Splash (move): Difference between revisions

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(→‎In the anime: disambiguated Metronome to the move)
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{{MoveInfobox|
{{MoveInfobox
n=150 |
|n=150
name=Splash |
|name=Splash
jname=はねる |
|jname=はねる
jtrans=Hop |
|jtrans=Hop
desc=The user just flops and splashes around to no effect at all... |
|jtranslit=Haneru
gameimage=Splash demo.gif |
|gameimage=Splash IX.png
type=Normal |
|gameimagewidth=300
damagecategory=Status |
|type=Normal
basepp=40 |
|damagecategory=Status
maxpp=64 |
|basepp=40
power=— |
|maxpp=64
accuracy=— |
|power=—
bdesc=??? |
|accuracy=—
gen=I |
|gen=I
category=Cute |
|category=Cute
appeal=2 |
|appeal=2
jam=0 |
|jam=0
cdesc=The appeal works great if performed last. |
|cdesc=The appeal works great if performed last.
appealsc=0 |
|appealsc=0
scdesc=Raises the score if the Voltage is low. |
|scdesc=Raises the score if the Voltage is low.
pokefordex=splash |
|appeal6=4
touches=no |
|jam6=0
protect=no |
|cdesc6=Makes the audience quickly grow bored when an appeal move has little effect.
magiccoat=no |
|touches=no
snatch=no |
|protect=no
brightpowder=no |
|magiccoat=no
kingsrock=no |
|snatch=no
flag7=yes |
|mirrormove=no
flag8=no |
|kingsrock=no
sound=no |
|sound=no
target=self |
|target=self
footnotes= }}
}}
'''Splash''' (Japanese: '''はねる''' ''Hop'') is a non-damaging {{type2|Normal}} move introduced in [[Generation I]]. It has no effect whatsoever.
'''Splash''' (Japanese: '''はねる''' ''Hop'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. Prior to [[Generation II]], it was the [[signature move]] of {{p|Magikarp}}.


==Effect==
==Effect==
Splash has no effect whatsoever. It simply displays a dipping animation and a text message informing the player that nothing happened.
Splash cannot be used when {{m|Gravity}} is in effect. If the user has no other usable moves besides Splash when Gravity is in effect, it will use {{m|Struggle}}.
If powered up by a [[Normalium Z]] into Z-Splash, the user's {{stat|Attack}} stat rises by three stages.
===Generation I===
===Generation I===
The message "No effect!" will appear on the screen following the move's animation. The move has no effect whatsoever.
Splash's message is "No effect!".
 
===Generation II===
Splash's message was changed to "But nothing happened."
 
===Generation III onwards===
Splash's message was changed to "But nothing happened!"
 
===Generation VIII===
====Pokémon Legends: Arceus====
{{LegendsMove
|type=Normal
|damagecategory=Status
|basepp=40
|actionspeed-user=0
|actionspeed-user-agile=0
|actionspeed-user-strong=0
|actionspeed-target=0
|actionspeed-target-agile=0
}}
Splash cannot be [[move mastery|mastered]].


===Generation II and onward===
==Description==
Same as above, except the message now reads "But nothing happened!"
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevss|Stad}}|A move that involves only flopping and <sc>Splash</sc>ing around in front of the opponent. It has no effect.}}
{{movedescentry|{{gameabbrevss|Stad2}}|A move that involves only flopping and <sc>Splash</sc>ing around. It has no effect.}}
{{movedescentry|{{gameabbrev2|GSC}}|Has no effect whatsoever.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|It's just a splash... Has no effect whatsoever.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user just flops and splashes around without having any effect.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|The user just flops and splashes around to no effect at all...}}
|}
|}{{left clear}}


