Nightmare (move): Difference between revisions
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===Generation II=== | ===Generation II=== | ||
Nightmare inflicts damage equal to one quarter of the Pokémon's maximum HP every turn, after it attacks or its Trainer uses an item, or at the end of the turn if it did not attack and its Trainer did not use an item. If a Pokémon in a Nightmare causes an opponent to faint, it will not take damage that turn. | Nightmare inflicts damage equal to one quarter of the Pokémon's maximum HP every turn, after it attacks or its Trainer uses an item, or at the end of the turn if it did not attack and its Trainer did not use an item. If a Pokémon in a Nightmare causes an opponent to faint, it will not take damage that turn. Nightmare bypass accuracy checks to always hit, unless the target is under the semi-invulnerable turn of {{m|Dig}}/{{m|Fly}}. | ||
In [[Generation II]] only, due to an oversight, if an opponent cures their Pokémon of sleep with a [[Full Heal]] or [[Full Restore]], it will not be cured of Nightmare even after waking up; this does not occur if the player cures their own Pokémon of sleep. | In [[Generation II]] only, due to an oversight, if an opponent cures their Pokémon of sleep with a [[Full Heal]] or [[Full Restore]], it will not be cured of Nightmare even after waking up; this does not occur if the player cures their own Pokémon of sleep. |
Revision as of 15:30, 7 March 2017
- If you were looking for the Mystery Dungeon level, see The Nightmare.
- If you were looking for the Ability, see Bad Dreams.
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VII images |
Nightmare あくむ Nightmare | ||||||||||||
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Range
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Availability
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Nightmare (Japanese: あくむ Nightmare) is a non-damaging Ghost-type move introduced in Generation II. It was TM50 in Generation II.
Effect
This move effect may be in need of research. Reason: Does the Shed Skin bug occur in Pokémon Colosseum and XD? How does the Shed Skin bug work in link battles. You can discuss this on the talk page. |
If the target is asleep, Nightmare afflicts the target with a status that causes it to take damage equal to one quarter of its maximum HP each turn. If the Pokémon wakes up, the effect of Nightmare ends and does not reoccur if put back to sleep.
Generation II
Nightmare inflicts damage equal to one quarter of the Pokémon's maximum HP every turn, after it attacks or its Trainer uses an item, or at the end of the turn if it did not attack and its Trainer did not use an item. If a Pokémon in a Nightmare causes an opponent to faint, it will not take damage that turn. Nightmare bypass accuracy checks to always hit, unless the target is under the semi-invulnerable turn of Dig/Fly.
In Generation II only, due to an oversight, if an opponent cures their Pokémon of sleep with a Full Heal or Full Restore, it will not be cured of Nightmare even after waking up; this does not occur if the player cures their own Pokémon of sleep.
Generation III onward
Nightmare inflicts damage equal to one quarter of the Pokémon's maximum HP at the end of each turn.
In Pokémon Ruby and Sapphire only, due to an oversight, if a Pokémon cures itself of sleep with Shed Skin, it will not be cured of Nightmare even after waking up.
Nightmare can be used as part of a Contest Spectacular combination, with the user gaining an extra three appeal points if a sleep-inducing status move (except Psycho Shift and Rest) was used in the prior turn.
If powered up by a Ghostium Z into Z-Nightmare, the user's Special Attack stat raises one stage.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0092 | |
Amorphous | 41FRLG | 43 | 47 | 47 | 47 | ||||||
0093 | |
Amorphous | 53FRLG | 55 | 61 | 61 | 61 | ||||||
0094 | |
Amorphous | 53FRLG | 55 | 61 | 61 | 61 | ||||||
0097 | Human-Like | 1FRLG | 1 | 1 | 1 | 1 | |||||||
0491 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 38 | 38 | 38 | 38 | |||||||
0517 | Field | 29 | 29 | 29 | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0442 | |
Amorphous | ✔ | ✔ | ✔ | ||||||||
0562 | Mineral | Amorphous | ✔ | ✔ | ✔ | ||||||||
0778 | |
Amorphous | ✔ | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM
# | Pokémon | Types | Egg Groups | Machine | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II TM50 |
III -- |
IV -- |
V -- |
VI -- |
VII -- |
VIII -- |
IX -- | ||||||
0012 | |
Bug | ✔ | ||||||||||
0035 | Fairy | ✔ | |||||||||||
0036 | Fairy | ✔ | |||||||||||
0039 | Fairy | ✔ | |||||||||||
0040 | Fairy | ✔ | |||||||||||
0052 | Field | ✔ | |||||||||||
0053 | Field | ✔ | |||||||||||
0063 | Human-Like | ✔ | |||||||||||
0064 | Human-Like | ✔ | |||||||||||
0065 | Human-Like | ✔ | |||||||||||
0079 | |
Monster | Water 1 | ✔ | |||||||||
0080 | |
Monster | Water 1 | ✔ | |||||||||
0092 | |
Amorphous | ✔ | ||||||||||
0093 | |
