Fly (move): Difference between revisions
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*** {{p|Yanmega}}'s [[Pokédex]] entry in {{game|HeartGold and SoulSilver|s|HeartGold}} states that it is capable of carrying a human, but cannot learn Fly. | *** {{p|Yanmega}}'s [[Pokédex]] entry in {{game|HeartGold and SoulSilver|s|HeartGold}} states that it is capable of carrying a human, but cannot learn Fly. | ||
* Fly cannot travel between even the closest of areas in [[Kanto]] and [[Johto]], despite being able to fly over either of the regions. This is most evident at [[Mt. Silver]] and {{rt|27|Kanto}}. However, in {{2v2|HeartGold|SoulSilver}}, any area in either region can be flown to from [[Indigo Plateau]] and {{rt|26|Kanto}}. | * Fly cannot travel between even the closest of areas in [[Kanto]] and [[Johto]], despite being able to fly over either of the regions. This is most evident at [[Mt. Silver]] and {{rt|27|Kanto}}. However, in {{2v2|HeartGold|SoulSilver}}, any area in either region can be flown to from [[Indigo Plateau]] and {{rt|26|Kanto}}. | ||
*in the games, when the user uses fly when surfing on a pokemon, the pokemon is seen to be left behind. It is back in your team after flying, however | |||
==In other languages== | ==In other languages== |
Revision as of 17:34, 26 November 2011
- This article is about the move Fly. For the field move, see Field Move.
Fly そらをとぶ Fly | ||||||||||||
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Availability
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Fly (Japanese: そらをとぶ Fly) is a damage-dealing Template:Type2 move introduced in Generation I. It is HM02 in all generations.
Effect
In battle
Generation I
On the turn that Fly is selected, the user will fly up high, where the only attacks it cannot avoid are Bide, Swift, and Transform. On the following turn, Fly will inflict damage, PP will be deducted from it, and it will count as the last move used. Once Fly is selected, the user will be unable to switch out unless Fly is disrupted or fully executed.
If Fly is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the opponent uses Mirror Move during the turn that the user flies up high, Mirror Move will copy the move that the user executed immediately before using Fly (or fail if it cannot).
Full paralysis and self-inflicted damage due to confusion will disrupt Fly. Additionally, if the user is fully paralyzed during the mostly-invulnerable turn of Fly, the mostly-invulnerable part will not be reset until the user switches out or fully executes Fly.
In Pokémon Stadium, Fly will allow the user to avoid Bide. Full paralysis will reset the mostly-invulnerable turn of Fly. Mirror Move will copy Fly on either of the turns it takes to execute.
Generation II
Same as Generation I, but the user cannot avoid Gust, Thunder, Twister, or Whirlwind during the semi-invulnerable turn, and will receive double damage from Gust and Twister, unless the flying Pokémon would not receive damage from the moves.
The user may also be hit in the air if it was previously targeted by Lock-On or Mind Reader, and then struck the following turn. Swift, Bide and Transform no longer hit on their own during the semi-invulnerable turn of Fly.
Generation III
Same as Generation II, but the user is now unable to avoid Sky Uppercut whilst flying up high.
Generation IV
Same as Generation III, however, the base power has increased to 90, instead of 70.
Generation V
Fly can hit non-adjacent opponents in triple battles.
Outside of battle
Players can fly to select spots they've been to; other than the Johto Battle Frontier, which can automatically be accessed after the National Pokédex is obtained.
The player usually lands outside the entrance to the area's Pokémon Center. The only exceptions are New Bark Town, Littleroot Town, Twinleaf Town, Nuvema Town (where the player lands outside the player's house), Pallet Town (where the player lands outside Red's house), the Regional Pokémon League (where the player lands at the entrance to the main building), Sinnoh Pal Park (where the player lands at its entrance), National Park (where the player lands outside the Pokéathlon Dome), Victory Road (where the player lands outside the Pokémon League Reception Gate), the Lake of Rage (where the player lands outside of the Fishing Guru's houseWrong template. See Template:Sup/doc. or in the openWrong template. See Template:Sup/doc.), and Unity Tower (where the player lands in front of the tower).
Super Smash Bros. Brawl
Charizard uses Fly as its Up Special move. It rotates in the air while gaining height, damaging nearby enemies. It acts as a recovery move for returning to the stage.
