=060|label1={{gameIcon|US}}{{gameIcon|UM}}:|reg2=Kanto|num2=122}}
{{Dex/NE|[[Pokémon Sun and Moon|Sun & Moon]]}}
{{Dex/Entry1|v=Ultra Sun|t=FFF|entry=Its pantomime skills are wonderful. You may become enraptured while watching it, but next thing you know, Mr. Mime has made a real wall.}}
{{Dex/Entry1|v=Ultra Moon|t=FFF|entry=It creates invisible walls with its pantomiming. If you don't act impressed, it will attack you with a double slap!}}
{{Dex/Entry2|v=Let's Go Pikachu|v2=Let's Go Eevee|entry=Always practicing its pantomime act. It makes enemies believe something exists that really doesn't.}}
|}
|}
{{Dex/Gen/4|gen=VIII|reg1=Galar|num1=365|reg2=Galar|num2=011|label2=Crown Tundra|reg3=Sinnoh|num3=095|reg4=Hisui|num4=077}}
{{Dex/Entry1|v=Sword|t=FFF|entry=The broadness of its hands may be no coincidence—many scientists believe its palms became enlarged specifically for pantomiming.}}
{{Dex/Entry1|v=Shield|t=FFF|entry=It's known for its top-notch pantomime skills. It protects itself from all sorts of attacks by emitting auras from its fingers to create walls.}}
{{Dex/Entry1|v=Brilliant Diamond|entry=It is a pantomime expert that can create invisible but solid walls using miming gestures.}}
{{Dex/Entry1|v=Shining Pearl|entry=Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.}}
{{Dex/Entry1|v=Legends: Arceus|t=FFF|entry=The behavior of this clown-like Pokémon reminds one of pantomime. It creates invisible walls using a force emitted from its fingertips.}}
{{Dex/Form|Galarian Mr. Mime}}
{{Dex/Entry1|v=Sword|t=FFF|entry=Its talent is tap-dancing. It can also manipulate temperatures to create a floor of ice, which this Pokémon can kick up to use as a barrier.}}
{{Dex/Entry1|v=Shield|t=FFF|entry=It can radiate chilliness from the bottoms of its feet. It'll spend the whole day tap-dancing on a frozen floor.}}
|}
|}
{{Dex/Gen/3|gen=IX|reg1=Paldea|reg2=Kitakami|reg3=Blueberry}}
{{Dex/NE|[[Generation IX]]}}
|}
|}
{{Dex/Footer}}
{|style="margin:auto; text-align:center; border:3px solid #{{fairy color dark}}; background:#{{psychic color}}; font-size:80%; border-radius: 10px"
|-
|-
| [[Pokémon Trozei!]]
|style="{{roundy|20px}} border:2px solid #{{fairy color dark}}; background:#{{psychic color light}}| [[File:Pokédex Image Mr. Mime USUM.png|x200px]]
| Secret Storage 7<br>Trozei Battle<br>Mr. Who's Den
|-
|-
| [[Pokémon Mystery Dungeon]]
| Mr. Mime in the {{color2|000|List of Pokémon by Alola Pokédex number|Alola Pokédex}}<span class="whitelinks">{{sup/7|USUM}}</span>
| [[Buried Relic]] (50F-69F)<br>[[Solar Cave]] (7F-12F)
|-
|-
| [[Pokémon Ranger]]
| [[Dusk Factory]]
|}
|}


==Base stats==
===Game locations===
{{BaseStats with RBY|
{{Availability/Header|type=Psychic|type2=Fairy}}
HP=40 |
{{Availability/Gen|gen=I}}
Attack=45 |
{{Availability/Entry2|v=Red|v2=Blue|t2=fff|area=[[Trade]] {{p|Abra}} on {{rt|2|Kanto}}}}
Defense=65 |
{{Availability/Entry1|v=Blue|ex=(Japan)|t=fff|link=Pokémon Blue Version (Japanese)|area=[[Trade]] {{p|Jigglypuff}} on {{rt|2|Kanto}}}}
SpAtk=100 |
{{Availability/Entry1|v=Yellow|area=[[Trade]] {{p|Clefairy}} on {{rt|2|Kanto}}}}
SpDef=120 |
|}
Special=100 |
|}
Speed=90 }}
{{Availability/Gen|gen=II}}
{{Availability/Entry2|v=Gold|v2=Silver|area={{rt|21|Kanto}}, [[Celadon Game Corner]]}}
{{Availability/Entry1|v=Crystal|area={{rt|21|Kanto}}{{sup/t|M}}{{sup/t|D}}}}
|}
|}
{{Availability/Gen|gen=III}}
{{Availability/Entry2/None|v=Ruby|v2=Sapphire}}
{{Availability/Entry1/None|v=Emerald}}
{{Availability/Entry2|v=FireRed|v2=LeafGreen|area=[[Trade]] {{p|Abra}} on {{rt|2|Kanto}}}}
{{Availability/Entry1/None|v=Colosseum}}
{{Availability/Entry1|v=XD|t=FFF|link=Pokémon XD: Gale of Darkness|area=[[Citadark Isle]] {{color2|{{shadow color}}|Shadow Pokémon|(Shadow)}}}}
|}
|}
{{Availability/Gen|gen=IV}}
{{Availability/Entry1|v=Diamond|area=[[Route]]s {{rtn|218|Sinnoh}} and {{rtn|222|Sinnoh}}}}
{{Availability/Entry1|v=Pearl|area=[[Evolution|Evolve]] {{p|Mime Jr.}}}}
{{Availability/Entry1|v=Platinum|area={{rt|218|Sinnoh}}}}
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area={{rt|21|Kanto}}, [[Celadon Game Corner]]<br/>{{safari|Johto}} (Forest, default{{sup/t|M}}{{sup/t|D}}, and with 3 Plains points)}}
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|land}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Field}}}}
|}
|}
{{Availability/Gen|gen=V}}
{{Availability/Entry2/None|v=Black|v2=White}}
{{Availability/Entry1/None|v=Black 2}}
{{Availability/Entry1|v=White 2|area={{rt|20|Unova}} ([[Mass outbreak|Swarm]])}}
{{Availability/Entry1|v=Dream World|color={{dream color}}|area={{dwa|Spooky Manor}}}}
|}
|}
{{Availability/Gen|gen=VI}}
{{Availability/Entry2|v=X|v2=Y|t=FFF|t2=FFF|area=[[Reflection Cave]]}}
{{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire}}
|}
|}
{{Availability/Gen|gen=VII}}
{{Availability/Entry2/None|v=Sun|v2=Moon}}
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|t=FFF|t2=FFF|area=[[Hau'oli City]] ([[SOS Battle]])<br/>[[Poké Pelago]]}}
{{Availability/Entry2|v=Let's Go Pikachu|v2=Let's Go Eevee|area={{rt|11|Kanto}}}}
|}
|}
{{Availability/Gen|gen=VIII}}
{{Availability/Entry1|1|v=Sword|area=[[In-game trade|Trade]] {{p|Obstagoon}} in [[Spikemuth]] <small>('''Kantonian Form''')</small><br>{{rt|10|Galar}}, [[Lake of Outrage]] <small>('''Galarian Form''')</small><br>[[Dusty Bowl/Dens|Dusty Bowl]], [[Giant's Cap/Dens|Giant's Cap]], [[Hammerlocke Hills/Dens|Hammerlocke Hills]], [[Motostoke Riverbank/Dens|Motostoke Riverbank]], [[Stony Wilderness/Dens|Stony Wilderness]], [[Watchtower Ruins/Dens|Watchtower Ruins]] ([[Max Raid Battle]]) <small>('''Galarian Form''')</small>}}
{{Availability/Entry1|1|v=Shield|area=[[In-game trade|Trade]] {{p|Obstagoon}} in [[Spikemuth]] <small>('''Kantonian Form''')</small><br>{{rt|10|Galar}}, [[Lake of Outrage]] <small>('''Galarian Form''')</small><br>[[Dusty Bowl/Dens|Dusty Bowl]], [[Giant's Cap/Dens|Giant's Cap]], [[Giant's Seat/Dens|Giant's Seat]], [[Hammerlocke Hills/Dens|Hammerlocke Hills]], [[Motostoke Riverbank/Dens|Motostoke Riverbank]], [[Stony Wilderness/Dens|Stony Wilderness]], [[Watchtower Ruins/Dens|Watchtower Ruins]] ([[Max Raid Battle]]) <small>('''Galarian Form''')</small>}}
{{Availability/Entry1|1|v=Expansion Pass|color={{Isle of Armor color}}|t={{Crown Tundra color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[In-game trade#The Isle of Armor|Trade]] {{rf|Galarian}} Mr. Mime with Regina on [[Isle of Armor]] <small>('''Kantonian Form''')</small><br>[[Max Lair]] ([[Dynamax Adventure]]) <small>('''Kantonian/Galarian Forms''')</small>}}
{{Availability/Entry1|1|v=Brilliant Diamond|area=[[Route]]s {{rtn|218|Sinnoh}} and {{rtn|222|Sinnoh}} <small>('''Kantonian Form''')</small><br>[[Grand Underground]] - [[Dazzling Cave]], [[Whiteout Cave]], [[Icy Cave]], [[Stargleam Cavern]] [[Glacial Cavern]] (After obtaining the [[Icicle Badge]]) <small>('''Kantonian Form''')</small><br>Unobtainable <small>('''Galarian Form''')</small>}}
{{Availability/Entry1|1|v=Shining Pearl|area=[[Grand Underground]] - [[Dazzling Cave]], [[Whiteout Cave]], [[Icy Cave]], [[Stargleam Cavern]] [[Glacial Cavern]] (After obtaining the [[Icicle Badge]]) <small>('''Kantonian Form''')</small><br>Unobtainable <small>('''Galarian Form''')</small>}}
{{Availability/Entry1|1|v=Legends: Arceus|t=FFF|area='''[[Obsidian Fieldlands]]:''' [[Sandgem Flats]], massive [[mass outbreak]]s <small>('''Kantonian Form''')</small><br>'''[[Cobalt Coastlands]]:''' [[Space-time distortion]]s <small>('''Kantonian Form''')</small><br>'''[[Coronet Highlands]]:''' massive mass outbreaks <small>('''Kantonian Form''')</small><br>Unobtainable <small>('''Galarian Form''')</small>}}
|}
|}
{{Availability/Gen|gen=IX}}
{{Availability/Entry2/None|v=Scarlet|v2=Violet|area=Unobtainable}}
|}
|}
{{Availability/Footer}}
 
====In side games====
{{Availability/Header|type=Psychic|type2=Fairy}}
{{Availability/Gen|gen=I}}
{{Availability/Entry1|1|v=Pinball|color={{red color}}|area=[[Red Field|Red]] and [[Blue Field]]: [[Rock Tunnel|Rock Mountain]]}}
|}
|}
{{Availability/Gen|gen=II}}
{{Availability/NA/Side|gen=II}}
|}
|}
{{Availability/Gen|gen=III}}
{{Availability/Entry1|v=Channel|color={{water color}}|area=[[Springleaf Field|Bus Stop]]}}
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=[[Secret Storage 7]], Trozei Battle, [[Mr. Who's Den]]}}
{{Availability/Entry2|v=MD Red|v2=MD Blue|t=FFF|t2=FFF|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Buried Relic]] (50F-69F), [[Solar Cave]] (7F-12F)}}
{{Availability/Entry1|v=Ranger|link=Pokémon Ranger (video game)|area=[[Dusk Factory]]}}
|}
|}
{{Availability/Gen|gen=IV}}
{{Availability/Entry2|v=MD Time|v2=MD Darkness|t2=FFF|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area={{OBP|Mt. Travail|Explorers of Time, Darkness, and Sky}} (1F-19F), [[Lost Wilderness]] (B1F-B17F)}}
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area={{OBP|Mt. Travail|Explorers of Time, Darkness, and Sky}} (1F-19F), [[Lost Wilderness]] (B1F-B17F)}}
{{Availability/Entry1|v=Ranger: SoA|t=FFF|link=Pokémon Ranger: Shadows of Almia|color={{SoA color}}|area=[[Oil Field Hideout]]}}
{{Availability/Entry1|v=Rumble|color={{fire color}}|area=[[Eternal Tower]] <small>(Normal Mode B & S)</small>}}
<!--{{Availability/Entry1|v=MD Stormy|link=Pokémon Mystery Dungeon (WiiWare)|color={{water color}}|area=}}-->
{{Availability/Entry1|v=PokéPark Wii|link=PokéPark Wii: Pikachu's Adventure|color={{grass color}}|area=[[Cavern Zone]]}}
|}
|}
{{Availability/Gen|gen=V}}
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Factory: [[Sunny Seashore]]}}
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Toy Collection#Guided by Pichu|Toy Collection: Guided by Pichu]]}}
|}
|}
{{Availability/Gen|gen=VI}}
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Sacred Plains#Stage 4|Sacred Plains: Stage 4]]}}
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Dark Land#Ice Floe Island|Dark Land: Ice Floe Island]] <small>(All Areas)</small>}}
{{Availability/Entry1|1|v=Super MD|link=Pokémon Super Mystery Dungeon|color={{gold color}}|area=Complete Mr. Mime's [[Connection Orb]] mission}}
|}
|}
{{Availability/Gen|gen=VII}}
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Dragonite Sea]], [[Mimikyu Sea]], [[Rowlet Sea]], [[Bulbasaur Sea]], [[Arceus Sea]], [[Charizard Sea]]<sup>Final</sup>, [[Mimikyu Sea]]<sup>Final</sup>, [[Rowlet Sea]]<sup>Final</sup>}}
|}
|}
{{Availability/Gen|gen=VIII}}
{{Availability/Entry1|1|v=MD DX|t=FFF|link=Pokémon Mystery Dungeon: Rescue Team DX|color={{MD Red color}}|area=[[Western Cave]] (7F-12F), [[Buried Relic]] (13F-14F, 16F-24F, 26F-34F, 36F-39F), [[Solar Cave]] (7F-12F), [[Oddity Cave]] (7F-8F), [[Remains Island]] (7F-9F), [[Marvelous Sea]] (7F-9F), [[Fantasy Strait]] (7F-9F)<br/>Mystery House: [[Stormy Sea]], [[Silver Trench]], [[Buried Relic]], [[Solar Cave]], [[Marvelous Sea]]}}
|}
|}
{{Availability/Cross}}
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Albens Town|Albens Town: Stage 226]]}}
{{Availability/Entry1|1|v=UNITE|t=FFF|color={{violet color}}|area=Purchase for 8,000 Aeos Coins/460 Aeos Gems <small>('''Kantonian Form''')</small>}}
|}
|}
{{Availability/Footer}}
 
====In events====
=====Mr. Mime=====
{{eventAvail/h|Language/Region|type=Psychic|type2=Fairy}}
{{eventAvail|{{gameabbrev2|GSC}}|Gotta Catch 'Em All Station! Mind Reader Mr. Mime|English|United States|5|November 29 to December 5, 2002|link=List of PCNY event Pokémon distributions in Generation II#Mind Reader Mr. Mime}}
|}
=====Galarian Mr. Mime=====
{{eventAvail/h|Language/Region|type=Ice|type2=Psychic}}
{{eventAvail|{{gameabbrev8|SwSh}}|Hidden Ability Galarian Mr. Mime|All|Online|15|May 21 to 28, 2020|link=List of event Pokémon distributions in Pokémon Sword and Shield#Galarian Mr. Mime}}
|}
 
===Held items===
Pokémon caught in [[Generation I]] must be traded to a [[Generation II]] game in order for a held item to appear.
{{HeldItems/header|type=Psychic|type2=Fairy}}
{{HeldItems/Games2|Red|Blue|tcolor2=FFF|Pokémon Red and Blue Versions}}
{{HeldItems/Items1|Bitter Berry|100|rows=2|image=None.png}}
{{HeldItems/Games1|Yellow|Pokémon Yellow Version}}
{{HeldItems/Games2|Gold|Silver|Pokémon Gold and Silver Versions}}
{{HeldItems/Items1|MysteryBerry|2|image=None.png|rows=2}}
{{HeldItems/Games1|Crystal|Pokémon Crystal Version}}
{{HeldItems/Games2|Diamond|Pearl|tcolor2={{pearl color}}|gcolor2=fff|Pokémon Diamond and Pearl Versions}}
{{HeldItems/Items1|Leppa Berry|5|rows=3}}
{{HeldItems/Games1|Platinum|Pokémon Platinum Version}}
{{HeldItems/Games2|HeartGold|SoulSilver|Pokémon HeartGold and SoulSilver Versions}}
{{HeldItems/Games1|Legends: Arceus|tcolor=FFF|Pokémon Legends: Arceus}}
{{HeldItems/ItemsLA|Chesto Berry|35|Spoiled Apricorn|15|Exp. Candy M|100|Seed of Mastery|20}}
|}
 
===Stats===
====Base stats====
=====Mr. Mime=====
{{Stats
|type=Psychic
|type2=Fairy
|HP=40
|Attack=45
|Defense=65
|SpAtk=100
|SpDef=120
|Speed=90
|Special=100
}}
 
=====Galarian Mr. Mime=====
{{Stats
|type=Ice
|type2=Psychic
|HP=50
|Attack=65
|Defense=65
|SpAtk=90
|SpDef=90
|Speed=100
}}
 
====Pokéathlon stats====
{{Pokéthlon
|type=Psychic
<!--Don't change to Fairy. This is Gen IV info-->
|Speed=2
|SpeedMax=3
|Power=2
|PowerMax=3
|Technique=4
|TechniqueMax=5
|Stamina=3
|StaminaMax=4
|Jump=3
|JumpMax=3
}}
 
===Type effectiveness===
====Mr. Mime====
{{TypeEffectiveness
|type1=Psychic
|type2=Fairy
|Normal=100
|Fighting=25
|Flying=100
|Poison=200
|Ground=100
|Rock=100
|Bug=100
|Ghost=200
|Steel=200
|Fire=100
|Water=100
|Grass=100
|Electric=100
|Psychic=50
|Ice=100
|Dragon=0
|Dark=100
|Fairy=100
|notes=yes
|fairy=yes
|newdragon=1
|newfairy=yes
|newfairyeffect={{typecolor2|Dragon}}, {{typecolor2|Steel}} and {{typecolor2|Poison}} moves was 1×, {{typecolor2|Dark}} and {{typecolor2|Bug}} was 2× and {{typecolor2|Fighting}} moves was ½×
|gen1psychic=yes
|oldghost=0
|filter=maybe
|filternote={{typecolor|Poison}}-, {{typecolor|Ghost}}-, and {{typecolor2|Steel}} moves is 1½×. In {{color2|000|Generation IV}}-{{color2|000|Generation V}}, the effectiveness of {{typecolor|Bug}}-, {{typecolor|Ghost}}-, and {{typecolor2|Dark}} moves is 1½×
}}
 
====Galarian Mr. Mime====
{{TypeEffectiveness
|type1=Ice
|type2=Psychic
|Normal=100
|Fighting=100
|Flying=100
|Poison=100
|Ground=100
|Rock=200
|Bug=200
|Ghost=200
|Steel=200
|Fire=200
|Water=100
|Grass=100
|Electric=100
|Psychic=50
|Ice=50
|Dragon=100
|Dark=200
|Fairy=100
}}
 
===Learnset===
Mr. Mime is available in {{pkmn|Sword and Shield}}, {{pkmn|Brilliant Diamond and Shining Pearl}}, and [[Pokémon Legends: Arceus]].
 
Galarian Mr. Mime is available in Sword and Shield.
 
Both forms of Mr. Mime are unavailable in [[Generation IX]].


