Durant (Pokémon)/Generation V learnset: Difference between revisions

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m (Learnset formatting updates)
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{{learnlist/levelh|Durant|Bug|Steel|5|5}}
{{learnlist/levelh|Durant|Bug|Steel|5|5}}
{{learnlist/level5|1|ViceGrip|Normal|Physical|55|100|30}}
{{learnlist/level5|1|ViceGrip|Normal|Physical|55|100|30}}
{{learnlist/level5|1|Sand-Attack|Ground|Status|—|100|15}}
{{learnlist/level5|1|Sand-Attack|Ground|Status||100|15}}
{{learnlist/level5|6|Fury Cutter|Bug|Physical|20|95|20||'''}}
{{learnlist/level5|6|Fury Cutter|Bug|Physical|20|95|20||'''}}
{{learnlist/level5|11|Bite|Dark|Physical|60|100|25}}
{{learnlist/level5|11|Bite|Dark|Physical|60|100|25}}
{{learnlist/level5|16|Agility|Psychic|Status|—|—|30}}
{{learnlist/level5|16|Agility|Psychic|Status|||30}}
{{learnlist/level5|21|Metal Claw|Steel|Physical|50|95|35||'''}}
{{learnlist/level5|21|Metal Claw|Steel|Physical|50|95|35||'''}}
{{learnlist/level5|26|Bug Bite|Bug|Physical|60|100|20||'''}}
{{learnlist/level5|26|Bug Bite|Bug|Physical|60|100|20||'''}}
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{{learnlist/level5|36|Iron Head|Steel|Physical|80|100|15||'''}}
{{learnlist/level5|36|Iron Head|Steel|Physical|80|100|15||'''}}
{{learnlist/level5|41|Dig|Ground|Physical|80|100|10}}
{{learnlist/level5|41|Dig|Ground|Physical|80|100|10}}
{{learnlist/level5|46|Entrainment|Normal|Status|—|100|15}}
{{learnlist/level5|46|Entrainment|Normal|Status||100|15}}
{{learnlist/level5|51|X-Scissor|Bug|Physical|80|100|15||'''}}
{{learnlist/level5|51|X-Scissor|Bug|Physical|80|100|15||'''}}
{{learnlist/level5|56|Iron Defense|Steel|Status|—|—|15}}
{{learnlist/level5|56|Iron Defense|Steel|Status|||15}}
{{learnlist/level5|61|Guillotine|Normal|Physical|—|30|5}}
{{learnlist/level5|61|Guillotine|Normal|Physical||30|5}}
{{learnlist/level5|66|Metal Sound|Steel|Status|—|85|40}}
{{learnlist/level5|66|Metal Sound|Steel|Status||85|40}}
{{learnlist/levelf|Durant|Bug|Steel|5|5}}
{{learnlist/levelf|Durant|Bug|Steel|5|5}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Durant|Bug|Steel|5|5}}
{{learnlist/tmh|Durant|Bug|Steel|5|5}}
{{learnlist/tm5|TM01|Hone Claws|Dark|Status|—|—|15}}
{{learnlist/tm5|TM01|Hone Claws|Dark|Status|||15}}
{{learnlist/tm5|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm5|TM06|Toxic|Poison|Status||90|10}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|—|100|15}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special||100|15}}
{{learnlist/tm5|TM17|Protect|Normal|Status|—|—|10}}
{{learnlist/tm5|TM17|Protect|Normal|Status|||10}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical|—|100|20}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical||100|20}}
{{learnlist/tm5|TM27|Return|Normal|Physical|—|100|20}}
{{learnlist/tm5|TM27|Return|Normal|Physical||100|20}}
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|||15}}
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|—|—|10}}
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|||10}}
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10}}
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10}}
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60|—|20}}
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60||20}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|||10}}
{{learnlist/tm5|TM45|Attract|Normal|Status|—|100|15}}
{{learnlist/tm5|TM45|Attract|Normal|Status||100|15}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm5|TM53|Energy Ball|Grass|Special|80|100|10}}
{{learnlist/tm5|TM53|Energy Ball|Grass|Special|80|100|10}}
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{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5}}
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5}}
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm5|TM69|Rock Polish|Rock|Status|—|—|20}}
{{learnlist/tm5|TM69|Rock Polish|Rock|Status|||20}}
{{learnlist/tm5|TM71|Stone Edge|Rock|Physical|100|80|5}}
{{learnlist/tm5|TM71|Stone Edge|Rock|Physical|100|80|5}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|—|100|20}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status||100|20}}
{{learnlist/tm5|TM76|Struggle Bug|Bug|Special|30|100|20||'''}}
{{learnlist/tm5|TM76|Struggle Bug|Bug|Special|30|100|20||'''}}
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10}}
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10}}
{{learnlist/tm5|TM81|X-Scissor|Bug|Physical|80|100|15||'''}}
{{learnlist/tm5|TM81|X-Scissor|Bug|Physical|80|100|15||'''}}
{{learnlist/tm5|TM87|Swagger|Normal|Status|—|90|15}}
{{learnlist/tm5|TM87|Swagger|Normal|Status||90|15}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|||10}}
{{learnlist/tm5|TM91|Flash Cannon|Steel|Special|80|100|10||'''}}
{{learnlist/tm5|TM91|Flash Cannon|Steel|Special|80|100|10||'''}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}
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====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Durant|Bug|Steel|5|5}}
{{learnlist/breedh|Durant|Bug|Steel|5|5}}
{{learnlist/breed5|{{MSP|165|Ledyba}}{{MSP|166|Ledian}}{{MSP|283|Surskit}}{{MSP|291|Ninjask}}{{MSP|545|Scolipede}}|Baton Pass|Normal|Status|—|—|40|}}
{{learnlist/breed5|{{MSP/3|165|Ledyba}}{{MSP/3|166|Ledian}}{{MSP/3|283|Surskit}}{{MSP/3|291|Ninjask}}{{MSP/3|545|Scolipede}}|Baton Pass|Normal|Status|||40|}}
{{learnlist/breed5|{{MSP|214|Heracross}}{{MSP|540|Sewaddle}}{{MSP|588|Karrablast}}|Endure|Normal|Status|—|—|10|}}
{{learnlist/breed5|{{MSP/3|214|Heracross}}{{MSP/3|540|Sewaddle}}{{MSP/3|588|Karrablast}}|Endure|Normal|Status|||10|}}
{{learnlist/breed5|{{MSP|207|Gligar}}{{MSP|472|Gliscor}}{{MSP|328|Trapinch}}{{MSP|329|Vibrava}}{{MSP|330|Flygon}}{{MSP|557|Dwebble}}<br>{{MSP|558|Crustle}}|Faint Attack|Dark|Physical|60|&mdash;|20||||}}
{{learnlist/breed5|{{MSP/3|207|Gligar}}{{MSP/3|472|Gliscor}}{{MSP/3|328|Trapinch}}{{MSP/3|329|Vibrava}}{{MSP/3|330|Flygon}}{{MSP/3|557|Dwebble}}<br>{{MSP/3|558|Crustle}}|Faint Attack|Dark|Physical|60||20||||}}
{{learnlist/breed5|{{MSP|543|Venipede}}{{MSP|544|Whirlipede}}{{MSP|545|Scolipede}}|Rock Climb|Normal|Physical|90|85|20|}}
{{learnlist/breed5|{{MSP/3|543|Venipede}}{{MSP/3|544|Whirlipede}}{{MSP/3|545|Scolipede}}|Rock Climb|Normal|Physical|90|85|20|}}
{{learnlist/breed5|{{MSP|193|Yanma}}{{MSP|469|Yanmega}}{{MSP|207|Gligar}}{{MSP|472|Gliscor}}{{MSP|291|Ninjask}}{{MSP|329|Vibrava}}<br>{{MSP|330|Flygon}}{{MSP|402|Kricketune}}{{MSP|543|Venipede}}{{MSP|544|Whirlipede}}{{MSP|545|Scolipede}}{{MSP|595|Joltik}}<br>{{MSP|596|Galvantula}}|Screech|Normal|Status|&mdash;|85|40|}}
{{learnlist/breed5|{{MSP/3|193|Yanma}}{{MSP/3|469|Yanmega}}{{MSP/3|207|Gligar}}{{MSP/3|472|Gliscor}}{{MSP/3|291|Ninjask}}{{MSP/3|329|Vibrava}}<br>{{MSP/3|330|Flygon}}{{MSP/3|402|Kricketune}}{{MSP/3|543|Venipede}}{{MSP/3|544|Whirlipede}}{{MSP/3|545|Scolipede}}{{MSP/3|595|Joltik}}<br>{{MSP/3|596|Galvantula}}|Screech|Normal|Status||85|40|}}
{{learnlist/breed5|{{MSP|452|Drapion}}{{MSP|472|Gliscor}}|Thunder Fang|Electric|Physical|65|95|15|}}{{learnlist/breedf|Durant|Bug|Steel|5|5}}
{{learnlist/breed5|{{MSP/3|452|Drapion}}{{MSP/3|472|Gliscor}}|Thunder Fang|Electric|Physical|65|95|15|}}{{learnlist/breedf|Durant|Bug|Steel|5|5}}


