Hidden Power (move)

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Revision as of 17:07, 8 May 2014 by Dennou Zenshi (talk | contribs) (Undo revision 2116178 by Fariv (talk) Magikarp can't learn TMs)
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Hidden Power
めざめるパワー Awakening Power
Hidden Power V.png
Type  Normal
Category  Special
PP  15 (max. 24)
Power  60
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Smart
Appeal  3 ♥♥♥
Jam  0  
Can be repeatedly used without boring the judge.
Condition  Smart
Appeal  1
Earn +3 if the Pokémon gets the lowest score.
Condition  Smart
Appeal  0  
Jamming  0  

Hidden Power (Japanese: めざめるパワー Awakening Power) is a damage-dealing Normal-type move introduced in Generation II. Although it appears as a Normal-type move, Hidden Power's actual type varies. It has been TM10 since Generation II.

Effect

Main article: Hidden Power (move)/Calculation

Generations II to V

Hidden Power inflicts damage using a type and base power determined by the user's IVs.

Hidden Power can receive same-type attack bonus. For instance, a Bug-type Pokémon will receive same-type attack bonus when using a Bug-type Hidden Power. Although Hidden Power is Normal-type in the game's data, a Normal-type Hidden Power is not obtainable. Because of this, a pure Normal-type Pokémon will never receive same-type attack bonus when using Hidden Power unless it also has Normalize as its Ability.

Generation VI

Hidden Power's base power is now 60, and like in previous generations, its type is determined by the user's IVs. As the method for determining the type of Hidden Power is the same as Generation III to V, a Fairy-type Hidden Power is not possible.

Description

Games Description
A peculiar move that changes type and power depending on the Pokémon using it.
The power varies with the Pokémon.
RSE The effectiveness varies with the user.*
The attack power varies among different Pokémon.*
FRLG An attack that varies in type and intensity depending on the user.
PMDRB Inflicts damage on the target. Its type and power change with the dungeon.
A unique attack that varies in type and intensity depending on the Pokémon using it.*
A variable move that changes type and power depending on the hidden ability of the Pokémon using it.*
A unique attack that varies in type and intensity depending on the Pokémon using it.
A unique attack that varies in type depending on the Pokémon using it.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
199 Slowking Slowking Water Psychic     -- -- --
201 Unown Unown Psychic Psychic -- -- -- -- --
307 Meditite Meditite Fighting Psychic   18 17 15 15 15
308 Medicham Medicham Fighting Psychic   18 17 15 15 15
412 Burmy Burmy Bug Bug     20 20 20
413 Wormadam Wormadam Bug Grass     20 20 20
414 Mothim Mothim Bug Flying     20 20 20
422 Shellos Shellos Water Water     16 16 16
423 Gastrodon Gastrodon Water Ground     16 16 '
577 Solosis Solosis Psychic Psychic       14 14
578 Duosion Duosion Psychic Psychic       14 14
579 Reuniclus Reuniclus Psychic Psychic       14 14
605 Elgyem Elgyem Psychic Psychic       22 22
606 Beheeyem Beheeyem Psychic Psychic       22 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Type Machine
I
--
II
TM10
III
TM10
IV
TM10
V
TM10
VI
TM10
All Pokémon who can learn TMs can learn Hidden Power except Wobbuffet, Wynaut, Kricketot, Tynamo and Spewpa.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon

The type and base power of Hidden Power is randomly calculated whenever a Pokémon enters a dungeon, and does not change between floors. The type is selected among each of the 17 types with roughly equal probability (the game chooses from the 18 types, including the ???-type, choosing again if the ???-type is chosen; if this is done 100 times consecutively, Hidden Power will be of the Fire-type). The base power of the move is chosen among the following values with equal probability: 2, 4, 6, 7, 8, 9, 10, 13, 15, and 17.

Pokémon Rumble series

Hidden Power is randomly assigned any of the 17 types whenever a Toy Pokémon has it as one of its moves. The type does not change for as long as the Pokémon keeps the move.

In the anime


In the manga

In the Pokémon Adventures manga


In the Pokémon Pocket Monsters manga


In other generations

Trivia

In other languages

Language Title
Mandarin Chinese 催醒 Cuīxǐng
Denmark Flag.png Danish Skjult Kraft
The Netherlands Flag.png Dutch Verborgen Kracht
Finland Flag.png Finnish Piilovoima
France Flag.png French Puis. Cachée*
Puissance Cachée*
Germany Flag.png German Kraftreserve
Greece Flag.png Greek Κρυφή Δύναμη
India Flag.png Hindi छुपी शक्ति Chupi Shakti
Indonesia Flag.png Indonesian Kekuatan Tersembunyi
Kekuatan Dahsyat
Italy Flag.png Italian Introforza
South Korea Flag.png Korean 잠재파워 Jamjae Power
Poland Flag.png Polish Ukryta moc
Brazil Flag.png Brazilian Portuguese Poder Oculto
Romania Flag.png Romanian Puterea Ascunsă
Serbia Flag.png Serbian Skrivena Moć
Spanish CELAC Flag.png Latin America Poder Oculto
Spain Flag.png Spain Poder Oculto


Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607
Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708
Generation V TMs
01020304050607080910111213141516171819
20212223242526272829303132333435363738
39404142434445464748495051525354555657
58596061626364656667686970717273747576
77787980818283848586878889909192939495
Generation V HMs
010203040506
Generation VI TMs
0102030405060708091011121314151617181920212223242526
2728293031323334353637383940414243444546474849505152
5354555657585960616263646566676869707172737475767778
798081828384858687888990919293 • 94 (XYORAS) • 9596979899100
Generation VI HMs
010203040506ORAS07ORAS


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.