==Type effectiveness==
====By [[Level|leveling up]]====
{{DP Type effectiveness|
=====Mr. Mime=====
Normal100 |
{{gameabbrev8|SwSh}}{{gameabbrev8|BDSP}}
Flying=  100 |
{{learnlist/levelh/8|Mr. Mime|Psychic|Fairy|1}}
Fighting= 50 |
{{learnlist/level8|1|Quick Guard|Fighting|Status|—|—|15}}
Ground=  100 |
{{learnlist/level8|1|Wide Guard|Rock|Status|—|—|10}}
Rock=    100 |
{{learnlist/level8|1|Power Swap|Psychic|Status|—|—|10}}
Bug=    200 |
{{learnlist/level8|1|Guard Swap|Psychic|Status|—|—|10}}
Poison=  100 |
{{learnlist/level8|1|Pound|Normal|Physical|40|100|35}}
Ghost=  200 |
{{learnlist/level8|1|Copycat|Normal|Status|—|—|20}}
Steel=  100 |
{{learnlist/level8|1|Baton Pass|Normal|Status|—|—|40}}
{{learnlist/level8|1|Encore|Normal|Status|—|100|5}}
{{learnlist/level8|12|Confusion|Psychic|Special|50|100|25||'''}}
{{learnlist/level8|16|Role Play|Psychic|Status|—|—|10}}
{{learnlist/level8|20|Protect|Normal|Status|—|—|10}}
{{learnlist/level8|24|Recycle|Normal|Status|—|—|10}}
{{learnlist/level8|28|Psybeam|Psychic|Special|65|100|20||'''}}
{{learnlist/level8|32|Mimic|Normal|Status|—|—|10}}
{{learnlist/level8|36|Light Screen|Psychic|Status|—|—|30}}
{{learnlist/level8|36|Reflect|Psychic|Status|—|—|20}}
{{learnlist/level8|36|Safeguard|Normal|Status|—|—|25}}
{{learnlist/level8|40|Sucker Punch|Dark|Physical|70|100|5}}
{{learnlist/level8|44|Dazzling Gleam|Fairy|Special|80|100|10||'''}}
{{learnlist/level8|48|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/level8|52|Teeter Dance|Normal|Status|—|100|20}}
{{learnlist/levelf/8|Mr. Mime|Psychic|Fairy|1}}


Fire=    100 |
{{gameabbrev8|LA}}
Water=  100 |
{{learnlist/levelh/LA|Mr. Mime|Psychic|Fairy|1}}
Grass=  100 |
{{learnlist/levelLA|1|10|Confusion|Psychic|Special|50|60|40|100|100|20||'''}}
Electric=100 |
{{learnlist/levelLA|6|15|Hypnosis|Psychic|Status|—|—|—|70|90|20||}}
Psychic=  50 |
{{learnlist/levelLA|11|20|Iron Defense|Steel|Status|—|—|—|—|—|20||}}
Ice=    100 |
{{learnlist/levelLA|18|28|Zen Headbutt|Psychic|Physical|80|100|60|90|100|10||'''}}
Dragon=  100 |
{{learnlist/levelLA|25|None|Mimic|Normal|Status|—|—|—|—|—|10||}}
Dark=    200 }}
{{learnlist/levelLA|34|45|Psychic|Psychic|Special|80|100|60|100|100|10||'''}}
{{learnlist/levelLA|43|54|Calm Mind|Psychic|Status|—|—|—|—|—|10||}}
{{learnlist/levelLA|46|58|Dazzling Gleam|Fairy|Special|75|90|60|100|100|10||'''}}
{{learnlist/levelf/8|Mr. Mime|Psychic|Fairy|1}}


In [[Generation I]], the effectiveness of {{t|Ghost}}-type moves is 0.
=====Galarian Mr. Mime=====
{{learnlist/levelh/8|Mr. Mime|Ice|Psychic|8}}
{{learnlist/level8|1|Copycat|Normal|Status|—|—|20}}
{{learnlist/level8|1|Encore|Normal|Status|—|100|5}}
{{learnlist/level8|1|Role Play|Psychic|Status|—|—|10}}
{{learnlist/level8|1|Protect|Normal|Status|—|—|10}}
{{learnlist/level8|1|Recycle|Normal|Status|—|—|10}}
{{learnlist/level8|1|Mimic|Normal|Status|—|—|10}}
{{learnlist/level8|1|Light Screen|Psychic|Status|—|—|30}}
{{learnlist/level8|1|Reflect|Psychic|Status|—|—|20}}
{{learnlist/level8|1|Safeguard|Normal|Status|—|—|25}}
{{learnlist/level8|1|Dazzling Gleam|Fairy|Special|80|100|10}}
{{learnlist/level8|1|Misty Terrain|Fairy|Status|—|—|10}}
{{learnlist/level8|1|Pound|Normal|Physical|40|100|35}}
{{learnlist/level8|1|Rapid Spin|Normal|Physical|50|100|40}}
{{learnlist/level8|1|Baton Pass|Normal|Status|—|—|40}}
{{learnlist/level8|1|Ice Shard|Ice|Physical|40|100|30||'''}}
{{learnlist/level8|12|Confusion|Psychic|Special|50|100|25||'''}}
{{learnlist/level8|16|Ally Switch|Psychic|Status|—|—|15}}
{{learnlist/level8|20|Icy Wind|Ice|Special|55|95|15||'''}}
{{learnlist/level8|24|Double Kick|Fighting|Physical|30|100|30}}
{{learnlist/level8|28|Psybeam|Psychic|Special|65|100|20||'''}}
{{learnlist/level8|32|Hypnosis|Psychic|Status|—|60|20}}
{{learnlist/level8|36|Mirror Coat|Psychic|Special|—|100|20||'''}}
{{learnlist/level8|40|Sucker Punch|Dark|Physical|70|100|5}}
{{learnlist/level8|44|Freeze-Dry|Ice|Special|70|100|20||'''}}
{{learnlist/level8|48|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/level8|52|Teeter Dance|Normal|Status|—|100|20}}
{{learnlist/levelf/8|Mr. Mime|Ice|Psychic|8}}


==Learnset==
====By [[TM]]/[[TR]]====
{{learnset intro|Mr. Mime}}
=====Mr. Mime=====
{{gameabbrev8|SwSh}}
{{learnlist/tmh/8|Mr. Mime|Psychic|Fairy|1}}
{{learnlist/tm8|TM00|Mega Punch|Normal|Physical|80|85|20}}
{{learnlist/tm8|TM01|Mega Kick|Normal|Physical|120|75|5}}
{{learnlist/tm8|TM03|Fire Punch|Fire|Physical|75|100|15}}
{{learnlist/tm8|TM04|Ice Punch|Ice|Physical|75|100|15}}
{{learnlist/tm8|TM05|Thunder Punch|Electric|Physical|75|100|15}}
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm8|TM10|Magical Leaf|Grass|Special|60|—|20}}
{{learnlist/tm8|TM11|Solar Beam|Grass|Special|120|100|10}}
{{learnlist/tm8|TM14|Thunder Wave|Electric|Status|—|90|20}}
{{learnlist/tm8|TM17|Light Screen|Psychic|Status|—|—|30}}
{{learnlist/tm8|TM18|Reflect|Psychic|Status|—|—|20}}
{{learnlist/tm8|TM19|Safeguard|Normal|Status|—|—|25}}
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm8|TM23|Thief|Dark|Physical|60|100|25}}
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}
{{learnlist/tm8|TM27|Icy Wind|Ice|Special|55|95|15}}
{{learnlist/tm8|TM29|Charm|Fairy|Status|—|100|20}}
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}
{{learnlist/tm8|TM33|Rain Dance|Water|Status|—|—|5}}
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm8|TM41|Helping Hand|Normal|Status|—|—|20}}
{{learnlist/tm8|TM43|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm8|TM57|Payback|Dark|Physical|50|100|10}}
{{learnlist/tm8|TM59|Fling|Dark|Physical|—|100|10}}
{{learnlist/tm8|TM60|Power Swap|Psychic|Status|—|—|10}}
{{learnlist/tm8|TM61|Guard Swap|Psychic|Status|—|—|10}}
{{learnlist/tm8|TM63|Drain Punch|Fighting|Physical|75|100|10}}
{{learnlist/tm8|TM70|Trick Room|Psychic|Status|—|—|5}}
{{learnlist/tm8|TM71|Wonder Room|Psychic|Status|—|—|10}}
{{learnlist/tm8|TM72|Magic Room|Psychic|Status|—|—|10}}
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}
{{learnlist/tm8|TM89|Misty Terrain|Fairy|Status|—|—|10}}
{{learnlist/tm8|TM91|Psychic Terrain|Psychic|Status|—|—|10}}
{{learnlist/tm8|TM92|Mystical Fire|Fire|Special|75|100|10}}
{{learnlist/tr|TR01|Body Slam|Normal|Physical|85|100|15}}
{{learnlist/tr|TR08|Thunderbolt|Electric|Special|90|100|15}}
{{learnlist/tr|TR09|Thunder|Electric|Special|110|70|10}}
{{learnlist/tr|TR11|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/tr|TR14|Metronome|Normal|Status|—|—|10}}
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}
{{learnlist/tr|TR25|Psyshock|Psychic|Special|80|100|10||'''}}
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}
{{learnlist/tr|TR29|Baton Pass|Normal|Status|—|—|40}}
{{learnlist/tr|TR30|Encore|Normal|Status|—|100|5}}
{{learnlist/tr|TR33|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tr|TR34|Future Sight|Psychic|Special|120|100|10||'''}}
{{learnlist/tr|TR35|Uproar|Normal|Special|90|100|10}}
{{learnlist/tr|TR37|Taunt|Dark|Status|—|100|20}}
{{learnlist/tr|TR38|Trick|Psychic|Status|—|100|10}}
{{learnlist/tr|TR40|Skill Swap|Psychic|Status|—|—|10}}
{{learnlist/tr|TR46|Iron Defense|Steel|Status|—|—|15}}
{{learnlist/tr|TR49|Calm Mind|Psychic|Status|—|—|20}}
{{learnlist/tr|TR64|Focus Blast|Fighting|Special|120|70|5}}
{{learnlist/tr|TR65|Energy Ball|Grass|Special|90|100|10}}
{{learnlist/tr|TR68|Nasty Plot|Dark|Status|—|—|20}}
{{learnlist/tr|TR69|Zen Headbutt|Psychic|Physical|80|90|15||'''}}
{{learnlist/tr|TR77|Grass Knot|Grass|Special|—|100|20}}
{{learnlist/tr|TR81|Foul Play|Dark|Physical|95|100|15}}
{{learnlist/tr|TR82|Stored Power|Psychic|Special|20|100|10||'''}}
{{learnlist/tr|TR83|Ally Switch|Psychic|Status|—|—|15}}
{{learnlist/tr|TR92|Dazzling Gleam|Fairy|Special|80|100|10||'''}}
{{learnlist/tmf/8|Mr. Mime|Psychic|Fairy|1}}


===By [[Level|leveling up]]===
{{gameabbrev8|BDSP}}
{| border="1" style="border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;" cellspacing="1" cellpadding="2"
{{learnlist/tmh/8|Mr. Mime|Psychic|Fairy|1}}
|- style="background: #{{psychic color}};"
{{learnlist/tm8|TM01|Focus Punch|Fighting|Physical|150|100|20||}}
! ROWSPAN=2 | Game
{{learnlist/tm8|TM04|Calm Mind|Psychic|Status|—|—|20||}}
! ROWSPAN=2 | [[Generation I]]
{{learnlist/tm8|TM11|Sunny Day|Fire|Status|—|—|5||}}
! ROWSPAN=2 | [[Generation II]]
{{learnlist/tm8|TM12|Taunt|Dark|Status|—|100|20||}}
! COLSPAN=2 | [[Generation III]]
{{learnlist/tm8|TM15|Hyper Beam|Normal|Special|150|90|5||}}
! ROWSPAN=2 | [[Generation IV]]
{{learnlist/tm8|TM16|Light Screen|Psychic|Status|—|—|30||}}
|- style="background: #{{psychic color}};"
{{learnlist/tm8|TM17|Protect|Normal|Status|—|—|10||}}
! RSE || FR/LG
{{learnlist/tm8|TM18|Rain Dance|Water|Status|—|—|5||}}
{{learnlist/tm8|TM20|Safeguard|Normal|Status|—|—|25||}}
{{learnlist/tm8|TM21|Dazzling Gleam|Fairy|Special|80|100|10||'''}}
{{learnlist/tm8|TM22|Solar Beam|Grass|Special|120|100|10||}}
{{learnlist/tm8|TM24|Thunderbolt|Electric|Special|90|100|15||}}
{{learnlist/tm8|TM25|Thunder|Electric|Special|110|70|10||}}
{{learnlist/tm8|TM29|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/tm8|TM30|Shadow Ball|Ghost|Special|80|100|15||}}
{{learnlist/tm8|TM31|Brick Break|Fighting|Physical|75|100|15||}}
{{learnlist/tm8|TM32|Double Team|Normal|Status|—|—|15||}}
{{learnlist/tm8|TM33|Reflect|Psychic|Status|—|—|20||}}
{{learnlist/tm8|TM34|Shock Wave|Electric|Special|60|—|20||}}
{{learnlist/tm8|TM40|Aerial Ace|Flying|Physical|60|—|20||}}
{{learnlist/tm8|TM41|Torment|Dark|Status|—|100|15||}}
{{learnlist/tm8|TM42|Facade|Normal|Physical|70|100|20||}}
{{learnlist/tm8|TM44|Rest|Psychic|Status|—|—|10||}}
{{learnlist/tm8|TM45|Attract|Normal|Status|—|100|15||}}
{{learnlist/tm8|TM46|Thief|Dark|Physical|60|100|25||}}
{{learnlist/tm8|TM48|Skill Swap|Psychic|Status|—|—|10||}}
{{learnlist/tm8|TM52|Focus Blast|Fighting|Special|120|70|5||}}
{{learnlist/tm8|TM53|Energy Ball|Grass|Special|90|100|10||}}
{{learnlist/tm8|TM56|Fling|Dark|Physical|—|100|10||}}
{{learnlist/tm8|TM57|Charge Beam|Electric|Special|50|90|10||}}
{{learnlist/tm8|TM58|Endure|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM60|Drain Punch|Fighting|Physical|75|100|10||}}
{{learnlist/tm8|TM63|Nasty Plot|Dark|Status|—|—|20||}}
{{learnlist/tm8|TM66|Payback|Dark|Physical|50|100|10||}}
{{learnlist/tm8|TM67|Recycle|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM68|Giga Impact|Normal|Physical|150|90|5||}}
{{learnlist/tm8|TM70|Flash|Normal|Status|—|100|20||}}
{{learnlist/tm8|TM73|Thunder Wave|Electric|Status|—|90|20||}}
{{learnlist/tm8|TM77|Psych Up|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM82|Sleep Talk|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM85|Dream Eater|Psychic|Special|100|100|15||'''}}
{{learnlist/tm8|TM86|Grass Knot|Grass|Special|—|100|20||}}
{{learnlist/tm8|TM87|Swagger|Normal|Status|—|85|15||}}
{{learnlist/tm8|TM90|Substitute|Normal|Status|—|—|10||}}
{{learnlist/tm8|TM92|Trick Room|Psychic|Status|—|—|5||}}
{{learnlist/tmf/8|Mr. Mime|Psychic|Fairy|1}}
 
=====Galarian Mr. Mime=====
{{learnlist/tmh/8|Mr. Mime|Ice|Psychic|8}}
{{learnlist/tm8|TM00|Mega Punch|Normal|Physical|80|85|20}}
{{learnlist/tm8|TM01|Mega Kick|Normal|Physical|120|75|5}}
{{learnlist/tm8|TM04|Ice Punch|Ice|Physical|75|100|15||'''}}
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm8|TM11|Solar Beam|Grass|Special|120|100|10}}
{{learnlist/tm8|TM14|Thunder Wave|Electric|Status|—|90|20}}
{{learnlist/tm8|TM16|Screech|Normal|Status|—|85|40}}
{{learnlist/tm8|TM17|Light Screen|Psychic|Status|—|—|30}}
{{learnlist/tm8|TM18|Reflect|Psychic|Status|—|—|20}}
{{learnlist/tm8|TM19|Safeguard|Normal|Status|—|—|25}}
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm8|TM23|Thief|Dark|Physical|60|100|25}}
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}
{{learnlist/tm8|TM27|Icy Wind|Ice|Special|55|95|15||'''}}
{{learnlist/tm8|TM29|Charm|Fairy|Status|—|100|20}}
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}
{{learnlist/tm8|TM33|Rain Dance|Water|Status|—|—|5}}
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}
{{learnlist/tm8|TM35|Hail|Ice|Status|—|—|10}}
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm8|TM41|Helping Hand|Normal|Status|—|—|20}}
{{learnlist/tm8|TM43|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm8|TM51|Icicle Spear|Ice|Physical|25|100|30||'''}}
{{learnlist/tm8|TM57|Payback|Dark|Physical|50|100|10}}
{{learnlist/tm8|TM59|Fling|Dark|Physical|—|100|10}}
{{learnlist/tm8|TM60|Power Swap|Psychic|Status|—|—|10}}
{{learnlist/tm8|TM61|Guard Swap|Psychic|Status|—|—|10}}
{{learnlist/tm8|TM63|Drain Punch|Fighting|Physical|75|100|10}}
{{learnlist/tm8|TM64|Avalanche|Ice|Physical|60|100|10||'''}}
{{learnlist/tm8|TM70|Trick Room|Psychic|Status|—|—|5}}
{{learnlist/tm8|TM71|Wonder Room|Psychic|Status|—|—|10}}
{{learnlist/tm8|TM72|Magic Room|Psychic|Status|—|—|10}}
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}
{{learnlist/tm8|TM89|Misty Terrain|Fairy|Status|—|—|10}}
{{learnlist/tm8|TM91|Psychic Terrain|Psychic|Status|—|—|10}}
{{learnlist/tm8|TM98|Stomping Tantrum|Ground|Physical|75|100|10}}
{{learnlist/tr|TR01|Body Slam|Normal|Physical|85|100|15}}
{{learnlist/tr|TR05|Ice Beam|Ice|Special|90|100|10||'''}}
{{learnlist/tr|TR06|Blizzard|Ice|Special|110|70|5||'''}}
{{learnlist/tr|TR08|Thunderbolt|Electric|Special|90|100|15}}
{{learnlist/tr|TR09|Thunder|Electric|Special|110|70|10}}
{{learnlist/tr|TR11|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/tr|TR14|Metronome|Normal|Status|—|—|10}}
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}
{{learnlist/tr|TR25|Psyshock|Psychic|Special|80|100|10||'''}}
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}
{{learnlist/tr|TR29|Baton Pass|Normal|Status|—|—|40}}
{{learnlist/tr|TR30|Encore|Normal|Status|—|100|5}}
{{learnlist/tr|TR33|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tr|TR34|Future Sight|Psychic|Special|120|100|10||'''}}
{{learnlist/tr|TR35|Uproar|Normal|Special|90|100|10}}
{{learnlist/tr|TR37|Taunt|Dark|Status|—|100|20}}
{{learnlist/tr|TR38|Trick|Psychic|Status|—|100|10}}
{{learnlist/tr|TR40|Skill Swap|Psychic|Status|—|—|10}}
{{learnlist/tr|TR46|Iron Defense|Steel|Status|—|—|15}}
{{learnlist/tr|TR49|Calm Mind|Psychic|Status|—|—|20}}
{{learnlist/tr|TR64|Focus Blast|Fighting|Special|120|70|5}}
{{learnlist/tr|TR65|Energy Ball|Grass|Special|90|100|10}}
{{learnlist/tr|TR68|Nasty Plot|Dark|Status|—|—|20}}
{{learnlist/tr|TR69|Zen Headbutt|Psychic|Physical|80|90|15||'''}}
{{learnlist/tr|TR77|Grass Knot|Grass|Special|—|100|20}}
{{learnlist/tr|TR81|Foul Play|Dark|Physical|95|100|15}}
{{learnlist/tr|TR82|Stored Power|Psychic|Special|20|100|10||'''}}
{{learnlist/tr|TR83|Ally Switch|Psychic|Status|—|—|15}}
{{learnlist/tr|TR92|Dazzling Gleam|Fairy|Special|80|100|10}}
{{learnlist/tmf/8|Mr. Mime|Ice|Psychic|8}}
 
====By {{pkmn|breeding}}====
=====Mr. Mime=====
{{gameabbrev8|SwSh}}
{{learnlist/breedh/8|Mr. Mime|Psychic|Fairy|2}}
{{learnlist/breed8|{{MSP/8c|126|Magmar}}{{MSP/8c|467|Magmortar}}{{MSP/8c|302|Sableye}}|Confuse Ray|Ghost|Status|—|100|10}}
{{learnlist/breed8|{{MSP/8c|106|Hitmonlee}}{{MSP/8c|107|Hitmonchan}}{{MSP/8c|237|Hitmontop}}{{MSP/8c|302|Sableye}}{{MSP/8c|619|Mienfoo}}{{MSP/8c|620|Mienshao}}{{MSP/8c|859|Impidimp}}{{MSP/8c|860|Morgrem}}{{MSP/8c|861|Grimmsnarl}}|Fake Out|Normal|Physical|40|100|10}}
{{learnlist/breed8|{{MSP/8c|122G|Mr. Mime}}{{MSP/8c|866|Mr. Rime}}{{MSP/8c|280|Ralts}}{{MSP/8c|281|Kirlia}}{{MSP/8c|282|Gardevoir}}{{MSP/8c|475|Gallade}}{{MSP/8c|574|Gothita}}{{MSP/8c|575|Gothorita}}{{MSP/8c|576|Gothitelle}}|Hypnosis|Psychic|Status|—|60|20}}
{{learnlist/breed8|{{MSP/8c|605|Elgyem}}{{MSP/8c|606|Beheeyem}}|Power Split|Psychic|Status|—|—|10}}
{{learnlist/breed8|{{MSP/8c|574|Gothita}}{{MSP/8c|575|Gothorita}}{{MSP/8c|576|Gothitelle}}|Tickle|Normal|Status|—|100|20}}
{{learnlist/breedf/8|Mr. Mime|Psychic|Fairy|2}}
 
