Minimize (move): Difference between revisions
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{{MoveInfobox| | {{MoveInfobox | ||
n=107 | | |n=107 | ||
name=Minimize | | |name=Minimize | ||
jname=ちいさくなる | | |jname=ちいさくなる | ||
jtrans=Shrink | | |jtrans=Shrink | ||
jtranslit= | |jtranslit=Chiisakunaru | ||
gameimage=Minimize.png | | |gameimage=Minimize IX.png | ||
type=Normal | | |gameimagewidth=300 | ||
damagecategory=Status | | |type=Normal | ||
basepp={{tt|10|20 in | |damagecategory=Status | ||
maxpp={{tt|16|32 in | |basepp={{tt|10|20 in Generations I-V}} | ||
power=— | | |maxpp={{tt|16|32 in Generations I-V}} | ||
accuracy=— | |power=— | ||
|accuracy=— | |||
gen=I | | |gen=I | ||
category=Cute | | |category=Cute | ||
appeal=2 | | |appeal=2 | ||
jam=0 | | |jam=0 | ||
cdesc=Can avoid being startled by others once. | | |cdesc=Can avoid being startled by others once. | ||
appealsc=2 | | |appealsc=2 | ||
scdesc=Prevents the Voltage from going up in the same turn. | | |scdesc=Prevents the Voltage from going up in the same turn. | ||
|appeal6=1 | |||
touches=no | | |jam6=0 | ||
protect=no | | |cdesc6=Prevents the user from being startled until the turn ends. | ||
magiccoat=no | | |touches=no | ||
snatch=yes | | |protect=no | ||
|magiccoat=no | |||
kingsrock=no | |snatch=yes | ||
|mirrormove=no | |||
|kingsrock=no | |||
|sound=no | |||
target=self | |target=self | ||
}} | |||
'''Minimize''' (Japanese: '''ちいさくなる''' ''Shrink'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. | '''Minimize''' (Japanese: '''ちいさくなる''' ''Shrink'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. | ||
==Effect== | ==Effect== | ||
Minimize raises the user's {{stat|evasion}} stat. | |||
{| class="roundy" style="background: #{{normal color light}}; border: 3px solid #{{normal color}}; margin: auto" | |||
|- style="background: #{{normal color light}} {{roundytop|5px}}" | |||
! | |||
! [[Generation I|Gen I]] | |||
! [[Generation II|Gen II]] | |||
! [[Generation III|Gen III]] | |||
! [[Generation IV|Gen IV]] | |||
! [[Generation V|Gen V]] | |||
! [[Generation VI|Gen VI]] onwards | |||
|- style="background: #fff" | |||
! style="background: #{{normal color light}}" | [[PP]] | |||
| colspan=5 | 20 || 10 | |||
|- style="background: #fff" | |||
! style="background: #{{normal color light}}" | {{stat|Evasion}} raised | |||
| colspan=4 | 1 stage || colspan=2 | 2 stages | |||
|- style="background: #fff" | |||
! style="background: #{{normal color light}}" | Minimized Pokémon replaced by<br>a tiny generic image | |||
| colspan=2 {{yes}} || colspan=4 {{no}} | |||
|- style="background: #fff" | |||
! style="background: #{{normal color light}}" rowspan=2 | Minimized Pokémon<br>vulnerable to [[#Vulnerability to moves|certain moves]] | |||
| rowspan=2 {{no}} || colspan=5 {{yes}} | |||
|- style="background: #fff" | |||
| colspan=2 | 2× [[damage]] || 2× [[power]] || colspan=2 | 2× damage | |||
|- style="background: #fff" | |||
! style="background: #{{normal color light}}" | Boosted moves bypass<br>accuracy and evasion | |||
| — || colspan=4 {{no}} || style="background-color:#90ee90" | ✔ | |||
|} | |||
===Generations I and II=== | |||
[[File:MinimizeG12.png|thumb|left|A minimized Pokémon in Generations I and II]] | [[File:MinimizeG12.png|thumb|left|A minimized Pokémon in Generations I and II]] | ||
In Generations I and II, the user's sprite is replaced by a tiny, generic image if this move raises the user's evasion successfully. | |||
In | |||
