Dynamic Punch (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=223 |
|n=223
name=DynamicPunch |
|name=Dynamic Punch
jname=ばくれつパンチ |
|jname=ばくれつパンチ
jtrans=Exploding Punch |
|jtrans=Exploding Punch
desc=The foe is punched with the user's full, concentrated power. It confuses the foe if it hits. |
|jtranslit=Bakuretsu Panchi
gameimage=Dynamicpunch Games.jpg |
|gameimage=Dynamic Punch IX.png
type=Fighting |
|gameimagewidth=300px
damagecategory=Physical |
|type=Fighting
basepp=5 |
|damagecategory=Physical
maxpp=8 |
|basepp=5
power=100 |
|maxpp=8
accuracy=50 |
|power=100
bdesc=May induce confusion. |
|accuracy=50
category=Cool |
|gen=II
appeal=2 |
|category=Cool
jam=1 |
|appeal=2
cdesc=Startles the Pokémon that has the Judge's attention. |
|jam=1
appealsc=2 |
|cdesc=Startles the Pokémon that has the Judge's attention.
scdesc=Earn +2 if the Pokémon performs last in the turn. |
|appealsc=2
pokefordex=dynamicpunch |
|scdesc=Earn +2 if the Pokémon performs last in the turn.
touches=yes |
|appeal6=2
protect=yes |
|jam6=1
magiccoat=no |
|cdesc6=Badly startles Pokémon that the audience has high expectations of.
snatch=no |
|touches=yes
brightpowder=yes |
|protect=yes
kingsrock=no |
|magiccoat=no
flag7=no |
|snatch=no
flag8=yes |
|mirrormove=yes
sound=no |
|kingsrock=no
footnotes= }}
|sound=no
|tm2=yes
|tm#2=01
|mte=yes
|na=no
|target=anyadjacent
}}
'''Dynamic Punch''' (Japanese: '''ばくれつパンチ''' ''Exploding Punch''), formatted as '''DynamicPunch''' prior to [[Pokémon X and Y]], is a damage-dealing {{type|Fighting}} [[move]] introduced in [[Generation II]]. It was [[TM01]] in Generation II.


'''DynamicPunch''' is a very inaccurate and very damaging {{type2|Fighting}} move introduced in [[Generation II]]. If it hits, it will {{status|Confusion|confuse}} its target.
==Effect==
===Generation II===
Dynamic Punch inflicts damage and has a 255/256 (~99.6%) chance of confusing the target.
 
===Generation III onwards===
Dynamic Punch now always {{status|Confusion|confuse}}s the target.
 
Dynamic Punch gains a 20% power boost when used by a Pokémon with {{a|Iron Fist}}.
 
Dynamic Punch can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 2 bonus appeal points if {{m|Focus Energy}} or {{m|Mind Reader}} was used in the previous turn.
 
==Description==
{{movedesc|Fighting}}
{{movedescentry|{{gameabbrevss|Stad2}}|A <sc>Fighting</sc>-type attack. In-accurate but guaranteed to confuse the opponent if it hits.}}
{{movedescentry|{{gameabbrev2|GSC}}|An attack that always confuses.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Powerful and sure to cause confusion, but inaccurate.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is punched with the user's full power. It confuses the foe if it hits.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The foe is punched with the user's full, concentrated power. It confuses the foe if it hits.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user punches the target with full, concentrated power. It confuses the target if it hits.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}|The user punches the target with full, concentrated power. This confuses the target if it hits.}}
{{movedescentry|{{gameabbrev9|SV}}|The user attacks by punching the target with full concentrated power. This also confuses the target.}}
|}
|}{{left clear}}
 
==Learnset==
===By [[Level|leveling up]]===
{{Movehead/Games|Fighting|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/8|0062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|−|43|32|32|32|1|1|{{tt|Evo.|Learned upon evolving}}|STAB='''}}
{{Moveentry/8|0066|Machop|type=Fighting|1|Human-Like|Human-Like|49|46|49|49{{sup/6|XY}}<br>45{{sup/6|ORAS}}|45|44|44|STAB='''}}
{{Moveentry/8|0067|Machoke|type=Fighting|1|Human-Like|Human-Like|59|51|55|55{{sup/6|XY}}<br>57{{sup/6|ORAS}}|57|54|54|STAB='''}}
{{Moveentry/8|0068|Machamp|type=Fighting|1|Human-Like|Human-Like|59|51|55|55{{sup/6|XY}}<br>57{{sup/6|ORAS}}|57|54|54|STAB='''}}
{{Moveentry/8|0286|Breloom|type=Grass|type2=Fighting|2|Fairy|Grass|54|45|45|45{{sup/6|XY}}<br>50{{sup/6|ORAS}}|50||50|50|STAB='''}}
{{Moveentry/8|0532|Timburr|type=Fighting|1|Human-Like|Human-Like|||34|34|34|32||32|STAB='''}}
{{Moveentry/8|0533|Gurdurr|type=Fighting|1|Human-Like|Human-Like|||37|37|37|36||36|STAB='''}}
{{Moveentry/8|0534|Conkeldurr|type=Fighting|1|Human-Like|Human-Like|||37|37|37|36||36|STAB='''}}
{{Moveentry/8|0622|Golett|type=Ground|type2=Ghost|1|Mineral|Mineral|||30|30|35|56||56}}
{{Moveentry/8|0623|Golurk|type=Ground|type2=Ghost|1|Mineral|Mineral|||30|30|35|64||64}}
{{Moveentry/8|0739|Crabrawler|type=Fighting|1|Water 3|Water 3|||||45|||45|STAB='''}}
{{Moveentry/8|0740|Crabominable|type=Fighting|type2=Ice|1|Water 3|Water 3|||||45|||45|STAB='''}}
{{Moveentry/8|0794|Buzzwole|type=Bug|type2=Fighting|1|No Eggs Discovered|No Eggs Discovered|||||59|50|STAB='''}}
{{Moveentry/8|0809|Melmetal|type=Steel|1|No Eggs Discovered|No Eggs Discovered||||||72}}
{{Moveentry/8|0891|Kubfu|type=Fighting|1|No Eggs Discovered|No Eggs Discovered||||||40||40|STAB='''}}
{{Moveentry/8|0892|Urshifu|type=Fighting|type2=Dark|1|No Eggs Discovered|No Eggs Discovered|form=Single Strike Style||||||40||40|STAB='''}}
{{Moveentry/8|0892|Urshifu|type=Fighting|type2=Water|1|No Eggs Discovered|No Eggs Discovered|form=Rapid Strike Style||||||40||40|STAB='''}}
{{Movefoot|Fighting|8}}
 
===By {{pkmn|breeding}}===
{{Movehead/Games|Fighting|Egg Move|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/8|0074|Geodude|type=Rock|type2=Ground|1|Mineral|Mineral|−|−|−|−|−||−|✔}}
{{Moveentry/8|0239|Elekid|type=Electric|1|Human-Like|Human-Like|−|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/8|0240|Magby|type=Fire|1|Human-Like|Human-Like|−|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/8|0296|Makuhita|type=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|✔||✔|✔|STAB='''}}
{{Moveentry/8|0307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔||✔|✔|STAB='''}}
{{Moveentry/8|0331|Cacnea|type=Grass|2|Grass|Human-Like|✔|✔|✔|✔|✔||✔|−}}
{{Moveentry/8|0453|Croagunk|type=Poison|type2=Fighting|1|Human-Like|Human-Like||✔|✔|✔|✔|✔|✔|✔|STAB='''}}
{{Movefoot|Fighting|8}}
 
