Mantine (Japanese: マンタイン Mantain) is a dual-type Water/Flying Pokémon.
It evolves from Mantyke when leveled up with a Remoraid in the party.
Biology
Mantine is a large, manta ray-like Pokémon with wide fins and two ring-shaped marks on its back. Its back is a dark blue with a jagged outline on its wings. It has a streamer-like tail and long "antennae". Two pairs of gills are visible on its gray underside, as well as a pair of beady eyes and a small mouth. Generally, it is pictured with a Remoraid attached to the underside of one wing, much like a cleaner fish. Mantine can fly in the air if it builds up enough speed, in a similar manner to how real-life manta rays breach the surface, and can soar gracefully out of the water. Mantine is mostly docile. It thrives in open seas.
In the anime
Major appearances
In Just Add Water, Mantine appeared under the ownership of Dorian, owner of the unofficial Coastline Gym.
A Mantine appeared in The Road to Humilau! under the ownership of Marlon, where it battled Cameron's Ferrothorn and beat it, but later lost to Cameron's Samurott.
Mantine first appeared as an illusionary Pokémon in Spell of the Unown: Entei. Molly Hale used it against Misty's Staryu.
Mantine was used by a girl named Luka that was searching for the Silver Wing in Mantine Overboard!.
Brock's mother, Lola, owns a Mantine which was used in her battle against Brock's Onix in A Family That Battles Together Stays Together!.
In Pokémon Ranger and the Temple of the Sea, Jack Walker uses his Capture Styler on one of these Kite Pokémon so it can help Jack get away from The Phantom during the beginning of the movie. Multiple Mantine also appeared in the same movie.
In Steamboat Willies!, a Mantine which belongs to the owner of a ship helped Ash and Dawn saving the ship from falling off a waterfall. This Mantine was bigger than usual.
Minor appearances
A Mantine in the anime, with a
Remoraid attached
A Mantine along with two Chinchou escorted Latias over to Ash and his friends' boat in Pokémon Heroes: Latios & Latias. Also, another one competed in the Tour de Alto Mare.
A Mantine appeared in the opening of Destiny Deoxys and Zoroark: Master of Illusions.
A Mantine owned by a Coordinator appeared in May, We Harley Drew'd Ya!, with a Remoraid attached to it.
Multiple Mantine made brief cameos in Giratina and the Sky Warrior.
A Mantine appeared in a flashback in Bucking the Treasure Trend! where Buck used it to swim underwater.
A Mantine appeared in one of the aquarium tanks in Going for the Gold!.
Pokédex entries
Episode
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Pokémon
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Source
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Entry
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EP214
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Mantine
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Ash's Pokédex
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Mantine, the Kite Pokémon. Mantine swims about the ocean, majestically, and may fly out of the water if it builds up enough speed.
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In the manga
In the Pokémon Adventures manga
Gold catches a Mantine and names it Tibo as he floats in the sea in Lively Lugia II, which helps him in his attempt to defeat Lugia, powered by the Remoraid Gold received for flight transport.
In The Last Battle XIII a Mantine was one of the Pokémon sent to help the fight in Ilex Forest.
Mantine is seen as one of the Pokémon swimming in the headquarters of Team Aqua.
Noland later gives Emerald one of his Mantine from the Battle Factory.
In the TCG
- Main article: Mantine (TCG)
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation II.
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Generation II
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Gold
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As it majestically swims, it doesn't care if Remoraid attach to it for scavenging its leftovers.
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Silver
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Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed.
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Crystal
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It swims along freely, eating things that swim into its mouth. Its whole body is very coarse.
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Stadium 2
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As it majestically swims, it doesn't care if Remoraid attach to it for scavenging its leftovers.
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Generation III
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Ruby
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On sunny days, schools of Mantine can be seen elegantly leaping over the sea's waves. This Pokémon is not bothered by the Remoraid that hitches rides.
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Sapphire
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Emerald
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On sunny days, schools of Mantine can be seen elegantly leaping over the waves. It is not bothered by the Remoraid that hitches rides.
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FireRed
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Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed.
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LeafGreen
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As it majestically swims, it doesn't care if Remoraid attach to it for scavenging its leftovers.
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Generation IV
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Diamond
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When the waves are calm, one may encounter a swarm of Mantine swimming as if they are in flight.
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Pearl
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It swims elegantly, mindless of Remoraid hitching on to its broad fins. It has a docile nature.
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Platinum
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While elegantly swimming in the sea, it ignores Remoraid that cling to its fins seeking food scraps.
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HeartGold
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As it majestically swims, it doesn't care if Remoraid attach to it for scavenging its leftovers.
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SoulSilver
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Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed.
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Generation V
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Black
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While elegantly swimming in the sea, it ignores Remoraid that cling to its fins seeking food scraps.
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White
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Black 2
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If it builds up enough speed swimming, it can fly over 300 feet out of the water from the surface of the ocean.
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White 2
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Generation VI
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X
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If it builds up enough speed swimming, it can fly over 300 feet out of the water from the surface of the ocean.
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Y
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While elegantly swimming in the sea, it ignores Remoraid that cling to its fins seeking food scraps.
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Omega Ruby
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On sunny days, schools of Mantine can be seen elegantly leaping over the sea's waves. This Pokémon is not bothered by the Remoraid that hitches rides.