====By [[Move Tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh|Durant|bug|steel|5|5}}
{{learnlist/tutorh|Durant|bug|steel|5|5}}
{{learnlist/tutor5|Bug Bite|Bug|Physical|60|100|20||'''|no|yes}}
{{learnlist/tutor5|Bug Bite|Bug|Physical|60|100|20||'''|no|yes}}
{{learnlist/tutor5|Endeavor|Normal|Physical|&mdash;|100|5|||no|yes}}
{{learnlist/tutor5|Endeavor|Normal|Physical||100|5|||no|yes}}
{{learnlist/tutor5|Iron Defense|Steel|Status|&mdash;|&mdash;|15|||no|yes}}
{{learnlist/tutor5|Iron Defense|Steel|Status|||15|||no|yes}}
{{learnlist/tutor5|Iron Head|Steel|Physical|80|100|15||'''|no|yes}}
{{learnlist/tutor5|Iron Head|Steel|Physical|80|100|15||'''|no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|||10|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
{{learnlist/tutor5|Superpower|Fighting|Physical|120|100|5|||no|yes}}
{{learnlist/tutor5|Superpower|Fighting|Physical|120|100|5|||no|yes}}
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===={{pkmn|Dream World}} moves====
===={{pkmn|Dream World}} moves====
{{learnlist/eventh|Durant|Bug|Steel|5|5}}
{{learnlist/eventh|Durant|Bug|Steel|5|5}}
{{learnlist/event5|{{dwa|Rugged Mountain}}|Endure|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/event5|{{dwa|Rugged Mountain}}|Endure|Normal|Status|||10}}
{{learnlist/event5|{{dwa|Rugged Mountain}}|Thunder Fang|Electric|Physical|65|95|15}}
{{learnlist/event5|{{dwa|Rugged Mountain}}|Thunder Fang|Electric|Physical|65|95|15}}
{{learnlist/eventf|Durant|Bug|Steel|5|5}}
{{learnlist/eventf|Durant|Bug|Steel|5|5}}

Revision as of 07:09, 30 October 2020

← Durant Durant

By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 ViceGrip Normal Physical 05555 100100% 30
011 Sand-Attack Ground Status 0000 100100% 15
066 Fury Cutter Bug Physical 02020 09595% 20
1111 Bite Dark Physical 06060 100100% 25
1616 Agility Psychic Status 0000 00——% 30
2121 Metal Claw Steel Physical 05050 09595% 35
2626 Bug Bite Bug Physical 06060 100100% 20
3131 Crunch Dark Physical 08080 100100% 15
3636 Iron Head Steel Physical 08080 100100% 15
4141 Dig Ground Physical 08080 100100% 10
4646 Entrainment Normal Status 0000 100100% 15
5151 X-Scissor Bug Physical 08080 100100% 15
5656 Iron Defense Steel Status 0000 00——% 15
6161 Guillotine Normal Physical 0000 03030% 5
6666 Metal Sound Steel Status 0000 08585% 40
  • Bold indicates a move that gets STAB when used by Durant
  • Italic indicates a move that gets STAB only when used by an Evolution of Durant
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Dark Sprite.png TM01 Hone Claws Dark Status 0000 00—}}—% 15
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
Bag TM Rock Sprite.png TM37 Sandstorm Rock Status 0000 00—}}—% 10
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Grass Sprite.png TM53 Energy Ball Grass Special 08080 100}}100% 10
Bag TM Ghost Sprite.png TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 07070 100}}100% 5
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Rock Sprite.png TM69 Rock Polish Rock Status 0000 00—}}—% 20
Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Bug Sprite.png TM76 Struggle Bug Bug Special 03030 100}}100% 20
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Bug Sprite.png TM81 X-Scissor Bug Physical 08080 100}}100% 15
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
Bag TM Steel Sprite.png TM91 Flash Cannon Steel Special 08080 100}}100% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Normal Sprite.png HM01 Cut Normal Physical 05050 095}}95% 30
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Durant
  • Italic indicates a move that gets STAB only when used by an Evolution of Durant

By breeding

Generation V
Other generations:
VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
LedybaLedianSurskitNinjaskScolipede
Baton Pass Normal Status —% 40
HeracrossSewaddleKarrablast
Endure Normal Status —% 10
GligarGliscorTrapinchVibravaFlygonDwebble
Crustle
Faint Attack Dark Physical 60 —% 20
VenipedeWhirlipedeScolipede
Rock Climb Normal Physical 90 85% 20
YanmaYanmegaGligarGliscorNinjaskVibrava
FlygonKricketuneVenipedeWhirlipedeScolipedeJoltik
Galvantula
Screech Normal Status 85% 40
DrapionGliscor
Thunder Fang Electric Physical 65 95% 15
  • Moves marked with an asterisk (*) must be chain bred onto Durant in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Durant in that game.
  • Bold indicates a move that gets STAB when used by Durant
  • Italic indicates a move that gets STAB only when used by an Evolution of Durant

By tutoring

Generation V
Other generations:
VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Bug Bite Bug Physical 60 100% 20
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Iron Defense Steel Status —% 15
B W B2 W2 Iron Head Steel Physical 80 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Superpower Fighting Physical 120 100% 5
  • A black abbreviation in a colored box indicates that Durant can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Durant cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Durant
  • Italic indicates a move that gets STAB only when used by an Evolution of Durant

Dream World moves

Generation V
Other generations:
VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Rugged Mountain Endure Normal Status —% 10
Rugged Mountain Thunder Fang Electric Physical 65 95% 15
  • A superscript level indicates that Durant can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Durant
  • Italic indicates a move that gets STAB only when used by an Evolution of Durant