{{gameabbrev8|BDSP}}
{{learnlist/breedh/8|Mr. Mime|Psychic|Fairy|2}}
{{learnlist/breed8|{{MSP/H|0427|Buneary}}{{MSP/H|0428|Lopunny}}|Charm|Fairy|Status|—|100|20|*†||grid=6}}
{{learnlist/breed8|{{MSP/H|0126|Magmar}}{{MSP/H|0467|Magmortar}}{{MSP/H|0302|Sableye}}{{MSP/H|0313|Volbeat}}|Confuse Ray|Ghost|Status|—|100|10|||grid=6}}
{{learnlist/breed8|{{MSP/H|0106|Hitmonlee}}{{MSP/H|0107|Hitmonchan}}{{MSP/H|0237|Hitmontop}}{{MSP/H|0296|Makuhita}}{{MSP/H|0297|Hariyama}}{{MSP/H|0302|Sableye}}|Fake Out|Normal|Physical|40|100|10|||grid=6}}
{{learnlist/breed8|{{MSP/H|0064|Kadabra}}{{MSP/H|0065|Alakazam}}{{MSP/H|0096|Drowzee}}{{MSP/H|0097|Hypno}}|Future Sight|Psychic|Special|120|100|10||'''|grid=6}}
{{learnlist/breed8|{{MSP/H|0282|Gardevoir}}{{MSP/H|0427|Buneary}}{{MSP/H|0428|Lopunny}}|Healing Wish|Psychic|Status|—|—|10|†||grid=6}}
{{learnlist/breed8|{{MSP/H|0096|Drowzee}}{{MSP/H|0097|Hypno}}{{MSP/H|0327|Spinda}}|Hypnosis|Psychic|Status|—|60|20|||grid=6}}
{{learnlist/breed8|{{MSP/H|0327|Spinda}}|Icy Wind|Ice|Special|55|95|15|*||grid=6}}
{{learnlist/breed8|{{MSP/H|0122|Mr. Mime}}|Magic Room|Psychic|Status|—|—|10|{{colorlink|Grand Underground|000|^}}||grid=6}}
{{learnlist/breed8|{{MSP/H|0122|Mr. Mime}}|Mimic|Normal|Status|—|—|10|||grid=6}}
{{learnlist/breed8|{{MSP/H|0122|Mr. Mime}}|Power Split|Psychic|Status|—|—|10|{{colorlink|Grand Underground|000|^}}||grid=6}}
{{learnlist/breed8|{{MSP/H|0122|Mr. Mime}}{{MSP/H|0327|Spinda}}|Teeter Dance|Normal|Status|—|100|20|||grid=6}}
{{learnlist/breed8|{{MSP/H|0122|Mr. Mime}}|Tickle|Normal|Status|—|100|20|{{colorlink|Grand Underground|000|^}}||grid=6}}
{{learnlist/breed8|{{MSP/H|0327|Spinda}}|Trick|Psychic|Status|—|100|10|*||grid=6}}
{{learnlist/breedf/8|Mr. Mime|Psychic|Fairy|2}}
 
=====Galarian Mr. Mime=====
{{learnlist/breedh/8|Mr. Mime|Ice|Psychic|8}}
{{learnlist/breed8|{{MSP/8c|126|Magmar}}{{MSP/8c|467|Magmortar}}{{MSP/8c|302|Sableye}}|Confuse Ray|Ghost|Status|—|100|10}}
{{learnlist/breed8|{{MSP/8c|106|Hitmonlee}}{{MSP/8c|107|Hitmonchan}}{{MSP/8c|237|Hitmontop}}{{MSP/8c|302|Sableye}}{{MSP/8c|619|Mienfoo}}{{MSP/8c|620|Mienshao}}{{MSP/8c|859|Impidimp}}{{MSP/8c|860|Morgrem}}{{MSP/8c|861|Grimmsnarl}}|Fake Out|Normal|Physical|40|100|10}}
{{learnlist/breed8|{{MSP/8c|122G|Mr. Mime}}{{MSP/8c|866|Mr. Rime}}{{MSP/8c|280|Ralts}}{{MSP/8c|281|Kirlia}}{{MSP/8c|282|Gardevoir}}{{MSP/8c|475|Gallade}}{{MSP/8c|574|Gothita}}{{MSP/8c|575|Gothorita}}{{MSP/8c|576|Gothitelle}}|Hypnosis|Psychic|Status|—|60|20|†}}
{{learnlist/breed8|{{MSP/8c|605|Elgyem}}{{MSP/8c|606|Beheeyem}}|Power Split|Psychic|Status|—|—|10}}
{{learnlist/breed8|{{MSP/8c|574|Gothita}}{{MSP/8c|575|Gothorita}}{{MSP/8c|576|Gothitelle}}|Tickle|Normal|Status|—|100|20}}
{{learnlist/breedf/8|Mr. Mime|Ice|Psychic|8}}
 
====By [[Move Tutor|tutoring]]====
=====Mr. Mime=====
{{gameabbrev8|SwSh}}{{gameabbrev8|BDSP}}
{{learnlist/tutorh/8|Mr. Mime|Psychic|Fairy|2}}
{{learnlist/tutor8|Expanding Force|Psychic|Special|80|100|10||'''|no|yes}}
{{learnlist/tutorf/8|Mr. Mime|Psychic|Fairy|2}}
 
{{gameabbrev8|LA}}
{{learnlist/tutorh/PLA|Mr. Mime|Psychic|Fairy|1}}
{{learnlist/tutorPLA|Aerial Ace|Flying|Physical|60|75|45|—|—|20||}}
{{learnlist/tutorPLA|Calm Mind|Psychic|Status|—|—|—|—|—|10||}}
{{learnlist/tutorPLA|Charge Beam|Electric|Special|50|60|40|90|100|15||}}
{{learnlist/tutorPLA|Dazzling Gleam|Fairy|Special|75|90|60|100|100|10||'''}}
{{learnlist/tutorPLA|Drain Punch|Fighting|Physical|75|90|60|100|100|10||}}
{{learnlist/tutorPLA|Energy Ball|Grass|Special|80|100|60|100|100|10||}}
{{learnlist/tutorPLA|Fire Punch|Fire|Physical|75|90|60|100|100|10||}}
{{learnlist/tutorPLA|Giga Impact|Normal|Physical|120|150|100|90|95|5||}}
{{learnlist/tutorPLA|Hyper Beam|Normal|Special|120|150|100|90|95|5||}}
{{learnlist/tutorPLA|Ice Punch|Ice|Physical|75|90|60|100|100|10||}}
{{learnlist/tutorPLA|Icy Wind|Ice|Special|60|75|45|95|100|20||}}
{{learnlist/tutorPLA|Magical Leaf|Grass|Special|60|75|45|—|—|20||}}
{{learnlist/tutorPLA|Mystical Fire|Fire|Special|70|85|55|100|100|10||}}
{{learnlist/tutorPLA|Power Shift|Normal|Status|—|—|—|—|—|10||}}
{{learnlist/tutorPLA|Psychic|Psychic|Special|80|100|60|100|100|10||'''}}
{{learnlist/tutorPLA|Rest|Psychic|Status|—|—|—|—|—|10||}}
{{learnlist/tutorPLA|Shadow Ball|Ghost|Special|80|100|60|100|100|10||}}
{{learnlist/tutorPLA|Thunderbolt|Electric|Special|80|100|60|100|100|10||}}
{{learnlist/tutorPLA|Thunder Punch|Electric|Physical|75|90|60|100|100|10||}}
{{learnlist/tutorPLA|Zen Headbutt|Psychic|Physical|80|100|60|90|100|10||'''}}
{{learnlist/tutorf/8|Mr. Mime|Psychic|Fairy|1}}
 
=====Galarian Mr. Mime=====
{{learnlist/tutorh/8|Mr. Mime|Ice|Psychic|8}}
{{learnlist/tutor8|Expanding Force|Psychic|Special|80|100|10||'''|no|yes}}
{{learnlist/tutor8|Triple Axel|Ice|Physical|20|90|10||'''|no|yes}}
{{learnlist/tutorf/8|Mr. Mime|Ice|Psychic|8}}
 
====By a prior [[Evolution]]====
=====Mr. Mime=====
{{learnlist/prevoh/8|Mr. Mime|Psychic|Fairy|4}}
{{learnlist/prevo8null}}
{{learnlist/prevof/8|Mr. Mime|Psychic|Fairy|4}}
 
=====Galarian Mr. Mime=====
{{learnlist/prevoh/8|Mr. Mime|Ice|Psychic|8}}
{{learnlist/prevo8null}}
{{learnlist/prevof/8|Mr. Mime|Ice|Psychic|8}}
 
====By [[transfer]] from another generation====
=====Mr. Mime=====
{{learnlist/prevgenh/8|Mr. Mime|Psychic|Fairy|1}}
{{learnlist/prevgen8|Mr. Mime|1|Aerial Ace|Flying|Physical|60|—|20|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Mr. Mime|1|Barrier|Psychic|Status|—|—|20|I=yes<!--level-->|II=yes<!--level-->|III=yes<!--level-->|IV=yes<!--level-->|V=yes<!--level-->|VI=yes<!--level-->|VII=yes<!--level,level-->|x=yes}}
{{learnlist/prevgen8|Mr. Mime|1|Bide|Normal|Physical|—|—|10|I=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Mr. Mime|1|Captivate|Normal|Status|—|100|20|IV=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Mr. Mime|1|Charge Beam|Electric|Special|50|90|10|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Mr. Mime|1|Confide|Normal|Status|—|—|20|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Mr. Mime|1|Counter|Fighting|Physical|—|100|20|I=yes<!--TM-->|III=yes<!--tutor-->}}
{{learnlist/prevgen8|Mr. Mime|1|Covet|Normal|Physical|60|100|25|V=yes<!--tutor-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
{{learnlist/prevgen8|Mr. Mime|1|Curse|Ghost|Status|—|—|10|II=yes<!--TM-->}}
{{learnlist/prevgen8|Mr. Mime|1|Double Slap|Normal|Physical|15|85|10|I=yes<!--level-->|II=yes<!--level-->|III=yes<!--level-->|IV=yes<!--level-->|V=yes<!--level-->|VI=yes<!--level-->|VII=yes<!--level,level-->|x=yes}}
{{learnlist/prevgen8|Mr. Mime|1|Double Team|Normal|Status|—|—|15|I=yes<!--TM-->|II=yes<!--TM-->|III=yes<!--TM-->|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Mr. Mime|1|Double-Edge|Normal|Physical|120|100|15|I=yes<!--TM-->|III=yes<!--tutor-->}}
{{learnlist/prevgen8|Mr. Mime|1|Dream Eater|Psychic|Special|100|100|15||'''|II=yes<!--TM-->|III=yes<!--tutor-->|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM,TM-->}}
{{learnlist/prevgen8|Mr. Mime|1|Dynamic Punch|Fighting|Physical|100|50|5|II=yes<!--TM-->}}
{{learnlist/prevgen8|Mr. Mime|1|Flash|Normal|Status|—|100|20|I=yes<!--TM-->|II=yes<!--TM-->|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Mr. Mime|1|Focus Punch|Fighting|Physical|150|100|20|III=yes<!--TM-->|IV=yes<!--TM-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
{{learnlist/prevgen8|Mr. Mime|1|Follow Me|Normal|Status|—|—|20|III=event<!--XD-->}}
{{learnlist/prevgen8|Mr. Mime|1|Frustration|Normal|Physical|—|100|20|II=yes<!--TM-->|III=yes<!--TM-->|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Mr. Mime|1|Headbutt|Normal|Physical|70|100|15|II=yes<!--TM-->|IV=yes<!--tutor-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Mr. Mime|1|Healing Wish|Psychic|Status|—|—|10|IV=yes<!--breed-->|V=yes<!--breed-->|VI=yes<!--breed-->|VII=yes<!--breed-->}}
{{learnlist/prevgen8|Mr. Mime|1|Hidden Power|Normal|Special|60|100|15|II=yes<!--TM-->|III=yes<!--TM-->|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Mr. Mime|1|Infestation|Bug|Special|20|100|20|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Mr. Mime|1|Magic Coat|Psychic|Status|—|—|15|IV=yes<!--tutor-->|V=yes<!--tutor-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
{{learnlist/prevgen8|Mr. Mime|1|Meditate|Psychic|Status|—|—|40|I=yes<!--level-->|II=yes<!--level-->|III=yes<!--level-->|IV=yes<!--level-->|V=yes<!--level-->|VI=yes<!--level-->|VII=yes<!--level,level-->|x=yes}}
{{learnlist/prevgen8|Mr. Mime|1|Mud-Slap|Ground|Special|20|100|10|II=yes<!--TM-->|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen8|Mr. Mime|1|Natural Gift|Normal|Physical|—|100|15|IV=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Mr. Mime|1|Nightmare|Ghost|Status|—|100|15|II=yes<!--TM-->|III=yes<!--tutor-->|x=yes}}
{{learnlist/prevgen8|Mr. Mime|1|Power-Up Punch|Fighting|Physical|40|100|20|VI=yes<!--TM-->}}
{{learnlist/prevgen8|Mr. Mime|1|Psych Up|Normal|Status|—|—|10|II=yes<!--TM-->|III=yes<!--breed,tutor-->|IV=yes<!--TM,breed-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Mr. Mime|1|Psywave|Psychic|Special|—|100|15|I=yes<!--TM-->|V=yes<!--level-->|VI=yes<!--level-->|VII=yes<!--level,level-->|x=yes}}
{{learnlist/prevgen8|Mr. Mime|1|Rage|Normal|Physical|20|100|20|I=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Mr. Mime|1|Return|Normal|Physical|—|100|20|II=yes<!--TM-->|III=yes<!--TM-->|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Mr. Mime|1|Secret Power|Normal|Physical|70|100|20|III=yes<!--TM-->|IV=yes<!--TM-->|VI=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Mr. Mime|1|Seismic Toss|Fighting|Physical|—|100|20|I=yes<!--TM-->|III=yes<!--tutor-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Mr. Mime|1|Shock Wave|Electric|Special|60|—|20|III=yes<!--TM-->|IV=yes<!--TM-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
{{learnlist/prevgen8|Mr. Mime|1|Signal Beam|Bug|Special|75|100|15|IV=yes<!--tutor-->|V=yes<!--tutor-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->|x=yes}}
{{learnlist/prevgen8|Mr. Mime|1|Skull Bash|Normal|Physical|130|100|10|I=yes<!--TM-->}}
{{learnlist/prevgen8|Mr. Mime|1|Snatch|Dark|Status|—|—|10|III=yes<!--TM-->|IV=yes<!--TM-->|V=yes<!--tutor-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->|x=yes}}
{{learnlist/prevgen8|Mr. Mime|1|Submission|Fighting|Physical|80|80|20|I=yes<!--TM-->}}
{{learnlist/prevgen8|Mr. Mime|1|Swagger|Normal|Status|—|85|15|II=yes<!--TM-->|III=yes<!--tutor-->|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Mr. Mime|1|Take Down|Normal|Physical|90|85|20|I=yes<!--TM-->}}
{{learnlist/prevgen8|Mr. Mime|1|Telekinesis|Psychic|Status|—|—|15|V=yes<!--TM-->|VII=yes<!--tutor-->|x=yes}}
{{learnlist/prevgen8|Mr. Mime|1|Teleport|Psychic|Status|—|—|20|I=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Mr. Mime|1|Torment|Dark|Status|—|100|15|III=yes<!--TM-->|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Mr. Mime|1|Toxic|Poison|Status|—|90|10|I=yes<!--TM-->|II=yes<!--TM-->|III=yes<!--TM-->|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM,TM-->}}
{{learnlist/prevgen8|Mr. Mime|1|Wake-Up Slap|Fighting|Physical|70|100|10|IV=yes<!--breed-->|V=yes<!--breed-->|VI=yes<!--breed-->|VII=yes<!--breed-->|x=yes}}
{{learnlist/prevgen8|Mr. Mime|1|Zap Cannon|Electric|Special|120|50|5|II=yes<!--TM-->}}
{{learnlist/prevgenf/8|Mr. Mime|Psychic|Fairy|1}}
 
=====Galarian Mr. Mime=====
======By [[transfer]], only via prior [[Evolution]]======
 
{{learnlist/prevgenh/8prevo|Mime Jr.|Ice|Psychic|4}}
{{learnlist/prevgen8|Mime Jr.|4|Barrier|Psychic|Status|—|—|20|IV=yes<!--level-->|V=yes<!--level-->|VI=yes<!--level-->|VII=yes<!--level-->|x=yes}}
{{learnlist/prevgen8|Mime Jr.|4|Captivate|Normal|Status|—|100|20|IV=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Mime Jr.|4|Charge Beam|Electric|Special|50|90|10|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Mime Jr.|4|Confide|Normal|Status|—|—|20|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Mime Jr.|4|Covet|Normal|Physical|60|100|25|V=yes<!--tutor-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
{{learnlist/prevgen8|Mime Jr.|4|Double Slap|Normal|Physical|15|85|10|IV=yes<!--level-->|V=yes<!--level-->|VI=yes<!--level-->|VII=yes<!--level-->|x=yes}}
{{learnlist/prevgen8|Mime Jr.|4|Double Team|Normal|Status|—|—|15|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Mime Jr.|4|Dream Eater|Psychic|Special|100|100|15||'''|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Mime Jr.|4|Flash|Normal|Status|—|100|20|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Mime Jr.|4|Focus Punch|Fighting|Physical|150|100|20|IV=yes<!--TM-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
{{learnlist/prevgen8|Mime Jr.|4|Frustration|Normal|Physical|—|100|20|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Mime Jr.|4|Headbutt|Normal|Physical|70|100|15|IV=yes<!--tutor-->}}
{{learnlist/prevgen8|Mime Jr.|4|Healing Wish|Psychic|Status|—|—|10|IV=yes<!--breed-->|V=yes<!--breed-->|VI=yes<!--breed-->|VII=yes<!--breed-->}}
{{learnlist/prevgen8|Mime Jr.|4|Hidden Power|Normal|Special|60|100|15|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Mime Jr.|4|Infestation|Bug|Special|20|100|20|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Mime Jr.|4|Magic Coat|Psychic|Status|—|—|15|IV=yes<!--tutor-->|V=yes<!--tutor-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
{{learnlist/prevgen8|Mime Jr.|4|Meditate|Psychic|Status|—|—|40|IV=yes<!--level-->|V=yes<!--level-->|VI=yes<!--level-->|VII=yes<!--level-->|x=yes}}
{{learnlist/prevgen8|Mime Jr.|4|Mud-Slap|Ground|Special|20|100|10|IV=yes<!--tutor-->}}
{{learnlist/prevgen8|Mime Jr.|4|Natural Gift|Normal|Physical|—|100|15|IV=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Mime Jr.|4|Psych Up|Normal|Status|—|—|10|IV=yes<!--TM,breed-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Mime Jr.|4|Return|Normal|Physical|—|100|20|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Mime Jr.|4|Secret Power|Normal|Physical|70|100|20|IV=yes<!--TM-->|VI=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Mime Jr.|4|Shock Wave|Electric|Special|60|—|20|IV=yes<!--TM-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
{{learnlist/prevgen8|Mime Jr.|4|Signal Beam|Bug|Special|75|100|15|IV=yes<!--tutor-->|V=yes<!--tutor-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->|x=yes}}
{{learnlist/prevgen8|Mime Jr.|4|Snatch|Dark|Status|—|—|10|IV=yes<!--TM-->|V=yes<!--tutor-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->|x=yes}}
{{learnlist/prevgen8|Mime Jr.|4|Swagger|Normal|Status|—|85|15|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Mime Jr.|4|Telekinesis|Psychic|Status|—|—|15|V=yes<!--TM-->|VII=yes<!--tutor-->|x=yes}}
{{learnlist/prevgen8|Mime Jr.|4|Torment|Dark|Status|—|100|15|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Mime Jr.|4|Toxic|Poison|Status|—|90|10|IV=yes<!--TM-->|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Mime Jr.|4|Wake-Up Slap|Fighting|Physical|70|100|10|IV=yes<!--breed-->|V=yes<!--breed-->|VI=yes<!--breed-->|VII=yes<!--breed-->|x=yes}}
{{learnlist/prevgenf/8|Mr. Mime|Ice|Psychic|4}}
 