===By [[TM]]/[[Move Tutor]]===
{{Movehead/TMGames|Fighting|g1=none|g4=none|g5=none|g6=none|g7=none|g8=none|g9=none
|g2tm=01
|g3tm=tutor|g3g={{gameabbrev3|E}}}}
{{Moveentry/2|0004|Charmander|type=Fire|2|Monster|Dragon|✔|✔}}
{{Moveentry/2|0005|Charmeleon|type=Fire|2|Monster|Dragon|✔|✔}}
{{Moveentry/2|0006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon|✔|✔}}
{{Moveentry/2|0007|Squirtle|type=Water|2|Monster|Water 1|✔|✔}}
{{Moveentry/2|0008|Wartortle|type=Water|2|Monster|Water 1|✔|✔}}
{{Moveentry/2|0009|Blastoise|type=Water|2|Monster|Water 1|✔|✔}}
{{Moveentry/2|0025|Pikachu|type=Electric|2|Field|Fairy|✔|✔}}
{{Moveentry/2|0026|Raichu|type=Electric|2|Field|Fairy|✔|✔}}
{{Moveentry/2|0027|Sandshrew|type=Ground|1|Field|Field|✔|✔}}
{{Moveentry/2|0028|Sandslash|type=Ground|1|Field|Field|✔|✔}}
{{Moveentry/2|0031|Nidoqueen|type=Poison|type2=Ground|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}
{{Moveentry/2|0034|Nidoking|type=Poison|type2=Ground|2|Monster|Field|✔|✔}}
{{Moveentry/2|0035|Clefairy|type=Fairy|1|Fairy|Fairy|✔|✔}}
{{Moveentry/2|0036|Clefable|type=Fairy|1|Fairy|Fairy|✔|✔}}
{{Moveentry/2|0039|Jigglypuff|type=Normal|type2=Fairy|1|Fairy|Fairy|✔|✔}}
{{Moveentry/2|0040|Wigglytuff|type=Normal|type2=Fairy|1|Fairy|Fairy|✔|✔}}
{{Moveentry/2|0054|Psyduck|type=Water|2|Water 1|Field|✔|✔}}
{{Moveentry/2|0055|Golduck|type=Water|2|Water 1|Field|✔|✔}}
{{Moveentry/2|0056|Mankey|type=Fighting|1|Field|Field|✔|✔|STAB='''}}
{{Moveentry/2|0057|Primeape|type=Fighting|1|Field|Field|✔|✔|STAB='''}}
{{Moveentry/2|0062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|✔|✔|STAB='''}}
{{Moveentry/2|0063|Abra|type=Psychic|1|Human-Like|Human-Like|✔|✔}}
{{Moveentry/2|0064|Kadabra|type=Psychic|1|Human-Like|Human-Like|✔|✔}}
{{Moveentry/2|0065|Alakazam|type=Psychic|1|Human-Like|Human-Like|✔|✔}}
{{Moveentry/2|0066|Machop|type=Fighting|1|Human-Like|Human-Like|✔|✔|STAB='''}}
{{Moveentry/2|0067|Machoke|type=Fighting|1|Human-Like|Human-Like|✔|✔|STAB='''}}
{{Moveentry/2|0068|Machamp|type=Fighting|1|Human-Like|Human-Like|✔|✔|STAB='''}}
{{Moveentry/2|0074|Geodude|type=Rock|type2=Ground|1|Mineral|Mineral|✔|✔}}
{{Moveentry/2|0075|Graveler|type=Rock|type2=Ground|1|Mineral|Mineral|✔|✔}}
{{Moveentry/2|0076|Golem|type=Rock|type2=Ground|1|Mineral|Mineral|✔|✔}}
{{Moveentry/2|0080|Slowbro|type=Water|type2=Psychic|2|Monster|Water 1|✔|✔}}
{{Moveentry/2|0088|Grimer|type=Poison|1|Amorphous|Amorphous|✔|✔}}
{{Moveentry/2|0089|Muk|type=Poison|1|Amorphous|Amorphous|✔|✔}}
{{Moveentry/2|0094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|✔}}
{{Moveentry/2|0096|Drowzee|type=Psychic|1|Human-Like|Human-Like|✔|✔}}
{{Moveentry/2|0097|Hypno|type=Psychic|1|Human-Like|Human-Like|✔|✔}}
{{Moveentry/2|0104|Cubone|type=Ground|1|Monster|Monster|✔|✔}}
{{Moveentry/2|0105|Marowak|type=Ground|1|Monster|Monster|✔|✔}}
{{Moveentry/2|0106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|✔|✔|STAB='''}}
{{Moveentry/2|0107|Hitmonchan|type=Fighting|1|Human-Like|Human-Like|✔|✔|STAB='''}}
{{Moveentry/2|0108|Lickitung|type=Normal|1|Monster|Monster|✔|✔}}
{{Moveentry/2|0112|Rhydon|type=Ground|type2=Rock|2|Monster|Field|✔|✔}}
{{Moveentry/2|0113|Chansey|type=Normal|1|Fairy|Fairy|✔|✔}}
{{Moveentry/2|0115|Kangaskhan|type=Normal|1|Monster|Monster|✔|✔}}
{{Moveentry/2|0122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|✔|−}}
{{Moveentry/2|0124|Jynx|type=Ice|type2=Psychic|1|Human-Like|Human-Like|✔|✔}}
{{Moveentry/2|0125|Electabuzz|type=Electric|1|Human-Like|Human-Like|✔|✔}}
{{Moveentry/2|0126|Magmar|type=Fire|1|Human-Like|Human-Like|✔|✔}}
{{Moveentry/2|0143|Snorlax|type=Normal|1|Monster|Monster|✔|✔}}
{{Moveentry/2|0149|Dragonite|type=Dragon|type2=Flying|2|Water 1|Dragon|✔|✔}}
{{Moveentry/2|0150|Mewtwo|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔|STAB=''}}
{{Moveentry/2|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}
{{Moveentry/2|0157|Typhlosion|type=Fire|1|Field|Field|✔|✔}}
{{Moveentry/2|0158|Totodile|type=Water|2|Monster|Water 1|✔|✔}}
{{Moveentry/2|0159|Croconaw|type=Water|2|Monster|Water 1|✔|✔}}
{{Moveentry/2|0160|Feraligatr|type=Water|2|Monster|Water 1|✔|✔}}
{{Moveentry/2|0161|Sentret|type=Normal|1|Field|Field|✔|✔}}
{{Moveentry/2|0162|Furret|type=Normal|1|Field|Field|✔|✔}}
{{Moveentry/2|0165|Ledyba|type=Bug|type2=Flying|1|Bug|Bug|✔|✔}}
{{Moveentry/2|0166|Ledian|type=Bug|type2=Flying|1|Bug|Bug|✔|✔}}
{{Moveentry/2|0180|Flaaffy|type=Electric|2|Monster|Field|✔|✔}}
{{Moveentry/2|0181|Ampharos|type=Electric|2|Monster|Field|✔|✔}}
{{Moveentry/2|0183|Marill|type=Water|type2=Fairy|2|Water 1|Fairy|✔|✔}}
{{Moveentry/2|0184|Azumarill|type=Water|type2=Fairy|2|Water 1|Fairy|✔|✔}}
{{Moveentry/2|0185|Sudowoodo|type=Rock|1|Mineral|Mineral|✔|✔}}
{{Moveentry/2|0186|Politoed|type=Water|1|Water 1|Water 1|✔|✔}}
{{Moveentry/2|0190|Aipom|type=Normal|1|Field|Field|✔|✔}}
{{Moveentry/2|0194|Wooper|type=Water|type2=Ground|2|Water 1|Field|✔|✔}}
{{Moveentry/2|0195|Quagsire|type=Water|type2=Ground|2|Water 1|Field|✔|✔}}
{{Moveentry/2|0199|Slowking|type=Water|type2=Psychic|2|Monster|Water 1|✔|✔}}
{{Moveentry/2|0209|Snubbull|type=Fairy|2|Field|Fairy|✔|✔}}
{{Moveentry/2|0210|Granbull|type=Fairy|2|Field|Fairy|✔|✔}}
{{Moveentry/2|0215|Sneasel|type=Dark|type2=Ice|1|Field|Field|✔|✔}}
{{Moveentry/2|0216|Teddiursa|type=Normal|1|Field|Field|✔|✔}}
{{Moveentry/2|0217|Ursaring|type=Normal|1|Field|Field|✔|✔}}
{{Moveentry/2|0238|Smoochum|type=Ice|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}
{{Moveentry/2|0239|Elekid|type=Electric|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}
{{Moveentry/2|0240|Magby|type=Fire|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}
{{Moveentry/2|0241|Miltank|type=Normal|1|Field|Field|✔|✔}}
{{Moveentry/2|0242|Blissey|type=Normal|1|Fairy|Fairy|✔|✔}}
{{Moveentry/2|0248|Tyranitar|type=Rock|type2=Dark|1|Monster|Monster|✔|✔}}
{{Moveentry/2|0252|Treecko|type=Grass|2|Monster|Dragon||✔}}
{{Moveentry/2|0253|Grovyle|type=Grass|2|Monster|Dragon||✔}}
{{Moveentry/2|0254|Sceptile|type=Grass|2|Monster|Dragon||✔}}
{{Moveentry/2|0256|Combusken|type=Fire|type2=Fighting|1|Field|Field||✔|STAB='''}}
{{Moveentry/2|0257|Blaziken|type=Fire|type2=Fighting|1|Field|Field||✔|STAB='''}}
{{Moveentry/2|0259|Marshtomp|type=Water|type2=Ground|2|Monster|Water 1||✔}}
{{Moveentry/2|0260|Swampert|type=Water|type2=Ground|2|Monster|Water 1||✔}}
{{Moveentry/2|0271|Lombre|type=Water|type2=Grass|2|Water 1|Grass||✔}}
{{Moveentry/2|0272|Ludicolo|type=Water|type2=Grass|2|Water 1|Grass||✔}}
{{Moveentry/2|0286|Breloom|type=Grass|type2=Fighting|2|Fairy|Grass||✔|STAB='''}}
{{Moveentry/2|0287|Slakoth|type=Normal|1|Field|Field||✔}}
{{Moveentry/2|0288|Vigoroth|type=Normal|1|Field|Field||✔}}
{{Moveentry/2|0289|Slaking|type=Normal|1|Field|Field||✔}}
{{Moveentry/2|0293|Whismur|type=Normal|2|Monster|Field||✔}}
{{Moveentry/2|0294|Loudred|type=Normal|2|Monster|Field||✔}}
{{Moveentry/2|0295|Exploud|type=Normal|2|Monster|Field||✔}}
{{Moveentry/2|0296|Makuhita|type=Fighting|1|Human-Like|Human-Like||✔|STAB='''}}
{{Moveentry/2|0297|Hariyama|type=Fighting|1|Human-Like|Human-Like||✔|STAB='''}}
{{Moveentry/2|0299|Nosepass|type=Rock|1|Mineral|Mineral||✔}}
{{Moveentry/2|0302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like||✔}}
{{Moveentry/2|0303|Mawile|type2=Fairy|type=Steel|2|Field|Fairy||✔}}
{{Moveentry/2|0306|Aggron|type=Steel|type2=Rock|1|Monster|Monster||✔}}
{{Moveentry/2|0307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||✔|STAB='''}}
{{Moveentry/2|0308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||✔|STAB='''}}
{{Moveentry/2|0311|Plusle|type=Electric|1|Fairy|Fairy||✔}}
{{Moveentry/2|0312|Minun|type=Electric|1|Fairy|Fairy||✔}}
{{Moveentry/2|0313|Volbeat|type=Bug|2|Bug|Human-Like||✔}}
{{Moveentry/2|0314|Illumise|type=Bug|2|Bug|Human-Like||✔}}
{{Moveentry/2|0316|Gulpin|type=Poison|1|Amorphous|Amorphous||✔}}
{{Moveentry/2|0317|Swalot|type=Poison|1|Amorphous|Amorphous||✔}}
{{Moveentry/2|0326|Grumpig|type=Psychic|1|Field|Field||✔}}
{{Moveentry/2|0327|Spinda|type=Normal|2|Field|Human-Like||✔}}
{{Moveentry/2|0331|Cacnea|type=Grass|2|Grass|Human-Like||✔}}
{{Moveentry/2|0332|Cacturne|type=Grass|type2=Dark|2|Grass|Human-Like||✔}}
{{Moveentry/2|0335|Zangoose|type=Normal|1|Field|Field||✔}}
{{Moveentry/2|0352|Kecleon|type=Normal|1|Field|Field||✔}}
{{Moveentry/2|0356|Dusclops|type=Ghost|1|Amorphous|Amorphous||✔}}
{{Moveentry/2|0375|Metang|type=Steel|type2=Psychic|1|Mineral|Mineral||✔}}
{{Moveentry/2|0376|Metagross|type=Steel|type2=Psychic|1|Mineral|Mineral||✔}}
{{Moveentry/2|0377|Regirock|type=Rock|1|No Eggs Discovered|No Eggs Discovered||✔}}
{{Moveentry/2|0378|Regice|type=Ice|1|No Eggs Discovered|No Eggs Discovered||✔}}
{{Moveentry/2|0379|Registeel|type=Steel|1|No Eggs Discovered|No Eggs Discovered||✔}}
{{Moveentry/2|0383|Groudon|type=Ground|1|No Eggs Discovered|No Eggs Discovered||✔}}
{{Moveentry/2|0385|Jirachi|type=Steel|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered||✔}}
{{Moveentry/2|0386|formsig=S|Deoxys|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|form=Speed Forme||✔}}
{{Movefoot|Fighting|2}}
 