In Generation I only, it is only replaced by the tiny generic image if the battle animations are active. | |||
If a Pokémon uses {{m|Transform}} on a minimized target, the user copies the target's regular sprite (rather than the tiny sprite). Similarly, if a minimized Pokémon uses Transform, its own tiny sprite is replaced by the target's regular sprite. | |||
If a Pokémon's sprite has disappeared because it used {{m|Acid Armor}}, using Minimize will make it visible again as the tiny generic image. | |||
===Generation III onwards=== | |||
If a Pokémon undergoes [[Dynamax]] after using Minimize, then boosted moves will not bypass accuracy and evasion. | |||
If powered up by a [[Normalium Z]] into Z-Minimize, all of the user's lowered stats are reset. | |||
=== | ===Vulnerability to moves=== | ||
Minimize | Specific moves will hit with double power (Generation IV) or have their damage doubled (Generations II, III, and V onward) against targets that have used Minimize at least once. Additionally, from Generation VI onward, these moves also bypass accuracy and evasion checks in this case. If a Pokémon undergoes Dynamax after using Minimize, these moves will revert to dealing their usual damage. This effect cannot be passed with {{m|Baton Pass}}. | ||
===Generation VI=== | {| class="roundy" style="margin:auto; background: #{{normal color light}}; border:5px solid #{{normal color}}" | ||
| | |||
{| border=1 width="100%" class="expandable" style="background: #FFF; border:1px solid #{{normal color light}}; border-collapse:collapse; text-align:center" | |||
|- style="background: #{{normal color light}}" | |||
! rowspan=2 | {{color2|000|Move}} | |||
! rowspan=2 | {{color2|000|Type}} | |||
! rowspan=2 | {{color2|000|Damage category|Category}} | |||
! class="unsortable" colspan=8 | {{color2|000|Generation|Generations}} | |||
|- style="background:#{{normal color light}}" | |||
!style="min-width:20px"|{{color2|000|Generation II|II}} | |||
!style="min-width:20px"|{{color2|000|Generation III|III}} | |||
!style="min-width:20px"|{{color2|000|Generation IV|IV}} | |||
!style="min-width:20px"|{{color2|000|Generation V|V}} | |||
!style="min-width:20px"|{{color2|000|Generation VI|VI}} | |||
!style="min-width:20px"|{{color2|000|Generation VII|VII}} | |||
!style="min-width:20px"|{{color2|000|Generation VIII|VIII}} | |||
!style="min-width:20px"|{{color2|000|Generation IX|IX}} | |||
{{movelist|Body Slam|Normal|cat=Physical}}||{{No}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | |||
{{movelist|Stomp|Normal|cat=Physical}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | |||
{{movelist|Astonish|Ghost|cat=Physical}}||||{{Yes}}||{{No}}||{{No}}||{{No}}||{{No}}||{{No}}||{{No}} | |||
{{movelist|Extrasensory|Psychic|cat=Special}}||||{{Yes}}||{{No}}||{{No}}||{{No}}||{{No}}||{{No}}||{{No}} | |||
{{movelist|Needle Arm|Grass|cat=Physical}}||||{{Yes}}||{{No}}||{{No}}||{{No}}||{{No}}|||| | |||
{{movelist|Dragon Rush|Dragon|cat=Physical}}||||||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | |||
{{movelist|Shadow Force|Ghost|cat=Physical}}||||||{{No}}||{{No}}||{{Yes}}||{{No}}||{{No}}||{{No}} | |||
{{movelist|Steamroller|Bug|cat=Physical}}||||||||{{Yes}}||{{Yes}}||{{Yes}}|||| | |||
{{movelist|Heat Crash|Fire|cat=Physical}}||||||||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | |||
{{movelist|Heavy Slam|Steel|cat=Physical}}||||||||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}} | |||