==Learnset==
==Learnset==
===[[Generation I]]===
===By [[Level|leveling up]]===
====By [[Level|leveling up]]====
{{Movehead/Games|Normal|g7=2|g8=3}}
{{Learnlist|Normal}}
{{Moveentry/12|0035|Clefairy|type=Fairy|1|Fairy|Fairy|−|−|−|−|−|−|−|−|1|1|−|1}}
{{Moveentry|129|Magikarp|1|Water||--}}
{{Moveentry/12|0036|Clefable|type=Fairy|1|Fairy|Fairy|−|−|−|−|−|−|−|−|1|1|−|{{tt|Rem.|Can only be learned via Move Reminder}}}}
{{Learnlist/footer}}
{{Moveentry/12|0129|Magikarp|type=Water|2|Water 2|Dragon|1|1|1|1|1|1|1|1|1|1|1|1}}
{{Moveentry/12|0130|Gyarados|type=Water|type2=Flying|2|Water 2|Dragon|−|−|−|−|−|−|−|−|1|1|1|1}}
{{Moveentry/12|0173|Cleffa|type=Fairy|1|No Eggs Discovered|No Eggs Discovered||−|−|−|−|−|−||1|1|−|1}}
{{Moveentry/12|0183|Marill|type=Water|type2=Fairy|2|Water 1|Fairy||−|−|−|−|−|−||−|1||−}}
{{Moveentry/12|0184|Azumarill|type=Water|type2=Fairy|2|Water 1|Fairy||−|−|−|−|−|−||−|1||−}}
{{Moveentry/12|0187|Hoppip|type=Grass|type2=Flying|2|Fairy|Grass||1|1|1|1|1|1|||1||1}}
{{Moveentry/12|0188|Skiploom|type=Grass|type2=Flying|2|Fairy|Grass||1|1|1|1|1|1|||1||1}}
{{Moveentry/12|0189|Jumpluff|type=Grass|type2=Flying|2|Fairy|Grass||1|1|1|1|1|1|||1||1}}
{{Moveentry/12|0202|Wobbuffet|type=Psychic|1|Amorphous|Amorphous||−|−|−|−|−|−||1|1}}
{{Moveentry/12|0298|Azurill|type=Normal|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|||1|1|1|1|1||1|1||1}}
{{Moveentry/12|0320|Wailmer|type=Water|2|Field|Water 2|||1|1|1|1|1||1|1}}
{{Moveentry/12|0321|Wailord|type=Water|2|Field|Water 2|||1|1|1|1|1||1|1}}
{{Moveentry/12|0325|Spoink|type=Psychic|1|Field|Field|||1|1|1|1|1|||1||1}}
{{Moveentry/12|0326|Grumpig|type=Psychic|1|Field|Field|||1|1|1|1|1|||1||1}}
{{Moveentry/12|0349|Feebas|type=Water|2|Water 1|Dragon|||1|1|1|1|1||1|1||1}}
{{Moveentry/12|0350|Milotic|type=Water|2|Water 1|Dragon|||−|−|−|−|−||1|1||1}}
{{Moveentry/12|0360|Wynaut|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|||1|1|1|1|1||1|1}}
{{Moveentry/12|0427|Buneary|type=Normal|2|Field|Human-Like||||1|1|1|1||1|1|−}}
{{Moveentry/12|0428|Lopunny|type=Normal|2|Field|Human-Like||||1|1|1|1||1|1|−}}
{{Moveentry/12|0692|Clauncher|type=Water|2|Water 1|Water 3||||||1|1||1|||1}}
{{Moveentry/12|0693|Clawitzer|type=Water|2|Water 1|Water 3||||||1|1||1|||1}}
{{Moveentry/12|0761|Bounsweet|type=Grass|1|Grass|Grass|||||||1||1|||1}}
{{Moveentry/12|0762|Steenee|type=Grass|1|Grass|Grass|||||||1||1|||1}}
{{Moveentry/12|0763|Tsareena|type=Grass|1|Grass|Grass|||||||1||1|||1}}
{{Moveentry/12|0778|Mimikyu|type=Ghost|type2=Fairy|1|Amorphous|Amorphous|||||||1||1|||1}}
{{Moveentry/12|0789|Cosmog|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|||||||1||1|||1}}
{{Moveentry/12|0978|Tatsugiri|type=Dragon|type2=Water|1|Water 2|Water 2|form=All forms||||||||||||1}}
{{Movefoot|Normal|12}}


===[[Generation II]]===
===By {{pkmn|breeding}}===
====By [[Level|leveling up]]====
{{Movehead/Games|Normal|Egg Move|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Learnlist|Normal}}
{{Moveentry/9|0060|Poliwag|type=Water|1|Water 1|Water 1|✔|✔|✔|✔|✔|✔|✔|✔|✔|note=Chain breed in Gen II}}
{{Moveentry|129|Magikarp|1|Water||--}}
{{Moveentry/9|0116|Horsea|type=Water|2|Water 1|Dragon|✔|✔|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry|187|Hoppip|2|Grass|Flying|--}}
{{Moveentry/9|0173|Cleffa|type=Fairy|1|Fairy|Fairy|✔|✔|✔|✔|✔|✔|−|✔|−}}
{{Moveentry|188|Skiploom|2|Grass|Flying|--}}
{{Moveentry/9|0225|Delibird|type=Ice|type2=Flying|2|Water 1|Field|✔|✔|✔|✔|✔|✔|✔|✔|✔|note=Chain breed in Gen II}}
{{Moveentry|189|Jumpluff|2|Grass|Flying|--}}
{{Moveentry/9|0226|Mantine|type=Water|type2=Flying|1|Water 1|Water 1|−|−||✔|✔|✔|✔|✔}}
{{Learnlist/footer}}
{{Moveentry/9|0370|Luvdisc|type=Water|1|Water 2|Water 2||✔|✔|✔|✔|✔||✔|✔{{tt|*|Version 2.0.1 onwards}}}}
{{Moveentry/9|0456|Finneon|type=Water|1|Water 2|Water 2|||✔|✔|✔|✔|||}}
{{Moveentry/9|0458|Mantyke|type=Water|type2=Flying|1|Water 1|Water 1|||✔|✔|✔|||}}
{{Movefoot|Normal|9}}


====By {{pkmn|breeding}}====
===By {{pkmn2|event}}===
{{Breedlist|Normal}}
====[[Generation II]]====
{{Moveentry|060|Poliwag|1|Water||{{p|Horsea}}, {{p|Seadra}}, {{p|Kingdra}}<br>{{p|Magikarp}}, {{p|Gyarados}}}}
{{Movehead/Special|Normal}}
{{Moveentry|116|Horsea|1|Water||{{p|Magikarp}}, {{p|Gyarados}}}}
{{Moveentry/1|0143|Snorlax|type=Normal|1|Monster|Monster|{{DL|List of PCNY event Pokémon distributions in Generation II|Splash Snorlax|New York Pokémon Center}}}}
{{Moveentry|173|Cleffa|1|Normal||{{p|Hoppip}}, {{p|Skiploom}}, {{p|Jumpluff}}}}
{{Moveentry/1|0191|Sunkern|type=Grass|1|Grass|Grass|{{DL|List of PCNY event Pokémon distributions in Generation II|Splash Sunkern|New York Pokémon Center}}}}
{{Moveentry|225|Delibird|2|Ice|Flying|{{p|Poliwag}}, {{p|Poliwhirl}}, {{p|Poliwrath}}, {{p|Politoed}}<br>{{p|Horsea}}, {{p|Seadra}}, {{p|Kingdra}}}}
{{Movefoot|Normal|1}}
{{Learnlist/footer/breeding}}


