Nature Power (move): Difference between revisions

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==Effect==
==Effect==
{{MoveResearch|Who is targeted when single-target moves are called in Gens III-V during double and triple battles?}}
{{MoveResearch|Who is targeted when single-target moves are called in Gens III-V during double and triple battles?}}
Nature Power becomes a different damaging move depending on the environment that the battle is being conducted in.
{{main|Environment}}
Nature Power becomes a different, almost always damaging, move depending on the environment that the battle is being conducted in.


Nature Power gains [[priority]] from {{a|Prankster}}, despite always calling a damaging move in games that Prankster exists. Effects that depend on a move's type (such as {{a|Pixilate}} and [[Gem]]s) will be executed based on the type of the move Nature Power becomes.
Nature Power gains [[priority]] from {{a|Prankster}}, despite always calling a damaging move in games that Prankster exists. Effects that depend on a move's type (such as {{a|Pixilate}} and [[Gem]]s) will be executed based on the type of the move Nature Power becomes.


===Generation III===
===Generations III-V===
Nature Power targets the user rather than any specific Pokémon. Therefore, in [[Double Battle|Double]] and [[Triple Battle]]s, because of the inability to select a target, the chosen move always hit the opponent directly opposite the user, except in {{game|Emerald}}, where it always targets randomly. If the opponent directly opposite the user had fainted, the move will randomly target one of the other opponents. If in a terrain that calls a move that affects multiple Pokémon, it will target the Pokémon usually targeted by that move.
Nature Power targets the user rather than any specific Pokémon. Therefore, in [[Double Battle|Double]] and [[Triple Battle]]s, because of the inability to select a target, the chosen move always hit the opponent directly opposite the user, except in {{game|Emerald}}, where it always targets randomly. If the opponent directly opposite the user had fainted, the move will randomly target one of the other opponents. If in a terrain that calls a move that affects multiple Pokémon, it will target the Pokémon usually targeted by that move.


In a [[Pokémon Contest]], Nature Power uses {{m|Ancient Power|AncientPower}}'s animation (but not the effects).
In a [[Pokémon Contest]], Nature Power uses {{m|Ancient Power|AncientPower}}'s animation (but not the effects).


{| class="sortable roundy" style="text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px"
! class="unsortable" style="{{roundytl|5px}}; background:#{{normal color light}}" | Terrain
! style="background-color:#{{normal color light}}" | Move
! style="background-color:#{{normal color light}}" | Type
! style="background-color:#{{normal color light}}" | Power
! style="{{roundytr|5px}}; background-color:#{{normal color light}}" | Accuracy
|- style="background:#FFF"
| style="background:#{{locationcolor/med|building}}" | Building, plain terrain, and link battle
| {{mcolor|Swift|000}}
| style="background:#{{normal color}}" | {{typecolor|Normal}}
| 60
| —%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|sand}}" | {{color2|000|Sand tile|Sand}}
| {{mcolor|Earthquake|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| 100
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|cave}}" | {{color2|000|Cave}}
| {{mcolor|Shadow Ball|000}}
| style="background:#{{ghost color}}" | {{typecolor|Ghost}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|mountain}}" | Rock
| {{mcolor|Rock Slide|000}}
| style="background:#{{rock color}}" | {{typecolor|Rock}}
| 75
| 90%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|land}}" | {{color2|000|Tall grass}}
| {{mcolor|Stun Spore|000}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
| —
| 75%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|forest}}" | {{color2|000|Tall grass#Long grass|Long grass}}
| {{mcolor|Razor Leaf|000}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
| 55
| 95%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|water}}" | {{color2|000|Water tile#Rivers and ponds|Pond water}}
| {{mcolor|BubbleBeam|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| 65
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|ocean}}" | {{color2|FFF|Water tile#Oceans|Sea water}}
| {{mcolor|Surf|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| 95
| 100%
|-
| style="{{roundybl|5px}}; background:#{{locationcolor/med|underwater}}" | {{color2|FFF|Tall grass#Seaweed|Underwater}}
| style="background:#FFF" | {{mcolor|Hydro Pump|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| style="background:#FFF" | 120
| style="{{roundybr|5px}}; background:#FFF" | 80%
|}
====Pokémon Colosseum and XD====
{| class="sortable roundy" style="text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px"
! class="unsortable" style="{{roundytl|5px}}; background:#{{normal color light}}" | Area
! style="background-color:#{{normal color light}}" | Move
! style="background-color:#{{normal color light}}" | Type
! style="background-color:#{{normal color light}}" | Power
! style="{{roundytr|5px}} background-color:#{{normal color light}}" | Accuracy
|- style="background:#FFF"
| style="background:#{{locationcolor/med|building}}" | Buildings, {{color2|000|Mt. Battle}} (Areas 1-3)<span class="blacklinks>{{sup/ss|Colo}}</span>
| {{mcolor|Swift|000}}
| style="background:#{{normal color}}" | {{typecolor|Normal}}
| 60
| &mdash;%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|sand}}" | {{color2|000|Outskirt Stand}}, {{color2|000|Phenac City}}, {{color2|000|Cipher Lab}} (outside)
| {{mcolor|Earthquake|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| 100
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|cave}}" | {{color2|000|Pyrite Cave}}, {{color2|000|Relic Cave}}, {{color2|000|Mt. Battle}} (Areas 4-6), {{color2|000|Deep Colosseum}}, {{color2|000|Poké Spot|Cave Poké Spot}}
| {{mcolor|Shadow Ball|000}}
| style="background:#{{ghost color}}" | {{typecolor|Ghost}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|mountain}}" | {{color2|000|Pyrite Town}}, {{color2|000|The Under}}, {{color2|000|Cipher Key Lair}} (outside),<br>{{color2|000|Citadark Isle}} (outside), {{color2|000|Poké Spot|Rock Poké Spot}}, {{color2|000|Pyrite Colosseum}},<br>{{color2|000|Mt. Battle}} (Areas 7-10)
| {{mcolor|Rock Slide|000}}
| style="background:#{{rock color}}" | {{typecolor|Rock}}
| 75
| 90%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|land}}" | {{color2|000|Agate Village}}, {{color2|000|Relic Stone}}<span class="blacklinks">{{sup/ss|Colo}}</span>, {{color2|000|Mt. Battle}} (outside),<br>{{color2|000|Pokémon HQ Lab}}, {{color2|000|Kaminko's House}}, {{color2|000|Mt. Battle}} (Areas 1-3)<span class="blacklinks">{{sup/ss|XD}}</span>
| {{mcolor|Stun Spore|000}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
| &mdash;
| 75%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|forest}}" | {{color2|000|Relic Stone}}<span class="blacklinks">{{sup/ss|XD}}</span>
| {{mcolor|Razor Leaf|000}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
| 55
| 95%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|water}}" | {{color2|000|Poké Spot|Oasis Poké Spot}}
| {{mcolor|BubbleBeam|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| 65
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|ocean}}" | {{color2|FFF|Gateon Port}}
| {{mcolor|Surf|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| 95
| 100%
|-
| style="{{roundybl|5px}}; background:#{{locationcolor/med|underwater}}" | {{color2|FFF|Phenac Stadium}}
| style="background:#FFF" | {{mcolor|Hydro Pump|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| style="background:#FFF" | 120
| style="{{roundybr|5px}}; background:#FFF" | 80%
|}
===Generation IV===
In a [[Pokémon Super Contest]], Nature Power uses {{m|Tri Attack}}'s animation (but not the effects).
In a [[Pokémon Super Contest]], Nature Power uses {{m|Tri Attack}}'s animation (but not the effects).
 