{{movelist|Phantom Force|Ghost|cat=Physical}}||||||||||{{Yes}}||{{No}}||{{No}}||{{No}} | |||
{{movelist|Flying Press|Fighting|cat=Physical}}||||||||||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | |||
{{movelist|Malicious Moonsault|Dark|cat=Physical}}||||||||||||{{Yes}}|||| | |||
{{movelist|Double Iron Bash|Steel|cat=Physical}}||||||||||||{{Yes}}||{{No}}|| | |||
|} | |||
|} | |||
==Description== | ==Description== | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|Reduces the user's size and makes it harder to hit. Can normally be used up to six times.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev2|GSC}}|Heightens evasiveness.}} | ||
{{movedescentry|{{gameabbrev3|RSE}}{{ | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Minimizes the user's size to raise evasiveness.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The user compresses all the cells in its body to raise its evasiveness.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user compresses all the cells in its body to raise its evasiveness.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user compresses its body to make itself look smaller. The user's evasion stat is boosted.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}|The user compresses its body to make itself look smaller, which sharply raises its evasiveness.}} | ||
{{movedescentry|{{gameabbrev9|SV}}|The user compresses its body to make itself look smaller, which sharply boosts its evasiveness.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{ | {{Movehead/Games|Normal|g7=2|g8=2}} | ||
{{Moveentry/ | {{Moveentry/11|0035|Clefairy|type=Fairy|1|Fairy|Fairy|24|19|21|19|19{{sup/5|BW}}<br>25{{sup/5|B2W2}}|25|25|10|8|8|−}} | ||
{{Moveentry/ | {{Moveentry/11|0036|Clefable|type=Fairy|1|Fairy|Fairy|1|−|1|1|1|1|1|−|1|1|−}} | ||
{{Moveentry/ | {{Moveentry/11|0040|Wigglytuff|type=Normal|type2=Fairy|1|Fairy|Fairy|−|−|−|−|−|−|−|1|−|−|−}} | ||
{{Moveentry/ | {{Moveentry/11|0088|Grimer|type=Poison|1|Amorphous|Amorphous|33|23|19|17|17{{sup/5|BW}}<br>18{{sup/5|B2W2}}|18{{sup/6|XY}}<br>21{{sup/6|ORAS}}|21|12||21|21}} | ||
{{Moveentry/ | {{Moveentry/11|0088|formsig=A|Grimer|type=Poison|type2=Dark|1|Amorphous|Amorphous|form=Alolan Form|||||||21|12|||21}} | ||
{{Moveentry/ | {{Moveentry/11|0089|Muk|type=Poison|1|Amorphous|Amorphous|33|23|19|17|17{{sup/5|BW}}<br>18{{sup/5|B2W2}}|18{{sup/6|XY}}<br>21{{sup/6|ORAS}}|21|1, 12||21|21}} | ||
{{Moveentry/ | {{Moveentry/11|0089|formsig=A|Muk|type=Poison|type2=Dark|1|Amorphous|Amorphous|form=Alolan Form|||||||21|1, 12|||21}} | ||
{{Moveentry/ | {{Moveentry/11|0113|Chansey|type=Normal|1|Fairy|Fairy|38|23|23|20|23|23|23|20|1|1|−}} | ||
{{Moveentry/ | {{Moveentry/11|0120|Staryu|type=Water|1|Water 3|Water 3|37|37|33|33|33{{sup/5|BW}}<br>25{{sup/5|B2W2}}|25{{sup/6|XY}}<br>31{{sup/6|ORAS}}|31|18|16|16}} | ||
{{Moveentry/ | {{Moveentry/11|0121|Starmie|type=Water|type2=Psychic|1|Water 3|Water 3|−|−|−|−|−|−|−|−|1|1}} | ||
{{Moveentry/ | {{Moveentry/11|0211|Qwilfish|type=Water|type2=Poison|1|Water 2|Water 2||10|10{{sup/3|RSE}}<br>9{{sup/3|FRLG}}|9|9|9|9||16|16|16}} | ||
{{Moveentry/ | {{Moveentry/11|0211|formsig=H|Qwilfish|type=Dark|type2=Poison|1|Water 2|Water 2|form=Hisuian Form|||||||||||16}} | ||
{{ | {{Moveentry/11|0242|Blissey|type=Normal|1|Fairy|Fairy||18|18|20|23|23|23||1|1|−}} | ||
{{Moveentry/11|0425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous||||1|1|1|1||1|1|1}} | |||
{{Moveentry/11|0426|Drifblim|type=Ghost|type2=Flying|1|Amorphous|Amorphous||||1|1|1|1||1|1|1}} | |||