===[[Generation III]]===
==In other games==
====By [[Level|leveling up]]====
===[[Pokémon Mystery Dungeon series]]===
{{Learnlist|Normal}}
In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Darkness|Explorers]], and [[Pokémon Mystery Dungeon (WiiWare)|Adventure Squad]] series, Splash causes the user move to a random adjacent tile, possibly cutting a corner. If the user comes into contact with another Pokémon, both Pokémon receive 5 HP damage and the user returns to the tile it used the move from.
{{Moveentry|129|Magikarp|1|Water||--}}
{{Moveentry|187|Hoppip|2|Grass|Flying|--}}
{{Moveentry|188|Skiploom|2|Grass|Flying|--}}
{{Moveentry|189|Jumpluff|2|Grass|Flying|--}}
{{Moveentry|298|Azurill|1|Normal||--}}
{{Moveentry|320|Wailmer|1|Water||--}}
{{Moveentry|321|Wailord|1|Water||--}}
{{Moveentry|325|Spoink|1|Psychic||--}}
{{Moveentry|326|Grumpig|1|Psychic||--}}
{{Moveentry|349|Feebas|1|Water||--}}
{{Moveentry|360|Wynaut|1|Psychic||--}}
{{Learnlist/footer}}


====By {{pkmn|breeding}}====
In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], the move has no effect whatsoever.
{{Breedlist|Normal}}
{{Moveentry|060|Poliwag|1|Water||{{p|Horsea}}, {{p|Seadra}}, {{p|Kingdra}}<br>{{p|Magikarp}}, {{p|Gyarados}},
{{p|Marill}}, {{p|Azumarill}}, {{p|Feebas}}, {{p|Milotic}}}}
{{Moveentry|116|Horsea|1|Water||{{p|Magikarp}}, {{p|Gyarados}}<br>{{p|Feebas}}, {{p|Milotic}}}}
{{Moveentry|173|Cleffa|1|Normal||{{p|Hoppip}}, {{p|Skiploom}}, {{p|Jumpluff}}}}
{{Moveentry|225|Delibird|2|Ice|Flying|{{p|Wailmer}}, {{p|Wailord}}<br>{{p|Spoink}}, {{p|Grumpig}}<br>{{p|Feebas}}}}
{{Moveentry|370|Luvdisc|1|Water||{{p|Wailmer}}, {{p|Wailord}}<br>{{p|Magikarp}}}}
{{Learnlist/footer/breeding}}


===[[Generation IV]]===
In {{g|Super Mystery Dungeon}}, the users jumps over Pokémon or group of Pokémon directly in front of it (jumping over three tiles at maximum), moving to the tile on the other side of the Pokémon. When used by a [[Gigantic Pokémon]], the move has no effect whatsoever.
====By [[Level|leveling up]]====
{{Learnlist|Normal}}
{{Moveentry|129|Magikarp|1|Water||--}}
{{Moveentry|187|Hoppip|2|Grass|Flying|--}}
{{Moveentry|188|Skiploom|2|Grass|Flying|--}}
{{Moveentry|189|Jumpluff|2|Grass|Flying|--}}
{{Moveentry|298|Azurill|1|Normal||--}}
{{Moveentry|320|Wailmer|1|Water||--}}
{{Moveentry|321|Wailord|1|Water||--}}
{{Moveentry|325|Spoink|1|Psychic||--}}
{{Moveentry|326|Grumpig|1|Psychic||--}}
{{Moveentry|349|Feebas|1|Water||--}}
{{Moveentry|360|Wynaut|1|Psychic||--}}
{{Moveentry|427|Buneary|1|Normal||--}}
{{Moveentry|428|Lopunny|1|Normal||--}}
{{Learnlist/footer}}


====By {{pkmn|breeding}}====
{{MDMoveheader|type=normal}}
{{Breedlist|Normal}}
{{MDMoveRow|game=RB|pp=50|acc=—%|range=User|target=User}}
{{Moveentry|060|Poliwag|1|Water||{{p|Horsea}}, {{p|Seadra}}, {{p|Kingdra}}<br>{{p|Magikarp}}, {{p|Gyarados}}<br>{{p|Mantine}}<br>{{p|Marill}}, {{p|Azumarill}}<br>{{p|Feebas}}, {{p|Milotic}}}}
{{MDMoveRow|game=TDS|pp=50|acc=—%|range=User|target=User}}
{{Moveentry|116|Horsea|1|Water||{{p|Magikarp}}, {{p|Gyarados}}<br>{{p|Feebas}}, {{p|Milotic}}}}
{{MDMoveRow|game=BSL|pp=50|acc=—%|range=User|target=User}}
{{Moveentry|173|Cleffa|1|Normal||{{p|Hoppip}}, {{p|Skiploom}}, {{p|Jumpluff}}}}
{{MDMoveRow|game=GTI|pp=30|ppmax=99|acc=—%|range=User|target=User}}
{{Moveentry|225|Delibird|2|Ice|Flying|{{p|Wailmer}}, {{p|Wailord}}<br>{{p|Spoink}}, {{p|Grumpig}}<br>{{p|Feebas}}<br>{{p|Buneary}}, {{p|Lopunny}}}}
{{MDMoveRow|game=SMD|pp=30|ppmax=99|acc=—%|range=User|target=User}}
{{Moveentry|226|Mantine|2|Water|Flying|{{p|Poliwag}}, {{p|Poliwhirl}}, {{p|Poliwrath}}, {{p|Politoed}}<br>{{p|Horsea}}, {{p|Seadra}}, {{p|Kingdra}}<br>{{p|Magikarp}}, {{p|Gyarados}}<br>{{p|Marill}}, {{p|Azumarill}}<br>{{p|Feebas}}, {{p|Milotic}}}}
{{MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}
{{Moveentry|370|Luvdisc|1|Water||{{p|Wailmer}}, {{p|Wailord}}<br>{{p|Magikarp}}}}
{{Moveentry|456|Finneon|1|Water||{{p|Magikarp}}, {{p|Gyarados}}<br>{{p|Wailmer}}, {{p|Wailord}}<br>{{p|Luvdisc}}}}
{{Moveentry|458|Mantyke|2|Water|Flying|{{p|Poliwag}}, {{p|Poliwhirl}}, {{p|Poliwrath}}, {{p|Politoed}}<br>{{p|Horsea}}, {{p|Seadra}}, {{p|Kingdra}}<br>{{p|Magikarp}}, {{p|Gyarados}}<br>{{p|Marill}}, {{p|Azumarill}}<br>{{p|Feebas}}, {{p|Milotic}}}}
{{Learnlist/footer/breeding}}