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Alpha Sapphire
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Game locations
This Pokémon was unavailable prior to Generation II.
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In side games
This Pokémon was unavailable prior to Generation II.
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Generation II
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This Pokémon is unavailable in Generation II side games.
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Mantine will not appear in Pokémon Mystery Dungeon: Blue Rescue Team until a rescue mission involving it has been completed, using the following Wonder Mail code:
- 4 ? ? N 2 2 ... ? ? Q 6 J
- H 3 ? ♂ 8 4 7 0 J N ? W
- Objective: Escort Kirlia to Mantine on floor 3 of Tiny Woods.
In events
Stats
Base stats
Generation II-VI
Stat
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Range
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At Lv. 50
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At Lv. 100
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65
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125 - 172
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240 - 334
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40
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40 - 101
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76 - 196
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70
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67 - 134
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130 - 262
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80
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76 - 145
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148 - 284
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140
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130 - 211
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256 - 416
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70
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67 - 134
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130 - 262
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Total: 465
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Generation VII
Stat
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Range
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At Lv. 50
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At Lv. 100
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85
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145 - 192
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280 - 374
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40
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40 - 101
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76 - 196
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70
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67 - 134
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130 - 262
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80
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76 - 145
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148 - 284
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140
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130 - 211
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256 - 416
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70
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67 - 134
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130 - 262
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Total: 485
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation IX, this Pokémon is:
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Learnset
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- Bold indicates a move that gets STAB when used by Mantine
- Italic indicates a move that gets STAB only when used by an Evolution of Mantine
- Click on the generation numbers at the top to see level-up moves from other generations
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- Bold indicates a move that gets STAB when used by Mantine
- Italic indicates a move that gets STAB only when used by an Evolution of Mantine
- Click on the generation numbers at the top to see TM moves from other generations
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- Moves marked with an asterisk (*) must be chain bred onto Mantine in Generation VII
- Moves marked with a dagger (†) can only be bred onto Mantine if it hatches as a Mantyke, and cannot be obtained otherwise.
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Mantine in that game.
- Bold indicates a move that gets STAB when used by Mantine
- Italic indicates a move that gets STAB only when used by an Evolution of Mantine
- Click on the generation numbers at the top to see Egg moves from other generations
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- A black or white abbreviation in a colored box indicates that Mantine can be tutored the move in that game
- A colored abbreviation in a white box indicates that Mantine cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Mantine
- Italic indicates a move that gets STAB only when used by an Evolution of Mantine
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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- Bold indicates a move that gets STAB when used by Mantine
- Italic indicates a move that gets STAB only when used by an Evolution of Mantine
- Click on the generation numbers at the top to see moves from other generations
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Side game data
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Pokémon Ranger
Group:
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Poké Assist:
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Field move:
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None
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Loops: 8
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Min. exp.: N/A
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Max. exp.: N/A
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Browser entry R-000
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Mantine leaps out of the water, then charges with its massive body.
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Pokémon Ranger: Guardian Signs
Group:
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Poké Assist: (present)
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Field move: (present)
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(Cut ×4)
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Not available in the past.
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Browser entry [[List of Pokémon by Oblivia Browser number|]]
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It attacks by spitting bubbles that make Pokémon Slowed.
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Evolution
Sprites
This Pokémon was unavailable prior to Generation II.
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Trivia
- Mantine can be seen as a parallel to Skarmory. Both of them are Flying-type Generation II Pokémon. Mantine is exclusive to Pokémon Gold and HeartGold, while Skarmory is exclusive to Pokémon Silver and SoulSilver. Furthermore, neither of the two had any evolutions in Gold and Silver.
- Until Generation VII they also had exactly the same base stats, except that Mantine is oriented towards the special stats, while Skarmory is more based in the physical stats.
- Mantine has the highest Special Defense base stat out of all non-legendary Water and Flying types.
- Despite the fact that Mantine evolve from Mantyke in the presence of a Remoraid, Remoraid has not been present on any of Mantine's sprites in the main series of games since Generation IV, in which this evolution method was introduced. This may be due to fact that the Remoraid used for evolution doesn't disappear after Mantine evolves from Mantyke.
Origin
It is similar to a manta ray, with some kite-like aspects. Its flying type seems to be a reference to flying rays, known as such due to their propensity for breaching. As Remoraid, a Pokémon based on a rifle, often attaches to the undersides of Mantine's wings, it may also be based on a fighter plane.
Name origin
Mantine may be a combination of manta and marine. It may also be a combination of manta and either brine or Tyne (pronounced tain).
In other languages
Language
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Title
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Meaning
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Japanese
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マンタイン Mantain
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From manta and Tyne
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French
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Démanta
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From Démon referring to its horns, and manta
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Spanish
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Mantine
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Same as English name
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German
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Mantax
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From Manta
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Italian
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Mantine
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Same as English name
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Korean
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만타인 Mantine
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Transliteration of its Japanese name
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Mandarin Chinese
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巨翅飛魚 / 巨翅飞鱼 Jùchìfēiyú
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Literally "Giant winged flying fish"
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Cantonese Chinese
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More languages
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Hindi
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मैनटाइन Mantine
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Transcription of English name
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Russian
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Мантин Mantin
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Transcription of English name
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External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.
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