===Side game data===
====Mr. Mime====
{{Spindata/Head|type=Psychic|type2=Fairy}}
{{Spindata/Pinball|col=3|type=Psychic|ndex=122|acquisition=Catch}}
{{Spindata/Trozei|col=3|type=Psychic|ndex=122|rarity=Rare}}
|-
|-
| Start || {{M|Barrier}} || {{M|Barrier}} || COLSPAN=2 | {{M|Barrier}} || {{M|Magical Leaf}}<BR>{{M|Power Swap}}<BR>{{M|Guard Swap}}<BR>{{M|Barrier}}<BR>'''{{M|Confusion}}'''
{{Spindata/MDRB|col=6|type=Psychic|ndex=122
|body=1
|rate=7.4
|area=Decrepit Lab
|P1=Believe it or not, but I am an artist!
|P2=Now this is not good. My health is reduced by half.
|P3=This won't do. I'm out of power completely...
|PL=There goes my level! I'm so happy!
}}
|-
|-
| 4 || &nbsp; || &nbsp; || COLSPAN=2 | &nbsp; || {{M|Copycat}}
{{Spindata/MDTDS|col=6|type=Psychic|ndex=122
|body=1
|rate=-4.5
|IQ=F
}}
|-
|-
| 5 || &nbsp; || &nbsp; || COLSPAN=2 | '''{{M|Confusion}}''' || &nbsp;
{{Spindata/PSMD|col=6|type=Psychic|ndex=122
|coset=3
|conto={{p|Natu}}, {{p|Spinda}}, {{p|Trapinch}}, {{p|Glameow}}, {{p|Liepard}}
|recruitment=Retrieve the Popular Ribbon from {{p|Liepard}}
|P1=Hi, how are you today?
|P2=My, I'm tired…
}}
|-
|-
| 6 || &nbsp; || '''{{M|Confusion}}''' || COLSPAN=2 | &nbsp; || &nbsp;
{{Spindata/Ranger|col=6|type=Psychic
|group=Psychic
|assist=Psychic
|field=None
|loop=8
|MinEXP=68
|MaxEXP=81
|num=092
|browser=Mr. Mime puts up invisible barriers while performing its pantomime motions.
}}
|-
|-
| 8 || &nbsp; || &nbsp; || &nbsp; || {{M|Substitute}} || {{M|Meditate}}
{{Spindata/Ranger SoA|col=6|type=Psychic
|group=Psychic
|assist=Psychic
|field=Teleport
|fieldpower=-
|num=165
|browser=It uses a psychically made barrier to shield itself.
}}
|-
|-
| 9 || &nbsp; || &nbsp; || {{M|Substitute}} || &nbsp; || &nbsp;
{{Spindata/Rumble|col=3|type=Psychic
|att=3
|def=4
|speed=3
}}
{{Spindata/RumbleBlast|col=3|type=Psychic
|att=3
|def=4
|speed=3
}}
|-
|-
| 11 || &nbsp; || {{M|Substitute}} || COLSPAN=2 | &nbsp; || {{M|Encore}}
{{Spindata/RumbleRush|col=6|type=Psychic|ndex=122
|walk=1.67
|hp=45
|attack=77
|defense=58
|speed=60
}}
|-
|-
| 12 || &nbsp; || &nbsp; || &nbsp; || {{M|Meditate}} || &nbsp;
{{Spindata/PokéPark|col=6|type=Psychic|ndex=122
|Pad=Mr. Mime is in charge of the Mine Cart in the [[Cavern Zone]]. His favorite Attractions are {{DL|Attraction (PokéPark)|Bastiodon's Block Barrage}} and {{DL|Attraction (PokéPark)|Rotom's Spooky Shoot-'em-Up}}.
}}
|-
|-
| 13 || &nbsp; || &nbsp; || {{M|Meditate}} || &nbsp; || &nbsp;
{{Spindata/Battle Trozei|col=6|type=Psychic|ndex=122
|power=2
|skill=Builder
|skilldesc=Repairs damage done to the walls of the Trozei Box.
}}
|-
|-
| 15 || '''{{M|Confusion}}''' || &nbsp; || &nbsp; || {{M|Doubleslap}} || {{M|Doubleslap}}
{{Spindata/Shuffle|col=6|type=Psychic|ndex=122|num=295
|min=60
|max=105
|raisemaxlevel=5
|skill=Prank
|skilldesc=Sometimes changes when a foe will next disrupt your play.
}}
|-
|-
| 16 || &nbsp; || {{M|Meditate}} || COLSPAN=2 | &nbsp; || &nbsp;
{{Spindata/GO|col=6|type=Psychic|ndex=122
|hatch=N/A{{tt|*|10&nbsp;km Eggs obtained prior to December 12, 2016 can hatch into Mr. Mime}}
|buddy=5
|candy=Mr. Mime
|evolution=N/A
|stamina=120
|attack=192
|defense=205
|fast={{m|Confusion}}, {{m|Zen Headbutt}}, {{m|Magical Leaf}}{{tt|*|From September 1, 2023 onward}},  {{m|Psywave}}{{tt|*|From March 1, 2024 onward}}
|special={{m|Psybeam}}, {{m|Psychic}}, {{m|Shadow Ball}}
}}
|-
|-
| 17 || &nbsp; || &nbsp; || {{M|Doubleslap}} || &nbsp; || &nbsp;
{{Spindata/Sleep|col=6
|-
|ndex=0122
| 18 || &nbsp; || &nbsp; || COLSPAN=2 | &nbsp; || {{M|Mimic}}
|sleeptype=Snoozing
|-
|type=Psychic
| 19 || &nbsp; || &nbsp; || &nbsp; || {{M|Light Screen}}<BR>{{M|Reflect}} || &nbsp;
|dexentry=It is a master of pantomime. No one can tell if it's miming being asleep, or if it's actually asleep and pantomiming in its dreams.
|-
|sleepstyle1=Barrier-Wall Sleep
| 21 || &nbsp; || {{M|Doubleslap}} || {{M|Light Screen}}<BR>{{M|Reflect}} || &nbsp; || &nbsp;
|sleepstyle2=Pebble-Plonk Sleep
|-
|sleepstyle3=Barrier-Bed Sleep
| 22 || &nbsp; || &nbsp; || &nbsp; || {{M|Magical Leaf}} || {{M|Light Screen}}
|sleepstyle4=Atop-Belly Sleep
|-
|friendpoints=12
| 23 || {{M|Light Screen}} || &nbsp; || COLSPAN=2 | &nbsp; || &nbsp;
|specialty=Ingredients
|-
|berry=Mago
| 25 || &nbsp; || &nbsp; || {{M|Encore}} || &nbsp; || '''{{M|Psybeam}}'''
|ingredient1=Snoozy Tomato
|-
|ingredient2=Soft Potato
| 26 || &nbsp; || {{M|Light Screen}}<BR>{{M|Reflect}} || &nbsp; || {{M|Encore}} || &nbsp;
|ingredient3=Large Leek
|-
|carrylimit=17
| 29 || &nbsp; || &nbsp; || COLSPAN=2 | '''{{M|Psybeam}}''' || {{M|Substitute}}
|skillname=Charge Strength S
|-
|skilldesc=Increases Snorlax's Strength by 400.
| 31 || {{M|Doubleslap}} || {{M|Encore}} || COLSPAN=2 | &nbsp; || &nbsp;
}}
|-
| 32 || &nbsp; || &nbsp; || COLSPAN=2 | &nbsp; || {{M|Recycle}}
|-
| 33 || &nbsp; || &nbsp; || COLSPAN=2 | {{M|Recycle}} || &nbsp;
|-
| 36 || &nbsp; || '''{{M|Psybeam}}''' || &nbsp; || {{M|Trick}} || {{M|Trick}}
|-
| 37 || &nbsp; || &nbsp; || {{M|Trick}} || &nbsp; || &nbsp;
|-
| 39 || {{M|Meditate}} || &nbsp; || COLSPAN=2 | &nbsp; || '''{{M|Psychic}}'''
|-
| 40 || &nbsp; || &nbsp; || &nbsp; || {{M|Role Play}} || &nbsp;
|-
| 41 || &nbsp; || {{M|Baton Pass}} || {{M|Role Play}} || &nbsp; || &nbsp;
|-
| 43 || &nbsp; || &nbsp; || &nbsp; || '''{{M|Psychic}}''' || {{M|Role Play}}
|-
| 45 || &nbsp; || &nbsp; || '''{{M|Psychic}}''' || &nbsp; || &nbsp;
|-
| 46 || &nbsp; || {{M|Safeguard}} || COLSPAN=2 | &nbsp; || {{M|Baton Pass}}
|-
| 47 || {{M|Substitute}} || &nbsp; || &nbsp; || {{M|Baton Pass}} || &nbsp;
|-
| 49 || &nbsp; || &nbsp; || {{M|Baton Pass}} || &nbsp; || &nbsp;
|-
| 50 || &nbsp; || &nbsp; || &nbsp; || {{M|Safeguard}} || {{M|Safeguard}}
|-
| 53 || &nbsp; || &nbsp; || {{M|Safeguard}} || &nbsp; || &nbsp;
|}
|}


===By [[TM]]/[[HM]]===
====Galarian Mr. Mime====
{| border="1" style="border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;" cellspacing="1" cellpadding="2"
{{Spindata/Head|type=Ice|type2=Psychic}}
|- style="background: #{{psychic color}};"
{{Spindata/GO|col=6|type=Ice|ndex=122G
! Number
|hatch=N/A
! [[Generation I]]
|buddy=5
! [[Generation II]]
|candy=Mr. Mime
! [[Generation III]]
|evocandy=50
! [[Generation IV]]
|stamina=137
|-
|attack=183
| TM01 || {{M|Mega Punch}} || {{M|Dynamicpunch}} || {{M|Focus Punch}} || {{M|Focus Punch}}
|defense=169
|-
|fast={{m|Confusion}}, {{m|Zen Headbutt}}
| TM02 || &nbsp; || {{M|Headbutt}} || &nbsp; || &nbsp;
|special={{m|Psybeam}}, {{m|Psychic}}, {{m|Ice Punch}}, {{m|Triple Axel}}{{tt|*|From September 1, 2023 onward}}
|-
}}
| TM03 || &nbsp; || {{m|Curse}} || &nbsp; || &nbsp;
|-
| TM04 || &nbsp; || &nbsp; || {{M|Calm Mind}} || {{M|Calm Mind}}
|-
| TM05 || {{M|Mega Kick}} || &nbsp; || &nbsp; || &nbsp;
|-
| TM06 || {{m|Toxic}} || {{m|Toxic}} || {{m|Toxic}} || {{m|Toxic}}
|-
| TM07 || &nbsp; || {{M|Zap Cannon}} || &nbsp; || &nbsp;
|-
| TM08 || {{M|Body Slam}} || &nbsp; || &nbsp; || &nbsp;
|-
| TM09 || {{m|Take Down}} || {{M|Psych Up}} || &nbsp; || &nbsp;
|-
| TM10 || {{m|Double-Edge}} || {{m|Hidden Power}} || {{m|Hidden Power}} || {{m|Hidden Power}}
|-
| TM11 || &nbsp; || {{M|Sunny Day}} || {{M|Sunny Day}} || {{M|Sunny Day}}
|-
| TM12 || &nbsp; || &nbsp; || {{M|Taunt}} || {{M|Taunt}}
|-
| TM13 || &nbsp; || {{M|Snore}} || &nbsp; || &nbsp;
|-
| TM15 || {{M|Hyper Beam}} || {{M|Hyper Beam}} || {{M|Hyper Beam}} || {{M|Hyper Beam}}
|-
| TM16 || &nbsp; || &nbsp; || {{M|Light Screen}} || {{M|Light Screen}}
|-
| TM17 || {{M|Submission}} || {{m|Protect}} || {{m|Protect}} || {{m|Protect}}
|-
| TM18 || {{M|Counter}} || &nbsp; || {{M|Rain Dance}} || {{M|Rain Dance}}
|-
| TM19 || {{M|Seismic Toss}} || &nbsp; || &nbsp; || &nbsp;
|-
| TM20 || {{m|Rage}} || {{m|Endure}} || {{M|Safeguard}} || {{M|Safeguard}}
|-
| TM21 || &nbsp; || {{m|Frustration}} || {{m|Frustration}} || {{m|Frustration}}
|-
| TM22 || {{M|Solarbeam}} || {{M|Solarbeam}} || {{M|Solarbeam}} || {{M|Solarbeam}}
|-
| TM24 || {{M|Thunderbolt}} || &nbsp; || {{M|Thunderbolt}} || {{M|Thunderbolt}}
|-
| TM25 || {{M|Thunder}} || {{M|Thunder}} || {{M|Thunder}} || {{M|Thunder}}
|-
| TM27 || &nbsp; || {{m|Return}} || {{m|Return}} || {{m|Return}}
|-
| TM29 || '''{{M|Psychic}}''' || '''{{M|Psychic}}''' || '''{{M|Psychic}}''' || '''{{M|Psychic}}'''
|-
| TM30 || {{M|Teleport}} || {{M|Shadow Ball}} || {{M|Shadow Ball}} || {{M|Shadow Ball}}
|-
| TM31 || {{m|Mimic}} || {{M|Mud Slap}} || {{M|Brick Break}} || {{M|Brick Break}}
|-
| TM32 || {{m|Double Team}} || {{m|Double Team}} || {{M|Double Team}} || {{M|Double Team}}
|-
| TM33 || {{M|Reflect}} || {{M|Ice Punch}} || {{M|Reflect}}  || {{M|Reflect}}
|-
| TM34 || {{m|Bide}} || {{M|Swagger}} || {{M|Shock Wave}} || {{M|Shock Wave}}
|-
| TM35 || {{M|Metronome}} || {{M|Sleep Talk}} || &nbsp; || &nbsp;
|-
| TM40 || {{M|Skull Bash}} || &nbsp; || &nbsp; || &nbsp;
|-
| TM41 || &nbsp; || {{M|Thunderpunch}} || {{M|Torment}} || {{M|Torment}}
|-
| TM42 || &nbsp; || '''{{M|Dream Eater}}''' || {{m|Facade}} || {{m|Facade}}
|-
| TM43 || &nbsp; || &nbsp; || {{M|Secret Power}} || {{M|Secret Power}}
|-
| TM44 || {{M|Rest}} || {{M|Rest}} || {{M|Rest}} || {{M|Rest}}
|-
| TM45 || {{M|Thunder Wave}} || {{M|Attract}} || {{M|Attract}} || {{M|Attract}}
|-
| TM46 || '''{{M|Psywave}}''' || {{M|Thief}} || {{M|Thief}} || {{M|Thief}}
|-
| TM48 || &nbsp; || {{M|Fire Punch}} || {{M|Skill Swap}} || {{M|Skill Swap}}
|-
| TM49 || &nbsp; || &nbsp; || {{M|Snatch}} || {{M|Snatch}}
|-
| TM50 || {{M|Substitute}} || {{M|Nightmare}} || &nbsp; || &nbsp;
|-
| TM52 || &nbsp; || &nbsp; || &nbsp; || {{M|Focus Blast}}
|-
| TM53 || &nbsp; || &nbsp; || &nbsp; || {{M|Energy Ball}}
|-
| TM56 || &nbsp; || &nbsp; || &nbsp; || {{M|Fling}}
|-
| TM57 || &nbsp; || &nbsp; || &nbsp; || {{M|Charge Beam}}
|-
| TM58 || &nbsp; || &nbsp; || &nbsp; || {{M|Endure}}
|-
| TM60 || &nbsp; || &nbsp; || &nbsp; || {{M|Drain Punch}}
|-
| TM66 || &nbsp; || &nbsp; || &nbsp; || {{M|Payback}}
|-
| TM67 || &nbsp; || &nbsp; || &nbsp; || {{M|Recycle}}
|-
| TM68 || &nbsp; || &nbsp; || &nbsp; || {{M|Giga Impact}}
|-
| TM70 || &nbsp; || &nbsp; || &nbsp; || {{M|Flash}}
|-
| TM73 || &nbsp; || &nbsp; || &nbsp; || {{M|Thunder Wave}}
|-
| TM77 || &nbsp; || &nbsp; || &nbsp; || {{M|Psych Up}}
|-
| TM78 || &nbsp; || &nbsp; || &nbsp; || {{M|Captivate}}
|-
| TM82 || &nbsp; || &nbsp; || &nbsp; || {{M|Sleep Talk}}
|-
| TM83 || &nbsp; || &nbsp; || &nbsp; || {{M|Natural Gift}}
|-
| TM85 || &nbsp; || &nbsp; || &nbsp; || '''{{M|Dream Eater}}'''
|-
| TM86 || &nbsp; || &nbsp; || &nbsp; || {{M|Grass Knot}}
|-
| TM87 || &nbsp; || &nbsp; || &nbsp; || {{M|Swagger}}
|-
| TM90 || &nbsp; || &nbsp; || &nbsp; || {{M|Substitute}}
|-
| TM92 || &nbsp; || &nbsp; || &nbsp; || {{M|Trick Room}}
|-
| HM05 || {{M|Flash}} || {{M|Flash}} || {{M|Flash}} || &nbsp;
|}
|}


===By [[breeding]]===
===Evolution data===
*{{M|Charm}}
====Mr. Mime====
*{{M|Confuse Ray}}
{{Evobox-2
*{{M|Fake Out}}
|type1=Psychic
*'''{{M|Future Sight}}'''
|type2=Fairy
*{{M|Healing Wish}}
|pictype=art
*{{M|Hypnosis}}
|no1=0439
*{{M|Mimic}}
|name1=Mime Jr.
*{{M|Psych Up}}
|type1-1=Psychic
*{{M|Teeter Dance}}
|type2-1=Fairy
*{{M|Trick}}
|breed={{bag/s|Odd Incense|SV}}<br>{{color2|000|Pokémon Breeding|Breed}}<br>holding {{color2|000|Odd Incense}}
*{{M|Wake-up Slap}}
|evo1={{bag/s|Rare Candy|SV}} + [[File:Bag TM Normal SV Sprite.png|40px|link=Mimic (move)]]<br>{{color2|000|Level|Level up}}<br>knowing {{color2|000|Mimic (move)|Mimic}}<br>outside of {{color2|000|Galar}}
|no2=0122
|name2=Mr. Mime
|type1-2=Psychic
|type2-2=Fairy}}
 
====Galarian Mr. Mime====
{{Evobox-3
|type1=Ice
|type2=Psychic
|pictype=sprite
|no1=0439Mime Jr
|name1=Mime Jr.
|type1-1=Psychic
|type2-1=Fairy
|breed={{bag/s|Odd Incense|SV}}<br>{{color2|000|Pokémon Breeding|Breed}}<br>holding {{color2|000|Odd Incense}}
|evo1={{bag/s|Rare Candy|SV}} + [[File:Bag TM Normal SV Sprite.png|40px|link=Mimic (move)]] + [[File:Galar Champion Ribbon VIII.png|40px|link=Galar]]<br>{{color2|000|Level|Level up}}<br>knowing {{color2|000|Mimic (move)|Mimic}}<br>in {{color2|000|Galar}}
|no2=0122Mr. Mime-Galar
|name2=Mr. Mime
|form2=Galarian Form
|type1-2=Ice
|type2-2=Psychic
|evo2={{bag/s|Rare Candy|SV}}<br>{{color2|000|Level|Level 42}}
|no3=0866Mr. Rime
|name3=Mr. Rime
|type1-3=Ice
|type2-3=Psychic}}
 
===Sprites===
{{Spritebox/Header|type=Psychic|type2=Fairy}}
{{Spritebox/1|ndex=122}}
{{Spritebox/2|ndex=122}}
{{Spritebox/3|ndex=122}}
{{Spritebox/4|ndex=122}}
{{Spritebox/5|ndex=122}}
{{Spritebox/6|ndex=122|crop=75}}
{{Spritebox/7/PE|ndex=122|crop=71|PEcrop=146}}
{{Spritebox/8/2Forms1FormLA|ndex=122|form1=G|crop=157|LAcrop=141}}
{{Spritebox/NA|gen=IX|is=yes}}
{{Spritebox/HOME/2Forms|ndex=0122|form1=G}}
{{Spritebox/Footer|122|Mr. Mime}}
 
==In the anime==
===Main series===
[[File:Mimey.png|thumb|250px|Mr. Mime in ''[[Pokémon the Series]]'']]
====Major appearances====
=====[[Mimey]]=====
In ''[[EP064|It's Mr. Mime Time]]'', {{Ash}} and {{ashfr}} came across a Mr. Mime while looking to replace another one meant to perform in [[Stella]]'s circus. It was later taken in by Ash's mother {{Delia}} after it arrived at her house and she mistook it for Ash in a costume. Since then, it has been affectionately [[nickname]]d Mimey. In ''[[Pokémon Journeys: The Series]]'', Mimey was left at [[Cerise Laboratory]] to look after Ash and his new friend [[Goh]].
 