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
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I | II | III | IV | V | VI | |||||||||||
373 | Salamence | Dragon | Flying | 50 | 50 | 50 | '''' | |||||||||
384 | Rayquaza | Dragon | Flying | 45 | 45 | 65 | 65 | '''' | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By HM
Special move
Generation IV
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By event
Generation III
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Generation V
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In the anime
The user soars into the air, then strikes. It can also be used for flying anywhere. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Pidgeot flies into the sky while carrying a passenger on its back. | |||
Corey's Pidgeot | Mewtwo Strikes Back | Debut | |
Ash's Pidgeot | Pallet Party Panic | None | |
Rudy's Pidgeot | Misty Meets Her Match | None | |
Falkner's Pidgeot | Fighting Flyer with Fire! | None | |
Officer Jenny's Pidgeot | Hoenn Alone! | None | |
Sir Aaron's Pidgeot | Lucario and the Mystery of Mew | None | |
A Pidgeot captured by Ben's Capture Styler | Pokémon Ranger: Heatran Rescue! | None | |
Charizard takes to the sky while being able to carry a passenger on its back. | |||
Ash's Charizard | Charizard Chills! | None | |
Liza's Charla | Charizard's Burning Ambition | None | |
Corey Demario's Don | Those Darn Electabuzz! | None | |
Hoothoot flies high into the sky. Then, it dives down and slams into the opponent. | |||
Falkner's Hoothoot | Fighting Flyer with Fire! | None | |
Dragonite flies into the sky while carrying a passenger on its back. | |||
Lance's Dragonite | Talkin' 'Bout an Evolution | None | |
Wingull struggles to fly through the air while passengers hold onto its feet. | |||
Mr. Briney's Peeko | Sharpedo Attack! | None | |
Flygon flies to the sky while carrying a passenger on its back. | |||
A wild Flygon | Jirachi: Wish Maker | None | |
Salamence takes to the sky while carrying a passenger on its back. | |||
Butler's Salamence | Jirachi: Wish Maker | None | |
Silver's Salamence | The Search for the Legend! | None | |
J's Salamence | Mutiny in the Bounty! | None | |
Skarmory flies through the skies while carrying a passenger on its back. | |||
Winona's Skarmory | Who's Flying Now? | None | |
Vibrava takes to the skies while a passenger holds onto its legs. | |||
Multiple wild Vibrava | Beg, Burrow, and Steal | None | |
Drifblim flies into the sky while a passenger holds onto its arms. | |||
A wild Drifblim | Pikachu's Exploration Club | None | |
Staraptor flies into the sky while carrying a passenger on its back or holding onto the passenger with its feet. | |||
A Staraptor captured by Kellyn's Capture Styler | Pokémon Ranger and the Kidnapped Riolu! Part 2 | None | |
A Staraptor captured by Ben's Capture Styler | Pokémon Ranger: Guardian Signs (Part One) | None | |
Fearow flies into the sky while a passenger holds onto its leg. | |||
J's Client's Fearow | Pokémon Ranger and the Kidnapped Riolu! Part 2 | None |
In the manga
Phantom Thief Pokémon 7
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The user soars into the air. It can also be used for flying anywhere. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Drifblim takes to the skies while holding its passengers in its arms. | |||
Hiori's Drifblim | Behold The Phantom Thief Of Justice | Debut. |
Pokémon Adventures
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The user soars into the air, then strikes. It can also be used for flying anywhere. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Aerodactyl flies through the skies while holding a passenger in its feet or on its back. | |||
Red's Aero | Holy Moltres | Debut | |
Lance's Aerodactyl | Can't Catch Caterpie! | None | |
Charizard flies through the skies while carrying a passenger on its back. | |||
Blue's Charizard | Kalling Kadabra | None | |
Dragonite takes to the skies while carrying its Trainer on its back. | |||
Lance's Dragonite | Aerodactyl Redux | None | |
Kimberly's Dragonite | Old Kimberly of Two Island | None | |
Butterfree takes to the skies while holding onto its Trainer's back. | |||
Yellow's Kitty | The Might of... Metapod?! | Butterfree cannot legally learn Fly | |
Wilton's Butterfree | Butterfly Butterfree | Butterfree cannot legally learn Fly | |
Murkrow takes to the skies while letting its Trainer hold onto its legs. | |||
Silver's Murkrow | Quilava Quandary | None | |
Delibird puts the end of its tail in its mouth and takes to the skies while its Trainer holds onto both of its feet or rides on its back. | |||
The Masked Man's Delibird | Delibird Delivery - 2 | None | |
Natu takes to the skies while holding onto its Trainer's back. | |||
Crys's Natee | A Flaaffy Kerfuffle | Natu cannot legally learn Fly | |
Farfetch'd takes to the skies while letting its Trainer ride on its back. | |||
Bill's Farfetch'd | Surrounded by Staryu | None | |
Skarmory takes to the skies while letting its Trainer ride on its back. | |||
Walker's Skarmory | Debonaire Dragonair | None | |
Falkner's Skarmory | Really Raikou & Entirely Entei I | None | |
Carr's Skarmory | Escape from a Black Hole | None | |
Jumpluff takes to the skies while letting its Trainer hold onto one of its feet. | |||
Eusine's Jumpluff | Jumping Jumpluff | Jumpluff cannot legally learn Fly | |
Crobat takes to the skies while letting its Trainer hold onto its feet or while holding onto its Trainer's back. | |||