===Special move===
====[[Generation III]]====
{{Movehead/Special|Fighting}}
{{Moveentry/1|0307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|[[Duking]]'s Meditite ([[In-game trade#XD: Gale of Darkness|Trade]]){{sup/ss|XD}}|STAB='''}}
{{Movefoot|Fighting|1}}
 
====[[Generation IX]]====
{{Movehead/Special|Fighting}}
{{Moveentry/1|0074|Geodude|type=Rock|type2=Ground|1|Mineral|Mineral|[[Terastal phenomenon|Wild Tera Pokémon]] - [[Oni's Maw]]{{sup/9|SV}}{{sup/9|TM}}}}
{{Movefoot|Fighting|1}}
 
===By {{pkmn2|event}}===
====[[Generation VI]]====
{{Movehead/Special|Fighting}}
{{Moveentry/1|0068|Machamp|type=Fighting|1|Human-Like|Human-Like|[[List of Japanese region serial code event Pokémon distributions in Generation VI#Machamp|Pokémon EXPO Gym Machamp]]|STAB='''|note=Lv.&nbsp;39}}
{{Movefoot|Fighting|1}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Dyanmic Punch deals damage and leaves the target {{DL|Status condition (Mystery Dungeon)|confused}}.
 
{{MDMoveheader|type=fighting}}
{{MDMoveRow|game=RB|pow=10|pp=13|acc=78%|range=Front|target=Enemy|cuts=No}}
{{MDMoveRow|game=TDS|pow=10|pp=13|acc=78%|range=Front|target=Enemy|cuts=No}}
{{MDMoveRow|game=BSL|pow=10|pp=13|acc=78%|range=Front|target=Enemy|cuts=No}}
{{MDMoveRow|game=GTI|pow=30|powmax=99|pp=15|ppmax=50|acc=50%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{MDMoveRow|game=SMD|pow=30|powmax=99|pp=15|ppmax=30|acc=50%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{MDMovefoot|type=fighting|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}
 
===[[Pokémon GO]]===
In Pokémon GO, Dynamic Punch is a Charged Attack that has been available since February 16, 2017.
 
{{GoChargedAttack
|id=246
|move=Dynamic Punch
|type=Fighting
|pow=90
|energy=50
|duration=2.7
|damage_window=1.2 - 2.7
|pow_trainer=90
|energy_trainer=50
|users={{MSP/GO|062|Poliwrath}}{{MSP/GO|067|Machoke}}{{MSP/GO|068|Machamp}}{{MSP/GO|150A|Mewtwo|Armored Mewtwo}}{{MSP/GO|166|Ledian}}{{MSP/GO|286|Breloom}}{{MSP/GO|297|Hariyama}}{{MSP/GO|308|Medicham}}{{MSP/GO|332|Cacturne}}{{MSP/GO|454|Toxicroak}}{{MSP/GO|534|Conkeldurr}}{{MSP/GO|623|Golurk}}
|snapshot_users={{MSP/GO|235|Smeargle}}
}}
 
==={{g|Rumble Rush}}===
{{RumbleRushPhysicalAttack|move=Dynamic Punch|type=Fighting
|stars=5
|pow=21.39606
|charge=0.54
|range=Arc (melee)
|hits=2
|projectiles=1
|crit=1.5
|effect=May confuse the foe}}
 
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{fighting color}}; border:3px solid #{{fighting color dark}}; text-align:center; width:80%"
|- style="background: #{{fighting color light}}"
! style="{{roundytl|5px}}" | Name
! {{color2|000|Damage category|Category}}
! Move gauge cost
! MP<br>(uses)
! Base {{color2|000|power}}
! Max {{color2|000|power}}
! {{color2|000|Accuracy}}
! Target
! Effect tag
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}}
|- style="background:#fff"
|Dynamic Punch
{{statustable|Physical}}
|4
|—
|198
|237
|50%
|An opponent
|—
|Leaves the target confused.
|{{sync|Guzma|Buzzwole|Special Costume}}<hr>{{sync|Volo|Togepi}} <small>(via Masterful {{m|Metronome}}; small chance)</small><hr>{{sync|Chuck|Poliwrath}}
|- style="background:#{{fighting color dark}}"
! colspan=12 |{{color2|fff|Sync move}}
|- style="background: #{{fighting color light}}"
!Name
!{{color2|000|Damage category|Category}}
!colspan="2" |State
!Base {{color2|000|power}}
!Max {{color2|000|power}}
!colspan="2" |Target
!Effect tag
!Description
!Playable {{color2|000|sync pair}}
|- style="background:#fff"
|style="{{roundybl|5px}}"|Trained-to-the-Max Dynamic Punch
{{statustable|Physical}}
|colspan="2" |Default<hr>'''6★ EX'''
|250
|300
|colspan="2" |An opponent<hr>'''All opponents'''
|—
|No additional effect.
|style="{{roundybr|5px}}"|{{sync|Bruno|Machamp}}
|}
 