=====Other=====
In ''It's Mr. Mime Time'', [[Stella]] used a Mr. Mime in her circus. However, it was lazy and stopped obeying her because she was too hard on it. It eventually listened to her once more when it saw how much she was willing to protect it from {{TRT}}.
 
In ''[[EP090|Stage Fight!]]'', a Mr. Mime was part of a [[Pokémon Showboat|showboat]] stage show.
 
In ''[[EP156|The Psychic Sidekicks!]]'', {{OBP|Toku|EP156}}'s Mr. Mime was stolen by {{TRT}} in the commission of one of their schemes.


==Side game data==
In ''[[AG141|Hail to the Chef]]'', a Mr. Mime is the sous-chef of {{OBP|Rhonda|AG141}}. She was competing with her sister [[Rhoda]] and her {{p|Sneasel}} for the ownership of her father's restaurant outside of [[Saffron City]]. Mr. Mime's cooking was not good, but improved under {{an|Brock}}'s tutelage.


{{Side game|
In ''[[DP159|Short and To the Punch!]]'', [[Clayton]]'s Mr. Mime battled {{AP|Buizel}} twice. It won the first time but lost during the [[rematch]] due to Buizel's {{m|Ice Punch}}.
type=psychic |
 
Trozei=yes |
====Minor appearances====
rarity=Rare |
In ''[[PK01|Pikachu's Vacation]]'', a Mr. Mime was at the [[Pokémon Theme Park]].
Dungeon=yes |
 
body=1 |
In ''[[AG168|Three Jynx and a Baby!]]'', [[Jessie]]'s fantasy featured a Mr. Mime.
rate=7.4% |
 
area=Decrepit Lab |
In ''[[DP140|Historical Mystery Tour!]]'', a {{tc|Clown}} owns a Mr. Mime. It was riding a bicycle.
P1= Believe it or not, but I am an artist! |
 
P2= Now this is not good. My health is reduced by half. |
A Mr. Mime appeared in ''[[XY073|A Fashionable Battle!]]'', under the ownership of [[Valerie]].
P3= This won't do. I'm out of power completely... |
 
PL= There goes my level! I'm so happy! |
Three {{pkmn|Trainer}}s' Mr. Mime appeared in ''[[M21|The Power of Us]]''.
Partner=no |
 
Ranger=yes |
An image of the [[Galarian form|Galarian]] Mr. Mime appeared in [[JN119]] during a scientific presentation given by [[Chrysa]] and [[Mimey]].
typeG= Psychic |
 
typeA= Psychic |
====Pokédex entries====
field= None |
{{Animedexheader|Kanto}}
browser= Mr. Mime puts up invisible barriers while performing its pantomime motions. |
{{Animedexbody|EP064|Mr. Mime|Ash's Pokédex|Mr. Mime, the Barrier Pokémon. It uses pantomime to make actual walls appear. Because it is rarely discovered, information about this Pokémon is extremely limited.}}
}}
{{Animedexfooter/Pokémon|Kanto}}
{{Animedexheader|Sinnoh}}
{{Animedexbody|DP159|Mr. Mime|Dawn's Pokédex|Mr. Mime, the Barrier Pokémon. By rapidly moving its fingers, Mr. Mime can stop air molecules to create an invisible wall.}}
{{Animedexfooter/Pokémon|Sinnoh}}
 
===Pokémon: Twilight Wings===
In ''[[TW05|Assistant]]'', an {{tc|Office Worker}}'s {{rf|Galarian}} Mr. Mime was carrying some papers in [[Macro Cosmos]]'s office.
 
===GOTCHA!===
A Mr. Mime briefly appeared in [[GOTCHA!]], under the ownership of [[Valerie]].
 
==In the manga==
===Pokémon Adventures===
[[File:Crystal Mymee.png|thumb|200px|Mr. Mime in [[Pokémon Adventures]]]]
[[File:Galarian Mr. Mime Adventures.png|thumb|200px|left|Galarian Mr. Mime in [[Pokémon Adventures]]]]
In ''[[PS028|Peace of Mime]]'', [[Sabrina]] had a Mr. Mime under her control. It was generating a {{m|Light Screen}} to seal off the whole of [[Saffron City]]. The same Mr. Mime was seen again during the [[Gym Leader]] face-off in the [[Indigo Plateau]], using its miming powers to trap [[Bugsy]] within walls created from solidified air, and defeating his {{p|Heracross}} with a {{m|Psybeam}}.
 
{{adv|Emerald}} has a Mr. Mime that first showed up in ''[[PS326|Lemme at 'Em, Lapras!]]'', as a rental Pokémon. He later joined his team after being calmed.
 
{{adv|Crystal}} was revealed to have added a Mr. Mime, nicknamed Mymee, to her team prior to ''[[PS330|The Final Battle III]]'' in order to imitate Sabrina's tactics.
 
A Mr. Mime appeared in ''[[PS442|Out-Odding Oddish]]'', under the ownership of a [[Pokéathlon]] participant.
 
[[Valerie]] owns a Mr. Mime that first appeared in ''[[PS577|Quilladin Stands]]''. Later, it was used to help stop the [[ultimate weapon]] from activating.
 
A Kantonian and {{rf|Galarian}} Mr. Mime appeared in a fantasy in ''[[PASS19|Crunch!! Snowy Battle]]''.
 
Multiple Galarian Mr. Mime appeared in ''[[PASS20|Cracking!! Brilliant Tap-Dancing]]'', where they gathered to watch [[Melony]]'s {{p|Mr. Rime}} perform.
 
A [[Dynamax]]ed Galarian Mr. Mime appeared in ''[[PASS25|Rumble!! The Horrific Darkest Day]]''.
 
====Pokédex entries====
{{Mangadexheader}}
{{Mangadexbody|Pokémon Adventures|[[PS158]]|It can release mysterious waves from its finger and solidify the air, creating invisible walls.{{tt|*|Chuang Yi's translation}}}}
{{Mangadexfooter}}
 
===Pokémon: Yeah! I Got Pokémon!===
A Mr. Mime appeared in [[GDZ35]].
 
A Mr. Mime appeared in [[GDZ36]].
 
===Pokémon Zensho===
A Mr. Mime appeared in [[PZ05]].
 
==In the TCG==
{{main|Mr. Mime (TCG)}}
 
==Other appearances==
[[File:Mr. Mime Detetcive Pikachu.jpg|thumb|250px|Mr. Mime in {{DetPikMov}}]]
==={{DetPikMov}}===
A Mr. Mime appeared in {{DetPikMov}}, where it was encountered by {{OBP|Detective Pikachu|character}} and [[Tim Goodman]] at [[Ryme Wharf]] while they were searching for the source of the [[R]] substance. Having previously been interrogated by Tim's father [[Harry Goodman|Harry]] and Detective Pikachu before, it tried to mime an escape but was unsuccessful. Tim and Pikachu then tried interrogating it, but it taunted them and used {{m|Barrier}} to shield itself from any other questioning. This prompted Tim to try and "get inside its head", and he mimed opening the door to Mr. Mime's "room", pouring gasoline on it, and threatening it by miming a lit match. Mr. Mime relented and revealed that it had gotten the R from the "roundhouse", an illegal fight club owned by {{OBP|Sebastian|Detective Pikachu}}. In their excitement, Tim accidentally dropped the "match", much to Mr. Mime's horror.
 
===[[Pokémon UNITE]]===
[[File:UNITE Mr Mime.png|220px|thumb|Mr. Mime in Pokémon UNITE]]
{{main|Mr. Mime (UNITE)}}
Mr. Mime is playable through obtaining a Unite License. It is a melee supporter.
{{-}}
 
==Trivia==
* Despite its English name containing a male-exclusive {{wp|honorific}}, Mr. Mime's [[gender ratio]] is evenly split between male and female.
** This discrepancy is probably due to the fact that Mr. Mime's Japanese name, Barrierd, does not reference gender. Also, Mr. Mime was introduced in [[Generation I]], before the gender mechanic was introduced.
** Based on this, translator [[Nob Ogasawara]] was wary about Mr. Mime's English name during localization: "If they make sequels and they give genders to Pokemon, we're going to be hooped."<ref>[https://lparchive.org/Pokemon-Blue/code.html Lets Break PKMN Blue Thread Bits - SomethingAwful Forums]</ref><ref>[https://twitter.com/DougDinsdale/status/1269697794765279233 Nob Ogasawara on Twitter]</ref>
* The Mr. Mime obtained through an in-game [[trade]] in {{game|Red and Blue|s}} was [[nickname]]d Marcel. This may have been a homage to the late {{wp|Marcel Marceau}}, a French mime artist. However, this was not kept in {{game|Yellow}} or {{game|FireRed and LeafGreen|s}}; the same Mr. Mime is [[nickname]]d Miles in Yellow, and Mimien in FireRed and LeafGreen.
** This is referenced in [[Pokémon Sword and Shield]], where a boy in [[Wyndon]] said a nearby Galarian Mr. Mime is named Marcel.
* {{rf|Galarian}} Mr. Mime is:
** The only [[regional form]] with an exclusive evolved form that evolves from a Pokémon without a regional form of its own.
** The only Pokémon evolved by {{m|Mimic|knowing a certain move}} that can evolve further.
** The only Galarian form that can have the [[Origin mark|Hisuian origin mark]], due to Mime Jr. being able to have it.
* Galarian Mr. Mime shares its {{pkmn|category}} with {{p|Oricorio}}. They are both known as the Dancing Pokémon.
* Mr. Mime and {{p|Lycanroc}} are the only two Pokémon known to have six possible {{Abilities}} between their forms, the most of any Pokémon.
* Mr. Mime is the only wild Pokémon in {{g|Legends: Arceus}} that can prevent players from battling it, as the barrier it sets up disrupts any Poké Balls that hit it.
 
===Design variations===
<!--This is notable, do not remove. -DETH-->
In all official artwork and in-game [[#Sprites|sprites]] prior to the release of {{game|FireRed and LeafGreen|s}}, Mr. Mime only has four fingers. In ''[[Pokémon the Series]]'', however, Mr. Mime has always had five fingers.
<gallery>
122Mr. Mime RG.png|{{game|Red and Green|s|Red and Green}} art
122Mr. Mime RB.png|{{game|Red and Blue|s|Red and Blue}} art
0122Mr. Mime.png|{{game|FireRed and LeafGreen|s|FireRed and LeafGreen}} art
122Mr. Mime OS anime.png|[[Original series]] art
</gallery>
 
===Origin===
Mr. Mime seems to be based on a {{wp|mime artist}}, specifically the {{wp|pantomime}} of pretending to be trapped in invisible boxes. Its brightly colored body is also reminiscent of a {{wp|clown}} and a {{wp|court jester}}. The blue growths on its head resemble a {{wp|cap and bells|fool's cap}}, and its curled feet resemble a jester's hook-toed shoes. Its curled feet are also reminiscent of modern depictions of {{wp|elves}}. Elves are often portrayed as fairy-like beings and in some cases the terms are used interchangeably; this may explain why Mr. Mime was changed to be part-{{t|Fairy}} with the type's introduction in [[Generation VI]]. Its jerky animations cause it to resemble a jointed {{wp|puppet}} or {{wp|doll}}. In Japanese folklore, inanimate objects that are possessed by spirits and come to life are known as ''{{wp|tsukumogami}}''.
 
Galarian Mr. Mime appears to be based on both {{wp|tap dance}}rs and {{wp|ice skating|ice skaters}}. The soles of its feet resemble {{wp|tap dance#Tap shoes|tap shoes}}, the blue spots on the sides of its head resemble {{wp|earmuffs}}, its fingers resemble {{wp|Glove#Mittens|mittens}}, and the ice on its chest resembles a {{wp|necktie}}. Its round body is also reminiscent of a {{wp|snowman}}.


==Evolution==
====Name origin====
{| border="0" cellspacing="0" cellpadding="0" style="margin: auto;"
Mr. Mime is an abbreviation of ''Mister'' and ''{{wp|mime}}''.
|-
| rowspan="5" |
{{EvoChart Box|
text=Baby |
image=439.png |
name=Mime Jr. }}
|
{{EvoChart Box|
text=Level Up with Mimic |
image=122.png |
name=Mr. Mime }}
|}


=Trivia=
Barrierd may be a combination of ''barrier'' (referring to the invisible walls it can create) and ''weird''.
*There was a guest villain in an episode of [[wp:The Powerpuff Girls|The Powerpuff Girls]] named "Mr. Mime".


*Mr. Mime originally had four fingers on its hands, but in [[Generation III]] it was given an extra finger.
==Origin==
It appears that it is based on a combination between a [[wp:clown|clown]] and a mime - together with a popular pantomime, pretending to be trapped in [[wp:invisible box|invisible box]]es.
===Name origin===
Mr. Mime's name simply refers to [[wp:Mime artist|mime]]s.  Its Japanese name may be a combination of ''barrier'' and ''weird'' - indicating its ability to erect invisible walls.  Its German name comes from the word ''pantomime''.
==In other languages==
==In other languages==
* [[List of German Pokémon names|German]]: Pantimos
{{Other languages|type=Psychic|type2=Fairy
* [[List of French Pokémon names|French]]: M.Mime
|ja=バリヤード ''Barrierd''|jameaning=From ''barrier'' and ''weird''
* [[List of Korean Pokémon names|Korean]]: 마임맨 ''Maimmaen''
|fr=M. Mime|frmeaning=From ''{{tt|Monsieur|Mister}}'' and ''mime''
|es=Mr. Mime|esmeaning=Same as English name (in some episodes of the {{pmin|Latin America}}n dub of the animated series, the name is erroneously ''Señor Mime'')
|de=Pantimos|demeaning=From ''{{wp|Pantomime}}''
|it=Mr. Mime|itmeaning=Same as English name
|ko=마임맨 ''Maimman''|komeaning=From ''mime'' and ''man''
|zh_cmn=魔牆人偶 / 魔墙人偶 ''Móqiángrénǒu''{{tt|*|Games}}<br>吸盤魔偶 / 吸盘魔偶 ''Xīpánmó'ǒu''{{tt|*|Pre-Gen VII media}}|zh_cmnmeaning=From {{tt|魔 ''mó''|magic}}, {{tt|牆 / 墙 ''qiáng''|wall}}, and {{tt|人偶 ''rén'ǒu''|puppet}}<br>From {{tt|吸盤 / 吸盘 ''xīpán''|suction disc}}, {{tt|魔 ''mó''|magic}}, and {{tt|人偶 '''rén'ǒu''|puppet}}
|zh_yue=魔牆人偶 ''Mōchèuhngyàhnngáuh''{{tt|*|Games}}<br>吸盤小丑 ''Kāppùhnsíucháu''{{tt|*|Pre-Gen VII media}}|zh_yuemeaning=From {{tt|魔 ''mō''|magic}}, {{tt|牆 ''chèuhng''|wall}}, and {{tt|人偶 '''yàhnngáuh''|puppet}}<br>From {{tt|吸盤 ''kāppùhn''|suction disc}} and {{tt|小丑 ''síucháu''|clown}}
|el=Κύριος Μίμος ''Kúrios Mímos''|elmeaning=From the English name
|he=מיסטר מיים ''Mister Mime'' |hemeaning=Transcription of English name
|hi=मिस्टर माइम ''Mister Mime'' |himeaning=Transcription of English name
|is=Látbragð{{tt|*|M03 subtitles}}|ismeaning=From ''látbragð'' (gesture)
|pt_br=Mr. Mime<br>Sr. Mímica{{tt|*|Base Set}}|pt_brmeaning=Same as English name<br>From the English name
|ru=Мистер Майм ''Mister Maym''|rumeaning=Transcription of English name
|sv=Herr Mime{{tt|*|EP272}}|svmeaning=From the English name
|th=บาร์เรียด ''Bariat''|thmeaning=Transcription of Japanese name
}}
<br clear="left">


=Related articles=
==Related articles==
* [[Mimey]]
* [[Mimey]]
* [[Mr. Mime (UNITE)]]
* [[Regional form]]
==References==
<references />


=External links=
==External links==
* [[wp:Mr. Mime|Article on Wikipedia]]
* {{wp|Mr. Mime|Article on Wikipedia}}


{{PokémonPrevNext | prev=Starmie | next=Scyther }}
{{Galarian forms}}
 
{{PokémonPrevNext/Head|type=Psychic|type2=Fairy}}
{{PokémonPrevNext/Pokémon|type=Psychic|prevnum=0121|prev=Starmie|nextnum=0123|next=Scyther}}
|}
{{Project Pokédex notice}}
{{Project Pokédex notice}}
[[Category:Shadow Pokémon in Pokémon XD]]
[[Category:Single-type Pokémon|1]]<!--Prior to Gen VI-->
[[Category:Pokémon that run from battle]]
[[Category:Pokémon that have had their type changed]]
[[Category:Pokémon with cross-generational Evolutions]]
[[Category:White-colored Pokémon]]<!--Galarian Mr. Mime-->
[[de:Pantimos]]
[[de:Pantimos]]
[[es:Mr. Mime]]
[[fr:M. Mime]]
[[it:Mr. Mime]]
[[ja:バリヤード]]
[[ja:バリヤード]]
[[Category:Pokémon that are part of a two-stage evolutionary line]]
[[zh:魔墙人偶]]

Latest revision as of 16:53, 17 September 2024

For Pokémon GO information on this species, see the game's section.
0121MS.png #0121: Starmie
Pokémon
#0123: Scyther 0123MS.png
This article is about the species. For a specific instance of this species, see Mr. Mime (disambiguation).
Mr. Mime
Barrier Pokémon
Dancing Pokémon
バリヤード
Barrierd
#0122
Mr. Mime
Mr. Mime
Galarian Mr. Mime
Galarian Mr. Mime



Images on the Bulbagarden Archives
Types
Psychic Fairy
Mr. Mime
Ice Psychic
Galarian Mr. Mime
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Soundproof or FilterGen IV+
Mr. Mime
Vital Spirit or Screen Cleaner
Galarian Mr. Mime
Cacophony
Technician
Mr. Mime Hidden Ability
Ice Body
Galarian Mr. Mime Hidden Ability
Cacophony
Galarian Mr. Mime
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
45 (11.9%)
Breeding
Egg Group
Human-Like
Hatch time
25 cycles
Height
4'03" 1.3 m
Mr. Mime
4'07" 1.4 m
Galarian Mr. Mime
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
120.2 lbs. 54.5 kg
Mr. Mime
125.2 lbs. 56.8 kg
Galarian Mr. Mime
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
136
Gen. I-IV
Unknown
IV
161
V+
Leveling rate
Medium Fast
EV yield
Total: 2
Mr. Mime
0
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
Galarian Mr. Mime
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body12.png
Footprint
F0122.png F000.png
Galarian Mr. Mime
Pokédex color
Pink
Other forms may have other colors.
Base friendship
70
External Links

Mr. Mime (Japanese: バリヤード Barrierd) is a dual-type Psychic/Fairy Pokémon introduced in Generation I. Prior to Generation VI, it was a pure Psychic-type Pokémon.

It evolves from Mime Jr. when leveled up while knowing Mimic.

In Galar, Mr. Mime has a dual-type Ice/Psychic regional form. It evolves into Mr. Rime starting at level 42. All Mime Jr. in Galar evolve into this form regardless of their origin. Kantonian Mr. Mime is not known to evolve into any other Pokémon.

Biology

Mr. Mime rock climbing

Mr. Mime is a bipedal, humanoid Pokémon. Blue growths resembling clown hair extend from the sides of its pale pink head, and there is a magenta circle on each cheek. Its jaw is curved inward, resembling the mouth of a wooden dummy. It has a round, white body with a magenta spot in the middle, light pink arms and legs that connect to its body via magenta spheres, and small white coverings over its knees. Its white hands resemble gloves with magenta pads on the tips of its white fingers and its dark blue feet curl upward at the tips.