===Generations VI-VIII===
{| class="sortable roundy" style="text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px"
! class="unsortable" style="{{roundytl|5px}} background:#{{normal color light}}" | Terrain
! style="background-color:#{{normal color light}}" | Move
! style="background-color:#{{normal color light}}" | Type
! style="background-color:#{{normal color light}}" | Category
! style="background-color:#{{normal color light}}" | Power
! style="{{roundytr|5px}} background-color:#{{normal color light}}" | Accuracy
|- style="background:#FFF"
| style="background:#{{locationcolor/med|building}}" | Building, {{color2|000|Distortion World}}, and link battle
| {{mcolor|Tri Attack|000}}
| style="background:#{{normal color}}" | {{typecolor|Normal}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|sand}}" | {{color2|000|Sand tile|Sand}} and plain terrain
| {{mcolor|Earthquake|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| style="background:#{{physical color}}" | {{color2|{{physical textcolor}}|Physical move|Physical}}
| 100
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|cave}}" | {{color2|000|Cave}} and rock
| {{mcolor|Rock Slide|000}}
| style="background:#{{rock color}}" | {{typecolor|Rock}}
| style="background:#{{physical color}}" | {{color2|{{physical textcolor}}|Physical move|Physical}}
| 75
| 90%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|land}}" | {{color2|000|Tall grass}}
| {{mcolor|Seed Bomb|000}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
| style="background:#{{physical color}}" | {{color2|{{physical textcolor}}|Physical move|Physical}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|water}}" | {{color2|000|Water tile|Water}}
| {{mcolor|Hydro Pump|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 120
| 80%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|snow}}" | {{color2|000|Snow tile|Snow}}
| {{mcolor|Blizzard|000}}
| style="background:#{{ice color}}" | {{typecolor|Ice}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 120
| 70%
|-
| style="background:#{{locationcolor/med|ice}}" | {{color2|000|Ice tile|Ice}}
| style="background:#FFF" | {{mcolor|Ice Beam|000}}
| style="background:#{{ice color}}" | {{typecolor|Ice}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| style="background:#FFF" | 95
| style="background:#FFF" | 100%
|-
| style="{{roundybl|5px}}; background:#{{locationcolor/med|marsh}}" | {{color2|000|Marsh}}{{tt|*|In the final game, the only marsh tiles are in the Safari Zones, making this effect unused}}
| style="background:#FFF" | {{mcolor|Mud Bomb|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| style="background:#FFF" | 65
| style="{{roundybr|5px}}; background:#FFF" | 85%
|}
 
====Pokémon Battle Revolution====
In [[Pokémon Battle Revolution]], the move called by Nature Power depends on which Colosseum is being fought at:
 
{| class="sortable roundy" style="text-align:center; border:1px solid #{{platinum color}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px"
! class="unsortable" style="{{roundytl|5px}}; background:#{{normal color light}}" | Colosseum
! style="background-color:#{{normal color light}}" | Move
! style="background-color:#{{normal color light}}" | Type
! style="background-color:#{{normal color light}}" | Category
! style="background-color:#{{normal color light}}" | Power
! style="{{roundytr|5px}}; background-color:#{{normal color light}}" | Accuracy
|- style="background:#FFF"
| style="background:#{{locationcolor/med|water}}" | {{color2|000|Lagoon Colosseum|Lagoon}}
| rowspan=4 | {{mcolor|Tri Attack|000}}
| style="background:#{{normal color}}" rowspan=4 | {{typecolor|Normal}}
| style="background:#{{special color}}" rowspan=4 | {{color2|FFF|Special move|Special}}
| rowspan=4 | 80
| rowspan=4 | 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|road}}" | {{color2|000|Main Street Colosseum|Main Street}}
|- style="background:#FFF"
| style="background:#{{locationcolor/med|road}}" | {{color2|000|Neon Colosseum|Neon}}
|- style="background:#FFF"
| style="background:#{{locationcolor/med|road}}" | {{color2|000|Courtyard Colosseum|Courtyard}}
|- style="background:#FFF"
| style="background:#{{locationcolor/med|road}}" | {{color2|000|Gateway Colosseum|Gateway}}
| {{mcolor|Hydro Pump|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 120
| 80%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|water}}" | {{color2|000|Waterfall Colosseum|Waterfall}}
| rowspan=2 | {{mcolor|Seed Bomb|000}}
| style="background:#{{grass color}}" rowspan=2 | {{typecolor|Grass}}
| style="background:#{{physical color}}" rowspan=2 | {{color2|{{physical textcolor}}|Physical move|Physical}}
| rowspan=2 | 80
| rowspan=2 | 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|land}}" | {{color2|000|Sunny Park Colosseum|Sunny Park}}
|- style="background:#FFF"
| style="background:#{{locationcolor/med|cave}}" | {{color2|000|Crystal Colosseum|Crystal}}
| rowspan=3 | {{mcolor|Rock Slide|000}}
| style="background:#{{rock color}}" rowspan=3 | {{typecolor|Rock}}
| style="background:#{{physical color}}" rowspan=3 | {{color2|{{physical textcolor}}|Physical move|Physical}}
| rowspan=3 | 75
| rowspan=3 | 90%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|volcano}}" | {{color2|{{locationcolor/text|volcano}}|Magma Colosseum|Magma}}
|- style="background:#FFF"
| style="background:#{{locationcolor/med|road}}" | {{color2|000|Stargazer Colosseum|Stargazer}}
|-
| style="{{roundybl|5px}}; background:#{{locationcolor/med|road}}" | {{color2|000|Sunset Colosseum|Sunset}}
| style="background:#FFF" | {{mcolor|Earthquake|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| style="background:#{{physical color}}" | {{color2|{{physical textcolor}}|Physical move|Physical}}
| style="background:#FFF" | 100
| style="{{roundybr|5px}}; background:#FFF" |100%
|}
 