{{Moveentry/11|0440|Happiny|type=Normal|1|No Eggs Discovered|No Eggs Discovered||||−|−|−|−||1|1|−}} | |||
{{Moveentry/11|0607|Litwick|type=Ghost|type2=Fire|1|Amorphous|Amorphous|||||3|3|3||8||8}} | |||
{{Moveentry/11|0608|Lampent|type=Ghost|type2=Fire|1|Amorphous|Amorphous|||||1, 3|1, 3|1, 3||1||1}} | |||
{{Moveentry/11|0609|Chandelure|type=Ghost|type2=Fire|1|Amorphous|Amorphous|||||−|−|−||1||1}} | |||
{{Moveentry/11|0843|Silicobra|type=Ground|2|Field|Dragon|||||||||5||5}} | |||
{{Moveentry/11|0844|Sandaconda|type=Ground|2|Field|Dragon|||||||||1||1}} | |||
{{Moveentry/11|0904|Overqwil|type=Dark|type2=Poison|1|Water 2|Water 2|||||||||||16}} | |||
{{Movefoot|Normal|11}} | |||
==In other games== | |||
===[[Pokémon Mystery Dungeon series]]=== | |||
Minimize raises the user's evasiveness. Evasiveness is raised by one stage in the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] and [[Pokémon Mystery Dungeon (WiiWare)|Adventure Squad]] series. From [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] onward, Minimize raises the user's evasiveness by two stages. | |||
{{MDMoveheader|type=normal}} | |||
{{MDMoveRow|game=RB|pp=27|acc=—%|range=User|target=User}} | |||
{{MDMoveRow|game=TDS|pp=27|acc=—%|range=User|target=User}} | |||
{{MDMoveRow|game=BSL|pp=27|acc=—%|range=User|target=User}} | |||
{{MDMoveRow|game=GTI|pp=17|ppmax=50|acc=—%|range=User|target=User}} | |||
{{MDMoveRow|game=SMD|pp=17|ppmax=40|acc=—%|range=User|target=User}} | |||
{{MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}} | |||
===[[Pokkén Tournament]]=== | |||
Minimize appears as one of {{p|Chandelure}}'s Pokémon moves. Chandelure temporarily shrinks in size, rendering it immune to attacks until it reverts. While shrunken, Chandelure can also move to reposition itself to keep distance from the opponent. | |||
===Description=== | |||
{{movedesc|Normal}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Boosts the user's Evasion by one level.}} | |||
{{movedescentry|{{gameabbrevmd|TDS}}|Boosts the user's evasiveness by 1 level.}} | |||
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんの かいひを 1だんかいあげる|Boosts the user's evasiveness by 1 level}}}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|It sharply boosts your evasiveness. (The stat change returns to normal when you go to the next floor or step on a [[File:IconTileGTI.png]]Wonder Tile.)}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|It sharply boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a [[File:IconTileSMD.png]]Wonder Tile.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
{{moveanime|normal|exp=yes|gen=The user | {{moveanime|normal|exp=yes|gen=The user compresses its body to become smaller, allowing it to avoid attacks.|image1=Nurse Joy Chansey Minimize.png|image1p=Chansey|image2=Nurse Joy Chansey Minimize effect.png|image2p=Chansey shrunk}} | ||
{{movep|normal|113|Chansey|Chansey glows a pinkish-purple color and shrinks down.}} | {{movep|normal|113|Chansey|Chansey glows a pinkish-purple color and shrinks down to avoid an attack. Afterwards, she regains her original size.}} | ||
{{movebtm|normal|Nurse Joy's Chansey| | {{movebtm|normal|Nurse Joy's Chansey|DPS02|DPS02|Debut}} | ||
==In the manga== | ==In the manga== | ||
=== | ===Be the Best! Pokémon B+W=== | ||
{{movemanga|type=normal|exp=yes|gen=The user's | {{movemanga|type=normal|exp=yes|gen=The user gets smaller, increasing the evasion stat.|image1=Monta Litwick Minimize.png|image1p=Litwick}} | ||