==={{g|UNITE}}===
In Pokémon UNITE, Dynamic Punch is {{p|Machamp}}'s first move. It is obtained by evolving into {{p|Machoke}} at level 5 and upgrading {{m|Bulk Up}} into it instead of {{m|Submission}}. The user jumps to target location, briefly stunning enemies hit and dealing damage four times in quick succession to the landing radius. The user’s Atk is increased by 15% and gains bonus movement speed for 6 seconds when using Dynamic Punch.. At level 11, the attack and movement speed bonuses are increased.
===Description===
{{movedesc|Fighting}}
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It also leaves the target confused.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. It also afflicts the target with a Confused status condition, which makes the target's movements and attacks go astray.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる しかも こんらんじょうたいにかえる|Inflicts damage on the target. It also afflicts the target with a Confused status condition, which makes the target's movements and attacks go astray.}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. It also causes the Confused status condition. The Confused status impairs its sense of direction.}}
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. It also confuses the enemy.{{tt|*|Move Summary}}<br>It damages an enemy. It also makes the enemy confused.{{tt|*|Move Description}}}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
[[Image:Dynamicpunch Anime.jpg|none|thumb|240px|Flaaffy using '''DynamicPunch'''.]]
{{moveanime|type=fighting|exp=yes|gen=The user punches the target with full, concentrated power.|image1=Gavin Machamp DynamicPunch.png|image1p=Machamp|image2=Craig DynamicPunch.png|image2p=Croagunk|image3=Alex Alakazam DynamicPunch.png|image3p=Alakazam|image4=Trip Timburr DynamicPunch.png|image4p=Timburr}}
{{movep|type=fighting|ms=216|pkmn=Teddiursa|method=A ball of light forms around Teddiursa's paw as it charges the opponent, fist raised. It then strikes the opponent causing a burst of light.}}
{{movemid|type=fighting|user=Molly Hale|user1=Molly's Teddiursa|startcode=M03|startname=Spell of the Unown: Entei|notes=Debut}}
{{movep|type=fighting|ms=057|pkmn=Primeape|method=Primeape punches the opponent with great force.}}
{{movemid|type=fighting|user=Butch|user1=Butch's Primeape|startcode=EP157|startname=The Fortune Hunters}}
{{movep|type=fighting|ms=065|pkmn=Alakazam|method=A ball of green light forms around Alakazam's fists and it punches the opponent repeatedly until it hits it.}}
{{movemid|type=fighting|user=Alex Davis|user1=Alex Davis's Alakazam|startcode=EP171|startname=Power Play!}}
{{movep|type=fighting|ms=210|pkmn=Granbull|method=Granbull swings its arm around until the whole arm starts to glow white. Then it brings its arm forward and punches the opponent.}}
{{movemid|type=fighting|user=Madame Muchmoney's Granbull|startcode=EP175|startname=The Trouble with Snubbull}}
{{movep|type=fighting|ms=076|pkmn=Golem|method=Golem's fist glows white and it punches the opponent.}}
{{movemid|type=fighting|user=Goneff|user1=Goneff's Golem|startcode=EP192|startname=The Wayward Wobbuffet}}
{{movep|type=fighting|ms=240|pkmn=Magby|method=Magby makes a fist and energy gathers in it, forming a ball. Magby then punches the opponent.}}
{{movemid|type=fighting|user=Satchel (EP262)|user1=Satchel's Magby|startcode=EP262|startname=You're a Star, Larvitar!}}
{{movep|type=fighting|ms=034|pkmn=Nidoking|method=Nidoking's fist glows white and he punches the opponent.}}
{{movemid|type=fighting|user=Oscar and Andi|user1=Oscar's Nidoking|startcode=AG072|startname=The Bicker the Better}}
{{movep|type=fighting|ms=031|pkmn=Nidoqueen|method=Nidoqueen's fist glows white and she punches the opponent.}}
{{movemid|type=fighting|user=Oscar and Andi|user1=Andi's Nidoqueen|startcode=AG072|startname=The Bicker the Better}}
{{movep|type=fighting|ms=180|pkmn=Flaaffy|method=Flaaffy's eyes flash red and a white orb appears around its fist. It then punches the opponent.}}
{{movemid|type=fighting|user=Sullivan|user1=Sullivan's Hannah|startcode=AG075|startname=Whiscash and Ash}}
{{movep|type=fighting|ms=068|pkmn=Machamp|method=All four of Machamp's fists become surrounded by a bluish-white aura and it punches the opponent with one of them.}}
{{movemid|type=fighting|user=Gavin|user1=Gavin's Machamp|startcode=AG127|startname=From Brags to Riches}}
{{movep|type=fighting|ms=260|pkmn=Swampert|method=Swampert's fist becomes surrounded in an orange aura and it punches the opponent with it.}}
{{movemid|type=fighting|user=Tucker|user1=Tucker's Swampert|startcode=AG153|startname=Tactics Theatrics!!}}
{{movep|type=fighting|ms=113|pkmn=Chansey|method=Chansey punches the opponent with great force.}}
{{movemid|type=fighting|user=Nurse Joy's Chansey|startcode=AG186|startname=Overjoyed!}}
{{movep|type=fighting|ms=067|pkmn=Machoke|method=Machoke's fist becomes surrounded by a light blue or orange aura and it punches the opponent.}}
{{movemid|type=fighting|user=Maylene|user1=Maylene's Machoke|startcode=DP066|startname=Lost Leader Strategy!}}
{{movemid|type=fighting|user=Pokémon Trainer|user1=A Trainer's Machoke|startcode=HZ001|startname=The Pendant That Starts It All (Part One)}}
{{movep|type=fighting|ms=453|pkmn=Croagunk|method=Croagunk's fist becomes surrounded by a light blue aura and it punches the opponent.}}
{{movemid|type=fighting|user=Hamilton|user1=Hamilton's Craig|startcode=DP082|startname=Cream of the Croagunk Crop!}}
{{movep|type=fighting|ms=532|pkmn=Timburr|method=Timburr places the wooden beam it's holding straight up onto the ground and stands on it. It then jumps down at the opponent and pulls one of its fists back. The fist then starts to glow red and Timburr punches the opponent with it.}}
{{movemid|type=fighting|user=Trip|user1=Trip's Timburr|startcode=BW031|startname=Ash and Trip's Third Battle!}}
{{movep|type=fighting|ms=533|pkmn=Gurdurr|method=Gurdurr lets go of the steel beam it is holding and raises one of its fists into the air and clenches it. Its fist then begins to glow red and red-orange energy pulses off it like an explosion. Gurdurr then charges forward and punches the opponent with both of its hands, one after the other.}}
{{movebtm|type=fighting|user=Trip|user1=Trip's Gurdurr|startcode=BW040|startname=Cilan Versus Trip, Ash Versus Georgia!}}


===Pokémon===
==In the manga==
'''{{p|Flaaffy}}'''. A ball of light in the Pokémon's fist. The user then hits the foe with a powerful punch that releases light when it makes contact.
===Pokémon Adventures===
* Used by [[Sullivan]]'s Flaaffy in [[AG075|''Whiscash and Ash'']] in its battle against a wild [[Nero|Whiscash]].
{{movemanga|type=fighting|exp=yes|gen=The user gathers strength and punches the opponent with great force.|image1=Polibo DynamicPunch.png|image1p=Politoed|image2=Whitney Miltank DynamicPunch Adventures.png|image2p=Miltank|image3=Sudobo DynamicPunch.png|image3p=Sudowoodo|image4=Chuck Poliwrath Primeape Dynamic Punch Adventures.png|image4p=Poliwrath and Primeape}}
'''{{p|Teddiursa}}'''.  A ball of light forms around its paw as it charages the opponent, fist raised.  It then strikes the opponent causing a burst of light.
{{movep|type=fighting|ms=185|pkmn=Sudowoodo|method=One of Sudowoodo's arms bulges with muscle and it punches the opponent with great force.}}
* Used by [[Molly Hale|Molly Hale's]] illusuory Teddiursa in ''[[Spell of the Unown]]''.
{{movemid|type=fighting|user=Sudobo|user1=Gold's Sudobo|startcode=PS111|startname=Tyranitar War|notes=Debut}}
<!--==Strategy==
{{movep|type=fighting|ms=186|pkmn=Politoed|method=Politoed punches the opponent with great force.}}
Since DynamicPunch is such a vastly inaccurate move, most Trainers use DynamicPunch after using {{m|Mind Reader}} to ensure a successful hit the next turn. A {{p|Machamp}} with the {{a|No Guard}} ability, or a Pokémon that has been given No Guard through {{m|Role Play}} or {{m|Skill Swap}}, can also use DynamicPunch effectively, as the low accuracy is ignored.
{{movemid|type=fighting|user=Polibo|user1=Gold's Polibo|startcode=PS113|startname=Delibird Delivery - 1}}
{{movep|type=fighting|ms=062|pkmn=Poliwrath|method=Poliwrath delivers a powerful punch capable of parting the sea.}}
{{movemid|type=fighting|user=Chuck|user1=Chuck's Poliwrath|startcode=PS124|startname=Scrappy Skarmory}}
{{movemid|type=fighting|user=Poliwrath (Pokémon)|user1=A wild Poliwrath|startcode=PSs1}}
{{movep|type=fighting|ms=057|pkmn=Primeape|method=Primeape delivers a powerful punch capable of parting the sea.}}
{{movemid|type=fighting|user=Chuck|user1=Chuck's Primeape|startcode=PS124|startname=Scrappy Skarmory}}
{{movep|type=fighting|ms=241|pkmn=Miltank|method=Miltank punches the opponent with great force.}}
{{movebtmManga|type=fighting|user=Whitney's Miltank|user1=Whitney's Mil Mil|startcode=PS144|startname=Savvy Swinub}}


In Generation IV, DynamicPunch can ignore the effect of {{m|Protect}} if the user also has {{a|No Guard}} and if move priority has not been altered by the user (for example, the effect of a {{i|Quick Claw}}).-->
* In [[PSs1]], {{adv|Red}} mentioned that his {{p|Poliwrath}}, [[Poli]], knows Dynamic Punch, but he has never been seen using the move.