===[[Pokémon Conquest]]===
Splash does nothing but show an animation. The user can choose which direction to perform it in, which will leave the user facing that direction after Splash is performed.
{{Conquestmove
|type=Normal
|grid={{Conquestmove/Grid}}
|users={{CSP|129|Magikarp}}
}}


===[[Pokémon GO]]===
{{GoFastAttack
|id=231
|move=Splash
|type=Water
|pow=0
|energy=20
|duration=1.73
|damage_window=1.03 - 1.23
|pow_trainer=0
|energy_trainer=12
|turns=4
|users={{MSP/GO|129|Magikarp}}{{MSP/GO|202|Wobbuffet}}{{MSP/GO|298|Azurill}}{{MSP/GO|320|Wailmer}}{{MSP/GO|325|Spoink}}{{MSP/GO|349|Feebas}}{{MSP/GO|360|Wynaut}}{{MSP/GO|370|Luvdisc}}{{MSP/GO|789|Cosmog}}{{MSP/GO|790|Cosmoem}}
|snapshot_users={{MSP/GO|235|Smeargle}}
}}
====Updates====
;Gyms & Raids
* '''July 30, 2016'''
** '''Energy boost''': 7 → 10
* '''February 16, 2017'''
** '''Energy boost''': 10 → 20
** '''Duration''': 1.23 → 1.73 seconds
==={{g|Rumble Rush}}===
In {{g|Rumble Rush}}, all [[status move]]s including Splash could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Splash could be seen as a move used by opposing {{p|Magikarp}}, {{p|Hoppip}}, {{p|Spoink}}, and {{p|Cosmog}}.
{{RumbleRushOtherAttack|move=Splash|type=Normal
|charge=0.66
|range=Circular (self)
|target=Enemy
|effect=None}}
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center; width:80%"
|- style="background: #{{normal color light}}"
! style="{{roundytl|5px}}" | Name
! {{color2|000|Damage category|Category}}
! Move gauge cost
! MP<br>(uses)
! Base {{color2|000|power}}
! Max {{color2|000|power}}
! {{color2|000|Accuracy}}
! Target
! Effect tag
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}}
|- style="background:#fff"
|style="{{roundybl|5px}}"|Splash
{{statustable|Status}}
|1
|—
|—
|—
|—%
|Self
|—
|No additional effect. It's just a splash... Has no effect whatsoever.
|style="{{roundybr|5px}}"|{{sync/player|egg|Magikarp}}
|}
===Description===
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|RB}}|Makes the user flop around as it moves. If there is another Pokémon where it lands, both Pokémon are hurt.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Makes the user flop to a different tile. If it lands on another Pokémon both Pokémon are hurt.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんが はねて いどうする はねたさきに ほかのポケモンが いたら ぶつかってしまい じぶんも あいても ダメージをうける|Makes the user flop to a different tile. If it lands on another Pokémon both Pokémon are hurt}}}}
{{movedescentry|{{gameabbrevss|Conq}}|The user just flops and splashes around to no effect at all...}}
{{movedescentry|{{gameabbrevmd|GTI}}|It's cute to see you flopping wholeheartedly. It doesn't damage an enemy, nor cause a bad status condition, but it's cute.}}
{{movedescentry|{{gameabbrevmd|SMD}}|You flop in wholeheartedly and jump over an enemy or teammate. But it seems the move causes no damage whatsoever, nor does it cause any bad status conditions.}}
{{movedescentry|{{gameabbrevmd|RTDX}}|You flop wholeheartedly and jump over an enemy or teammate.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|type=normal|gen=The user hops or splashes in place uselessly.|image1=EP016.png|image1p=Magikarp}}
{{moveanime|type=normal|exp=yes|gen=The user bounces in place uselessly.|image1=Whitney Clefairy Splash.png|image1p=Clefairy|image2=Normajean Wynaut.png|image2p=Wynaut|image3=Magikarp Splash.png|image3p=Magikarp|image4=Karpy Gyarados Splash.png|image4p=Gyarados}}
{{movep|type=normal|ms=129|pkmn=Magikarp|method=Magikarp uselessly splashes on its place.}}
{{movep|type=normal|ms=129|pkmn=Magikarp|method=Magikarp uselessly splashes in place or spins around as it bounces up and down.}}
{{movemid|type=normal|user=James's Magikarp|User1=James's Gyarados|startcode=EP016|startname=Pokémon Shipwreck|endname=Pokemon Shipwreck!|note=Debut}}
{{movemid|type=normal|user=James's Magikarp|startcode=EP016|startname=Pokémon Shipwreck|notes=Debut}}
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy uselessly bounces in place. (Used via [[Metronome (move)|Metronome]])}}
{{movemid|type=normal|user=Magikarp (Pokémon)|user1=A wild Magikarp|startcode=EP109|startname=The Wacky Watcher!}}
{{movemid|type=normal|user=Whitney|user1=Whitney's Clefairy|startcode=EP158|startname=A Goldenrod Opportunity|endname=A Goldenrod Opportunity}}
{{movemid|type=normal|user=Pokémon Trainer|user1=A Trainer's Magikarp|startcode=EP215|startname=Octillery the Outcast}}
{{movep|type=normal|ms=173|pkmn=Cleffa|method=Cleffa uselessly bounces in place and also causes its opponent to jump up and down. (Used via [[Metronome (move)|Metronome]])}}
{{movemid|type=normal|user=Pokémon Coordinator|user1=A Coordinator's Magikarp|startcode=AG191|startname=Once More With Reeling!}}
{{movebtm|type=normal|user=Wild Pokémon|user1=Wild Cleffa|startcode=AG134|startname=A Real Cleffa-Hanger|endname=A Real Cleffa-Hanger}}
{{movemid|type=normal|user=Manager (SM113)|user1=Karpy|startcode=SM113|startname=This Magik Moment!}}
{{-}}
{{movemid|type=normal|user=Pokémon Trainer|user1=A Trainer's Magikarp|startcode=SM129|startname=Battle Royal 151!}}
{{movemid|type=normal|user=Goh's giant Magikarp|startcode=JN024|startname=A Little Rocket R & R!}}
{{movemid|type=normal|user=Kasukarp|user1=Kasukarp's Shinegoldie|startcode=JN026|startname=Splash, Dash, and Smash for the Crown!}}
{{movemid|type=normal|user=Magikarpenter|user1=Magikarpenter's Magikarp|startcode=JN026|startname=Splash, Dash, and Smash for the Crown!}}
{{movemid|type=normal|user=Pokémon Trainer|user1=A Trainer's Magikarp|startcode=JN026|startname=Splash, Dash, and Smash for the Crown!}}
{{movep|type=normal|ms=175|pkmn=Togepi|method=Togepi uselessly bounces in place.}}
{{movemid|type=normal|user=Misty's Togepi|startcode=EP114|startname=The Underground Round Up|notes=Used via {{mcolor|Metronome|000}}}}
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy uselessly bounces in place.}}
{{movemid|type=normal|user=Whitney|user1=Whitney's Clefairy|startcode=EP158|startname=A Goldenrod Opportunity|notes=Used via {{mcolor|Metronome|000}}}}
{{movep|type=normal|ms=173|pkmn=Cleffa|method=Cleffa jumps up and down in place. It also causes the opponent to jump up and down.}}
{{movemid|type=normal|user=Cleffa (Pokémon)|user1=Multiple wild Cleffa|startcode=AG134|startname=A Real Cleffa-Hanger|notes=Used via {{mcolor|Metronome|000}}}}
{{movep|type=normal|ms=446|pkmn=Munchlax|method=Munchlax bounces up and down on its back.}}
{{movemid|type=normal|user=May's Munchlax|startcode=AG150|startname=May's Egg-Cellent Adventure|notes=Used via {{mcolor|Metronome|000}}}}
{{movep|type=normal|ms=360|pkmn=Wynaut|method=Wynaut's feet glow light blue and it bounces around. Its feet can be used to block attacks as well.}}
{{movemid|type=normal|user=Normajean|user1=A Wynaut under Normajean's care|startcode=DP190|startname=The Brockster Is In!}}
{{movep|type=normal|ms=130|pkmn=Gyarados|method=Gyarados spins around as it bounces up and down.}}
{{movemid|type=normal|user=Manager (SM113)|user1=Karpy|startcode=SM113|startname=This Magik Moment!}}
{{movep|type=normal|ms=321|pkmn=Wailord|method=Wailord jumps up in a body of water and causes a big splash when it lands.}}
{{movebtm|type=normal|user=Rocket Prize Master|user1=Team Rocket's Wailord|startcode=JN010|startname=A Test in Paradise!}}
 