Amorphous | ✔ | ||||||||||
0094 | |
Amorphous | ✔ | ||||||||||
0096 | Human-Like | ✔ | |||||||||||
0097 | Human-Like | ✔ | |||||||||||
0102 | |
Grass | ✔ | ||||||||||
0103 | |
Grass | ✔ | ||||||||||
0108 | Monster | ✔ | |||||||||||
0121 | |
Water 3 | ✔ | ||||||||||
0122 | Human-Like | ✔ | |||||||||||
0124 | |
Human-Like | ✔ | ||||||||||
0131 | |
Monster | Water 1 | ✔ | |||||||||
0137 | Mineral | ✔ | |||||||||||
0150 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ||||||||||
0151 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ||||||||||
0163 | |
Flying | ✔ | ||||||||||
0164 | |
Flying | ✔ | ||||||||||
0173 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ||||||||||
0174 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ||||||||||
0177 | |
Flying | ✔ | ||||||||||
0178 | |
Flying | ✔ | ||||||||||
0190 | Field | ✔ | |||||||||||
0196 | Field | ✔ | |||||||||||
0197 | Field | ✔ | |||||||||||
0198 | |
Flying | ✔ | ||||||||||
0199 | |
Monster | Water 1 | ✔ | |||||||||
0200 | Amorphous | ✔ | |||||||||||
0203 | |
Field | ✔ | ||||||||||
0206 | Field | ✔ | |||||||||||
0215 | |
Field | ✔ | ||||||||||
0228 | |
Field | ✔ | ||||||||||
0229 | |
Field | ✔ | ||||||||||
0233 | Mineral | ✔ | |||||||||||
0234 | Field | ✔ | |||||||||||
0238 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | |||||||||
0248 | |
Monster | ✔ | ||||||||||
0249 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | |||||||||
0250 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | |||||||||
0251 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By Move Tutor
# | Pokémon | Types | Egg Groups | Game | ||
---|---|---|---|---|---|---|
XD | ||||||
0012 | |
Bug | ✔ | |||
0035 | Fairy | ✔ | ||||
0036 | Fairy | ✔ | ||||
0039 | Fairy | ✔ | ||||
0040 | Fairy | ✔ | ||||
0052 | Field | ✔ | ||||
0053 | Field | ✔ | ||||
0063 | Human-Like | ✔ | ||||
0064 | Human-Like | ✔ | ||||
0065 | Human-Like | ✔ | ||||
0079 | |
Monster | Water 1 | ✔ | ||
0080 | |
Monster | Water 1 | ✔ | ||
0092 | |
Amorphous | ✔ | |||
0093 | |
Amorphous | ✔ | |||
0094 | |
Amorphous | ✔ | |||
0096 | Human-Like | ✔ | ||||
0097 | Human-Like | ✔ | ||||
0102 | |
Grass | ✔ | |||
0103 | |
Grass | ✔ | |||
0108 | Monster | ✔ | ||||
0121 | |
Water 3 | ✔ | |||
0122 | Human-Like | ✔ | ||||
0124 | |
Human-Like | ✔ | |||
0131 | |
Monster | Water 1 | ✔ | ||
0137 | Mineral | ✔ | ||||
0150 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | |||
0151 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | |||
0163 | |
Flying | ✔ | |||
0164 | |
Flying | ✔ | |||
0173 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | |||
0174 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | |||
0177 | |
Flying | ✔ | |||
0178 | |
Flying | ✔ | |||
0190 | Field | ✔ | ||||
0196 | Field | ✔ | ||||
0197 | Field | ✔ | ||||
0198 | |
Flying | ✔ | |||
0199 | |
Monster | Water 1 | ✔ | ||
0200 | Amorphous | ✔ | ||||
0203 | |
Field | ✔ | |||
0206 | Field | ✔ | ||||
0215 | |
Field | ✔ | |||
0228 | |
Field | ✔ | |||
0229 | |
Field | ✔ | |||
0233 | Mineral | ✔ | ||||
0234 | Field | ✔ | ||||
0238 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ||
0248 | |
Monster | ✔ | |||
0249 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ||
0250 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ||
0251 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ||
0280 | Amorphous | ✔ | ||||
0281 | Amorphous | ✔ | ||||
0282 | Amorphous | ✔ | ||||
0284 | |
Water 1 | Bug | ✔ | ||
0292 | |
Mineral | ✔ | |||
0302 | |
Human-Like | ✔ | |||
0315 | |
Fairy | Grass | ✔ | ||
0316 | Amorphous | ✔ | ||||
0317 | Amorphous | ✔ | ||||
0327 | Field | Human-Like | ✔ | |||
0353 | Amorphous | ✔ | ||||
0354 | Amorphous | ✔ | ||||
0355 | Amorphous | ✔ | ||||
0356 | Amorphous | ✔ | ||||
0358 | Amorphous | ✔ | ||||
0359 | Field | ✔ | ||||
0385 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ||
0386 | Deoxys
Normal Forme |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
Nightmare puts a hostile Pokémon to sleep, and inflicts damage when the Pokémon wakes up. In addition, the Pokémon will not recover its health naturally while put to sleep via this move.
Description
|
In the manga
In the Pokémon Adventures manga
The user gives the sleeping opponent nightmares. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Haunter waves its arms and black energy comes out of its body and surrounds the sleeping opponent, giving them nightmares. | |||
Evan's Haunter | Oh, It's Ho-Oh! | Debut |
In other generations
Core series games
Spin-off series games
Trivia
- This move is completely unavailable in Pokémon Ruby, Sapphire, and Emerald and Pokémon Colosseum without trading, as no Pokémon can learn it in Generation III outside of Pokémon FireRed and LeafGreen and XD.
- This move originated as a TCG Attack.
In other languages
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Generation II TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation II HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |