Mew (Pokémon)/Generation V learnset: Difference between revisions

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m (→‎By transfer from another generation: updating category of XD special tutor moves)
 
(6 intermediate revisions by 3 users not shown)
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{{learnlist/levelh|Mew|Psychic|Psychic|5|1}}
{{learnlist/levelh|Mew|Psychic|Psychic|5|1}}
{{learnlist/level5|1|Pound|Normal|Physical|40|100|35}}
{{learnlist/level5|1|Pound|Normal|Physical|40|100|35}}
{{learnlist/level5|1|Reflect Type|Normal|Status|—|—|15}}
{{learnlist/level5|1|Reflect Type|Normal|Status|||15}}
{{learnlist/level5|1|Transform|Normal|Status|—|—|10}}
{{learnlist/level5|1|Transform|Normal|Status|||10}}
{{learnlist/level5|10|Mega Punch|Normal|Physical|80|85|20}}
{{learnlist/level5|10|Mega Punch|Normal|Physical|80|85|20}}
{{learnlist/level5|20|Metronome|Normal|Status|—|—|10}}
{{learnlist/level5|20|Metronome|Normal|Status|||10}}
{{learnlist/level5|30|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/level5|30|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/level5|40|Barrier|Psychic|Status|—|—|30}}
{{learnlist/level5|40|Barrier|Psychic|Status|||30}}
{{learnlist/level5|50|AncientPower|Rock|Special|60|100|5}}
{{learnlist/level5|50|AncientPower|Rock|Special|60|100|5}}
{{learnlist/level5|60|Amnesia|Psychic|Status|—|—|20}}
{{learnlist/level5|60|Amnesia|Psychic|Status|||20}}
{{learnlist/level5|70|Me First|Normal|Status|—|—|20}}
{{learnlist/level5|70|Me First|Normal|Status|||20}}
{{learnlist/level5|80|Baton Pass|Normal|Status|—|—|40}}
{{learnlist/level5|80|Baton Pass|Normal|Status|||40}}
{{learnlist/level5|90|Nasty Plot|Dark|Status|—|—|20}}
{{learnlist/level5|90|Nasty Plot|Dark|Status|||20}}
{{learnlist/level5|100|Aura Sphere|Fighting|Special|90|—|20}}
{{learnlist/level5|100|Aura Sphere|Fighting|Special|90||20}}
{{learnlist/levelf|Mew|Psychic|Psychic|5|1}}
{{learnlist/levelf|Mew|Psychic|Psychic|5|1}}


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{{learnlist/AllTM|Mew|V|tm}}
{{learnlist/AllTM|Mew|V|tm}}
{{learnlist/tmh|Mew|Psychic|Psychic|5|1}}
{{learnlist/tmh|Mew|Psychic|Psychic|5|1}}
{{learnlist/tm5|TM01|Hone Claws|Dark|Status|—|—|15}}
{{learnlist/tm5|TM01|Hone Claws|Dark|Status|||15}}
{{learnlist/tm5|TM02|Dragon Claw|Dragon|Physical|80|100|15}}
{{learnlist/tm5|TM02|Dragon Claw|Dragon|Physical|80|100|15}}
{{learnlist/tm5|TM03|Psyshock|Psychic|Special|80|100|10||'''}}
{{learnlist/tm5|TM03|Psyshock|Psychic|Special|80|100|10||'''}}
{{learnlist/tm5|TM04|Calm Mind|Psychic|Status|—|—|20}}
{{learnlist/tm5|TM04|Calm Mind|Psychic|Status|||20}}
{{learnlist/tm5|TM05|Roar|Normal|Status|—|100|20}}
{{learnlist/tm5|TM05|Roar|Normal|Status||100|20}}
{{learnlist/tm5|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm5|TM06|Toxic|Poison|Status||90|10}}
{{learnlist/tm5|TM07|Hail|Ice|Status|—|—|10}}
{{learnlist/tm5|TM07|Hail|Ice|Status|||10}}
{{learnlist/tm5|TM08|Bulk Up|Fighting|Status|—|—|20}}
{{learnlist/tm5|TM08|Bulk Up|Fighting|Status|||20}}
{{learnlist/tm5|TM09|Venoshock|Poison|Special|65|100|10}}
{{learnlist/tm5|TM09|Venoshock|Poison|Special|65|100|10}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|—|100|15}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special||100|15}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|—|—|5}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|||5}}
{{learnlist/tm5|TM12|Taunt|Dark|Status|—|100|20}}
{{learnlist/tm5|TM12|Taunt|Dark|Status||100|20}}
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|95|100|10}}
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|95|100|10}}
{{learnlist/tm5|TM14|Blizzard|Ice|Special|120|70|5}}
{{learnlist/tm5|TM14|Blizzard|Ice|Special|120|70|5}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|—|—|30}}
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|||30}}
{{learnlist/tm5|TM17|Protect|Normal|Status|—|—|10}}
{{learnlist/tm5|TM17|Protect|Normal|Status|||10}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|—|—|5}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|||5}}
{{learnlist/tm5|TM19|Telekinesis|Psychic|Status|—|—|15}}
{{learnlist/tm5|TM19|Telekinesis|Psychic|Status|||15}}
{{learnlist/tm5|TM20|Safeguard|Normal|Status|—|—|25}}
{{learnlist/tm5|TM20|Safeguard|Normal|Status|||25}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical|—|100|20}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical||100|20}}
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10}}
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10}}
{{learnlist/tm5|TM23|Smack Down|Rock|Physical|50|100|15}}
{{learnlist/tm5|TM23|Smack Down|Rock|Physical|50|100|15}}
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{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10}}
{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10}}
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10}}
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10}}
{{learnlist/tm5|TM27|Return|Normal|Physical|—|100|20}}
{{learnlist/tm5|TM27|Return|Normal|Physical||100|20}}
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|||15}}
{{learnlist/tm5|TM33|Reflect|Psychic|Status|—|—|20}}
{{learnlist/tm5|TM33|Reflect|Psychic|Status|||20}}
{{learnlist/tm5|TM34|Sludge Wave|Poison|Special|95|100|10}}
{{learnlist/tm5|TM34|Sludge Wave|Poison|Special|95|100|10}}
{{learnlist/tm5|TM35|Flamethrower|Fire|Special|95|100|15}}
{{learnlist/tm5|TM35|Flamethrower|Fire|Special|95|100|15}}
{{learnlist/tm5|TM36|Sludge Bomb|Poison|Special|90|100|10}}
{{learnlist/tm5|TM36|Sludge Bomb|Poison|Special|90|100|10}}
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|—|—|10}}
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|||10}}
{{learnlist/tm5|TM38|Fire Blast|Fire|Special|120|85|5}}
{{learnlist/tm5|TM38|Fire Blast|Fire|Special|120|85|5}}
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10}}
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10}}
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60|—|20}}
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60||20}}
{{learnlist/tm5|TM41|Torment|Dark|Status|—|100|15}}
{{learnlist/tm5|TM41|Torment|Dark|Status||100|15}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm5|TM43|Flame Charge|Fire|Physical|50|100|20}}
{{learnlist/tm5|TM43|Flame Charge|Fire|Physical|50|100|20}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|||10}}
{{learnlist/tm5|TM45|Attract|Normal|Status|—|100|15}}
{{learnlist/tm5|TM45|Attract|Normal|Status||100|15}}
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10}}
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10}}
{{learnlist/tm5|TM47|Low Sweep|Fighting|Physical|60|100|20}}
{{learnlist/tm5|TM47|Low Sweep|Fighting|Physical|60|100|20}}
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{{learnlist/tm5|TM49|Echoed Voice|Normal|Special|40|100|15}}
{{learnlist/tm5|TM49|Echoed Voice|Normal|Special|40|100|15}}
{{learnlist/tm5|TM50|Overheat|Fire|Special|140|90|5}}
{{learnlist/tm5|TM50|Overheat|Fire|Special|140|90|5}}
{{learnlist/tm5|TM51|Ally Switch|Psychic|Status|—|—|15}}
{{learnlist/tm5|TM51|Ally Switch|Psychic|Status|||15}}
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5}}
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5}}
{{learnlist/tm5|TM53|Energy Ball|Grass|Special|80|100|10}}
{{learnlist/tm5|TM53|Energy Ball|Grass|Special|80|100|10}}
{{learnlist/tm5|TM54|False Swipe|Normal|Physical|40|100|40}}
{{learnlist/tm5|TM54|False Swipe|Normal|Physical|40|100|40}}
{{learnlist/tm5|TM55|Scald|Water|Special|80|100|15}}
{{learnlist/tm5|TM55|Scald|Water|Special|80|100|15}}
{{learnlist/tm5|TM56|Fling|Dark|Physical|—|100|10}}
{{learnlist/tm5|TM56|Fling|Dark|Physical||100|10}}
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm5|TM58|Sky Drop|Flying|Physical|60|100|10}}
{{learnlist/tm5|TM58|Sky Drop|Flying|Physical|60|100|10}}
{{learnlist/tm5|TM59|Incinerate|Fire|Special|30|100|15}}
{{learnlist/tm5|TM59|Incinerate|Fire|Special|30|100|15}}
{{learnlist/tm5|TM60|Quash|Dark|Status|—|100|15}}
{{learnlist/tm5|TM60|Quash|Dark|Status||100|15}}
{{learnlist/tm5|TM61|Will-O-Wisp|Fire|Status|—|75|15}}
{{learnlist/tm5|TM61|Will-O-Wisp|Fire|Status||75|15}}
{{learnlist/tm5|TM62|Acrobatics|Flying|Physical|55|100|15}}
{{learnlist/tm5|TM62|Acrobatics|Flying|Physical|55|100|15}}
{{learnlist/tm5|TM63|Embargo|Dark|Status|—|100|15}}
{{learnlist/tm5|TM63|Embargo|Dark|Status||100|15}}
{{learnlist/tm5|TM64|Explosion|Normal|Physical|250|100|5}}
{{learnlist/tm5|TM64|Explosion|Normal|Physical|250|100|5}}
{{learnlist/tm5|TM65|Shadow Claw|Ghost|Physical|70|100|15}}
{{learnlist/tm5|TM65|Shadow Claw|Ghost|Physical|70|100|15}}
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{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5}}
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5}}
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm5|TM69|Rock Polish|Rock|Status|—|—|20}}
{{learnlist/tm5|TM69|Rock Polish|Rock|Status|||20}}
{{learnlist/tm5|TM70|Flash|Normal|Status|—|100|20}}
{{learnlist/tm5|TM70|Flash|Normal|Status||100|20}}
{{learnlist/tm5|TM71|Stone Edge|Rock|Physical|100|80|5}}
{{learnlist/tm5|TM71|Stone Edge|Rock|Physical|100|80|5}}
{{learnlist/tm5|TM72|Volt Switch|Electric|Special|70|100|20}}
{{learnlist/tm5|TM72|Volt Switch|Electric|Special|70|100|20}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|—|100|20}}
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status||100|20}}
{{learnlist/tm5|TM74|Gyro Ball|Steel|Physical|—|100|5}}
{{learnlist/tm5|TM74|Gyro Ball|Steel|Physical||100|5}}
{{learnlist/tm5|TM75|Swords Dance|Normal|Status|—|—|30}}
{{learnlist/tm5|TM75|Swords Dance|Normal|Status|||30}}
{{learnlist/tm5|TM76|Struggle Bug|Bug|Special|30|100|20}}
{{learnlist/tm5|TM76|Struggle Bug|Bug|Special|30|100|20}}
{{learnlist/tm5|TM77|Psych Up|Normal|Status|—|—|10}}
{{learnlist/tm5|TM77|Psych Up|Normal|Status|||10}}
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20}}
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20}}
{{learnlist/tm5|TM79|Frost Breath|Ice|Special|40|90|10}}
{{learnlist/tm5|TM79|Frost Breath|Ice|Special|40|90|10}}
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{{learnlist/tm5|TM81|X-Scissor|Bug|Physical|80|100|15}}
{{learnlist/tm5|TM81|X-Scissor|Bug|Physical|80|100|15}}
{{learnlist/tm5|TM82|Dragon Tail|Dragon|Physical|60|90|10}}
{{learnlist/tm5|TM82|Dragon Tail|Dragon|Physical|60|90|10}}
{{learnlist/tm5|TM83|Work Up|Normal|Status|—|—|30}}
{{learnlist/tm5|TM83|Work Up|Normal|Status|||30}}
{{learnlist/tm5|TM84|Poison Jab|Poison|Physical|80|100|20}}
{{learnlist/tm5|TM84|Poison Jab|Poison|Physical|80|100|20}}
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15||'''}}
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15||'''}}
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|—|100|20}}
{{learnlist/tm5|TM86|Grass Knot|Grass|Special||100|20}}
{{learnlist/tm5|TM87|Swagger|Normal|Status|—|90|15}}
{{learnlist/tm5|TM87|Swagger|Normal|Status||90|15}}
{{learnlist/tm5|TM88|Pluck|Flying|Physical|60|100|20}}
{{learnlist/tm5|TM88|Pluck|Flying|Physical|60|100|20}}
{{learnlist/tm5|TM89|U-turn|Bug|Physical|70|100|20}}
{{learnlist/tm5|TM89|U-turn|Bug|Physical|70|100|20}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|||10}}
{{learnlist/tm5|TM91|Flash Cannon|Steel|Special|80|100|10}}
{{learnlist/tm5|TM91|Flash Cannon|Steel|Special|80|100|10}}
{{learnlist/tm5|TM92|Trick Room|Psychic|Status|—|—|5}}
{{learnlist/tm5|TM92|Trick Room|Psychic|Status|||5}}
{{learnlist/tm5|TM93|Wild Charge|Electric|Physical|90|100|15}}
{{learnlist/tm5|TM93|Wild Charge|Electric|Physical|90|100|15}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}
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|}
|}


====By [[transfer]] from another generation====
{{learnlist/prevgenh/5|Mew|Psychic|Psychic|1}}
{{learnlist/prevgen5|Mew|1|Air Cutter|Flying|Special|55|95|25|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Mew|1|Avalanche|Ice|Physical|60|100|10|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Mew|1|Body Slam|Normal|Physical|85|100|15|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Mew|1|Brine|Water|Special|65|100|10|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Mew|1|Bullet Seed|Grass|Physical|25|100|30|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Mew|1|Captivate|Normal|Status|—|100|20|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Mew|1|Counter|Fighting|Physical|—|100|20|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Mew|1|Defense Curl|Normal|Status|—|—|40|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Mew|1|Defog|Flying|Status|—|—|15|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Mew|1|Double-Edge|Normal|Physical|120|100|15|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Mew|1|DynamicPunch|Fighting|Physical|100|50|5|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Mew|1|Endure|Normal|Status|—|—|10|III=yes<!--tutor-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Mew|1|Faint Attack|Dark|Physical|60|—|20|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Mew|1|Fake Out|Normal|Physical|40|100|10|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Mew|1|Focus Punch|Fighting|Physical|150|100|20|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Mew|1|Fury Cutter|Bug|Physical|20|95|20|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Mew|1|Headbutt|Normal|Physical|70|100|15|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Mew|1|Hypnosis|Psychic|Status|—|60|20|III=yes<!--tutor-->|IV=event<!--[[My Pokémon Ranch]] - [[My Pokémon Ranch#Mew|Hayley's Mew]]-->}}
{{learnlist/prevgen5|Mew|1|Mega Kick|Normal|Physical|120|75|5|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Mew|1|Mimic|Normal|Status|—|—|10|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Mew|1|Mud-Slap|Ground|Special|20|100|10|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Mew|1|Natural Gift|Normal|Physical|—|100|15|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Mew|1|Night Shade|Ghost|Special|—|100|15|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Mew|1|Nightmare|Ghost|Status|—|100|15|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Mew|1|Ominous Wind|Ghost|Special|60|100|5|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Mew|1|Rollout|Rock|Physical|30|90|20|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Mew|1|Secret Power|Normal|Physical|70|100|20|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Mew|1|Seismic Toss|Fighting|Physical|—|100|20|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Mew|1|Selfdestruct|Normal|Physical|200|100|5|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Mew|1|Shock Wave|Electric|Special|60|—|20|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Mew|1|Silver Wind|Bug|Special|60|100|5|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Mew|1|Softboiled|Normal|Status|—|—|10|III=yes<!--tutor-->}}
{{learnlist/prevgen5|Mew|1|Steel Wing|Steel|Physical|70|90|25|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Mew|1|String Shot|Bug|Status|—|95|40|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Mew|1|Sucker Punch|Dark|Physical|80|100|5|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Mew|1|Swift|Normal|Special|60|—|20|III=yes<!--tutor-->|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Mew|1|Teleport|Psychic|Status|—|—|20|IV=event<!--{{DL|List of local Japanese event Pokémon distributions (Generation IV)|PalCity Mew}}-->}}
{{learnlist/prevgen5|Mew|1|Twister|Dragon|Special|40|100|20|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Mew|1|Vacuum Wave|Fighting|Special|40|100|30|IV=yes<!--tutor-->}}
{{learnlist/prevgen5|Mew|1|Water Pulse|Water|Special|60|100|20|III=yes<!--TM-->|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Mew|1|Whirlpool|Water|Special|35|85|15|IV=yes<!--TM-->}}
{{learnlist/prevgen5|Mew|1|Zap Cannon|Electric|Special|120|50|5|III=yes<!--tutor-->}}
{{learnlist/prevgenf/5|Mew|Psychic|Psychic|1}}
[[it:Mew/Mosse apprese in quinta generazione]]
[[zh:梦幻/第五世代招式表]]
[[zh:梦幻/第五世代招式表]]

Latest revision as of 08:37, 10 February 2023

← Mew Mew

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Pound Normal Physical 04040 100100% 35
011 Reflect Type Normal Status 0000 00——% 15
011 Transform Normal Status 0000 00——% 10
1010 Mega Punch Normal Physical 08080 08585% 20
2020 Metronome Normal Status 0000 00——% 10
3030 Psychic Psychic Special 09090 100100% 10
4040 Barrier Psychic Status 0000 00——% 30
5050 AncientPower Rock Special 06060 100100% 5
6060 Amnesia Psychic Status 0000 00——% 20
7070 Me First Normal Status 0000 00——% 20
8080 Baton Pass Normal Status 0000 00——% 40
9090 Nasty Plot Dark Status 0000 00——% 20
100100 Aura Sphere Fighting Special 09090 00——% 20
  • Bold indicates a move that gets STAB when used by Mew
  • Italic indicates a move that gets STAB only when used by an Evolution of Mew
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Mew in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mew in that game.
  • Bold indicates a move that gets STAB when used by Mew
  • Italic indicates a move that gets STAB only when used by an Evolution of Mew
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

By transfer from another generation

Generation V
Other generations:
I - II - IV - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Air Cutter Flying Special 05555 095}}95% 25
III IV Avalanche Ice Physical 06060 100}}100% 10
III IV Body Slam Normal Physical 08585 100}}100% 15
III IV Brine Water Special 06565 100}}100% 10
III IV Bullet Seed Grass Physical 02525 100}}100% 30
III IV Captivate Normal Status 0000 100}}100% 20
III IV Counter Fighting Physical 0000 100}}100% 20
III IV Defense Curl Normal Status 0000 00—}}—% 40
III IV Defog Flying Status 0000 00—}}—% 15
III IV Double-Edge Normal Physical 120120 100}}100% 15
III IV DynamicPunch Fighting Physical 100100 050}}50% 5
III IV Endure Normal Status 0000 00—}}—% 10
III IV Faint Attack Dark Physical 06060 00—}}—% 20
III IV Fake Out Normal Physical 04040 100}}100% 10
III IV Focus Punch Fighting Physical 150150 100}}100% 20
III IV Fury Cutter Bug Physical 02020 095}}95% 20
III IV Headbutt Normal Physical 07070 100}}100% 15
III IV Hypnosis Psychic Status 0000 060}}60% 20
III IV Mega Kick Normal Physical 120120 075}}75% 5
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Mud-Slap Ground Special 02020 100}}100% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Night Shade Ghost Special 0000 100}}100% 15
III IV Nightmare Ghost Status 0000 100}}100% 15
III IV Ominous Wind Ghost Special 06060 100}}100% 5
III IV Rollout Rock Physical 03030 090}}90% 20
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Seismic Toss Fighting Physical 0000 100}}100% 20
III IV Selfdestruct Normal Physical 200200 100}}100% 5
III IV Shock Wave Electric Special 06060 00—}}—% 20
III IV Silver Wind Bug Special 06060 100}}100% 5
III IV Softboiled Normal Status 0000 00—}}—% 10
III IV Steel Wing Steel Physical 07070 090}}90% 25
III IV String Shot Bug Status 0000 095}}95% 40
III IV Sucker Punch Dark Physical 08080 100}}100% 5
III IV Swift Normal Special 06060 00—}}—% 20
III IV Teleport Psychic Status 0000 00—}}—% 20
III IV Twister Dragon Special 04040 100}}100% 20
III IV Vacuum Wave Fighting Special 04040 100}}100% 30
III IV Water Pulse Water Special 06060 100}}100% 20
III IV Whirlpool Water Special 03535 085}}85% 15
III IV Zap Cannon Electric Special 120120 050}}50% 5
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Mew
  • Italic indicates a move that gets STAB only when used by an Evolution of Mew
  • Click on the generation numbers at the top to see transfer-only moves for other generations