==In the manga==
===Ash & Pikachu===
{{movemanga|type=normal|exp=yes|gen=The user just hops and bounces around to no effect at all.|image1=Whitney Clefairy Metronome Splash AP.png|image1p=Clefairy}}
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy hops and bounces around to no effect at all.}}
{{movebtmManga|type=normal|user=Whitney|user1=Whitney's Clefairy|startcode=SP02|startname=The Beginning Of Good Luck?! Pokémon Fortune Telling|notes=Debut<br>Used via {{mcolor|Metronome|000}}}}
 
===Pokémon Adventures===
{{movemanga|type=normal|exp=yes|gen=The user jumps high into the air.|image1=Bill Magikarp Splash Adventures.png|image1p=Magikarp}}
{{movep|type=normal|ms=129|pkmn=Magikarp|method=Magikarp jumps high into the air.}}
{{movebtmManga|type=normal|user=Bill (Adventures)|user1=Bill's Magikarp|startcode=PS074|startname=Make Way for Magikarp|notes=Debut}}
 
==In other generations==
===Core series games===
{{incomplete|section|PE image}}
{{Movegen|
type=Normal|
genI=Splash I|
genII=Splash II|
genIII=Splash III|
genIV=Splash IV|
}}
{{Movegen|
type=Normal|
genV=Splash V|
genVI=Splash VI|
genVII=Splash VII|
genVIII=Splash VIII|
}}
{{Movegen|
type=Normal|
LA=Splash LA
}}
 
===Side series games===
{{Movegen|
type=Normal|
Stad=Splash Stadium|
Stad2=Splash Stad2|
Colo=Splash Colo|
XD=Splash XD|
}}
 
{{Movegen|
type=Normal|
PBR=Splash PBR|
}}
===Spin-off series games===
{{Movegen|
type=Normal|
PMDRB=Splash PMD RB|
PMDGTI=Splash PMD GTI|
PSMD=Splash PSMD|
Masters=Splash Masters
}}