{{movep|type=normal|ms=607|pkmn=Litwick|method=Litwick shrinks in size. Doing so increases its evasion stat.}} | |||
{{movebtmManga|type=normal|user=Monta|user1=Monta's Litwick|startcode=PBW6|startname=Pokédex Complete!|notes=Debut}} | |||
===Pokémon Adventures=== | |||
{{movemanga|type=normal|exp=yes|gen=The user shrinks to an almost unseeable size.|image1=Clefy Minimize.png|image1p=Clefable|image2=Janine Grimer Minimize Adventures.png|image2p=Grimer}} | |||
{{movep|type=normal|ms=036|pkmn=Clefable|method=Clefable's body shrinks to an almost unseeable size.}} | {{movep|type=normal|ms=036|pkmn=Clefable|method=Clefable's body shrinks to an almost unseeable size.}} | ||
{{movemid|type=normal|user=Green (Adventures)|user1=Green's Clefy|startcode=PS084|startname=Clefabulous Clefable|notes=Debut}} | {{movemid|type=normal|user=Green (Adventures)|user1=Green's Clefy|startcode=PS084|startname=Clefabulous Clefable|notes=Debut}} | ||
Line 92: | Line 200: | ||
{{movebtmManga|type=normal|user=Janine|user1=Janine's Grimer|startcode=PS156|startname=Notorious Noctowl}} | {{movebtmManga|type=normal|user=Janine|user1=Janine's Grimer|startcode=PS156|startname=Notorious Noctowl}} | ||
=== | ===Pokémon Pocket Monsters=== | ||
{{movemanga|type=normal|exp=yes|gen=The user gets smaller and smaller.|image1=Red Clefairy Minimize PM.png|image1p=Clefairy}} | {{movemanga|type=normal|exp=yes|gen=The user gets smaller and smaller.|image1=Red Clefairy Minimize PM.png|image1p=Clefairy}} | ||
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy vanishes in smoke, shrinking itself in the process.}} | {{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy vanishes in smoke, shrinking itself in the process.}} | ||
Line 98: | Line 206: | ||
==In other generations== | ==In other generations== | ||
{{movegen| | ===Core series games=== | ||
type=Normal| | {{movegen | ||
genI=Minimize I| | |type=Normal | ||
genII=Minimize II| | |genI=Minimize I | ||
genIII=Minimize III| | |genII=Minimize II | ||
genIV=Minimize IV | |genIII=Minimize III | ||
|genIV=Minimize IV | |||
}} | }} | ||
{{Movegen | |||
|type=Normal | |||
|genV=Minimize V | |||
|genVI=Minimize VI | |||
|SMUSUM=Minimize VII | |||
|LGPE=Minimize PE | |||
}} | |||
{{Movegen | |||
|type=Normal | |||
|genVIII=Minimize VIII | |||
}} | |||
===Side series games=== | |||
{{Movegen | |||
|type=Normal | |||
|Stad=Minimize Stad | |||
|Stad2=Minimize Stad2 | |||
|Colo=Minimize Colo | |||
|XD=Minimize XD | |||
}} | |||
{{Movegen | |||
|type=Normal | |||
|PBR=Minimize PBR | |||
}} | |||
===Spin-off series games=== | |||
{{Movegen | |||
|type=Normal | |||
|PMDRB=Minimize PMD RB | |||
|PMDGTI=Minimize PMD GTI | |||
|PSMD=Minimize PSMD | |||
}} | |||
==Trivia== | |||
* In [[Generation I]] games, if the [[List of glitches in Generation I#Substitute and Minimize glitch|player used Minimize]], then looked at the stats of a Pokémon in their party and then exited the menu, the opponent's Pokémon sprite would change to a glitchy version of the Pokémon that was just viewed. | |||
* Minimize is one of three moves that have been used in a completed {{pkmn|anime}} [[series]], but not been seen in the English [[dub]]. The other two are {{m|Conversion}} and {{m|Ion Deluge}}. | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | {{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | ||
|zh_cmn=縮小 ''{{tt|Suōxiǎo|Shrink}}'' | |zh_yue=變小 ''{{tt|Bin Síu|Shrink}}'' | ||