Janine's Crobat | Crossing Crobat | None | |
Giovanni's Crobat | Holders' Requirements | None | |
Noctowl flies into the sky while letting its Trainer ride on its back. | |||
Falkner's Noctowl | Mighty Flight, Noctowl! | None | |
Moltres flies into the sky while its Trainer rides on its back. | |||
Green's Moltres | The Last Battle VIII | None | |
Articuno takes to the skies while letting a Trainer ride on its back. | |||
Green's Articuno | The Last Battle XI | None | |
Zapdos takes to the skies while letting a Trainer ride on its back. | |||
Green's Zapdos | The Last Battle XI | None | |
Swellow takes to the skies while holding onto its Trainer's shoulder's with its feet. | |||
Tabitha's Swellow | VS. Plusle & Minun II | None | |
Courtney's Swellow | VS. Plusle & Minun II | None | |
Mack's Swellow | VS. Torkoal | None | |
Altaria flies into the skies while letting one or more passengers ride on its back. | |||
Winona's Altaria | VS. Slaking III | None | |
Vibrava takes to the skies while holding onto a passenger with its feet. | |||
Shelly's two Vibrava | VS. Pelipper I | None | |
Pelipper takes to the skies while letting its Trainer ride on its back. | |||
Amber's Pelipper | VS. Pelipper I | None | |
Tropius takes to the skies while letting one or more passengers ride on its back. | |||
Professor Birch's Pilo | VS. Pelipper I | None | |
Flygon takes to the skies while letting its Trainer and passengers ride on its back. | |||
Wally's Flygon | VS. Treecko | None | |
Rayquaza flies into the sky while letting a passenger ride on its head. | |||
Norman's Rayquaza | The Final Showdown II | None | |
Salamence takes to the skies while letting two or more passengers ride on its back and neck. | |||
Tucker's Salamence | VS. Swalot | None | |
Drifblim holds onto its Trainer with two of its arms, sucks in air to inflate itself, and then flies into the sky. Other passengers can also ride on top of Drifblim as well. It can also shoot into the air by releasing air from the bottom of its body like a rocket. | |||
Fantina's Drifblim | VS.Croagunk & Abra I | None | |
Chatot flies into the skies while holding an ally with its feet. | |||
Pearl's Chatler | VS. Staravia and Skuntank II | None | |
Staraptor flies into the sky while letting its Trainer ride on its back, or Staraptor flies into the skies while holding onto its Trainer with its feet. | |||
The Cloaked Grunt's Staraptor | VS. Gible | None | |
Garchomp flies through the skies while letting one or more passengers fly on its back. | |||
Cynthia's Garchomp | VS. Psyduck | Garchomp cannot legally learn Fly | |
Yanmega flies into the sky while holding its Trainer with its legs. | |||
Mars's Yanmega | VS. Octillery | Yanmega cannot legally learn Fly |
In other generations
Outside of battle
Trivia
- In Pokémon Colosseum, Charizard dives on the ground on the second turn of Fly.
- As of Generation V, Fly is one of four HM moves that can be learned by level-up; the other three are Whirlpool, Waterfall and Dive.
- The two Pokémon that learn it this way are dual-type Dragon/Flying Pokémon introduced in Generation III.
- Fly is also the only one of the four mentioned that was an HM in all generations.
- Many Pokémon which are noted for their ability to fly over long distances are unable to learn this move, such as Garchomp. Likewise, many Flying-types cannot learn this apparently due to their size (Drifloon) while their evolutions can, while others can learn it despite their size (Such as Pidgey, who is 1'0").
- Doduo and Dodrio are both able to learn Fly, despite being flightless birds.
- Until Generation III, the only Pokémon able to learn Fly (with the exception of Mew, who can learn any TM and HM move) were Flying-type Pokémon.
- Despite the abundance of Bug/Flying Pokémon, not a single Bug Pokémon (excluding Arceus holding the Insect Plate) could learn Fly until Generation V.
- Fly cannot travel between even the closest of areas in Kanto and Johto, despite being able to fly over either of the regions. This is most evident at Mt. Silver and Route 27. However, in HeartGold and SoulSilver, any area in either region can be flown to from Indigo Plateau and Route 26.
- in the games, when the user uses fly when surfing on a pokemon, the pokemon is seen to be left behind. It is back in your team after flying, however
In other languages
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Generation I TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation I HMs | |
01 • 02 • 03 • 04 • 05 |
Generation II TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation II HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 |
Generation III TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation III HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08RSE |
Generation IV TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 | |
Generation IV HMs | |
01 • 02 • 03 • 04 • 05 (DPPt • HGSS) • 06 • 07 • 08 |
Generation V TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 | |
Generation V HMs | |
01 • 02 • 03 • 04 • 05 • 06 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Pages with broken file links
- Moves usable outside of battle
- Generation I HM moves
- Generation II HM moves
- Generation III HM moves
- Generation IV HM moves
- Generation V HM moves
- Moves
- Moves that can target any Pokémon
- Flying-type moves
- Smart moves
- Physical moves
- Generation I moves
- Machine moves
- HM moves appearing in all generations
- Moves with a semi-invulnerable turn