===Generation V===
{| class="sortable roundy" style="text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px"
! class="unsortable" style="{{roundytl|5px}} background:#{{normal color light}}" | Terrain
! style="background-color:#{{normal color light}}" | Move
! style="background-color:#{{normal color light}}" | Type
! style="background-color:#{{normal color light}}" | Category
! style="background-color:#{{normal color light}}" | Power
! style="{{roundytr|5px}} background-color:#{{normal color light}}" | Accuracy
|- style="background:#FFF"
| style="background:#{{locationcolor/med|building}}" | Building and urban
| {{mcolor|Tri Attack|000}}
| style="background:#{{normal color}}" | {{typecolor|Normal}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|sand}}" | {{color2|000|Sand tile|Sand}}, plain terrain, rock and link battle
| {{mcolor|Earthquake|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| style="background:#{{physical color}}" | {{color2|{{physical textcolor}}|Physical move|Physical}}
| 100
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|cave}}" | {{color2|000|Cave}}
| {{mcolor|Rock Slide|000}}
| style="background:#{{rock color}}" | {{typecolor|Rock}}
| style="background:#{{physical color}}" | {{color2|{{physical textcolor}}|Physical move|Physical}}
| 75
| 90%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|land}}" | Grass
| {{mcolor|Seed Bomb|000}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
| style="background:#{{physical color}}" | {{color2|{{physical textcolor}}|Physical move|Physical}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|water}}" | {{color2|000|Water tile|Water}}
| {{mcolor|Hydro Pump|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 120
| 80%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|marsh}}" | {{color2|000|Puddle|Puddles}}
| {{mcolor|Mud Bomb|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 65
| 85%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|snow}}" | {{color2|000|Snow tile|Snow}}
| {{mcolor|Blizzard|000}}
| style="background:#{{ice color}}" | {{typecolor|Ice}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 120
| 70%
|-
| style="{{roundybl|5px}}; background:#{{locationcolor/med|ice}}" | {{color2|000|Ice tile|Ice}}
| style="background:#FFF" | {{mcolor|Ice Beam|000}}
| style="background:#{{ice color}}" | {{typecolor|Ice}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| style="background:#FFF" | 95
| style="{{roundybr|5px}}; background:#FFF" | 100%
|}
 
===Generation VI===
Nature Power now targets an adjacent Pokémon rather than the user (even if the move it would turn into affects multiple Pokémon). This allows single-target moves called by Nature Power to target an ally, which was not previously possible.
Nature Power now targets an adjacent Pokémon rather than the user (even if the move it would turn into affects multiple Pokémon). This allows single-target moves called by Nature Power to target an ally, which was not previously possible.


In a [[Pokémon Contest]] Spectacular, Nature Power uses {{m|Encore}}'s animation (but not the effects).
In a [[Pokémon Contest]] Spectacular, Nature Power uses {{m|Encore}}'s animation (but not the effects).
{| class="sortable roundy" style="text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px"
! class="unsortable" style="{{roundytl|5px}} background:#{{normal color light}}" | Terrain
! style="background-color:#{{normal color light}}" | Move
! style="background-color:#{{normal color light}}" | Type
! style="background-color:#{{normal color light}}" | Category
! style="background-color:#{{normal color light}}" | Power
! style="{{roundytr|5px}} background-color:#{{normal color light}}" | Accuracy
|- style="background:#FFF"
| style="background:#{{locationcolor/med|building}}" | Building, plain terrain, {{color2|000|Sky Battle|Sky Battles}}, and link battles
| {{mcolor|Tri Attack|000}}
| style="background:#{{normal color}}" | {{typecolor|Normal}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|cave}}" | {{color2|000|Cave}} and {{color2|000|Cyllage Gym}}
| {{mcolor|Power Gem|000}}
| style="background:#{{rock color}}" | {{typecolor|Rock}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|sand}}" | {{color2|000|Sand tile|Sand}} and rock
| {{mcolor|Earth Power|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 90
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|marsh}}" | {{color2|000|Water tile|Swamp water}} and {{color2|000|Marsh tile|marsh}}
| {{mcolor|Mud Bomb|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 65
| 85%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|water}}" | {{color2|000|Water tile|Water}} and {{color2|000|underwater}}
| {{mcolor|Hydro Pump|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 110
| 80%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|snow}}" | {{color2|000|Snow tile|Snow}}
| {{mcolor|Frost Breath|000}}
| style="background:#{{ice color}}" | {{typecolor|Ice}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 60
| 90%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|ice}}" | {{color2|000|Ice tile|Ice}} and {{color2|000|Snowbelle Gym}}
| {{mcolor|Ice Beam|000}}
| style="background:#{{ice color}}" | {{typecolor|Ice}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 90
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|volcano}}" | {{color|{{locationcolor/text|volcano}}|Volcano}}
| {{mcolor|Lava Plume|000}}
| style="background:#{{fire color}}" | {{typecolor|Fire}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|ghost}}" | {{color|000|Burial ground}}
| {{mcolor|Shadow Ball|000}}
| style="background:#{{ghost color}}" | {{typecolor|Ghost}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|flying}}" | {{color2|000|Soaring in the sky}} and {{color2|000|Sky Pillar}}
| {{mcolor|Air Slash|000}}
| style="background:#{{flying color}}" | {{typecolor|Flying}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 75
| 95%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|space}}" | {{color|{{locationcolor/text|space}}|Space}}
| {{mcolor|Draco Meteor|000}}
| style="background:#{{dragon color}}" | {{typecolor|Dragon}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 130
| 90%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|land}}" | {{color2|000|Tall grass|Grass}}, {{mcolor|Grassy Terrain|000}}, and {{color2|000|Coumarine Gym}}
| {{mcolor|Energy Ball|000}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 90
| 100%
|- style="background:#FFF"
| style="background:#{{fairy color}}" | {{mcolor|Misty Terrain|000}}
| {{mcolor|Moonblast|000}}
| style="background:#{{fairy color}}" | {{typecolor|Fairy}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 95
| 100%
|-
| style="{{roundybl|5px}}; background:#{{electric color}}" | {{mcolor|Electric Terrain|000}}
| style="background:#FFF" | {{mcolor|Thunderbolt|000}}
| style="background:#{{electric color}}" | {{typecolor|Electric}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| style="background:#FFF" | 90
| style="{{roundybr|5px}}; background:#FFF" | 100%
|}
===Generation VII===
{| class="sortable roundy" style="text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px"
! class="unsortable" style="{{roundytl|5px}} background:#{{normal color light}}" | Terrain
! style="background-color:#{{normal color light}}" | Move
! style="background-color:#{{normal color light}}" | Type
! style="background-color:#{{normal color light}}" | Category
! style="background-color:#{{normal color light}}" | Power
! style="{{roundytr|5px}} background-color:#{{normal color light}}" | Accuracy
|- style="background:#FFF"
| style="background:#{{locationcolor/med|building}}" | Building, road, plain terrain, and link battles
| {{mcolor|Tri Attack|000}}
| style="background:#{{normal color}}" | {{typecolor|Normal}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|cave}}" | {{color2|000|Cave}}
| {{mcolor|Power Gem|000}}
| style="background:#{{rock color}}" | {{typecolor|Rock}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|sand}}" | {{color2|000|Sand tile|Sand}}, dirt, and rock
| {{mcolor|Earth Power|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 90
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|water}}" | {{color2|000|Water tile|Water}}
| {{mcolor|Hydro Pump|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 110
| 80%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|snow}}" | {{color2|000|Snow tile|Snow}} and {{color2|000|Ice tile|ice}}
| {{mcolor|Ice Beam|000}}
| style="background:#{{ice color}}" | {{typecolor|Ice}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 90
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|volcano}}" | {{color|{{locationcolor/text|volcano}}|Volcano}}
| {{mcolor|Lava Plume|000}}
| style="background:#{{fire color}}" | {{typecolor|Fire}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|space}}" | {{color2|{{locationcolor/text|space}}|Ultra Space}}
| {{mcolor|Psyshock|000}}
| style="background:#{{psychic color}}" | {{typecolor|Psychic}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|land}}" | {{color2|000|Tall grass|Grass}}, field, flowers, and {{mcolor|Grassy Terrain|000}}
| {{mcolor|Energy Ball|000}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 90
| 100%
|- style="background:#FFF"
| style="background:#{{fairy color}}" | {{mcolor|Misty Terrain|000}}
| {{mcolor|Moonblast|000}}
| style="background:#{{fairy color}}" | {{typecolor|Fairy}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 95
| 100%
|- style="background:#FFF"
| style="background:#{{electric color}}" | {{mcolor|Electric Terrain|000}}
| {{mcolor|Thunderbolt|000}}
| style="background:#{{electric color}}" | {{typecolor|Electric}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 90
| 100%
|-
| style="{{roundybl|5px}}; background:#{{psychic color}}" | {{mcolor|Psychic Terrain|000}}
| style="background:#FFF" | {{mcolor|Psychic|000}}
| style="background:#{{psychic color}}" | {{typecolor|Psychic}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| style="background:#FFF" | 90
| style="{{roundybr|5px}}; background:#FFF" | 100%
|}


If powered up by a [[Normalium Z]] into Z-Nature Power, the selected move will become its corresponding [[Z-Move]].
If powered up by a [[Normalium Z]] into Z-Nature Power, the selected move will become its corresponding [[Z-Move]].
===Generation VIII===
{| class="sortable roundy" style="text-align:center; border:1px solid #{{normal color dark}}; background:#{{normal color}}; margin-right:5px; margin-bottom:5px"
! class="unsortable" style="{{roundytl|5px}} background:#{{normal color light}}" | Terrain
! style="background-color:#{{normal color light}}" | Move
! style="background-color:#{{normal color light}}" | Type
! style="background-color:#{{normal color light}}" | Category
! style="background-color:#{{normal color light}}" | Power
! style="{{roundytr|5px}} background-color:#{{normal color light}}" | Accuracy
|- style="background:#FFF"
| style="background:#{{locationcolor/med|building}}" | Building, urban, {{color2|000|Gym}}, battlefield, and link battles
| {{mcolor|Tri Attack|000}}
| style="background:#{{normal color}}" | {{typecolor|Normal}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|cave}}" | {{color2|000|Cave}}
| {{mcolor|Power Gem|000}}
| style="background:#{{rock color}}" | {{typecolor|Rock}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 80
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|sand}}" | {{color2|000|Sand tile|Sand}}, rock, {{color2|000|Pokémon Den}}, and {{color2|000|Crown Tundra}} grass
| {{mcolor|Earth Power|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 90
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|water}}" | {{color2|000|Water tile|Water}}
| {{mcolor|Hydro Pump|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 110
| 80%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|snow}}" | {{color2|000|Snow tile|Snow}} and {{color2|000|Ice tile|ice}}
| {{mcolor|Ice Beam|000}}
| style="background:#{{ice color}}" | {{typecolor|Ice}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 90
| 100%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|flying}}" | Bridge
| {{mcolor|Air Slash|000}}
| style="background:#{{flying color}}" | {{typecolor|Flying}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 75
| 95%
|- style="background:#FFF"
| style="background:#{{locationcolor/med|land}}" | {{color2|000|Tall grass|Grass}}, woods, field, flowers, and {{mcolor|Grassy Terrain|000}}
| {{mcolor|Energy Ball|000}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 90
| 100%
|- style="background:#FFF"
| style="background:#{{fairy color}}" | {{mcolor|Misty Terrain|000}}
| {{mcolor|Moonblast|000}}
| style="background:#{{fairy color}}" | {{typecolor|Fairy}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 95
| 100%
|- style="background:#FFF"
| style="background:#{{electric color}}" | {{mcolor|Electric Terrain|000}}
| {{mcolor|Thunderbolt|000}}
| style="background:#{{electric color}}" | {{typecolor|Electric}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 90
| 100%
|-
| style="{{roundybl|5px}}; background:#{{psychic color}}" | {{mcolor|Psychic Terrain|000}}
| style="background:#FFF" | {{mcolor|Psychic|000}}
| style="background:#{{psychic color}}" | {{typecolor|Psychic}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| style="background:#FFF" | 90
| style="{{roundybr|5px}}; background:#FFF" | 100%
|}


===Generation IX===
===Generation IX===
Nature Power cannot be selected in a battle.
Nature Power cannot be selected in a battle.


==Description==
==Description==
Line 843: Line 254:


==In other games==
==In other games==
{{incomplete|section|Rumble games other than World; PMD Generation IV and later}}
{{incomplete|section|Rumble games other than World}}
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
{{main|Environment}}
Nature Power becomes a different damaging move depending on the dungeon terrain, which can change in the middle of a dungeon. Despite being classified as a status move, it is not affected by {{m|Taunt}} in the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]] series. This is changed from the [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series.  
Nature Power becomes a different damaging move depending on the dungeon terrain, which can change in the middle of a dungeon. Despite being classified as a status move, it is not affected by {{m|Taunt}} in the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]] series. This is changed from the [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] series.  


Line 855: Line 267:
{{Template:MDMoveRow|game=SMD|pp=20|ppmax=40|acc=—%|range=Varies|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=SMD|pp=20|ppmax=40|acc=—%|range=Varies|target=Enemy|cuts=No}}
{{Template:MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}
{{Template:MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}
====[[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]]====
{| class="sortable" style="float:left; text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}"
! style="{{roundytl|5px}} background: #{{normal color light}}" | Dungeons
! style="background: #{{normal color light}}" | Move
! style="background: #{{normal color light}}" | Type
! style="background:#{{normal color light}}" | Power
! style="{{roundytr|5px}}; background:#{{normal color light}}" | Accuracy
|- style="background:#FFF"
| [[Tiny Woods]], [[Thunderwave Cave]], [[Sinister Woods]] (1-12F), [[Howling Forest]] (1-7F), [[Buried Relic]] (1-20F), [[Wyvern Hill]], [[Purity Forest]] (1-3F, 8-12F, 30-98F), and [[Oddity Cave]] (1-5F)
| {{mcolor|Stun Spore|000}}
| rowspan="2" style="background:#{{grass color}}" | {{typecolor|Grass}}
| &mdash;
| 100%
|- style="background:#FFF"
| [[Sinister Woods]] (13F), [[Lightning Field]]
| {{mcolor|Razor Leaf|000}}
| 4
| 84%
|- style="background:#FFF"
| [[Mt. Steel]], [[Silent Chasm]], [[Mt. Thunder]], {{OBP|Rock Path|Red and Blue Rescue Team}}, [[Mt. Blaze]], [[Snow Path]], [[Mt. Freeze]], [[Magma Cavern]], [[Meteor Cave]], [[Fiery Field]], [[Northwind Field]] (20-30F), [[Mt. Faraway]] (1-9F), [[Western Cave]] (40-99F), [[Northern Range]] (8-24F), [[Pitfall Valley]], [[Wish Cave]] (60-69F), [[Southern Cavern]] (1-23F), [[Oddity Cave]] (11-15F), and [[Remains Island]]
| {{mcolor|Rock Slide|000}}
| style="background:#{{rock color}}" | {{typecolor|Rock}}
| 14
| 90%
|- style="background:#FFF"
| [[Great Canyon]], [[Uproar Forest]], [[Desert Region]], and [[Purity Forest]] (4-7F, 21-29F)
| {{mcolor|Earthquake|000}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| 5
| 65%
|- style="background:#FFF"
| [[Lapis Cave]], [[Frosty Forest]], [[Sky Tower]], [[Northwind Field]] (1-19F), [[Mt. Faraway]] (21-29F, 40F), [[Western Cave]] (1-39F), [[Wish Cave]] (30-39F, 70-99F), [[Southern Cavern]] (24-50F) [[Darknight Relic]], [[Waterfall Pond]], [[Joyous Tower]], [[Far-off Sea]] (16-32F), and [[Oddity Cave]] (6-10F)
| {{mcolor|Swift|000}}
| style="background:#{{normal color}}" | {{typecolor|Normal}}
| 10
| &mdash;%
|- style="background:#FFF"