==Trivia==
==Trivia==
* Splash is the only move yet known to have no effect on either the opponent or the user. In {{g|Mystery Dungeon}}, however, Splash will deal 5 damage to any foe in the way of the attack.
* While its English name (coupled with its [[Generation IV]] and [[Generation V]] animation) suggests an association with water, its Japanese name, はねる ''haneru'', can mean both ''splash'' and ''hop'', but usually the latter. This explains why the move can be learned by Pokémon such as {{p|Spoink}} and {{p|Hoppip}}—species who have no association with water but are known for hopping or jumping—and why it is disabled by {{m|Gravity}}. [[Nob Ogasawara]], the translator for {{game|Red and Blue|s}}, was aware of the mistranslation and suggested the name "Flop" instead, but was overruled by higher-ups.<ref>[https://www.vgfacts.com/forums/thread-636.html VGFacts: Pokemon - SPLASH mistranslation] ([https://web.archive.org/web/20230310161022/https://www.vgfacts.com/forums/thread-636.html archive])</ref>
* Splash was originally the [[signature move]] of {{p|Magikarp}}, but since [[Generation II]], other Pokémon have been able to learn it.
* In the anime, Splash is the most common result of {{m|Metronome}}.
* Every Pokémon that can learn Splash by leveling up learns it as a starting move.
* Splash and the event-exclusive moves {{m|Celebrate}} and {{m|Hold Hands}} are the only moves in the [[core series]] Pokémon games that have no effect whatsoever.
* While the English name suggests an association with water, the Japanese name, はねる, can mean both "splash" and "hop" (although usually the latter). This explains why the move can be learned naturally by Pokémon such as {{p|Spoink}} and {{p|Hoppip}}, species who have no association with water but are known for hopping or jumping.
* Splash is the only obtainable move in [[Pokémon GO]] to have a different type than in the core series games.
**This could also explain why Splash is not {{type2|Water}}, as well.
* [[Generation III]] is the first (and so far only) generation to introduce more than one evolution family that can learn Splash by leveling up.
**{{p|Wynaut|Bo}}{{p|Azurill|th}} [[baby Pokémon]] that learn Splash by leveling up were also the only two introduced in Generation III.


==In other languages==
==In other languages==
* Spanish: '''Salpicadura'''
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
* French: '''Trempette'''
|zh_yue=躍起 ''{{tt|Yeuhkhéi|Hop}}'' {{tt|*|Games}}<br>水濺躍 ''{{tt|Séuijinyeuhk|Splash}}'' {{tt|*|Later anime}}<br>跳躍 ''{{tt|Tiuyeuhk|Jump}}'' {{tt|*|Early anime}}<br>翻身 ''{{tt|Fāansān|Flip Over}}'' {{tt|*|Adventures}}
* Italian: '''Splash'''
|zh_cmn=躍起 / 跃起 ''{{tt|Yuèqǐ|Hop}}'' {{tt|*|Games}}<br>水濺躍 ''{{tt|Shuǐjiànyuè|Splash}}'' {{tt|*|Later anime, Adventures}}<br>跳躍 ''{{tt|Tiàoyuè|Jump}}'' {{tt|*|EP109}}<br>活蹦亂跳 ''{{tt|Huóbèngluàntiào|Alive and Kicking}}'' {{tt|*|Early anime}}
|cs=Šplouchavý útok
|da=Plaske<!--source: Danish version of The Official Pokémon Handbook-->
|nl=Spetter
|fi=Loiskahdus<br>Aalto ([[AG134]])
|fr=Trempette
|de=Platscher
|el=Παφλασμός
|it=Splash
|ko=튀어오르기 ''{{tt|Twi-eo-oreugi|Bouncing up}}''
|pl=Plusk<!--{{tt|*|EP269, Sun and Moon series onwards, Diamond and Pearl (TCG)}}<br>Pluśnięcie{{tt|*|EP056}}-->
|pt_br=Borrifada (games, [[SM113]]-present, TCG, manga)<br>Splash (early anime)<br>Saltitar (early anime)<br>Respingo (The Official Pokémon Handbook)
|pt_eu=Chapinhar
|ru=Всплеск ''Vsplesk''
|sr=Skakutanje
|es=Salpicadura
|sv=Plaskattack{{tt|*|EP269}}<br>Plask{{tt|*|EP016}}
|th=ดิ้นกระแด่ว
|vi=Nhảy Nhót
}}
 
==References==
<references/>
 
{{Splash}}
{{Project Moves and Abilities notice}}


{{Project MoveDex notice}}
[[Category:Moves with no effect]]
[[Category:Normal-type moves]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves in Pokémon Legends: Arceus]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Platscher]]
[[de:Platscher]]
 
[[es:Salpicadura]]
[[fr:Trempette]]
[[fr:Trempette]]
[[it:Splash]]
[[ja:はねる]]
[[ja:はねる]]
[[pt:Splash]]
[[zh:跃起(招式)]]

Latest revision as of 16:08, 22 August 2024

Splash
はねる Hop
Splash IX.png
Type  Normal
Category  Status
PP  40 (max. 64)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Self: Affects the user
Availability
Introduced  Generation I
Condition  Cute
Appeal  2 ♥♥
Jam  0  
The appeal works great if performed last.
Condition  Cute
Appeal  0  
Raises the score if the Voltage is low.
Condition  Cute
Appeal  4 ♥♥♥♥
Jamming  0  
Makes the audience quickly grow bored when an appeal move has little effect.

Splash (Japanese: はねる Hop) is a non-damaging Normal-type move introduced in Generation I. Prior to Generation II, it was the signature move of Magikarp.

Effect

Splash has no effect whatsoever. It simply displays a dipping animation and a text message informing the player that nothing happened.

Splash cannot be used when Gravity is in effect. If the user has no other usable moves besides Splash when Gravity is in effect, it will use Struggle.

If powered up by a Normalium Z into Z-Splash, the user's Attack stat rises by three stages.

Generation I

Splash's message is "No effect!".

Generation II

Splash's message was changed to "But nothing happened."

Generation III onwards

Splash's message was changed to "But nothing happened!"

Generation VIII

Pokémon Legends: Arceus

Category  Status
PP  40
Agile Strong
Power  —  —  —
Accuracy  —%  —%  —%
Action speed modifier
Self  0  0  0
Target  0  0  0
Additional effect
   ?  ?
   ?  ?
   ?  ?
None

Splash cannot be mastered.

