From Bulbapedia, the community-driven Pokémon encyclopedia.
Metang (Japanese: メタング Metang) is a dual-type Steel/Psychic Pokémon introduced in Generation III.
It evolves from Beldum starting at level 20 and evolves into Metagross starting at level 45.
Biology
Metang is a robotic Pokémon with teal, metallic skin. It has a disc-shaped body with a pair of flat, gray spikes on either side toward the rear. A jet cannot scratch Metang due to its strong body. There is a gray spike in the middle of its face, similar to a nose. A pair of red eyes reside in two holes in its metallic skin. While it appears to lack legs, it has a pair of thick arms with three claws on the ends. The arms are considerably thicker below the elbow and have a flat, blunt protrusion extending over the joint.
Metang is formed when two Beldum fuse together. A magnetic nervous system joins the brains of these two Pokémon. This linkage allows Metang to generate a strong, psychokinetic power that is doubled. However, this does not increase its intellect. This Pokémon's high intelligence and strong magnetic field are other sources of powerful psychic energy. In addition to generating psychic power, its magnetism allows Metang to hover in midair. It is able to rotate its arms backwards in order to travel at speeds over 60 mph (100 km/h) in search of prey. When Metang finds its prey, it uses its psychic power to stop it from escaping. Then it firmly grabs onto the prey with its claws, never letting go. Metang's claws are able to rip through steel. This Pokémon lives on rough terrains and harsh mountains. It pursues Nosepass, loving its magnetic minerals.
In the anime
Major appearances
Metang debuted in Saved by the Beldum, after Morrison's Beldum evolved whilst battling Jump's Electabuzz. It was mostly seen outside its Poké Ball.
Other
In Bibarel Gnaws Best!, the head engineer used a Metang with an Aggron and Magmar to attack a Bibarel, but Bibarel dodged its attack. It was eventually defeated by a combination of Ash's Chimchar's Flamethrower, and Ash's Turtwig's and Brock's Sudowoodo's Razor Leaf attacks.
In Steeling Peace of Mind!, a Metang was affected by Team Galactic's meddling on Iron Island.
In The Synchronicity Test!, Alain used a Metang in a battle against Ash's Noivern and was able to defeat it in a close match. In Analysis Versus Passion!, it was revealed that Metang had evolved into a Metagross.
Starting in A Mission of Ultra Urgency!, Sophocles used a Ride Metang for Ultra Guardians missions. In Sparking Confusion!, it battled a wild Alolan Golem.
Minor appearances
In Pillars of Friendship!, J's henchmen used multiple Metang to attack the Battle Pyramid. They were eventually defeated by Piplup's Bubble Beam.
In Zoroark: Master of Illusions, a Metang was on the Cianwood Greens Pokémon Baccer team with a Beldum and Metagross, which competed in the Pokémon Baccer World Cup. It reappeared in Genesect and the Legend Awakened.
Pokédex entries
Episode
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Pokémon
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Source
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Entry
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AG126
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Metang
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Ash's Pokédex
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Metang, the Iron Claw Pokémon. Metang is the evolved form of Beldum. Its highly developed intellect and strong magnetic force allow it to create powerful psychic energy.
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Episode
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Pokémon
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Source
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Entry
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XY116
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Metang
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Serena's Pokédex
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Metang, the Iron Claw Pokémon, and the evolved form of Beldum. Metang is created from the union of two Beldum. When its two brains are joined together, its psychic power is increased.
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In the manga
Ash & Pikachu
- Main article: Morrison's Metang
Similar to his anime counterpart, Morrison owns a Metang. It appeared in A Clash Of Wills!! Eternal Rivals?!, where it evolved from his Beldum.
Pokémon Adventures
Steven owns several Metang that first appeared in Ring Ring Goes Beldum. He uses one to help him locate and dig up rare stones in various caves. Four others were used as standing platforms for each of the Hoenn Elite Four members.
The Battle Tower rented a Metang, which was stolen by Guile Hideout in The Final Battle VII.
Pokémon Try Adventure
A Metang appeared in TA02.
In the TCG
- Main article: Metang (TCG)
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation III.
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Generation III
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Hoenn #191
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Kanto #—
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Ruby
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When two Beldum fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. By linking its brains magnetically, this Pokémon generates strong psychokinetic power.
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Sapphire
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When two Beldum fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. This Pokémon turns its arms to the rear for traveling at high speed.
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Emerald
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The claws tipping its arms pack the destructive power to tear through thick iron sheets as if they were silk. It flies at over 60 miles per hour.
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FireRed
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It floats midair using magnetism. Its body is so tough, even a crash with a jet plane won't leave a scratch.
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LeafGreen
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Generation IV
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Sinnoh #—
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Johto #—
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Diamond
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It is formed by two Beldum joining together. Its steel body won't be scratched if it collides with a jet.
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Pearl
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Platinum
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HeartGold
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When two Beldum fuse together, a magnetic nervous system places their brains in union.
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SoulSilver
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Generation V
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Unova B2W2: #263
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Black
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It is formed by two Beldum joining together. Its steel body won't be scratched if it collides with a jet.
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White
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Black 2
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It is formed by two Beldum joining together. Its two brains are linked, amplifying its psychic power.
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White 2
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Generation VI
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Kalos #—
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Hoenn #200
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X
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It is formed by two Beldum joining together. Its steel body won't be scratched if it collides with a jet.
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Y
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It is formed by two Beldum joining together. Its two brains are linked, amplifying its psychic power.
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Omega Ruby
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When two Beldum fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. By linking its brains magnetically, this Pokémon generates strong psychokinetic power.
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Alpha Sapphire
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When two Beldum fuse together, Metang is formed. The brains of the Beldum are joined by a magnetic nervous system. This Pokémon turns its arms to the rear for traveling at high speed.