==Learnset==
===Pokémon Gold & Silver: The Golden Boys===
===[[Generation II]]===
{{movemanga|type=fighting|exp=yes|gen=The user punches the opponent with great force.|image1=Eusine Hypno DynamicPunch Golden Boys.png|image1p=Hypno}}
<div style="{{Learnset section box style}}">
{{movep|type=fighting|ms=097|pkmn=Hypno|method=Hypno punches the opponent with great force.}}
====By [[TM01]]====
{{movebtmManga|type=fighting|user=Eusine|user1=Eusine's Hypno|startcode=GB22|startname=Farewell To Pikachu?!|notes=Debut}}
<div style="{{Learnset list style|items=82}}">
 
* {{p|Charmander}}
===Pokémon Pocket Monsters===
* {{p|Charmeleon}}
{{movemanga|type=fighting|exp=yes|gen=The user punches the foe by gathering strength.|image1=Red Clefairy DynamicPunch PM.png|image1p=Clefairy|image2=Feraligatr DynamicPunch PM.png|image2p=Feraligatr}}
* {{p|Charizard}}
{{movep|type=fighting|ms=035|pkmn=Clefairy|method=Clefairy's punches with foe with strength.}}
* {{p|Squirtle}}
{{movemid|type=fighting|user=Red's Clefairy|startcode=PM088|startname=Find the Legendary Pokémon!!|notes=Debut}}
* {{p|Wartortle}}
{{movemid|type=fighting|user=Red (Ruby-Sapphire)|user1=Red's Clefairy|startcode=PMRS23|startname=A Formidable Rival!}}
* {{p|Blastoise}}
{{movep|type=fighting|ms=160|pkmn=Feraligatr|method=Feraligatr punches the foe with strength.}}
* {{p|Pikachu}}
{{movebtmManga|type=fighting|user=Goldenrod Tunnel|user1=The Underground store owners's Feraligatr|startcode=PM082|startname=Don't Accuse Me!!}}
* {{p|Raichu}}
* {{p|Sandshrew}}
* {{p|Sandslash}}
* {{p|Nidoqueen}}
* {{p|Nidoking}}
* {{p|Clefairy}}
* {{p|Clefable}}
* {{p|Jigglypuff}}
* {{p|Wigglytuff}}
* {{p|Psyduck}}
* {{p|Golduck}}
* {{p|Mankey}}
* {{p|Primeape}}
* {{p|Poliwrath}}
* {{p|Abra}}
* {{p|Kadabra}}
* {{p|Alakazam}}
* {{p|Machop}}
* {{p|Machoke}}
* {{p|Machamp}}
* {{p|Geodude}}
* {{p|Graveler}}
* {{p|Golem}}
* {{p|Slowpoke}}
* {{p|Slowbro}}
* {{p|Grimer}}
* {{p|Muk}}
* {{p|Gengar}}
* {{p|Drowzee}}
* {{p|Hypno}}
* {{p|Cubone}}
* {{p|Marowak}}
* {{p|Hitmonlee}}
* {{p|Hitmonchan}}
* {{p|Lickitung}}
* {{p|Rhydon}}
* {{p|Chansey}}
* {{p|Kangaskhan}}
* {{p|Mr. Mime}}
* {{p|Jynx}}
* {{p|Electabuzz}}
* {{p|Magmar}}
* {{p|Snorlax}}
* {{p|Dragonite}}
* {{p|Mewtwo}}
* {{p|Mew}}
* {{p|Typhlosion}}
* {{p|Totodile}}
* {{p|Croconaw}}
* {{p|Feraligatr}}
* {{p|Sentret}}
* {{p|Furret}}
* {{p|Ledyba}}
* {{p|Ledian}}
* {{p|Flaaffy}}
* {{p|Ampharos}}
* {{p|Marill}}
* {{p|Azumarill}}
* {{p|Sudowoodo}}
* {{p|Politoed}}
* {{p|Aipom}}
* {{p|Wooper}}
* {{p|Quagsire}}
* {{p|Slowking}}
* {{p|Snubbull}}
* {{p|Granbull}}
* {{p|Sneasel}}
* {{p|Teddiursa}}
* {{p|Ursaring}}
* {{p|Smoochum}}
* {{p|Elekid}}
* {{p|Magby}}
* {{p|Miltank}}
* {{p|Blissey}}
* {{p|Tyranitar}}
</div></div>


===[[Generation III]]===
==In other generations==
<div style="{{Learnset section box style}}">
===Core series games===
====By [[Level|leveling up]]====
{{Movegen
<div style="{{Learnset list style|items=4}}">
|type=fighting
* {{p|Machop}} at Lv.49
|genII=DynamicPunch II
* {{p|Machoke}} at Lv.59
|genIII=DynamicPunch III
* {{p|Machamp}} at Lv.59
|genIV=DynamicPunch DPPt
* {{p|Breloom}} at Lv.54
|HGSS=DynamicPunch HGSS
</div></div>
}}
<div style="{{Learnset section box style}}">
{{Movegen
====By [[breeding]]====
|type=Fighting
<div style="{{Learnset list style|items=3}}">
|BW=DynamicPunch BW
* {{p|Makuhita}}
|B2W2=DynamicPunch B2W2
* {{p|Meditite}}
|genVI=Dynamic Punch VI
* {{p|Cacnea}}
|genVII=Dynamic Punch VII
</div></div>
}}
====By [[move tutor]]====
{{Movegen
<div style="{{Learnset section box style}}">
|type=Fighting
=====In [[Pokémon Emerald]]=====
|genVIII=Dynamic Punch VIII
<div style="{{Learnset list style|items=125}}">
}}
* {{p|Charmander}}
===Side series games===
* {{p|Charmeleon}}
{{Movegen
* {{p|Charizard}}
|type=Fighting
* {{p|Squirtle}}
|Stad2=DynamicPunch Stad2
* {{p|Wartortle}}
|Colo=DynamicPunch Colo
* {{p|Blastoise}}
|XD=DynamicPunch XD
* {{p|Pikachu}}
|PBR=DynamicPunch PBR
* {{p|Raichu}}
}}
* {{p|Sandshrew}}
===Spin-off series games===
* {{p|Sandslash}}
{{Movegen
* {{p|Nidoqueen}}
|type=Fighting
* {{p|Nidoking}}
|PMDRB=DynamicPunch PMD RB
* {{p|Clefairy}}
|PMDGTI=DynamicPunch PMD GTI
* {{p|Clefable}}
|PSMD=Dynamic Punch PSMD
* {{p|Jigglypuff}}
|Masters=Dynamic Punch Masters
* {{p|Wigglytuff}}
}}
* {{p|Psyduck}}
* {{p|Golduck}}
* {{p|Mankey}}
* {{p|Primeape}}
* {{p|Poliwrath}}
* {{p|Abra}}
* {{p|Kadabra}}
* {{p|Alakazam}}
* {{p|Machop}}
* {{p|Machoke}}
* {{p|Machamp}}
* {{p|Geodude}}
* {{p|Graveler}}
* {{p|Golem}}
* {{p|Slowbro}}
* {{p|Grimer}}
* {{p|Muk}}
* {{p|Gengar}}
* {{p|Drowzee}}
* {{p|Hypno}}
* {{p|Cubone}}
* {{p|Marowak}}
* {{p|Hitmonlee}}
* {{p|Hitmonchan}}
* {{p|Lickitung}}
* {{p|Rhydon}}
* {{p|Chansey}}
* {{p|Kangaskhan}}
* {{p|Jynx}}
* {{p|Electabuzz}}
* {{p|Magmar}}
* {{p|Snorlax}}
* {{p|Dragonite}}
* {{p|Mewtwo}}
* {{p|Mew}}
* {{p|Typhlosion}}
* {{p|Totodile}}
* {{p|Croconaw}}
* {{p|Feraligatr}}
* {{p|Sentret}}
* {{p|Furret}}
* {{p|Ledyba}}
* {{p|Ledian}}
* {{p|Flaaffy}}
* {{p|Ampharos}}
* {{p|Marill}}
* {{p|Azumarill}}
* {{p|Sudowoodo}}
* {{p|Politoed}}
* {{p|Aipom}}
* {{p|Wooper}}
* {{p|Quagsire}}
* {{p|Slowking}}
* {{p|Snubbull}}
* {{p|Granbull}}
* {{p|Sneasel}}
* {{p|Teddiursa}}
* {{p|Ursaring}}
* {{p|Smoochum}}
* {{p|Elekid}}
* {{p|Magby}}
* {{p|Miltank}}
* {{p|Blissey}}
* {{p|Tyranitar}}
* {{p|Treecko}}
* {{p|Grovyle}}
* {{p|Sceptile}}
* {{p|Combusken}}
* {{p|Blaziken}}
* {{p|Marshtomp}}
* {{p|Swampert}}
* {{p|Lombre}}
* {{p|Ludicolo}}
* {{p|Breloom}}
* {{p|Slakoth}}
* {{p|Vigoroth}}
* {{p|Slaking}}
* {{p|Whismur}}
* {{p|Loudred}}
* {{p|Exploud}}
* {{p|Makuhita}}
* {{p|Hariyama}}
* {{p|Nosepass}}
* {{p|Sableye}}
* {{p|Mawile}}
* {{p|Aggron}}
* {{p|Meditite}}
* {{p|Medicham}}
* {{p|Plusle}}
* {{p|Minun}}
* {{p|Volbeat}}
* {{p|Illumise}}
* {{p|Gulpin}}
* {{p|Swalot}}
* {{p|Grumpig}}
* {{p|Spinda}}
* {{p|Cacnea}}
* {{p|Cacturne}}
* {{p|Zangoose}}
* {{p|Kecleon}}
* {{p|Dusclops}}
* {{p|Metang}}
* {{p|Metagross}}
* {{p|Regirock}}
* {{p|Regice}}
* {{p|Registeel}}
* {{p|Groudon}}
* {{p|Jirachi}}
* {{p|Deoxys}}
</div></div>