Description

Games Description
Stad A move that involves only flopping and Splashing around in front of the opponent. It has no effect.
Stad2 A move that involves only flopping and Splashing around. It has no effect.
GSC Has no effect whatsoever.
RSEColoXD It's just a splash... Has no effect whatsoever.
FRLG The user just flops and splashes around without having any effect.
DPPtHGSSPBR
BWB2W2
XYORAS
SMUSUMPE
SwShBDSPLA
SV
The user just flops and splashes around to no effect at all...


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0035 Clefairy FairyIC Big.png Fairy Fairy 1 1 1
0036 Clefable FairyIC Big.png Fairy Fairy 1 1 Rem.
0129 Magikarp WaterIC Big.png Water 2 Dragon 1 1 1 1 1 1 1 1 1 1 1 1
0130 Gyarados WaterIC Big.png
FlyingIC Big.png
Water 2 Dragon 1 1 1 1
0173 Cleffa FairyIC Big.png No Eggs Discovered No Eggs Discovered 1 1 1
0183 Marill WaterIC Big.png
FairyIC Big.png
Water 1 Fairy 1
0184 Azumarill WaterIC Big.png
FairyIC Big.png
Water 1 Fairy 1
0187 Hoppip GrassIC Big.png
FlyingIC Big.png
Fairy Grass 1 1 1 1 1 1 1 1
0188 Skiploom GrassIC Big.png
FlyingIC Big.png
Fairy Grass 1 1 1 1 1 1 1 1
0189 Jumpluff GrassIC Big.png
FlyingIC Big.png
Fairy Grass 1 1 1 1 1 1 1 1
0202 Wobbuffet PsychicIC Big.png Amorphous Amorphous 1 1
0298 Azurill NormalIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered 1 1 1 1 1 1 1 1
0320 Wailmer WaterIC Big.png Field Water 2 1 1 1 1 1 1 1
0321 Wailord WaterIC Big.png Field Water 2 1 1 1 1 1 1 1
0325 Spoink PsychicIC Big.png Field Field 1 1 1 1 1 1 1
0326 Grumpig PsychicIC Big.png Field Field 1 1 1 1 1 1 1
0349 Feebas WaterIC Big.png Water 1 Dragon 1 1 1 1 1 1 1 1
0350 Milotic WaterIC Big.png Water 1 Dragon 1 1 1
0360 Wynaut PsychicIC Big.png No Eggs Discovered No Eggs Discovered 1 1 1 1 1 1 1
0427 Buneary NormalIC Big.png Field Human-Like 1 1 1 1 1 1
0428 Lopunny NormalIC Big.png Field Human-Like 1 1 1 1 1 1
0692 Clauncher WaterIC Big.png Water 1 Water 3 1 1 1 1
0693 Clawitzer WaterIC Big.png Water 1 Water 3 1 1 1 1
0761 Bounsweet GrassIC Big.png Grass Grass 1 1 1
0762 Steenee GrassIC Big.png Grass Grass 1 1 1
0763 Tsareena GrassIC Big.png Grass Grass 1 1 1
0778 Mimikyu GhostIC Big.png
FairyIC Big.png
Amorphous Amorphous 1 1 1
0789 Cosmog PsychicIC Big.png No Eggs Discovered No Eggs Discovered 1 1 1
0978 Tatsugiri
Tatsugiri
All forms
DragonIC Big.png
WaterIC Big.png
Water 2 Water 2 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0060 Poliwag WaterIC Big.png Water 1 Water 1
0116 Horsea WaterIC Big.png Water 1 Dragon
0173 Cleffa FairyIC Big.png Fairy Fairy
0225 Delibird IceIC Big.png
FlyingIC Big.png
Water 1 Field
0226 Mantine WaterIC Big.png
FlyingIC Big.png
Water 1 Water 1
0370 Luvdisc WaterIC Big.png Water 2 Water 2 *
0456 Finneon WaterIC Big.png Water 2 Water 2
0458 Mantyke WaterIC Big.png
FlyingIC Big.png
Water 1 Water 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0143 Snorlax NormalIC Big.png Monster Monster New York Pokémon Center
0191 Sunkern GrassIC Big.png Grass Grass New York Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In the Rescue Team, Explorers, and Adventure Squad series, Splash causes the user move to a random adjacent tile, possibly cutting a corner. If the user comes into contact with another Pokémon, both Pokémon receive 5 HP damage and the user returns to the tile it used the move from.

In Gates to Infinity, the move has no effect whatsoever.

In Pokémon Super Mystery Dungeon, the users jumps over Pokémon or group of Pokémon directly in front of it (jumping over three tiles at maximum), moving to the tile on the other side of the Pokémon. When used by a Gigantic Pokémon, the move has no effect whatsoever.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 50 - —% - User User -
MDTDS - - 50 - —% - User User -
BSL - - 50 - —% - User User -
MDGtI - - 30 99 —% - User User -
SMD - - 30 99 —% - User User -
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Conquest

Splash does nothing but show an animation. The user can choose which direction to perform it in, which will leave the user facing that direction after Splash is performed.

 
>
 
Stars: 
Power: 0
Accuracy: 0
Effect: None
Users: Magikarp
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Pokémon GO

GO Water.png Splash
Fast Attack
Gyms & Raids
Power 0
Energy boost 20
Duration 1.73 seconds
Damage window 1.03 - 1.23 seconds
Splash GO.png
Trainer Battles
Power 0
Energy boost 12
Turns 4
Eligible Pokémon:
Standard eligibility
MagikarpWobbuffetAzurillWailmerSpoinkFeebasWynautLuvdiscCosmogCosmoem
By Elite Fast TM
By GO Snapshot
Smeargle
As Shadow Pokémon
As Purified Pokémon
Formerly eligible
None

Updates

Gyms & Raids
  • July 30, 2016
    • Energy boost: 7 → 10
  • February 16, 2017
    • Energy boost: 10 → 20
    • Duration: 1.23 → 1.73 seconds

Pokémon Rumble Rush

In Pokémon Rumble Rush, all status moves including Splash could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Splash could be seen as a move used by opposing Magikarp, Hoppip, Spoink, and Cosmog.