From birth, this Pokémon is an excellent pantomime. As it matures, it gains the ability to solidify air molecules by vibrating its fingertips. This ability allows it to create invisible objects with its gestures. It punishes those who interrupt its act or are not impressed by slapping them. In the TCG, Mr. Mime is shown to be adept at rock climbing. Mr. Mime is usually very rare but can be found in suburban areas. As mentioned in Pokémon Sleep, it is hard to tell whether Mr. Mime is either sleeping or pretending to be asleep due to its masterful pantomime skills.[1]

In Generation II, Substitute was its signature move. Prior to Generation VI and in Generation VIII, Mr. Mime and its pre-evolved form, Mime Jr., were the only known Pokémon that could have Filter as an Ability.

Forms

Mr. Mime has a regional form: Galarian Mr. Mime.

Galarian Mr. Mime are mostly blue and white. It also has blue growths resembling clown hair on its pale head; however, these also extend and cover its cheeks, creating a mutton chop style sideburn effect resembling earmuffs. It has wider-shaped eyes and a small blue triangle for a nose. It has a suit-like body comprising a white top, blue shoulder spheres, blue bottom trousers, and a diamond-shaped crystal that resembles a tie. It has mitten-like hands and feet that are more defined, resembling blue shoes with light blue soles, presumably made out of ice.

Through its feet, it is able to control the temperature and create a floor of ice, which it can kick up to act as a barrier. It is widely known in the region for its talent in tap dancing (contrasting Kantonian Mr. Mime's talent in pantomiming) and is likely the result of Mr. Rime's influence over Mime Jr. imitating their dance steps.

Galarian Mr. Mime and its evolved form, Mr. Rime, are the only known Pokémon that can have Screen Cleaner as an Ability.

Evolution

Mr. Mime evolves from Mime Jr.

Galarian Mr. Mime evolves from Mime Jr. and evolves into Mr. Rime.

(For specifics on this Pokémon's Evolution in the games, refer to Game data→Evolution data.)

Mr. Mime

0439Mime Jr.png
Unevolved
Mime Jr.
 Psychic  Fairy 

0122Mr. Mime.png
First Evolution
Mr. Mime
 Psychic  Fairy 

Galarian Mr. Mime

0439Mime Jr.png
Unevolved
Mime Jr.
 Psychic  Fairy 

0122Mr. Mime-Galar.png
First Evolution
Mr. Mime
Galarian Form
 Ice  Psychic 

0866Mr. Rime.png
Second Evolution
Mr. Rime
 Ice  Psychic 

Game data

Specific appearances

Pokédex entries

Generation I Kanto
#122
Red(JPN) (This entry was originally untranslated in English until it was reused in Pokémon FireRed.)
Green
Red(ENG) If interrupted while it is miming, it will slap around the offender with its broad hands.
Blue
Yellow Always practices its pantomime act. It makes enemies believe something exists that really doesn't.
Stadium It is an expert at miming and loves to perform. It is said to slap around anyone who disturbs it with its broad hands.
Generation II Johto
#156
Gold A skilled mime from birth, it gains the ability to create invisible objects as it matures.
Silver Its fingertips emit a peculiar force field that hardens air to create an actual wall.
Crystal It uses the mysterious power it has in its fingers to solidify air into an invisible wall.
Stadium 2 A skilled mime from birth, it gains the ability to create invisible objects as it matures. (Pokémon Red, Silver, or Crystal inserted)
Its fingertips emit a peculiar force field that hardens air to create an actual wall. (Pokémon Blue, Gold, or Yellow inserted)
Generation III Hoenn
#—
Kanto
#122
Ruby Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing.
Sapphire
Emerald A Mr. Mime is a master of pantomime. It can convince others that something unseeable actually exists. Once believed, the imaginary object does become real.
FireRed It is adept at conning people. It is said to be able to create walls out of thin air by miming.
LeafGreen If interrupted while it is miming, it will suddenly DoubleSlap the offender with its broad hands.
Generation IV Sinnoh
#095
Johto
#158
Diamond It is a pantomime expert that can create invisible but solid walls using miming gestures.
Pearl Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
Platinum It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
HeartGold A skilled mime from birth, it gains the ability to create invisible objects as it matures.
SoulSilver Its fingertips emit a peculiar force field that hardens air to create an actual wall.
Generation V Unova
#—
Black It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
White
Black 2 It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
White 2
Generation VI Kalos
Coastal #114
Hoenn
#—
X Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
Y It is adept at conning people. It is said to be able to create walls out of thin air by miming.
Omega Ruby Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once the watchers are convinced, the unseeable thing exists as if it were real.
Alpha Sapphire
Generation VII Alola
 US  UM : #060
Kanto
#122
This Pokémon has no Pokédex entries in Sun & Moon.
Ultra Sun Its pantomime skills are wonderful. You may become enraptured while watching it, but next thing you know, Mr. Mime has made a real wall.
Ultra Moon It creates invisible walls with its pantomiming. If you don't act impressed, it will attack you with a double slap!
Let's Go Pikachu Always practicing its pantomime act. It makes enemies believe something exists that really doesn't.
Let's Go Eevee
Generation VIII Galar
#365
Galar
Crown Tundra #011
Sinnoh
#095
Hisui
#077
Sword The broadness of its hands may be no coincidence—many scientists believe its palms became enlarged specifically for pantomiming.
Shield It's known for its top-notch pantomime skills. It protects itself from all sorts of attacks by emitting auras from its fingers to create walls.
Brilliant Diamond It is a pantomime expert that can create invisible but solid walls using miming gestures.
Shining Pearl Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
Legends: Arceus The behavior of this clown-like Pokémon reminds one of pantomime. It creates invisible walls using a force emitted from its fingertips.
Galarian Mr. Mime
Sword Its talent is tap-dancing. It can also manipulate temperatures to create a floor of ice, which this Pokémon can kick up to use as a barrier.
Shield It can radiate chilliness from the bottoms of its feet. It'll spend the whole day tap-dancing on a frozen floor.
Generation IX Paldea
#—
Kitakami
#—
Blueberry
#—
This Pokémon has no Pokédex entries in Generation IX.


Pokédex Image Mr. Mime USUM.png
Mr. Mime in the Alola PokédexUSUM

Game locations

Generation I
Red Blue
Trade Abra on Route 2
Blue (Japan)
Trade Jigglypuff on Route 2
Yellow
Trade Clefairy on Route 2
Generation II
Gold Silver
Route 21, Celadon Game Corner
Crystal
Route 21MorningDay
Generation III
Ruby Sapphire
Trade
Emerald
Trade
FireRed LeafGreen
Trade Abra on Route 2
Colosseum
Trade
XD
Citadark Isle (Shadow)
Generation IV
Diamond
Routes 218 and 222
Pearl
Evolve Mime Jr.
Platinum
Route 218
HeartGold SoulSilver
Route 21, Celadon Game Corner
Safari Zone (Forest, defaultMorningDay, and with 3 Plains points)
Pal Park
Field
Generation V
Black White
Trade
Black 2
Trade
White 2
Route 20 (Swarm)
Dream World
Spooky Manor
Generation VI
X Y
Reflection Cave
Omega Ruby Alpha Sapphire
Trade
Generation VII
Sun Moon
Trade
Ultra Sun Ultra Moon
Hau'oli City (SOS Battle)
Poké Pelago
Let's Go Pikachu Let's Go Eevee
Route 11
Generation VIII
Sword
Trade Obstagoon in Spikemuth (Kantonian Form)
Route 10, Lake of Outrage (Galarian Form)
Dusty Bowl, Giant's Cap, Hammerlocke Hills, Motostoke Riverbank, Stony Wilderness, Watchtower Ruins (Max Raid Battle) (Galarian Form)
Shield
Trade Obstagoon in Spikemuth (Kantonian Form)
Route 10, Lake of Outrage (Galarian Form)
Dusty Bowl, Giant's Cap, Giant's Seat, Hammerlocke Hills, Motostoke Riverbank, Stony Wilderness, Watchtower Ruins (Max Raid Battle) (Galarian Form)
Expansion Pass
Trade Galarian Mr. Mime with Regina on Isle of Armor (Kantonian Form)
Max Lair (Dynamax Adventure) (Kantonian/Galarian Forms)
Brilliant Diamond
Routes 218 and 222 (Kantonian Form)
Grand Underground - Dazzling Cave, Whiteout Cave, Icy Cave, Stargleam Cavern Glacial Cavern (After obtaining the Icicle Badge) (Kantonian Form)
Unobtainable (Galarian Form)
Shining Pearl
Grand Underground - Dazzling Cave, Whiteout Cave, Icy Cave, Stargleam Cavern Glacial Cavern (After obtaining the Icicle Badge) (Kantonian Form)
Unobtainable (Galarian Form)
Legends: Arceus
Obsidian Fieldlands: Sandgem Flats, massive mass outbreaks (Kantonian Form)
Cobalt Coastlands: Space-time distortions (Kantonian Form)
Coronet Highlands: massive mass outbreaks (Kantonian Form)
Unobtainable (Galarian Form)
Generation IX
Scarlet Violet
Unobtainable


In side games

Generation I
Pinball
Red and Blue Field: Rock Mountain
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Channel
Bus Stop
Trozei!
Secret Storage 7, Trozei Battle, Mr. Who's Den
MD Red MD Blue
Buried Relic (50F-69F), Solar Cave (7F-12F)
Ranger
Dusk Factory
Generation IV
MD Time MD Darkness
Mt. Travail (1F-19F), Lost Wilderness (B1F-B17F)
MD Sky
Mt. Travail (1F-19F), Lost Wilderness (B1F-B17F)
Ranger: SoA
Oil Field Hideout
Rumble
Eternal Tower (Normal Mode B & S)
PokéPark Wii
Cavern Zone
Generation V
Rumble Blast
Factory: Sunny Seashore
Rumble U
Toy Collection: Guided by Pichu
Generation VI
Battle Trozei
Sacred Plains: Stage 4
Rumble World
Dark Land: Ice Floe Island (All Areas)
Super MD
Complete Mr. Mime's Connection Orb mission
Generation VII
Rumble Rush
Dragonite Sea, Mimikyu Sea, Rowlet Sea, Bulbasaur Sea, Arceus Sea, Charizard SeaFinal, Mimikyu SeaFinal, Rowlet SeaFinal
Generation VIII
MD DX
Western Cave (7F-12F), Buried Relic (13F-14F, 16F-24F, 26F-34F, 36F-39F), Solar Cave (7F-12F), Oddity Cave (7F-8F), Remains Island (7F-9F), Marvelous Sea (7F-9F), Fantasy Strait (7F-9F)
Mystery House: Stormy Sea, Silver Trench, Buried Relic, Solar Cave, Marvelous Sea
Cross-Generation
Shuffle
Albens Town: Stage 226
UNITE
Purchase for 8,000 Aeos Coins/460 Aeos Gems (Kantonian Form)


In events

Mr. Mime
Games Event Language/Region Location Level Distribution period
GSC Gotta Catch 'Em All Station! Mind Reader Mr. Mime English United States 5 November 29 to December 5, 2002
Galarian Mr. Mime
Games Event Language/Region Location Level Distribution period
SwSh Hidden Ability Galarian Mr. Mime All Online 15 May 21 to 28, 2020

Held items

Pokémon caught in Generation I must be traded to a Generation II game in order for a held item to appear.

Games Held items
Red Blue
Bitter Berry Bitter Berry (100%)
Yellow
Gold Silver
Crystal
Diamond Pearl
Platinum
HeartGold SoulSilver
Legends: Arceus
None.png Normal
Grit items by level
Alpha icon.png Alpha
Exp. Candy M Exp. Candy M (100%)
Grit items by level

Stats

Base stats

Mr. Mime
Stat Range
At Lv. 50 At Lv. 100
40
100 - 147 190 - 284
45
45 - 106 85 - 207
65
63 - 128 121 - 251
100
94 - 167 184 - 328
120
112 - 189 220 - 372
90
85 - 156 166 - 306
Total:
460
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 100.
Galarian Mr. Mime
Stat Range
At Lv. 50 At Lv. 100
50
110 - 157 210 - 304
65
63 - 128 121 - 251
65
63 - 128 121 - 251
90
85 - 156 166 - 306
90
85 - 156 166 - 306
100
94 - 167 184 - 328
Total:
460
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
2/3 ★★
Power
2/3 ★★
Skill
4/5 ★★★★
Stamina
3/4 ★★★
Jump
3/3 ★★★
Total
14/18 ★★


Type effectiveness

Mr. Mime

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Notes:

Galarian Mr. Mime

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
None

Learnset

Mr. Mime is available in Sword and Shield, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

Galarian Mr. Mime is available in Sword and Shield.

Both forms of Mr. Mime are unavailable in Generation IX.

By leveling up

Mr. Mime

SwShBDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Quick Guard Fighting Status 0000 00——% 15
011 Wide Guard Rock Status 0000 00——% 10
011 Power Swap Psychic Status 0000 00——% 10
011 Guard Swap Psychic Status 0000 00——% 10
011 Pound Normal Physical 04040 100100% 35
011 Copycat Normal Status 0000 00——% 20
011 Baton Pass Normal Status 0000 00——% 40
011 Encore Normal Status 0000 100100% 5
1212 Confusion Psychic Special 05050 100100% 25
1616 Role Play Psychic Status 0000 00——% 10
2020 Protect Normal Status 0000 00——% 10
2424 Recycle Normal Status 0000 00——% 10
2828 Psybeam Psychic Special 06565 100100% 20
3232 Mimic Normal Status 0000 00——% 10
3636 Light Screen Psychic Status 0000 00——% 30
3636 Reflect Psychic Status 0000 00——% 20
3636 Safeguard Normal Status 0000 00——% 25
4040 Sucker Punch Dark Physical 07070 100100% 5
4444 Dazzling Gleam Fairy Special 08080 100100% 10
4848 Psychic Psychic Special 09090 100100% 10
5252 Teeter Dance Normal Status 0000 100100% 20
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an Evolution of Mr. Mime
  • Click on the generation numbers at the top to see level-up moves from other generations

LA

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
Learn Mastery  Move   Type   Cat.   Power   Accuracy   PP
Base  St.   Ag.  Base  St. 
1 10 Confusion Psychic Special 50 60 40 100% 100% 20
6 15 Hypnosis Psychic Status 70% 90% 20
11 20 Iron Defense Steel Status —% —% 20
18 28 Zen Headbutt Psychic Physical 80 100 60 90% 100% 10
25 None Mimic Normal Status —% —% 10
34 45 Psychic Psychic Special 80 100 60 100% 100% 10
43 54 Calm Mind Psychic Status —% —% 10
46 58 Dazzling Gleam Fairy Special 75 90 60 100% 100% 10
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an Evolution of Mr. Mime
  • Click on the generation numbers at the top to see level-up moves from other generations
Galarian Mr. Mime
Generation VIII
Other generations:
IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Copycat Normal Status 0000 00——% 20
011 Encore Normal Status 0000 100100% 5
011 Role Play Psychic Status 0000 00——% 10
011 Protect Normal Status 0000 00——% 10
011 Recycle Normal Status 0000 00——% 10
011 Mimic Normal Status 0000 00——% 10
011 Light Screen Psychic Status 0000 00——% 30
011 Reflect Psychic Status 0000 00——% 20
011 Safeguard Normal Status 0000 00——% 25
011 Dazzling Gleam Fairy Special 08080 100100% 10
011 Misty Terrain Fairy Status 0000 00——% 10
011 Pound Normal Physical 04040 100100% 35
011 Rapid Spin Normal Physical 05050 100100% 40
011 Baton Pass Normal Status 0000 00——% 40
011 Ice Shard Ice Physical 04040 100100% 30
1212 Confusion Psychic Special 05050 100100% 25
1616 Ally Switch Psychic Status 0000 00——% 15
2020 Icy Wind Ice Special 05555 09595% 15
2424 Double Kick Fighting Physical 03030 100100% 30
2828 Psybeam Psychic Special 06565 100100% 20
3232 Hypnosis Psychic Status 0000 06060% 20
3636 Mirror Coat Psychic Special 0000 100100% 20
4040 Sucker Punch Dark Physical 07070 100100% 5
4444 Freeze-Dry Ice Special 07070 100100% 20
4848 Psychic Psychic Special 09090 100100% 10
5252 Teeter Dance Normal Status 0000 100100% 20
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an Evolution of Mr. Mime