===[[Generation IV]]===
==Trivia==
<div style="{{Learnset section box style}}">
* Although it does not possess any hands, {{p|Wooper}} can learn Dynamic Punch.
====By [[Level|leveling up]]====
* Due to a glitch in [[Generation IV]], when a Pokémon performs the Dynamic Punch animation, the opponent Pokémon sprite is translated by one pixel to the left.
<div style="{{Learnset list style|items=5}}">
* {{p|Poliwrath}} at Lv.43
* {{p|Machop}} at Lv.46
* {{p|Machoke}} at Lv.51
* {{p|Machamp}} at Lv.51
* {{p|Breloom}} at Lv.45
</div></div>
<div style="{{Learnset section box style}}">
====By [[breeding]]====
<div style="{{Learnset list style|items=6}}">
* {{p|Elekid}}
* {{p|Magby}}
* {{p|Makuhita}}
* {{p|Meditite}}
* {{p|Cacnea}}
* {{p|Croagunk}}
</div></div>


==In other languages==
==In other languages==
Spanish: '''Puño Dinámico'''
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
Italian: '''Dinamipugno'''
|zh_yue=爆裂拳 ''{{tt|Baauliht Kyùhn|Burst Punch}}'' {{tt|*|Games, Before BW031, Adventures}}<br>暴裂拳 ''{{tt|Bouhliht Kyùhn|Burst Punch}}'' {{tt|*|After BW031}}<br>霸力拳 ''{{tt|Balihk Kyùhn|Dominating Punch}}'' {{tt|*|M03}}
|zh_cmn=爆裂拳 ''{{tt|Bàoliè Quán|Burst Punch}}'' {{tt|*|Games, Before BW031, Adventures}}<br>暴裂拳 ''{{tt|Bàoliè Quán|Burst Punch}}'' {{tt|*|After BW031, Emerald Guidebook, DP Complete Pokédex Guidebook}}<br>爆炸式出拳 ''{{tt|Bàozhàshì Chūquán|Explosive-like Punch}}'' {{tt|*|Manga (Mainland China 21st Century edition)}}
|cs=Superúder
|da=Dynamisk støt
|nl=Dynamische slag
|fi=Suurtehopusku ([[M03]])<br>Mahtitälli ([[S04|JLC]])<br>Dynaaminen isku ([[S07|AC]])<br>Vauhtinyrkki ([[S08|AB]])
|fr=Dynamo-Poing<sup>{{gen|VIII}}+</sup><br>Dynamopoing<sup>{{gen|II}}–{{gen|VII}}</sup>
|de=Wuchtschlag
|el=Γροθιά Δυναμική ''Grothiá Dynamikí''
|is=Megahögg<br>Krafthögg{{tt|*|M03 subtitles}}
|id=Pukulan Dahsyat
|it=Dinamipugno
|no=Dynamisk slag<br>Dynamittslag
|ko=폭발펀치 ''Pokbalpeonchi''
|pl=Dynamicios{{tt|*|Black and White series onwards}}<br>Dynamiczny Cios{{tt|*|M03, EP157-EP262, Diamond and Pearl series, Diamond and Pearl (TCG)}}
|pt=Soco Dinâmico
|sr=Dinamit pesnica
|es_la=Puño Dinámico ({{pkmn|GO}}, [[BW031]])<br>Golpe Dinámico (anime)
|es_eu=Puño Dinámico<sup>{{gen|VI}}+</sup><br>Puñodinámico<sup>{{gen|II}}–{{gen|V}}</sup>
|sv=Dynamiskt slag<br>Dynamoslag{{tt|*|M03 subtitles}}
|th=หมัดดินระเบิด
|vi=Cú Đấm Nổ
}}
{{-}}
{{Dynamic Punch}}<br>
{{Generation II TMs}}<br>
{{Project Moves and Abilities notice}}


{{Project MoveDex notice}}
[[Category:Punching moves]]
{{Generation II TMs}}
[[Category:Moves that can jam]]
[[Category:Moves that can confuse]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Wuchtschlag]]
[[de:Wuchtschlag]]
[[fr:Dynamopoing]]
[[es:Puño dinámico]]
[[fr:Dynamo-Poing]]
[[it:Dinamipugno]]
[[ja:ばくれつパンチ]]
[[ja:ばくれつパンチ]]
[[zh:爆裂拳(招式)]]

Latest revision as of 16:21, 14 September 2024

Dynamic Punch
ばくれつパンチ Exploding Punch
Dynamic Punch IX.png
Type  Fighting
Category  Physical
PP  5 (max. 8)
Power  100
Accuracy  50%
Priority  0
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Cool
Appeal  2 ♥♥
Jam  1
Startles the Pokémon that has the Judge's attention.
Condition  Cool
Appeal  2 ♥♥
Earn +2 if the Pokémon performs last in the turn.
Condition  Cool
Appeal  2 ♥♥
Jamming  1
Badly startles Pokémon that the audience has high expectations of.

Dynamic Punch (Japanese: ばくれつパンチ Exploding Punch), formatted as DynamicPunch prior to Pokémon X and Y, is a damage-dealing Fighting-type move introduced in Generation II. It was TM01 in Generation II.

Effect

Generation II

Dynamic Punch inflicts damage and has a 255/256 (~99.6%) chance of confusing the target.

Generation III onwards

Dynamic Punch now always confuses the target.

Dynamic Punch gains a 20% power boost when used by a Pokémon with Iron Fist.

Dynamic Punch can be used as the second move of a Pokémon Contest combination, with the user gaining 2 bonus appeal points if Focus Energy or Mind Reader was used in the previous turn.

Description

Games Description
Stad2 A Fighting-type attack. In-accurate but guaranteed to confuse the opponent if it hits.
GSC An attack that always confuses.
RSEColoXD Powerful and sure to cause confusion, but inaccurate.
FRLG The foe is punched with the user's full power. It confuses the foe if it hits.
DPPtHGSSPBR The foe is punched with the user's full, concentrated power. It confuses the foe if it hits.
BWB2W2 The user punches the target with full, concentrated power. It confuses the target if it hits.
XYORAS
SMUSUMPE
SwShBDSPLA
The user punches the target with full, concentrated power. This confuses the target if it hits.
SV The user attacks by punching the target with full concentrated power. This also confuses the target.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0062 Poliwrath WaterIC Big.png
FightingIC Big.png
Water 1 Water 1 43 32 32 32 1 1 Evo.
0066 Machop FightingIC Big.png Human-Like Human-Like 49 46 49 49XY
45ORAS
45 44 44
0067 Machoke FightingIC Big.png Human-Like Human-Like 59 51 55 55XY
57ORAS
57 54 54
0068 Machamp FightingIC Big.png Human-Like Human-Like 59 51 55 55XY
57ORAS
57 54 54
0286 Breloom GrassIC Big.png
FightingIC Big.png
Fairy Grass 54 45 45 45XY
50ORAS
50 50 50
0532 Timburr FightingIC Big.png Human-Like Human-Like 34 34 34 32 32
0533 Gurdurr FightingIC Big.png Human-Like Human-Like 37 37 37 36 36
0534 Conkeldurr FightingIC Big.png Human-Like Human-Like 37 37 37 36 36
0622 Golett GroundIC Big.png
GhostIC Big.png
Mineral Mineral 30 30 35 56 56
0623 Golurk GroundIC Big.png
GhostIC Big.png
Mineral Mineral 30 30 35 64 64
0739 Crabrawler FightingIC Big.png Water 3 Water 3 45 45
0740 Crabominable FightingIC Big.png
IceIC Big.png
Water 3 Water 3 45 45
0794 Buzzwole BugIC Big.png
FightingIC Big.png
No Eggs Discovered No Eggs Discovered 59 50
0809 Melmetal SteelIC Big.png No Eggs Discovered No Eggs Discovered 72
0891 Kubfu FightingIC Big.png No Eggs Discovered No Eggs Discovered 40 40
0892 Urshifu
Urshifu
Single Strike Style
FightingIC Big.png
DarkIC Big.png
No Eggs Discovered No Eggs Discovered 40 40
0892 Urshifu
Urshifu
Rapid Strike Style
FightingIC Big.png
WaterIC Big.png
No Eggs Discovered No Eggs Discovered 40 40
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0074 Geodude RockIC Big.png
GroundIC Big.png
Mineral Mineral
0239 Elekid ElectricIC Big.png Human-Like Human-Like
0240 Magby FireIC Big.png Human-Like Human-Like
0296 Makuhita FightingIC Big.png Human-Like Human-Like
0307 Meditite FightingIC Big.png
PsychicIC Big.png
Human-Like Human-Like
0331 Cacnea GrassIC Big.png Grass Human-Like
0453 Croagunk PoisonIC Big.png
FightingIC Big.png
Human-Like Human-Like
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM/Move Tutor