|zh_cmn=變小 / 变小 ''{{tt|Biàn Xiǎo|Shrink}}'' {{tt|*|Games, Adventures}}<br>縮小 ''{{tt|Suōxiǎo|Shrink}}'' {{tt|*|Emerald and National DP Pokédex guidebooks}} | |||
|cs=Zmenšení | |||
|da=Minimere<!--source: Danish version of The Official Pokémon Handbook--> | |da=Minimere<!--source: Danish version of The Official Pokémon Handbook--> | ||
|nl=Verklein | |nl=Verklein | ||
|fr=Lilliput | |fr=Lilliput<ref>https://youtu.be/yheM8RqvqFQ?t=536</ref> | ||
|de=Komprimator | |de=Komprimator | ||
|el=Σμίκρυνση | |el=Σμίκρυνση | ||
|it=Minimizzato | |it=Minimizzato | ||
|ko=작아지기 '' | |ko=작아지기 ''{{tt|Jagajigi|Shrinking}}'' | ||
|pl=Minimalizacja | |||
|pt_br=Minimizar | |pt_br=Minimizar | ||
|sr=Umanjenje | |sr=Umanjenje | ||
|es=Reducción}} | |es=Reducción | ||
|vi=Thu Nhỏ | |||
}} | |||
{{-}} | {{-}} | ||
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[[Category:Moves that can raise the user's evasion]] | [[Category:Moves that can raise the user's evasion]] | ||
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] | |||
[[Category:Moves usable in Pokémon Sword and Shield]] | |||
[[Category:Moves usable in Pokémon Scarlet and Violet]] | |||
[[de:Komprimator]] | [[de:Komprimator]] | ||
[[es:Reducción]] | |||
[[fr:Lilliput]] | [[fr:Lilliput]] | ||
[[it:Minimizzato | [[it:Minimizzato]] | ||
[[ja:ちいさくなる]] | [[ja:ちいさくなる]] | ||
[[zh:变小(招式)]] | |||
[[zh: |
Latest revision as of 16:03, 22 August 2024
Minimize ちいさくなる Shrink | ||||||||||||
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Range
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Availability
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Minimize (Japanese: ちいさくなる Shrink) is a non-damaging Normal-type move introduced in Generation I.
Effect
Minimize raises the user's evasion stat.
Gen I | Gen II | Gen III | Gen IV | Gen V | Gen VI onwards | |
---|---|---|---|---|---|---|
PP | 20 | 10 | ||||
Evasion raised | 1 stage | 2 stages | ||||
Minimized Pokémon replaced by a tiny generic image |
✔ | ✘ | ||||
Minimized Pokémon vulnerable to certain moves |
✘ | ✔ | ||||
2× damage | 2× power | 2× damage | ||||
Boosted moves bypass accuracy and evasion |
— | ✘ | ✔ |
Generations I and II
In Generations I and II, the user's sprite is replaced by a tiny, generic image if this move raises the user's evasion successfully.
In Generation I only, it is only replaced by the tiny generic image if the battle animations are active.
If a Pokémon uses Transform on a minimized target, the user copies the target's regular sprite (rather than the tiny sprite). Similarly, if a minimized Pokémon uses Transform, its own tiny sprite is replaced by the target's regular sprite.
If a Pokémon's sprite has disappeared because it used Acid Armor, using Minimize will make it visible again as the tiny generic image.
Generation III onwards
If a Pokémon undergoes Dynamax after using Minimize, then boosted moves will not bypass accuracy and evasion.
If powered up by a Normalium Z into Z-Minimize, all of the user's lowered stats are reset.
Vulnerability to moves
Specific moves will hit with double power (Generation IV) or have their damage doubled (Generations II, III, and V onward) against targets that have used Minimize at least once. Additionally, from Generation VI onward, these moves also bypass accuracy and evasion checks in this case. If a Pokémon undergoes Dynamax after using Minimize, these moves will revert to dealing their usual damage. This effect cannot be passed with Baton Pass.