By TM/TR

Mr. Mime

SwSh

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
Bag TM Normal SwSh Sprite.png
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01
Bag TM Normal SwSh Sprite.png
TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03
Bag TM Fire SwSh Sprite.png
TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04
Bag TM Ice SwSh Sprite.png
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05
Bag TM Electric SwSh Sprite.png
TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM08
Bag TM Normal SwSh Sprite.png
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
Bag TM Normal SwSh Sprite.png
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM10
Bag TM Grass SwSh Sprite.png
TM10 Magical Leaf Grass Special 06060 00—}}—% 20
TM11
Bag TM Grass SwSh Sprite.png
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM14
Bag TM Electric SwSh Sprite.png
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM17
Bag TM Psychic SwSh Sprite.png
TM17 Light Screen Psychic Status 0000 00—}}—% 30
TM18
Bag TM Psychic SwSh Sprite.png
TM18 Reflect Psychic Status 0000 00—}}—% 20
TM19
Bag TM Normal SwSh Sprite.png
TM19 Safeguard Normal Status 0000 00—}}—% 25
TM21
Bag TM Psychic SwSh Sprite.png
TM21 Rest Psychic Status 0000 00—}}—% 10
TM23
Bag TM Dark SwSh Sprite.png
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
Bag TM Normal SwSh Sprite.png
TM24 Snore Normal Special 05050 100}}100% 15
TM25
Bag TM Normal SwSh Sprite.png
TM25 Protect Normal Status 0000 00—}}—% 10
TM27
Bag TM Ice SwSh Sprite.png
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM29
Bag TM Fairy SwSh Sprite.png
TM29 Charm Fairy Status 0000 100}}100% 20
TM31
Bag TM Normal SwSh Sprite.png
TM31 Attract Normal Status 0000 100}}100% 15
TM33
Bag TM Water SwSh Sprite.png
TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34
Bag TM Fire SwSh Sprite.png
TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39
Bag TM Normal SwSh Sprite.png
TM39 Facade Normal Physical 07070 100}}100% 20
TM41
Bag TM Normal SwSh Sprite.png
TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM43
Bag TM Fighting SwSh Sprite.png
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM57
Bag TM Dark SwSh Sprite.png
TM57 Payback Dark Physical 05050 100}}100% 10
TM59
Bag TM Dark SwSh Sprite.png
TM59 Fling Dark Physical 0000 100}}100% 10
TM60
Bag TM Psychic SwSh Sprite.png
TM60 Power Swap Psychic Status 0000 00—}}—% 10
TM61
Bag TM Psychic SwSh Sprite.png
TM61 Guard Swap Psychic Status 0000 00—}}—% 10
TM63
Bag TM Fighting SwSh Sprite.png
TM63 Drain Punch Fighting Physical 07575 100}}100% 10
TM70
Bag TM Psychic SwSh Sprite.png
TM70 Trick Room Psychic Status 0000 00—}}—% 5
TM71
Bag TM Psychic SwSh Sprite.png
TM71 Wonder Room Psychic Status 0000 00—}}—% 10
TM72
Bag TM Psychic SwSh Sprite.png
TM72 Magic Room Psychic Status 0000 00—}}—% 10
TM76
Bag TM Normal SwSh Sprite.png
TM76 Round Normal Special 06060 100}}100% 15
TM89
Bag TM Fairy SwSh Sprite.png
TM89 Misty Terrain Fairy Status 0000 00—}}—% 10
TM91
Bag TM Psychic SwSh Sprite.png
TM91 Psychic Terrain Psychic Status 0000 00—}}—% 10
TM92
Bag TM Fire SwSh Sprite.png
TM92 Mystical Fire Fire Special 07575 100}}100% 10
TR01
Bag TR Normal Sprite.png
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR08
Bag TR Electric Sprite.png
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
Bag TR Electric Sprite.png
TR09 Thunder Electric Special 110110 070}}70% 10
TR11
Bag TR Psychic Sprite.png
TR11 Psychic Psychic Special 09090 100}}100% 10
TR14
Bag TR Normal Sprite.png
TR14 Metronome Normal Status 0000 00—}}—% 10
TR20
Bag TR Normal Sprite.png
TR20 Substitute Normal Status 0000 00—}}—% 10
TR25
Bag TR Psychic Sprite.png
TR25 Psyshock Psychic Special 08080 100}}100% 10
TR26
Bag TR Normal Sprite.png
TR26 Endure Normal Status 0000 00—}}—% 10
TR27
Bag TR Normal Sprite.png
TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR29
Bag TR Normal Sprite.png
TR29 Baton Pass Normal Status 0000 00—}}—% 40
TR30
Bag TR Normal Sprite.png
TR30 Encore Normal Status 0000 100}}100% 5
TR33
Bag TR Ghost Sprite.png
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR34
Bag TR Psychic Sprite.png
TR34 Future Sight Psychic Special 120120 100}}100% 10
TR35
Bag TR Normal Sprite.png
TR35 Uproar Normal Special 09090 100}}100% 10
TR37
Bag TR Dark Sprite.png
TR37 Taunt Dark Status 0000 100}}100% 20
TR38
Bag TR Psychic Sprite.png
TR38 Trick Psychic Status 0000 100}}100% 10
TR40
Bag TR Psychic Sprite.png
TR40 Skill Swap Psychic Status 0000 00—}}—% 10
TR46
Bag TR Steel Sprite.png
TR46 Iron Defense Steel Status 0000 00—}}—% 15
TR49
Bag TR Psychic Sprite.png
TR49 Calm Mind Psychic Status 0000 00—}}—% 20
TR64
Bag TR Fighting Sprite.png
TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR65
Bag TR Grass Sprite.png
TR65 Energy Ball Grass Special 09090 100}}100% 10
TR68
Bag TR Dark Sprite.png
TR68 Nasty Plot Dark Status 0000 00—}}—% 20
TR69
Bag TR Psychic Sprite.png
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR77
Bag TR Grass Sprite.png
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR81
Bag TR Dark Sprite.png
TR81 Foul Play Dark Physical 09595 100}}100% 15
TR82
Bag TR Psychic Sprite.png
TR82 Stored Power Psychic Special 02020 100}}100% 10
TR83
Bag TR Psychic Sprite.png
TR83 Ally Switch Psychic Status 0000 00—}}—% 15
TR92
Bag TR Fairy Sprite.png
TR92 Dazzling Gleam Fairy Special 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an Evolution of Mr. Mime
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01
Bag TM Fighting SwSh Sprite.png
TM01 Focus Punch Fighting Physical 150150 100}}100% 20
TM04
Bag TM Psychic SwSh Sprite.png
TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TM11
Bag TM Fire SwSh Sprite.png
TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12
Bag TM Dark SwSh Sprite.png
TM12 Taunt Dark Status 0000 100}}100% 20
TM15
Bag TM Normal SwSh Sprite.png
TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16
Bag TM Psychic SwSh Sprite.png
TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17
Bag TM Normal SwSh Sprite.png
TM17 Protect Normal Status 0000 00—}}—% 10
TM18
Bag TM Water SwSh Sprite.png
TM18 Rain Dance Water Status 0000 00—}}—% 5
TM20
Bag TM Normal SwSh Sprite.png
TM20 Safeguard Normal Status 0000 00—}}—% 25
TM21
Bag TM Fairy SwSh Sprite.png
TM21 Dazzling Gleam Fairy Special 08080 100}}100% 10
TM22
Bag TM Grass SwSh Sprite.png
TM22 Solar Beam Grass Special 120120 100}}100% 10
TM24
Bag TM Electric SwSh Sprite.png
TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25
Bag TM Electric SwSh Sprite.png
TM25 Thunder Electric Special 110110 070}}70% 10
TM29
Bag TM Psychic SwSh Sprite.png
TM29 Psychic Psychic Special 09090 100}}100% 10
TM30
Bag TM Ghost SwSh Sprite.png
TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM31
Bag TM Fighting SwSh Sprite.png
TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32
Bag TM Normal SwSh Sprite.png
TM32 Double Team Normal Status 0000 00—}}—% 15
TM33
Bag TM Psychic SwSh Sprite.png
TM33 Reflect Psychic Status 0000 00—}}—% 20
TM34
Bag TM Electric SwSh Sprite.png
TM34 Shock Wave Electric Special 06060 00—}}—% 20
TM40
Bag TM Flying SwSh Sprite.png
TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM41
Bag TM Dark SwSh Sprite.png
TM41 Torment Dark Status 0000 100}}100% 15
TM42
Bag TM Normal SwSh Sprite.png
TM42 Facade Normal Physical 07070 100}}100% 20
TM44
Bag TM Psychic SwSh Sprite.png
TM44 Rest Psychic Status 0000 00—}}—% 10
TM45
Bag TM Normal SwSh Sprite.png
TM45 Attract Normal Status 0000 100}}100% 15
TM46
Bag TM Dark SwSh Sprite.png
TM46 Thief Dark Physical 06060 100}}100% 25
TM48
Bag TM Psychic SwSh Sprite.png
TM48 Skill Swap Psychic Status 0000 00—}}—% 10
TM52
Bag TM Fighting SwSh Sprite.png
TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM53
Bag TM Grass SwSh Sprite.png
TM53 Energy Ball Grass Special 09090 100}}100% 10
TM56
Bag TM Dark SwSh Sprite.png
TM56 Fling Dark Physical 0000 100}}100% 10
TM57
Bag TM Electric SwSh Sprite.png
TM57 Charge Beam Electric Special 05050 090}}90% 10
TM58
Bag TM Normal SwSh Sprite.png
TM58 Endure Normal Status 0000 00—}}—% 10
TM60
Bag TM Fighting SwSh Sprite.png
TM60 Drain Punch Fighting Physical 07575 100}}100% 10
TM63
Bag TM Dark SwSh Sprite.png
TM63 Nasty Plot Dark Status 0000 00—}}—% 20
TM66
Bag TM Dark SwSh Sprite.png
TM66 Payback Dark Physical 05050 100}}100% 10
TM67
Bag TM Normal SwSh Sprite.png
TM67 Recycle Normal Status 0000 00—}}—% 10
TM68
Bag TM Normal SwSh Sprite.png
TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM70
Bag TM Normal SwSh Sprite.png
TM70 Flash Normal Status 0000 100}}100% 20
TM73
Bag TM Electric SwSh Sprite.png
TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM77
Bag TM Normal SwSh Sprite.png
TM77 Psych Up Normal Status 0000 00—}}—% 10
TM82
Bag TM Normal SwSh Sprite.png
TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TM85
Bag TM Psychic SwSh Sprite.png
TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM86
Bag TM Grass SwSh Sprite.png
TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87
Bag TM Normal SwSh Sprite.png
TM87 Swagger Normal Status 0000 085}}85% 15
TM90
Bag TM Normal SwSh Sprite.png
TM90 Substitute Normal Status 0000 00—}}—% 10
TM92
Bag TM Psychic SwSh Sprite.png
TM92 Trick Room Psychic Status 0000 00—}}—% 5
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an Evolution of Mr. Mime
  • Click on the generation numbers at the top to see TM moves from other generations
Galarian Mr. Mime
Generation VIII
Other generations:
IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00
Bag TM Normal SwSh Sprite.png
TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01
Bag TM Normal SwSh Sprite.png
TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM04
Bag TM Ice SwSh Sprite.png
TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM08
Bag TM Normal SwSh Sprite.png
TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09
Bag TM Normal SwSh Sprite.png
TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM11
Bag TM Grass SwSh Sprite.png
TM11 Solar Beam Grass Special 120120 100}}100% 10
TM14
Bag TM Electric SwSh Sprite.png
TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM16
Bag TM Normal SwSh Sprite.png
TM16 Screech Normal Status 0000 085}}85% 40
TM17
Bag TM Psychic SwSh Sprite.png
TM17 Light Screen Psychic Status 0000 00—}}—% 30
TM18
Bag TM Psychic SwSh Sprite.png
TM18 Reflect Psychic Status 0000 00—}}—% 20
TM19
Bag TM Normal SwSh Sprite.png
TM19 Safeguard Normal Status 0000 00—}}—% 25
TM21
Bag TM Psychic SwSh Sprite.png
TM21 Rest Psychic Status 0000 00—}}—% 10
TM23
Bag TM Dark SwSh Sprite.png
TM23 Thief Dark Physical 06060 100}}100% 25
TM24
Bag TM Normal SwSh Sprite.png
TM24 Snore Normal Special 05050 100}}100% 15
TM25
Bag TM Normal SwSh Sprite.png
TM25 Protect Normal Status 0000 00—}}—% 10
TM27
Bag TM Ice SwSh Sprite.png
TM27 Icy Wind Ice Special 05555 095}}95% 15
TM29
Bag TM Fairy SwSh Sprite.png
TM29 Charm Fairy Status 0000 100}}100% 20
TM31
Bag TM Normal SwSh Sprite.png
TM31 Attract Normal Status 0000 100}}100% 15
TM33
Bag TM Water SwSh Sprite.png
TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34
Bag TM Fire SwSh Sprite.png
TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM35
Bag TM Ice SwSh Sprite.png
TM35 Hail Ice Status 0000 00—}}—% 10
TM39
Bag TM Normal SwSh Sprite.png
TM39 Facade Normal Physical 07070 100}}100% 20
TM41
Bag TM Normal SwSh Sprite.png
TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM43
Bag TM Fighting SwSh Sprite.png
TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM51
Bag TM Ice SwSh Sprite.png
TM51 Icicle Spear Ice Physical 02525 100}}100% 30
TM57
Bag TM Dark SwSh Sprite.png
TM57 Payback Dark Physical 05050 100}}100% 10
TM59
Bag TM Dark SwSh Sprite.png
TM59 Fling Dark Physical 0000 100}}100% 10
TM60
Bag TM Psychic SwSh Sprite.png
TM60 Power Swap Psychic Status 0000 00—}}—% 10
TM61
Bag TM Psychic SwSh Sprite.png
TM61 Guard Swap Psychic Status 0000 00—}}—% 10
TM63
Bag TM Fighting SwSh Sprite.png
TM63 Drain Punch Fighting Physical 07575 100}}100% 10
TM64
Bag TM Ice SwSh Sprite.png
TM64 Avalanche Ice Physical 06060 100}}100% 10
TM70
Bag TM Psychic SwSh Sprite.png
TM70 Trick Room Psychic Status 0000 00—}}—% 5
TM71
Bag TM Psychic SwSh Sprite.png
TM71 Wonder Room Psychic Status 0000 00—}}—% 10
TM72
Bag TM Psychic SwSh Sprite.png
TM72 Magic Room Psychic Status 0000 00—}}—% 10
TM76
Bag TM Normal SwSh Sprite.png
TM76 Round Normal Special 06060 100}}100% 15
TM89
Bag TM Fairy SwSh Sprite.png
TM89 Misty Terrain Fairy Status 0000 00—}}—% 10
TM91
Bag TM Psychic SwSh Sprite.png
TM91 Psychic Terrain Psychic Status 0000 00—}}—% 10
TM98
Bag TM Ground SwSh Sprite.png
TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR01
Bag TR Normal Sprite.png
TR01 Body Slam Normal Physical 08585 100}}100% 15
TR05
Bag TR Ice Sprite.png
TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06
Bag TR Ice Sprite.png
TR06 Blizzard Ice Special 110110 070}}70% 5
TR08
Bag TR Electric Sprite.png
TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR09
Bag TR Electric Sprite.png
TR09 Thunder Electric Special 110110 070}}70% 10
TR11
Bag TR Psychic Sprite.png
TR11 Psychic Psychic Special 09090 100}}100% 10
TR14
Bag TR Normal Sprite.png
TR14 Metronome Normal Status 0000 00—}}—% 10
TR20
Bag TR Normal Sprite.png
TR20 Substitute Normal Status 0000 00—}}—% 10
TR25
Bag TR Psychic Sprite.png
TR25 Psyshock Psychic Special 08080 100}}100% 10
TR26
Bag TR Normal Sprite.png
TR26 Endure Normal Status 0000 00—}}—% 10
TR27
Bag TR Normal Sprite.png
TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR29
Bag TR Normal Sprite.png
TR29 Baton Pass Normal Status 0000 00—}}—% 40
TR30
Bag TR Normal Sprite.png
TR30 Encore Normal Status 0000 100}}100% 5
TR33
Bag TR Ghost Sprite.png
TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR34
Bag TR Psychic Sprite.png
TR34 Future Sight Psychic Special 120120 100}}100% 10
TR35
Bag TR Normal Sprite.png
TR35 Uproar Normal Special 09090 100}}100% 10
TR37
Bag TR Dark Sprite.png
TR37 Taunt Dark Status 0000 100}}100% 20
TR38
Bag TR Psychic Sprite.png
TR38 Trick Psychic Status 0000 100}}100% 10
TR40
Bag TR Psychic Sprite.png
TR40 Skill Swap Psychic Status 0000 00—}}—% 10
TR46
Bag TR Steel Sprite.png
TR46 Iron Defense Steel Status 0000 00—}}—% 15
TR49
Bag TR Psychic Sprite.png
TR49 Calm Mind Psychic Status 0000 00—}}—% 20
TR64
Bag TR Fighting Sprite.png
TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR65
Bag TR Grass Sprite.png
TR65 Energy Ball Grass Special 09090 100}}100% 10
TR68
Bag TR Dark Sprite.png
TR68 Nasty Plot Dark Status 0000 00—}}—% 20
TR69
Bag TR Psychic Sprite.png
TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR77
Bag TR Grass Sprite.png
TR77 Grass Knot Grass Special 0000 100}}100% 20
TR81
Bag TR Dark Sprite.png
TR81 Foul Play Dark Physical 09595 100}}100% 15
TR82
Bag TR Psychic Sprite.png
TR82 Stored Power Psychic Special 02020 100}}100% 10
TR83
Bag TR Psychic Sprite.png
TR83 Ally Switch Psychic Status 0000 00—}}—% 15
TR92
Bag TR Fairy Sprite.png
TR92 Dazzling Gleam Fairy Special 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an Evolution of Mr. Mime

By breeding

Mr. Mime

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Magmar
Magmortar
Sableye
Confuse Ray Ghost Status 100% 10
Hitmonlee
Hitmonchan
Hitmontop
Sableye
Mienfoo
Mienshao
Impidimp
Morgrem
Grimmsnarl
Fake Out Normal Physical 40 100% 10
Mr. Mime
Mr. Rime
Ralts
Kirlia
Gardevoir
Gallade
Gothita
Gothorita
Gothitelle
Hypnosis Psychic Status 60% 20
Elgyem
Beheeyem
Power Split Psychic Status —% 10
Gothita
Gothorita
Gothitelle
Tickle Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Mr. Mime in Generation VIII
  • Moves marked with a dagger (†) can only be bred onto Mr. Mime if it hatches as a Mime Jr., and cannot be obtained otherwise.
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mr. Mime in that game.
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an Evolution of Mr. Mime
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
BunearyLopunny
Charm*† Fairy Status 100% 20
MagmarMagmortarSableyeVolbeat
Confuse Ray Ghost Status 100% 10
HitmonleeHitmonchanHitmontopMakuhitaHariyamaSableye
Fake Out Normal Physical 40 100% 10
KadabraAlakazamDrowzeeHypno
Future Sight Psychic Special 120 100% 10
GardevoirBunearyLopunny
Healing Wish Psychic Status —% 10
DrowzeeHypnoSpinda
Hypnosis Psychic Status 60% 20
Spinda
Icy Wind* Ice Special 55 95% 15
Mr. Mime
Magic Room^ Psychic Status —% 10
Mr. Mime
Mimic Normal Status —% 10
Mr. Mime
Power Split^ Psychic Status —% 10
Mr. MimeSpinda
Teeter Dance Normal Status 100% 20
Mr. Mime
Tickle^ Normal Status 100% 20
Spinda
Trick* Psychic Status 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Mr. Mime in Generation VIII
  • Moves marked with a dagger (†) can only be bred onto Mr. Mime if it hatches as a Mime Jr., and cannot be obtained otherwise.
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mr. Mime in that game.
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an Evolution of Mr. Mime
  • Click on the generation numbers at the top to see Egg moves from other generations
Galarian Mr. Mime
Generation VIII
Other generations:
IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Magmar
Magmortar
Sableye
Confuse Ray Ghost Status 100% 10
Hitmonlee
Hitmonchan
Hitmontop
Sableye
Mienfoo
Mienshao
Impidimp
Morgrem
Grimmsnarl
Fake Out Normal Physical 40 100% 10
Mr. Mime
Mr. Rime
Ralts
Kirlia
Gardevoir
Gallade
Gothita
Gothorita
Gothitelle
Hypnosis Psychic Status 60% 20
Elgyem
Beheeyem
Power Split Psychic Status —% 10
Gothita
Gothorita
Gothitelle
Tickle Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Mr. Mime in Generation VIII
  • Moves marked with a dagger (†) can only be bred onto Mr. Mime if it hatches as a Mime Jr., and cannot be obtained otherwise.
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mr. Mime in that game.
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an Evolution of Mr. Mime

By tutoring

Mr. Mime

SwShBDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Expanding Force Psychic Special 80 100% 10
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an Evolution of Mr. Mime
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Aerial Ace Flying Physical 60 75 45 —% —% 20
LA Calm Mind Psychic Status —% —% 10
LA Charge Beam Electric Special 50 60 40 90% 100% 15
LA Dazzling Gleam Fairy Special 75 90 60 100% 100% 10
LA Drain Punch Fighting Physical 75 90 60 100% 100% 10
LA Energy Ball Grass Special 80 100 60 100% 100% 10
LA Fire Punch Fire Physical 75 90 60 100% 100% 10
LA Giga Impact Normal Physical 120 150 100 90% 95% 5
LA Hyper Beam Normal Special 120 150 100 90% 95% 5
LA Ice Punch Ice Physical 75 90 60 100% 100% 10
LA Icy Wind Ice Special 60 75 45 95% 100% 20
LA Magical Leaf Grass Special 60 75 45 —% —% 20
LA Mystical Fire Fire Special 70 85 55 100% 100% 10
LA Power Shift Normal Status —% —% 10
LA Psychic Psychic Special 80 100 60 100% 100% 10
LA Rest Psychic Status —% —% 10
LA Shadow Ball Ghost Special 80 100 60 100% 100% 10
LA Thunderbolt Electric Special 80 100 60 100% 100% 10
LA Thunder Punch Electric Physical 75 90 60 100% 100% 10
LA Zen Headbutt Psychic Physical 80 100 60 90% 100% 10
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an Evolution of Mr. Mime
  • Click on the generation numbers at the top to see Move Tutor moves from other generations
Galarian Mr. Mime
Generation VIII
Other generations:
IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Expanding Force Psychic Special 80 100% 10
Sw Sh EP BD SP Triple Axel Ice Physical 20 90% 10
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an Evolution of Mr. Mime

By a prior Evolution

Mr. Mime
Generation VIII
Other generations:
IV - V - VI - VII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior Evolutions.
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an Evolution of Mr. Mime
  • Click on the generation numbers at the top to see moves from other generations
Galarian Mr. Mime
Generation VIII
Other generations:
 - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior Evolutions.
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an Evolution of Mr. Mime