# Pokémon Types Egg Groups Compatibility
0004 Charmander FireIC Big.png Monster Dragon
0005 Charmeleon FireIC Big.png Monster Dragon
0006 Charizard FireIC Big.png
FlyingIC Big.png
Monster Dragon
0007 Squirtle WaterIC Big.png Monster Water 1
0008 Wartortle WaterIC Big.png Monster Water 1
0009 Blastoise WaterIC Big.png Monster Water 1
0025 Pikachu ElectricIC Big.png Field Fairy
0026 Raichu ElectricIC Big.png Field Fairy
0027 Sandshrew GroundIC Big.png Field Field
0028 Sandslash GroundIC Big.png Field Field
0031 Nidoqueen PoisonIC Big.png
GroundIC Big.png
No Eggs Discovered No Eggs Discovered
0034 Nidoking PoisonIC Big.png
GroundIC Big.png
Monster Field
0035 Clefairy FairyIC Big.png Fairy Fairy
0036 Clefable FairyIC Big.png Fairy Fairy
0039 Jigglypuff NormalIC Big.png
FairyIC Big.png
Fairy Fairy
0040 Wigglytuff NormalIC Big.png
FairyIC Big.png
Fairy Fairy
0054 Psyduck WaterIC Big.png Water 1 Field
0055 Golduck WaterIC Big.png Water 1 Field
0056 Mankey FightingIC Big.png Field Field
0057 Primeape FightingIC Big.png Field Field
0062 Poliwrath WaterIC Big.png
FightingIC Big.png
Water 1 Water 1
0063 Abra PsychicIC Big.png Human-Like Human-Like
0064 Kadabra PsychicIC Big.png Human-Like Human-Like
0065 Alakazam PsychicIC Big.png Human-Like Human-Like
0066 Machop FightingIC Big.png Human-Like Human-Like
0067 Machoke FightingIC Big.png Human-Like Human-Like
0068 Machamp FightingIC Big.png Human-Like Human-Like
0074 Geodude RockIC Big.png
GroundIC Big.png
Mineral Mineral
0075 Graveler RockIC Big.png
GroundIC Big.png
Mineral Mineral
0076 Golem RockIC Big.png
GroundIC Big.png
Mineral Mineral
0080 Slowbro WaterIC Big.png
PsychicIC Big.png
Monster Water 1
0088 Grimer PoisonIC Big.png Amorphous Amorphous
0089 Muk PoisonIC Big.png Amorphous Amorphous
0094 Gengar GhostIC Big.png
PoisonIC Big.png
Amorphous Amorphous
0096 Drowzee PsychicIC Big.png Human-Like Human-Like
0097 Hypno PsychicIC Big.png Human-Like Human-Like
0104 Cubone GroundIC Big.png Monster Monster
0105 Marowak GroundIC Big.png Monster Monster
0106 Hitmonlee FightingIC Big.png Human-Like Human-Like
0107 Hitmonchan FightingIC Big.png Human-Like Human-Like
0108 Lickitung NormalIC Big.png Monster Monster
0112 Rhydon GroundIC Big.png
RockIC Big.png
Monster Field
0113 Chansey NormalIC Big.png Fairy Fairy
0115 Kangaskhan NormalIC Big.png Monster Monster
0122 Mr. Mime PsychicIC Big.png
FairyIC Big.png
Human-Like Human-Like
0124 Jynx IceIC Big.png
PsychicIC Big.png
Human-Like Human-Like
0125 Electabuzz ElectricIC Big.png Human-Like Human-Like
0126 Magmar FireIC Big.png Human-Like Human-Like
0143 Snorlax NormalIC Big.png Monster Monster
0149 Dragonite DragonIC Big.png
FlyingIC Big.png
Water 1 Dragon
0150 Mewtwo PsychicIC Big.png No Eggs Discovered No Eggs Discovered
0151 Mew PsychicIC Big.png No Eggs Discovered No Eggs Discovered
0157 Typhlosion FireIC Big.png Field Field
0158 Totodile WaterIC Big.png Monster Water 1
0159 Croconaw WaterIC Big.png Monster Water 1
0160 Feraligatr WaterIC Big.png Monster Water 1
0161 Sentret NormalIC Big.png Field Field
0162 Furret NormalIC Big.png Field Field
0165 Ledyba BugIC Big.png
FlyingIC Big.png
Bug Bug
0166 Ledian BugIC Big.png
FlyingIC Big.png
Bug Bug
0180 Flaaffy ElectricIC Big.png Monster Field
0181 Ampharos ElectricIC Big.png Monster Field
0183 Marill WaterIC Big.png
FairyIC Big.png
Water 1 Fairy
0184 Azumarill WaterIC Big.png
FairyIC Big.png
Water 1 Fairy
0185 Sudowoodo RockIC Big.png Mineral Mineral
0186 Politoed WaterIC Big.png Water 1 Water 1
0190 Aipom NormalIC Big.png Field Field
0194 Wooper WaterIC Big.png
GroundIC Big.png
Water 1 Field
0195 Quagsire WaterIC Big.png
GroundIC Big.png
Water 1 Field
0199 Slowking WaterIC Big.png
PsychicIC Big.png
Monster Water 1
0209 Snubbull FairyIC Big.png Field Fairy
0210 Granbull FairyIC Big.png Field Fairy
0215 Sneasel DarkIC Big.png
IceIC Big.png
Field Field
0216 Teddiursa NormalIC Big.png Field Field
0217 Ursaring NormalIC Big.png Field Field
0238 Smoochum IceIC Big.png
PsychicIC Big.png
No Eggs Discovered No Eggs Discovered
0239 Elekid ElectricIC Big.png No Eggs Discovered No Eggs Discovered
0240 Magby FireIC Big.png No Eggs Discovered No Eggs Discovered
0241 Miltank NormalIC Big.png Field Field
0242 Blissey NormalIC Big.png Fairy Fairy
0248 Tyranitar RockIC Big.png
DarkIC Big.png
Monster Monster
0252 Treecko GrassIC Big.png Monster Dragon
0253 Grovyle GrassIC Big.png Monster Dragon
0254 Sceptile GrassIC Big.png Monster Dragon
0256 Combusken FireIC Big.png
FightingIC Big.png
Field Field
0257 Blaziken FireIC Big.png
FightingIC Big.png
Field Field
0259 Marshtomp WaterIC Big.png
GroundIC Big.png
Monster Water 1
0260 Swampert WaterIC Big.png
GroundIC Big.png
Monster Water 1
0271 Lombre WaterIC Big.png
GrassIC Big.png
Water 1 Grass
0272 Ludicolo WaterIC Big.png
GrassIC Big.png
Water 1 Grass
0286 Breloom GrassIC Big.png
FightingIC Big.png
Fairy Grass
0287 Slakoth NormalIC Big.png Field Field
0288 Vigoroth NormalIC Big.png Field Field
0289 Slaking NormalIC Big.png Field Field
0293 Whismur NormalIC Big.png Monster Field
0294 Loudred NormalIC Big.png Monster Field
0295 Exploud NormalIC Big.png Monster Field
0296 Makuhita FightingIC Big.png Human-Like Human-Like
0297 Hariyama FightingIC Big.png Human-Like Human-Like
0299 Nosepass RockIC Big.png Mineral Mineral
0302 Sableye DarkIC Big.png
GhostIC Big.png
Human-Like Human-Like
0303 Mawile SteelIC Big.png
FairyIC Big.png
Field Fairy
0306 Aggron SteelIC Big.png
RockIC Big.png
Monster Monster
0307 Meditite FightingIC Big.png
PsychicIC Big.png
Human-Like Human-Like
0308 Medicham FightingIC Big.png
PsychicIC Big.png
Human-Like Human-Like
0311 Plusle ElectricIC Big.png Fairy Fairy
0312 Minun ElectricIC Big.png Fairy Fairy
0313 Volbeat BugIC Big.png Bug Human-Like
0314 Illumise BugIC Big.png Bug Human-Like
0316 Gulpin PoisonIC Big.png Amorphous Amorphous
0317 Swalot PoisonIC Big.png Amorphous Amorphous
0326 Grumpig PsychicIC Big.png Field Field
0327 Spinda NormalIC Big.png Field Human-Like
0331 Cacnea GrassIC Big.png Grass Human-Like
0332 Cacturne GrassIC Big.png
DarkIC Big.png
Grass Human-Like
0335 Zangoose NormalIC Big.png Field Field
0352 Kecleon NormalIC Big.png Field Field
0356 Dusclops GhostIC Big.png Amorphous Amorphous
0375 Metang SteelIC Big.png
PsychicIC Big.png
Mineral Mineral
0376 Metagross SteelIC Big.png
PsychicIC Big.png
Mineral Mineral
0377 Regirock RockIC Big.png No Eggs Discovered No Eggs Discovered
0378 Regice IceIC Big.png No Eggs Discovered No Eggs Discovered
0379 Registeel SteelIC Big.png No Eggs Discovered No Eggs Discovered
0383 Groudon GroundIC Big.png No Eggs Discovered No Eggs Discovered
0385 Jirachi SteelIC Big.png
PsychicIC Big.png
No Eggs Discovered No Eggs Discovered
0386 Deoxys
Deoxys
Speed Forme
PsychicIC Big.png No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation III

# Pokémon Types Egg Groups Obtained with
0307 Meditite FightingIC Big.png
PsychicIC Big.png
Human-Like Human-Like Duking's Meditite (Trade)XD
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation IX

# Pokémon Types Egg Groups Obtained with
0074 Geodude RockIC Big.png
GroundIC Big.png
Mineral Mineral Wild Tera Pokémon - Oni's MawSVTM
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation VI

# Pokémon Types Egg Groups Obtained with
0068 Machamp
MachampLv. 39
FightingIC Big.png Human-Like Human-Like Pokémon EXPO Gym Machamp
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Dyanmic Punch deals damage and leaves the target confused.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB 10 - 13 - 78% - Front Enemy No
MDTDS 10 - 13 - 78% - Front Enemy No
BSL 10 - 13 - 78% - Front Enemy No
MDGtI 30 99 15 50 50% 98% Front Enemy No
SMD 30 99 15 30 50% 98% Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon GO

In Pokémon GO, Dynamic Punch is a Charged Attack that has been available since February 16, 2017.