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Generation VII
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Alola SM: #215
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Alola USUM: #279
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Kanto #—
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This Pokémon has no Pokédex entries in Let's Go, Pikachu! and Let's Go, Eevee!.
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Sun
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When two Beldum link together, their psychic power is doubled. Their intelligence, however, remains unchanged.
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Moon
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It adores magnetic minerals, so it pursues Nosepass at speeds exceeding 60 mph.
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Ultra Sun
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With its two brains, it fires powerful psychic energy to stop its prey in their tracks.
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Ultra Moon
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It flies at high speeds around the skies. When it finds its prey, Metang takes a firm grip with its sharp claws and never lets go.
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Generation VIII
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Galar Crown Tundra #130
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Sinnoh #—
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Hisui #—
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This Pokémon has no Pokédex entries in Legends: Arceus.
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Sword
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Two Beldum have become stuck together via their own magnetic forces. With two brains, the resulting Metang has doubled psychic powers.
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Shield
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Using magnetic forces to stay aloft, this Pokémon flies at high speeds, weaving through harsh mountain terrain in pursuit of prey.
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Brilliant Diamond
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It is formed by two Beldum joining together. Its steel body won't be scratched if it collides with a jet.
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Shining Pearl
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Game locations
This Pokémon was unavailable prior to Generation III.
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In side games
This Pokémon was unavailable prior to Generation III.
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In events
Held items
Stats
Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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60
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120 - 167
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230 - 324
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75
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72 - 139
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139 - 273
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100
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94 - 167
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184 - 328
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55
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54 - 117
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103 - 229
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80
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76 - 145
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148 - 284
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50
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49 - 112
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94 - 218
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Total: 420
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation IX, this Pokémon is:
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Learnset
Metang is available in Sword and Shield Version 1.3.0+ and Brilliant Diamond and Shining Pearl.
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- Bold indicates a move that gets STAB when used by Metang
- Italic indicates a move that gets STAB only when used by an Evolution of Metang
- Click on the generation numbers at the top to see level-up moves from other generations
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SwSh
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- Bold indicates a move that gets STAB when used by Metang
- Italic indicates a move that gets STAB only when used by an Evolution of Metang
- Click on the generation numbers at the top to see TM moves from other generations
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BDSP
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- Bold indicates a move that gets STAB when used by Metang
- Italic indicates a move that gets STAB only when used by an Evolution of Metang
- Click on the generation numbers at the top to see TM moves from other generations
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- Moves marked with an asterisk (*) must be chain bred onto Metang in Generation VIII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Metang in that game.
- Bold indicates a move that gets STAB when used by Metang
- Italic indicates a move that gets STAB only when used by an Evolution of Metang
- Click on the generation numbers at the top to see Egg moves from other generations
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- Bold indicates a move that gets STAB when used by Metang
- Italic indicates a move that gets STAB only when used by an Evolution of Metang
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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- Bold indicates a move that gets STAB when used by Metang
- Italic indicates a move that gets STAB only when used by an Evolution of Metang
- Click on the generation numbers at the top to see moves from other generations
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By transfer from another generation
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- Transferred Pokémon only retain these moves in Pokémon Sword and Shield
- A striped background indicates a generation in which the move can only be obtained via event or as a special move
- Bold indicates a move that gets STAB when used by Metang
- Italic indicates a move that gets STAB only when used by an Evolution of Metang
- × indicates a move that cannot be used in Sword and Shield
- Click on the generation numbers at the top to see transfer-only moves for other generations
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Side game data
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Pokémon Ranger
Group:
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Poké Assist:
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Field move:
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(Tackle ×2)
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Loops: 8
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Min. exp.: 62
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Max. exp.: 82
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Browser entry R-191
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Metang charges with its rugged body. It can break a hard obstacle.
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Pokémon Rumble Rush
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Walking Speed: 1.67 seconds
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Base HP: 51
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Base Attack: 75
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Base Defense: 57
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Base Speed: 60
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Evolution
Sprites
This Pokémon was unavailable prior to Generation III.
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Trivia
- Although it is said that Metang is made up of two Beldum, there is no visible evidence of this. In Saved by the Beldum, the only anime episode to date showing a Beldum evolution, when Morrison's Beldum evolves into Metang, it "creates" another Beldum and newly developed main body to evolve, instead of fusing with another Beldum. Likewise, if a Metang evolution is shown, it is highly unlikely it would involve two Metang evolving together. This is similar to the games.
- Metang's number in the Hoenn Pokédex in Generation III and the Fiore Browser are the same: 191.
- Metang and its evolutionary relatives all share both their standard and hidden Abilities with Registeel.
Origin
Metang is made of two Beldum merged. Aside from that, it is visually similar to both flying saucers and crabs.
Name origin
Metang may be a combination of metal and tang (onomatopoeic sound of metal being struck) or étang (French for the color pond blue). Metang is also an anagram of magnet.
In other languages
Language
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Title
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Meaning
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Japanese
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メタング Metang
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From metal and tang or étang, as well as an anagram of magnet
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French
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Métang
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Same as English/Japanese name
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Spanish
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Metang
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Same as English/Japanese name
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German
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Metang
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Same as English/Japanese name
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Italian
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Metang
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Same as English/Japanese name
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Korean
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메탕구 Metangoo
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Transcription of Japanese name
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Mandarin Chinese
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金屬怪 / 金属怪 Jīnshǔguài
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From 金屬 / 金属 jīnshǔ and 怪 guài
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Cantonese Chinese
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金屬怪 Gāmsuhkgwaai
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From 金屬 gāmsuhk and 怪 gwaai
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More languages
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Thai
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เมแทงก์ Methaeng
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Transcription of Japanese name
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Related articles
External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.
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