By transfer from another generation

Mr. Mime
Generation VIII
Other generations:
I - II - IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI VII Aerial Ace Flying Physical 06060 00—}}—% 20
I II III IV V VI VII Barrier × Psychic Status 0000 00—}}—% 20
I II III IV V VI VII Bide × Normal Physical 0000 00—}}—% 10
I II III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
I II III IV V VI VII Charge Beam Electric Special 05050 090}}90% 10
I II III IV V VI VII Confide Normal Status 0000 00—}}—% 20
I II III IV V VI VII Counter Fighting Physical 0000 100}}100% 20
I II III IV V VI VII Covet Normal Physical 06060 100}}100% 25
I II III IV V VI VII Curse Ghost Status 0000 00—}}—% 10
I II III IV V VI VII Double Slap × Normal Physical 01515 085}}85% 10
I II III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
I II III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
I II III IV V VI VII Dream Eater Psychic Special 100100 100}}100% 15
I II III IV V VI VII Dynamic Punch Fighting Physical 100100 050}}50% 5
I II III IV V VI VII Flash × Normal Status 0000 100}}100% 20
I II III IV V VI VII Focus Punch Fighting Physical 150150 100}}100% 20
I II III IV V VI VII Follow Me Normal Status 0000 00—}}—% 20
I II III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
I II III IV V VI VII Healing Wish Psychic Status 0000 00—}}—% 10
I II III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
I II III IV V VI VII Infestation Bug Special 02020 100}}100% 20
I II III IV V VI VII Magic Coat Psychic Status 0000 00—}}—% 15
I II III IV V VI VII Meditate × Psychic Status 0000 00—}}—% 40
I II III IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
I II III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
I II III IV V VI VII Nightmare × Ghost Status 0000 100}}100% 15
I II III IV V VI VII Power-Up Punch Fighting Physical 04040 100}}100% 20
I II III IV V VI VII Psych Up Normal Status 0000 00—}}—% 10
I II III IV V VI VII Psywave × Psychic Special 0000 100}}100% 15
I II III IV V VI VII Rage × Normal Physical 02020 100}}100% 20
I II III IV V VI VII Return × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
I II III IV V VI VII Seismic Toss Fighting Physical 0000 100}}100% 20
I II III IV V VI VII Shock Wave Electric Special 06060 00—}}—% 20
I II III IV V VI VII Signal Beam × Bug Special 07575 100}}100% 15
I II III IV V VI VII Skull Bash Normal Physical 130130 100}}100% 10
I II III IV V VI VII Snatch × Dark Status 0000 00—}}—% 10
I II III IV V VI VII Submission Fighting Physical 08080 080}}80% 20
I II III IV V VI VII Swagger Normal Status 0000 085}}85% 15
I II III IV V VI VII Take Down Normal Physical 09090 085}}85% 20
I II III IV V VI VII Telekinesis × Psychic Status 0000 00—}}—% 15
I II III IV V VI VII Teleport Psychic Status 0000 00—}}—% 20
I II III IV V VI VII Torment Dark Status 0000 100}}100% 15
I II III IV V VI VII Toxic Poison Status 0000 090}}90% 10
I II III IV V VI VII Wake-Up Slap × Fighting Physical 07070 100}}100% 10
I II III IV V VI VII Zap Cannon Electric Special 120120 050}}50% 5
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an Evolution of Mr. Mime
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations
Galarian Mr. Mime
By transfer, only via prior Evolution
Generation VIII
Prior evolution:
→Mime Jr.
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV V VI VII Barrier × Psychic Status 0000 00—}}—% 20
IV V VI VII Captivate × Normal Status 0000 100}}100% 20
IV V VI VII Charge Beam Electric Special 05050 090}}90% 10
IV V VI VII Confide Normal Status 0000 00—}}—% 20
IV V VI VII Covet Normal Physical 06060 100}}100% 25
IV V VI VII Double Slap × Normal Physical 01515 085}}85% 10
IV V VI VII Double Team Normal Status 0000 00—}}—% 15
IV V VI VII Dream Eater Psychic Special 100100 100}}100% 15
IV V VI VII Flash × Normal Status 0000 100}}100% 20
IV V VI VII Focus Punch Fighting Physical 150150 100}}100% 20
IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
IV V VI VII Healing Wish Psychic Status 0000 00—}}—% 10
IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
IV V VI VII Infestation Bug Special 02020 100}}100% 20
IV V VI VII Magic Coat Psychic Status 0000 00—}}—% 15
IV V VI VII Meditate × Psychic Status 0000 00—}}—% 40
IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
IV V VI VII Psych Up Normal Status 0000 00—}}—% 10
IV V VI VII Return × Normal Physical 0000 100}}100% 20
IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
IV V VI VII Shock Wave Electric Special 06060 00—}}—% 20
IV V VI VII Signal Beam × Bug Special 07575 100}}100% 15
IV V VI VII Snatch × Dark Status 0000 00—}}—% 10
IV V VI VII Swagger Normal Status 0000 085}}85% 15
IV V VI VII Telekinesis × Psychic Status 0000 00—}}—% 15
IV V VI VII Torment Dark Status 0000 100}}100% 15
IV V VI VII Toxic Poison Status 0000 090}}90% 10
IV V VI VII Wake-Up Slap × Fighting Physical 07070 100}}100% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Mr. Mime
  • Italic indicates a move that gets STAB only when used by an Evolution of Mr. Mime
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Side game data

Mr. Mime

Pokémon Pinball
Pin122.png Pinani122.png
Acquisition: Catch
Pokémon Trozei!
Trozeiani122.png
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 7.4%
Friend Area: Decrepit Lab
Phrases
51%-100% HP Believe it or not, but I am an artist!
26%-50% HP Now this is not good. My health is reduced by half.
1%-25% HP This won't do. I'm out of power completely...
Level up There goes my level! I'm so happy!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP E 122.png Body size: 1
Recruit rate: -4.5%
IQ group: F
Pokémon Super Mystery Dungeon
MDP 3DS 122.png

Body size: Standard (1 tile)
How to Recruit: Retrieve the Popular Ribbon from Liepard
Connected to: Natu, Spinda, Trapinch, Glameow, Liepard
Connection Orb Set: 3

Phrases
Normal Hi, how are you today?
Low HP (< 50%) My, I'm tired…
Pokémon Ranger
Group:
Psychic
Poké Assist: Psychic PA.png
Psychic
Field move: None
Loops: 8 Min. exp.: 68 Max. exp.: 81
Browser entry R-092
Mr. Mime puts up invisible barriers while performing its pantomime motions.
Pokémon Ranger: Shadows of Almia
Group:
Psychic
Poké Assist: Psychic PA.png
Psychic
Field move: Teleport - field move.png
(Teleport ×-)
Browser entry R-165
It uses a psychically made barrier to shield itself.
Pokémon Rumble
Attack ●●●
Defense ●●●●
Speed ●●●
Pokémon Rumble Blast
Attack ●●●
Defense ●●●●
Speed ●●●
Pokémon Rumble Rush
Rush122Body.png Walking Speed: 1.67 seconds Base HP: 45
Base Attack: 77 Base Defense: 58 Base Speed: 60
PokéPark Wii: Pikachu's Adventure
PPW122.png PokéPark Pad entry:
Mr. Mime is in charge of the Mine Cart in the Cavern Zone. His favorite Attractions are Bastiodon's Block Barrage and Rotom's Spooky Shoot-'em-Up.
Pokémon Battle Trozei
Psychic
Attack Power: ★★★★★

BT122.png

Builder
Repairs damage done to the walls of the Trozei Box.
Pokémon Shuffle
None Shuffle.png
Psychic
None Shuffle.png Attack Power: 60 - 105 Raise Max Level.png 5

#295
Shuffle122.png

Prank
Sometimes changes when a foe will next disrupt your play.


Pokémon GO
GO122.png Base HP: 120 Base Attack: 192 Base Defense: 205
Egg Distance: N/A* Buddy Distance: 5 km Evolution Requirement: N/A
Fast Attacks: Confusion, Zen Headbutt, Magical Leaf*, Psywave*
Charged Attacks: Psybeam, Psychic, Shadow Ball
Pokémon Sleep
Sleep Menu 0122.png Sleep type: Snoozing Pokémon type: Psychic Points to befriend: 12
Specialty: Ingredients Berry:
Sleep Mago Berry.pngMago Berry ×1
Primary ingredient:
Sleep Snoozy Tomato.pngSnoozy Tomato ×2
Possible ingredients:
Sleep Snoozy Tomato.pngSnoozy Tomato Sleep Soft Potato.pngSoft Potato Sleep Large Leek.pngLarge Leek
Main skill: Charge Strength S Base carry limit: 17
Increases Snorlax's Strength by 400.
It is a master of pantomime. No one can tell if it's miming being asleep, or if it's actually asleep and pantomiming in its dreams.
Sleep Style 0122-1.png Sleep Style 0122-2.png Sleep Style 0122-3.png Sleep Style 0122-4.png
Barrier-Wall Sleep Pebble-Plonk Sleep Barrier-Bed Sleep Atop-Belly Sleep
★★★★ ★★★★★ ★★★★★ ★★★★

Galarian Mr. Mime

Pokémon GO
GO122G.png Base HP: 137 Base Attack: 183 Base Defense: 169
Egg Distance: N/A Buddy Distance: 5 km Evolution Requirement: Mr. Mime Candy 50
Fast Attacks: Confusion, Zen Headbutt
Charged Attacks: Psybeam, Psychic, Ice Punch, Triple Axel*

Evolution data

Mr. Mime

0439Mime Jr.png
Baby form
Mime Jr.
 Psychic  Fairy 
Odd Incense
Breed
holding Odd Incense



Rare Candy + Bag TM Normal SV Sprite.png
Level up
knowing Mimic
outside of Galar
0122Mr. Mime.png
First Evolution
Mr. Mime
 Psychic  Fairy 


Galarian Mr. Mime

0439Mime Jr.png
Baby form
Mime Jr.
 Psychic  Fairy 
Odd Incense
Breed
holding Odd Incense


Rare Candy + Bag TM Normal SV Sprite.png + Galar Champion Ribbon VIII.png
Level up
knowing Mimic
in Galar
0122Mr. Mime-Galar.png
First Evolution
Mr. Mime
Galarian Form
 Ice  Psychic 
Rare Candy
Level 42
0866Mr. Rime.png
Second Evolution
Mr. Rime
 Ice  Psychic 


Sprites

Generation I
Red Green Red Blue Yellow
Spr 1g 122.png Spr b g1 122.png Spr 1b 122.png Spr b g1 122.png Spr 1y 122.png Spr b g1 122.png
Front Back Front Back Front Back
Generation II
Gold Silver Crystal
Spr 2g 122.png Spr b 2g 122.png Spr 2s 122.png Spr b 2s 122.png Spr 2c 122.png Spr b 2c 122.png
Spr 2g 122 s.png Spr b 2g 122 s.png Spr 2s 122 s.png Spr b 2s 122 s.png Spr 2c 122 s.png Spr b 2c 122 s.png
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
Spr 3r 122.png Spr b 3r 122.png Spr 3e 122.png Spr b 3e 122.png Spr 3f 122.png Spr b 3f 122.png
Spr 3r 122 s.png Spr b 3r 122 s.png Spr 3e 122 s.png Spr b 3e 122 s.png Spr 3f 122 s.png Spr b 3f 122 s.png
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
Spr 4d 122.png Spr b 4d 122.png Spr 4p 122.png Spr b 4p 122.png Spr 4h 122.png Spr b 4h 122.png
Spr 4d 122 s.png Spr b 4d 122 s.png Spr 4p 122 s.png Spr b 4p 122 s.png Spr 4h 122 s.png Spr b 4h 122 s.png
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
Spr 5b 122.png Spr b 5b 122.png Spr 5b2 122.png Spr b 5b2 122.png
Spr 5b 122 s.png Spr b 5b 122 s.png Spr 5b2 122 s.png Spr b 5b2 122 s.png
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Spr 6x 122.png
Spr b 6x 122.png
Spr 6o 122.png
Spr b 6o 122.png
Spr 6x 122 s.png
Spr b 6x 122 s.png
Spr 6o 122 s.png
Spr b 6o 122 s.png
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Spr 7s 122.png
Spr b 7s 122.png
Spr 7s 122.png
Spr b 7s 122.png
Spr 7s 122 s.png
Spr b 7s 122 s.png
Spr 7s 122 s.png
Spr b 7s 122 s.png
Front Back Front Back
Let's Go, Pikachu! Let's Go, Eevee!
Spr 7p 122.png
Spr 7p 122 s.png
Generation VIII
Sword Shield
Spr 8s 122.png
Spr 8s 122 s.png
Spr 8s 122G.png
Spr 8s 122G s.png
Legends: Arceus
Spr 8a 122.png
Spr 8a 122 s.png
This Pokémon is unavailable in Generation IX.
Cross-Generation
HOME
HOME0122.png HOME0122 s.png
HOME0122G.png HOME0122G s.png
122MS.png For other sprites and images, please see Mr. Mime images on the Bulbagarden Archives.


In the anime

Main series

Major appearances

Mimey

In It's Mr. Mime Time, Ash and his friends came across a Mr. Mime while looking to replace another one meant to perform in Stella's circus. It was later taken in by Ash's mother Delia after it arrived at her house and she mistook it for Ash in a costume. Since then, it has been affectionately nicknamed Mimey. In Pokémon Journeys: The Series, Mimey was left at Cerise Laboratory to look after Ash and his new friend Goh.

Other

In It's Mr. Mime Time, Stella used a Mr. Mime in her circus. However, it was lazy and stopped obeying her because she was too hard on it. It eventually listened to her once more when it saw how much she was willing to protect it from Team Rocket.

In Stage Fight!, a Mr. Mime was part of a showboat stage show.

In The Psychic Sidekicks!, Toku's Mr. Mime was stolen by Team Rocket in the commission of one of their schemes.

In Hail to the Chef, a Mr. Mime is the sous-chef of Rhonda. She was competing with her sister Rhoda and her Sneasel for the ownership of her father's restaurant outside of Saffron City. Mr. Mime's cooking was not good, but improved under Brock's tutelage.

In Short and To the Punch!, Clayton's Mr. Mime battled Buizel twice. It won the first time but lost during the rematch due to Buizel's Ice Punch.

Minor appearances

In Pikachu's Vacation, a Mr. Mime was at the Pokémon Theme Park.

In Three Jynx and a Baby!, Jessie's fantasy featured a Mr. Mime.

In Historical Mystery Tour!, a Clown owns a Mr. Mime. It was riding a bicycle.

A Mr. Mime appeared in A Fashionable Battle!, under the ownership of Valerie.

Three Trainers' Mr. Mime appeared in The Power of Us.

An image of the Galarian Mr. Mime appeared in JN119 during a scientific presentation given by Chrysa and Mimey.

Pokédex entries

Episode Pokémon Source Entry
EP064 Mr. Mime Ash's Pokédex Mr. Mime, the Barrier Pokémon. It uses pantomime to make actual walls appear. Because it is rarely discovered, information about this Pokémon is extremely limited.
Episode Pokémon Source Entry
DP159 Mr. Mime Dawn's Pokédex Mr. Mime, the Barrier Pokémon. By rapidly moving its fingers, Mr. Mime can stop air molecules to create an invisible wall.

Pokémon: Twilight Wings

In Assistant, an Office Worker's Galarian Mr. Mime was carrying some papers in Macro Cosmos's office.

GOTCHA!

A Mr. Mime briefly appeared in GOTCHA!, under the ownership of Valerie.

In the manga

Pokémon Adventures

Galarian Mr. Mime in Pokémon Adventures

In Peace of Mime, Sabrina had a Mr. Mime under her control. It was generating a Light Screen to seal off the whole of Saffron City. The same Mr. Mime was seen again during the Gym Leader face-off in the Indigo Plateau, using its miming powers to trap Bugsy within walls created from solidified air, and defeating his Heracross with a Psybeam.

Emerald has a Mr. Mime that first showed up in Lemme at 'Em, Lapras!, as a rental Pokémon. He later joined his team after being calmed.

Crystal was revealed to have added a Mr. Mime, nicknamed Mymee, to her team prior to The Final Battle III in order to imitate Sabrina's tactics.

A Mr. Mime appeared in Out-Odding Oddish, under the ownership of a Pokéathlon participant.

Valerie owns a Mr. Mime that first appeared in Quilladin Stands. Later, it was used to help stop the ultimate weapon from activating.

A Kantonian and Galarian Mr. Mime appeared in a fantasy in Crunch!! Snowy Battle.

Multiple Galarian Mr. Mime appeared in Cracking!! Brilliant Tap-Dancing, where they gathered to watch Melony's Mr. Rime perform.

A Dynamaxed Galarian Mr. Mime appeared in Rumble!! The Horrific Darkest Day.

Pokédex entries

Manga Chapter Entry
Pokémon Adventures PS158 It can release mysterious waves from its finger and solidify the air, creating invisible walls.*

Pokémon: Yeah! I Got Pokémon!

A Mr. Mime appeared in GDZ35.

A Mr. Mime appeared in GDZ36.

Pokémon Zensho

A Mr. Mime appeared in PZ05.

In the TCG

Main article: Mr. Mime (TCG)

Other appearances

POKÉMON Detective Pikachu

A Mr. Mime appeared in POKÉMON Detective Pikachu, where it was encountered by Detective Pikachu and Tim Goodman at Ryme Wharf while they were searching for the source of the R substance. Having previously been interrogated by Tim's father Harry and Detective Pikachu before, it tried to mime an escape but was unsuccessful. Tim and Pikachu then tried interrogating it, but it taunted them and used Barrier to shield itself from any other questioning. This prompted Tim to try and "get inside its head", and he mimed opening the door to Mr. Mime's "room", pouring gasoline on it, and threatening it by miming a lit match. Mr. Mime relented and revealed that it had gotten the R from the "roundhouse", an illegal fight club owned by Sebastian. In their excitement, Tim accidentally dropped the "match", much to Mr. Mime's horror.

Pokémon UNITE

Mr. Mime in Pokémon UNITE
Main article: Mr. Mime (UNITE)

Mr. Mime is playable through obtaining a Unite License. It is a melee supporter.

Trivia

  • Despite its English name containing a male-exclusive honorific, Mr. Mime's gender ratio is evenly split between male and female.
    • This discrepancy is probably due to the fact that Mr. Mime's Japanese name, Barrierd, does not reference gender. Also, Mr. Mime was introduced in Generation I, before the gender mechanic was introduced.
    • Based on this, translator Nob Ogasawara was wary about Mr. Mime's English name during localization: "If they make sequels and they give genders to Pokemon, we're going to be hooped."[2][3]
  • The Mr. Mime obtained through an in-game trade in Pokémon Red and Blue was nicknamed Marcel. This may have been a homage to the late Marcel Marceau, a French mime artist. However, this was not kept in Pokémon Yellow or Pokémon FireRed and LeafGreen; the same Mr. Mime is nicknamed Miles in Yellow, and Mimien in FireRed and LeafGreen.
  • Galarian Mr. Mime is:
    • The only regional form with an exclusive evolved form that evolves from a Pokémon without a regional form of its own.
    • The only Pokémon evolved by knowing a certain move that can evolve further.
    • The only Galarian form that can have the Hisuian origin mark, due to Mime Jr. being able to have it.
  • Galarian Mr. Mime shares its category with Oricorio. They are both known as the Dancing Pokémon.
  • Mr. Mime and Lycanroc are the only two Pokémon known to have six possible Abilities between their forms, the most of any Pokémon.
  • Mr. Mime is the only wild Pokémon in Pokémon Legends: Arceus that can prevent players from battling it, as the barrier it sets up disrupts any Poké Balls that hit it.

Design variations

In all official artwork and in-game sprites prior to the release of Pokémon FireRed and LeafGreen, Mr. Mime only has four fingers. In Pokémon the Series, however, Mr. Mime has always had five fingers.

Origin

Mr. Mime seems to be based on a mime artist, specifically the pantomime of pretending to be trapped in invisible boxes. Its brightly colored body is also reminiscent of a clown and a court jester. The blue growths on its head resemble a fool's cap, and its curled feet resemble a jester's hook-toed shoes. Its curled feet are also reminiscent of modern depictions of elves. Elves are often portrayed as fairy-like beings and in some cases the terms are used interchangeably; this may explain why Mr. Mime was changed to be part-Fairy with the type's introduction in Generation VI. Its jerky animations cause it to resemble a jointed puppet or doll. In Japanese folklore, inanimate objects that are possessed by spirits and come to life are known as tsukumogami.

Galarian Mr. Mime appears to be based on both tap dancers and ice skaters. The soles of its feet resemble tap shoes, the blue spots on the sides of its head resemble earmuffs, its fingers resemble mittens, and the ice on its chest resembles a necktie. Its round body is also reminiscent of a snowman.

Name origin

Mr. Mime is an abbreviation of Mister and mime.

Barrierd may be a combination of barrier (referring to the invisible walls it can create) and weird.

In other languages

Language Title Meaning
Japan Flag.png Japanese バリヤード Barrierd From barrier and weird
France Flag.png French M. Mime From Monsieur and mime
Spain Flag.png Spanish Mr. Mime Same as English name (in some episodes of the Latin American dub of the animated series, the name is erroneously Señor Mime)
Germany Flag.png German Pantimos From Pantomime
Italy Flag.png Italian Mr. Mime Same as English name
South Korea Flag.png Korean 마임맨 Maimman From mime and man
China and Taiwan Flags.png Mandarin Chinese 魔牆人偶 / 魔墙人偶 Móqiángrénǒu*
吸盤魔偶 / 吸盘魔偶 Xīpánmó'ǒu*
From , 牆 / 墙 qiáng, and 人偶 rén'ǒu
From 吸盤 / 吸盘 xīpán, , and 人偶 'rén'ǒu
Hong Kong Flag.png Cantonese Chinese 魔牆人偶 Mōchèuhngyàhnngáuh*
吸盤小丑 Kāppùhnsíucháu*
From , chèuhng, and 人偶 'yàhnngáuh
From 吸盤 kāppùhn and 小丑 síucháu


Related articles

References

External links

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