GO Fighting.png Dynamic Punch
Charged Attack
Gyms & Raids
Power 90
Energy cost 50
Duration 2.7 seconds
Damage window 1.2 - 2.7 seconds
Dynamic Punch GO.png
Trainer Battles
Power 90
Energy cost 50
Secondary effect ?
Effect chance ?%
Eligible Pokémon:
Standard eligibility
PoliwrathMachokeMachampMewtwo (Armored Mewtwo)LedianBreloomHariyamaMedichamCacturneToxicroakConkeldurrGolurk
By Elite Charged TM
By GO Snapshot
Smeargle
Smeargle
As Shadow Pokémon
As Purified Pokémon
Formerly eligible
None

Pokémon Rumble Rush

FightingIC RR.png Dynamic Punch
★★★★★
Attack power 21.39606
Charge time 0.54 seconds
Range type Arc (melee)
Number of hits 2
Number of projectiles 1
Critical hit rate 1.5%
Additional effect May confuse the foe
Dynamic Punch Rumble Rush.png

Pokémon Masters EX

Name Category Move gauge cost MP
(uses)
Base power Max power Accuracy Target Effect tag Description Playable sync pair(s)
Dynamic Punch Physical 4 198 237 50% An opponent Leaves the target confused. Guzma (Special Costume) & Buzzwole
Volo & Togepi (via Masterful Metronome; small chance)
Chuck & Poliwrath
Sync move
Name Category State Base power Max power Target Effect tag Description Playable sync pair
Trained-to-the-Max Dynamic Punch Physical Default
6★ EX
250 300 An opponent
All opponents
No additional effect. Bruno & Machamp

Pokémon UNITE

In Pokémon UNITE, Dynamic Punch is Machamp's first move. It is obtained by evolving into Machoke at level 5 and upgrading Bulk Up into it instead of Submission. The user jumps to target location, briefly stunning enemies hit and dealing damage four times in quick succession to the landing radius. The user’s Atk is increased by 15% and gains bonus movement speed for 6 seconds when using Dynamic Punch.. At level 11, the attack and movement speed bonuses are increased.

Description

Games Description
MDRB Inflicts damage on the target. It also leaves the target confused.
MDTDS Inflicts damage on the target. It also afflicts the target with a Confused status condition, which makes the target's movements and attacks go astray.
BSL てきポケモンに ダメージをあたえる しかも こんらんじょうたいにかえる
MDGtI It damages an enemy. It also causes the Confused status condition. The Confused status impairs its sense of direction.
SMD It damages an enemy. It also confuses the enemy.*
It damages an enemy. It also makes the enemy confused.*


In the anime

Alex Alakazam DynamicPunch.png
Alakazam
Gavin Machamp DynamicPunch.png
Machamp
Craig DynamicPunch.png
Croagunk
Trip Timburr DynamicPunch.png
Timburr
The user punches the target with full, concentrated power.
Pokémon Method
User First Used In Notes
Teddiursa A ball of light forms around Teddiursa's paw as it charges the opponent, fist raised. It then strikes the opponent causing a burst of light.
Molly's Teddiursa Spell of the Unown: Entei Debut
Primeape Primeape punches the opponent with great force.
Butch's Primeape The Fortune Hunters None
Alakazam A ball of green light forms around Alakazam's fists and it punches the opponent repeatedly until it hits it.
Alex Davis's Alakazam Power Play! None
Granbull Granbull swings its arm around until the whole arm starts to glow white. Then it brings its arm forward and punches the opponent.
Madame Muchmoney's Granbull The Trouble with Snubbull None
Golem Golem's fist glows white and it punches the opponent.
Goneff's Golem The Wayward Wobbuffet None
Magby Magby makes a fist and energy gathers in it, forming a ball. Magby then punches the opponent.
Satchel's Magby You're a Star, Larvitar! None
Nidoking Nidoking's fist glows white and he punches the opponent.
Oscar's Nidoking The Bicker the Better None
Nidoqueen Nidoqueen's fist glows white and she punches the opponent.
Andi's Nidoqueen The Bicker the Better None
Flaaffy Flaaffy's eyes flash red and a white orb appears around its fist. It then punches the opponent.
Sullivan's Hannah Whiscash and Ash None
Machamp All four of Machamp's fists become surrounded by a bluish-white aura and it punches the opponent with one of them.
Gavin's Machamp From Brags to Riches None
Swampert Swampert's fist becomes surrounded in an orange aura and it punches the opponent with it.
Tucker's Swampert Tactics Theatrics!! None
Chansey Chansey punches the opponent with great force.
Nurse Joy's Chansey Overjoyed! None
Machoke Machoke's fist becomes surrounded by a light blue or orange aura and it punches the opponent.
Maylene's Machoke Lost Leader Strategy! None
A Trainer's Machoke The Pendant That Starts It All (Part One) None
Croagunk Croagunk's fist becomes surrounded by a light blue aura and it punches the opponent.
Hamilton's Craig Cream of the Croagunk Crop! None
Timburr Timburr places the wooden beam it's holding straight up onto the ground and stands on it. It then jumps down at the opponent and pulls one of its fists back. The fist then starts to glow red and Timburr punches the opponent with it.
Trip's Timburr Ash and Trip's Third Battle! None
Gurdurr Gurdurr lets go of the steel beam it is holding and raises one of its fists into the air and clenches it. Its fist then begins to glow red and red-orange energy pulses off it like an explosion. Gurdurr then charges forward and punches the opponent with both of its hands, one after the other.
Trip's Gurdurr Cilan Versus Trip, Ash Versus Georgia! None


In the manga

Pokémon Adventures


  • In PSs1, Red mentioned that his Poliwrath, Poli, knows Dynamic Punch, but he has never been seen using the move.

Pokémon Gold & Silver: The Golden Boys


Pokémon Pocket Monsters


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • Although it does not possess any hands, Wooper can learn Dynamic Punch.
  • Due to a glitch in Generation IV, when a Pokémon performs the Dynamic Punch animation, the opponent Pokémon sprite is translated by one pixel to the left.

In other languages

Language Title
Chinese Cantonese 爆裂拳 Baauliht Kyùhn *
暴裂拳 Bouhliht Kyùhn *
霸力拳 Balihk Kyùhn *
Mandarin 爆裂拳 Bàoliè Quán *
暴裂拳 Bàoliè Quán *
爆炸式出拳 Bàozhàshì Chūquán *
The Czech Republic Flag.png Czech Superúder
Denmark Flag.png Danish Dynamisk støt
The Netherlands Flag.png Dutch Dynamische slag
Finland Flag.png Finnish Suurtehopusku (M03)
Mahtitälli (JLC)
Dynaaminen isku (AC)
Vauhtinyrkki (AB)
France Flag.png French Dynamo-PoingVIII+
DynamopoingIIVII
Germany Flag.png German Wuchtschlag
Greece Flag.png Greek Γροθιά Δυναμική Grothiá Dynamikí
Iceland Flag.png Icelandic Megahögg
Krafthögg*
Indonesia Flag.png Indonesian Pukulan Dahsyat
Italy Flag.png Italian Dinamipugno
South Korea Flag.png Korean 폭발펀치 Pokbalpeonchi
Norway Flag.png Norwegian Dynamisk slag
Dynamittslag
Poland Flag.png Polish Dynamicios*
Dynamiczny Cios*
Portugal Flag.png Portuguese Soco Dinâmico
Serbia Flag.png Serbian Dinamit pesnica
Spanish CELAC Flag.png Latin America Puño Dinámico (GO, BW031)
Golpe Dinámico (anime)
Spain Flag.png Spain Puño DinámicoVI+
PuñodinámicoIIV
Sweden Flag.png Swedish Dynamiskt slag
Dynamoslag*
Thailand Flag.png Thai หมัดดินระเบิด
Vietnam Flag.png Vietnamese Cú Đấm Nổ


Variations of the move Dynamic Punch
PhysicalIC HOME.png Dynamic Punch
SpecialIC HOME.png Inferno
Formerly a variation
SpecialIC HOME.png Zap Cannon


Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.