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Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | VIII | IX | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0035 | Fairy | 24 | 19 | 21 | 19 | 19BW 25B2W2 |
25 | 25 | 10 | 8 | 8 | − | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0036 | Fairy | 1 | − | 1 | 1 | 1 | 1 | 1 | − | 1 | 1 | − | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0040 | |
Fairy | − | − | − | − | − | − | − | 1 | − | − | − | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0088 | Amorphous | 33 | 23 | 19 | 17 | 17BW 18B2W2 |
18XY 21ORAS |
21 | 12 | 21 | 21 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0088 | Grimer
Alolan Form |
|
Amorphous | 21 | 12 | 21 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0089 | Amorphous | 33 | 23 | 19 | 17 | 17BW 18B2W2 |
18XY 21ORAS |
21 | 1, 12 | 21 | 21 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0089 | Muk
Alolan Form |
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Amorphous | 21 | 1, 12 | 21 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0113 | Fairy | 38 | 23 | 23 | 20 | 23 | 23 | 23 | 20 | 1 | 1 | − | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0120 | Water 3 | 37 | 37 | 33 | 33 | 33BW 25B2W2 |
25XY 31ORAS |
31 | 18 | 16 | 16 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0121 | |
Water 3 | − | − | − | − | − | − | − | − | 1 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0211 | |
Water 2 | 10 | 10RSE 9FRLG |
9 | 9 | 9 | 9 | 16 | 16 | 16 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0211 | Qwilfish
Hisuian Form |
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Water 2 | 16 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0242 | Fairy | 18 | 18 | 20 | 23 | 23 | 23 | 1 | 1 | − | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0425 | |
Amorphous | 1 | 1 | 1 | 1 | 1 | 1 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0426 | |
Amorphous | 1 | 1 | 1 | 1 | 1 | 1 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0440 | No Eggs Discovered | − | − | − | − | 1 | 1 | − | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0607 | |
Amorphous | 3 | 3 | 3 | 8 | 8 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0608 | |
Amorphous | 1, 3 | 1, 3 | 1, 3 | 1 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0609 | |
Amorphous | − | − | − | 1 | 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0843 | Field | Dragon | 5 | 5 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0844 | Field | Dragon | 1 | 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0904 | |
Water 2 | 16 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
Minimize raises the user's evasiveness. Evasiveness is raised by one stage in the Rescue Team, Explorers and Adventure Squad series. From Gates to Infinity onward, Minimize raises the user's evasiveness by two stages.
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Pokkén Tournament
Minimize appears as one of Chandelure's Pokémon moves. Chandelure temporarily shrinks in size, rendering it immune to attacks until it reverts. While shrunken, Chandelure can also move to reposition itself to keep distance from the opponent.
Description
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In the anime
The user compresses its body to become smaller, allowing it to avoid attacks. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Chansey glows a pinkish-purple color and shrinks down to avoid an attack. Afterwards, she regains her original size. | |||
Nurse Joy's Chansey | DPS02 | Debut |
In the manga
Be the Best! Pokémon B+W
The user gets smaller, increasing the evasion stat. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Litwick shrinks in size. Doing so increases its evasion stat. | |||
Monta's Litwick | Pokédex Complete! | Debut |
Pokémon Adventures
The user shrinks to an almost unseeable size. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Clefable's body shrinks to an almost unseeable size. | |||
Green's Clefy | Clefabulous Clefable | Debut | |
Grimer's body shrinks to an almost unseeable size. | |||
Janine's Grimer | Notorious Noctowl | None |
Pokémon Pocket Monsters
The user gets smaller and smaller. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Clefairy vanishes in smoke, shrinking itself in the process. | |||
Red's Clefairy | The Big Battle in the Viridian Forest!! | Debut |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- In Generation I games, if the player used Minimize, then looked at the stats of a Pokémon in their party and then exited the menu, the opponent's Pokémon sprite would change to a glitchy version of the Pokémon that was just viewed.
- Minimize is one of three moves that have been used in a completed anime series, but not been seen in the English dub. The other two are Conversion and Ion Deluge.
In other languages
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Variations of the move Acid Armor | ||||||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Moves
- Moves that target the user
- Normal-type moves
- Cute moves
- Status moves
- Generation I moves
- Moves in Pokémon Mystery Dungeon: Gates to Infinity
- Moves in Pokémon Mystery Dungeon: Rescue Team DX
- Moves that can raise the user's evasion
- Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
- Moves usable in Pokémon Sword and Shield
- Moves usable in Pokémon Scarlet and Violet