NormalIC RR.png Splash
Charge time 0.66 seconds
Range type Circular (self)
Target Enemy
Additional effect None
Splash Rumble Rush.png

Pokémon Masters EX

Name Category Move gauge cost MP
(uses)
Base power Max power Accuracy Target Effect tag Description Playable sync pair(s)
Splash Status 1 —% Self No additional effect. It's just a splash... Has no effect whatsoever. Scottie/Bettie & MagikarpEgg

Description

Games Description
MDRB Makes the user flop around as it moves. If there is another Pokémon where it lands, both Pokémon are hurt.
MDTDS Makes the user flop to a different tile. If it lands on another Pokémon both Pokémon are hurt.
BSL じぶんが はねて いどうする はねたさきに ほかのポケモンが いたら ぶつかってしまい じぶんも あいても ダメージをうける
Conq. The user just flops and splashes around to no effect at all...
MDGtI It's cute to see you flopping wholeheartedly. It doesn't damage an enemy, nor cause a bad status condition, but it's cute.
SMD You flop in wholeheartedly and jump over an enemy or teammate. But it seems the move causes no damage whatsoever, nor does it cause any bad status conditions.
MDRTDX You flop wholeheartedly and jump over an enemy or teammate.


In the anime

Magikarp Splash.png
Magikarp
Whitney Clefairy Splash.png
Clefairy
Normajean Wynaut.png
Wynaut
Karpy Gyarados Splash.png
Gyarados
The user bounces in place uselessly.
Pokémon Method
User First Used In Notes
Magikarp Magikarp uselessly splashes in place or spins around as it bounces up and down.
James's Magikarp Pokémon Shipwreck Debut
A wild Magikarp The Wacky Watcher! None
A Trainer's Magikarp Octillery the Outcast None
A Coordinator's Magikarp Once More With Reeling! None
Karpy This Magik Moment! None
A Trainer's Magikarp Battle Royal 151! None
Goh's giant Magikarp A Little Rocket R & R! None
Kasukarp's Shinegoldie Splash, Dash, and Smash for the Crown! None
Magikarpenter's Magikarp Splash, Dash, and Smash for the Crown! None
A Trainer's Magikarp Splash, Dash, and Smash for the Crown! None
Togepi Togepi uselessly bounces in place.
Misty's Togepi The Underground Round Up Used via Metronome
Clefairy Clefairy uselessly bounces in place.
Whitney's Clefairy A Goldenrod Opportunity Used via Metronome
Cleffa Cleffa jumps up and down in place. It also causes the opponent to jump up and down.
Multiple wild Cleffa A Real Cleffa-Hanger Used via Metronome
Munchlax Munchlax bounces up and down on its back.
May's Munchlax May's Egg-Cellent Adventure Used via Metronome
Wynaut Wynaut's feet glow light blue and it bounces around. Its feet can be used to block attacks as well.
A Wynaut under Normajean's care The Brockster Is In! None
Gyarados Gyarados spins around as it bounces up and down.
Karpy This Magik Moment! None
Wailord Wailord jumps up in a body of water and causes a big splash when it lands.
Team Rocket's Wailord A Test in Paradise! None


In the manga

Ash & Pikachu


Pokémon Adventures


In other generations

Core series games

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: PE image

Side series games

Spin-off series games

Trivia

  • While its English name (coupled with its Generation IV and Generation V animation) suggests an association with water, its Japanese name, はねる haneru, can mean both splash and hop, but usually the latter. This explains why the move can be learned by Pokémon such as Spoink and Hoppip—species who have no association with water but are known for hopping or jumping—and why it is disabled by Gravity. Nob Ogasawara, the translator for Pokémon Red and Blue, was aware of the mistranslation and suggested the name "Flop" instead, but was overruled by higher-ups.[1]
  • In the anime, Splash is the most common result of Metronome.
  • Splash and the event-exclusive moves Celebrate and Hold Hands are the only moves in the core series Pokémon games that have no effect whatsoever.
  • Splash is the only obtainable move in Pokémon GO to have a different type than in the core series games.

In other languages

Language Title
Chinese Cantonese 躍起 Yeuhkhéi *
水濺躍 Séuijinyeuhk *
跳躍 Tiuyeuhk *
翻身 Fāansān *
Mandarin 躍起 / 跃起 Yuèqǐ *
水濺躍 Shuǐjiànyuè *
跳躍 Tiàoyuè *
活蹦亂跳 Huóbèngluàntiào *
The Czech Republic Flag.png Czech Šplouchavý útok
Denmark Flag.png Danish Plaske
The Netherlands Flag.png Dutch Spetter
Finland Flag.png Finnish Loiskahdus
Aalto (AG134)
France Flag.png French Trempette
Germany Flag.png German Platscher
Greece Flag.png Greek Παφλασμός
Italy Flag.png Italian Splash
South Korea Flag.png Korean 튀어오르기 Twi-eo-oreugi
Poland Flag.png Polish Plusk
Portuguese Brazil Flag.png Brazil Borrifada (games, SM113-present, TCG, manga)
Splash (early anime)
Saltitar (early anime)
Respingo (The Official Pokémon Handbook)
Portugal Flag.png Portugal Chapinhar
Russia Flag.png Russian Всплеск Vsplesk
Serbia Flag.png Serbian Skakutanje
Spain Flag.png Spanish Salpicadura
Sweden Flag.png Swedish Plaskattack*
Plask*
Thailand Flag.png Thai ดิ้นกระแด่ว
Vietnam Flag.png Vietnamese Nhảy Nhót

References


Variations of the move Splash
StatusIC HOME.png CelebrateHold HandsSplash


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.