Snatch (move)
- Snatch redirects here. For the status in the Pokémon Mystery Dungeon series, see Status ailments in Mystery Dungeon.
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Snatch よこどり Snatch | ||||||||||||||
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Snatch (Japanese: よこどり Snatch) is a non-damaging Dark-type move introduced in Generation III. It was TM49 from Generation III to Generation IV.
Effect
Generations III and IV
Snatch is an increased priority move. The effects of the first status move used by any other Pokémon on the same turn will be applied to the user of Snatch instead of the other Pokémon.
If two Pokémon use Snatch, the faster of the two will Snatch the first status move, while the slower one will Snatch the move from the faster user of Snatch. This means that only the slower user of Snatch will be able to receive the effects of the status move.
The moves that can be affected by Snatch include stat boosters such as Swords Dance and Calm Mind as well as others like Substitute and Synthesis. In a Double Battle, Snatch will steal an ally's move if it is applicable. Snatch cannot steal the effects of Helping Hand.
Generation V
In a Triple Battle, Snatch will steal an ally's move if it is applicable.
Generation VI
Snatch cannot steal the effect of King's Shield.
If two Pokémon use Snatch, the faster Pokémon will now receive the benefit of the move it snatched, while the slower Snatch user has to snatch another move on that turn, if there are any remaining.[1]
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
215 | Sneasel | Dark | Ice | 40 | 40 | |||||||
353 | Shuppet | Ghost | 49 | 43 | 46 | 42 | 42 | |||||
354 | Banette | Ghost | 55 | 51 | 58 | 46 | 46 | |||||
386 | Deoxys Normal Forme |
Psychic | 30 | 49 | 49 | 49 37 | ||||||
386 | Deoxys Defense Forme |
Psychic | 30 | 49 | 49 | 49 37 | ||||||
446 | Munchlax | Normal | 52 | --, 52 50 | ||||||||
461 | Weavile | Dark | Ice | 40 | 40 | |||||||
509 | Purrloin | Dark | 39 | 39 | ||||||||
510 | Liepard | Dark | 47 | 47 | ||||||||
577 | Solosis | Psychic | 10 | 10 | ||||||||
578 | Duosion | Psychic | --, 10 | --, 10 | ||||||||
579 | Reuniclus | Psychic | --, 10 | --, 10 | ||||||||
631 | Heatmor | Fire | 26 | 26 | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
023 | Ekans | Poison | ||||||||||
052 | Meowth | Normal | ||||||||||
261 | Poochyena | Dark | ||||||||||
352 | Kecleon | Normal | ||||||||||
431 | Glameow | Normal | ||||||||||
522 | Blitzle | Electric | ||||||||||
554 | Darumaka | Fire | ||||||||||
570 | Zorua | Dark | ||||||||||
621 | Druddigon* | Dragon | ||||||||||
661 | Fletchling* | Normal | Flying | |||||||||
667 | Litleo | Fire | Normal | |||||||||
714 | Noibat* | Flying | Dragon | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM
By Move Tutor
In the manga
In the Pokémon Adventures manga
The user steals all power ups the opponent tries to use. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
When the opponent uses an attack to heal itself, a thin energy beam connects it with Banette, causing it to be healed instead of the opponent. | |||
Sird's Banette | Viridian in the Heart | Debut |
In other generations
In other languages
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References
External links
Generation III TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation III HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08RSE |
Generation IV TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 | |
Generation IV HMs | |
01 • 02 • 03 • 04 • 05 (DPPt • HGSS) • 06 • 07 • 08 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Articles needing better pictures
- Generation III TM moves
- Generation IV TM moves
- Black 2 and White 2 tutor moves
- Omega Ruby and Alpha Sapphire tutor moves
- Moves
- Moves that target the user
- Dark-type moves
- Smart moves
- Status moves
- Generation III moves
- Machine moves
- Increased priority moves
- Moves that can jam
- Moves that call other moves