| [[Howling Forest]] (8-15F), [[Silver Trench]] (70-98F), [[Mt. Faraway]] (10-20F, 30-39F), [[Northern Range]] (1-7F), [[Buried Relic]] (21-99F), [[Wish Cave]] (1-29F, 40-59F), [[Murky Cave]], [[Solar Cave]], and [[Unown Relic]]
| {{mcolor|Shadow Ball|000}}
| style="background:#{{ghost color}}" | {{typecolor|Ghost}}
| 16
| 88%
|- style="background:#FFF"
|  |[[Stormy Sea]], [[Silver Trench]] (1-69F, 99F), [[Northern Range]] (25F), [[Grand Sea]], [[Far-off Sea]] (1-15F, 33-50F), [[Marvelous Sea]], and [[Fantasy Strait]]
| |{{mcolor|Surf|000}}
| style="background:#{{water color}}" rowspan="2"| {{typecolor|Water}}
| 18
| 88%
|-
| style="{{roundybl|5px}}; background:#FFF" |[[Purity Forest]] (13-20F)
| style="background:#FFF" |{{mcolor|Bubble Beam|000|Bubblebeam}}
| style="background:#FFF" | 6
| style="{{roundybr|5px}}; background:#FFF" | 100%
|}
{{left clear}}
====[[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]]====
{| class="sortable" style="text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}"
! style="{{roundytl|5px}} background: #{{normal color light}}" | Dungeons
! style="background: #{{normal color light}}" | Move
! style="background: #{{normal color light}}" | Type
! style="background: #{{normal color light}}" | Category
! style="background:#{{normal color light}}" | Power
! style="{{roundytr|5px}}; background:#{{normal color light}}" | Accuracy
|- style="background:#FFF"
| [[Beach Cave]], [[Drenched Bluff]], [[Mt. Bristle]], [[Waterfall Cave]], [[Craggy Coast]], [[Side Path]], [[Mt. Horn]], {{OBP|Rock Path|Explorers of Time, Darkness, and Sky}}, [[Amp Plains]], [[Quicksand Cave]]{{tt|*|boss}}, [[Chasm Cave]], [[Dark Hill]], [[Sealed Ruin]], [[Brine Cave Pit]], [[Aegis Cave]]{{tt|*|except Regigigas chamber}}, {{OBP|Mt. Travail|Explorers of Time, Darkness, and Sky}}, [[World Abyss]] (1-15F), [[Landslide Cave]], [[Labyrinth Cave]], [[Mt. Mistral]], [[Shimmer Hill]], [[Zero Isle North]] (35-75F), [[Zero Isle East]] (1-7F), [[Zero Isle West]] (20-40F), [[Zero Isle South]] (4-43F; 61-99F), [[Marowak Dojo#Normal/Fly Maze|Normal/Fly Maze]], [[Marowak Dojo#Dark/Fire|Dark/Fire Maze]], [[Marowak Dojo#Dragon Maze|Dragon Maze]], [[Final Maze]] 40F, [[Sky Peak Mountain Path]] 3, 6 and 9, [[Sky Peak Summit Pass]], [[Zero Isle Center]] (28-30F), [[Destiny Tower (Explorers of Sky)|Destiny Tower]] (4-43F; 61-96F), [[Inferno Cave]], [[Fortune Ravine]], [[Eastern Cave]], [[Spring Cave]], [[Boulder Quarry]], [[Limestone Cavern]], [[Barren Valley]], and [[Spacial Cliffs]]
| {{mcolor|Rock Slide|000}}
| style="background:#{{rock color}}" | {{typecolor|Rock}}
| style="background:#{{physical color}}" | {{color2|{{physical textcolor}}|Physical move|Physical}}
| 14
| 90%
|- style="background:#FFF"
| [[Apple Woods]], [[Forest Path]], [[Foggy Forest]], [[Dusk Forest]], [[Deep Dusk Forest]], [[Treeshroud Forest]], [[Hidden Land]]{{tt|*|except boss}}, [[Mystifying Forest]]{{tt|*|except boss}}, [[Marine Resort]], {{OBP|Mystery Jungle|Explorers of Time, Darkness, and Sky}} (1-15F), [[Lush Prairie]], [[Tiny Meadow]], [[Oran Forest]], [[Midnight Forest]], [[Zero Isle North]] (1-34F), [[Zero Isle South]] (44-60F), [[Zero Isle West]] (10-19F), [[Marowak Dojo#Grass Maze|Grass Maze]], [[Final Maze]] 23F, [[Sky Peak Mountain Path]] 1, 2, 4 and 5, [[Zero Isle Center]] (8-13F; 17-27F; 31-32F; 36-42F; 46-50F), [[Destiny Tower (Explorers of Sky)|Destiny Tower]] (44-60F), [[Oblivion Forest]], [[Murky Forest]], [[Southern Jungle]], [[Little Plains]], [[Mt. Clear]], [[Trial Forest]], [[Hidden Shopkeeper Village]]
| {{mcolor|Seed Bomb|000}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
| style="background:#{{physical color}}" | {{color2|{{physical textcolor}}|Physical move|Physical}}
| 16
| 88%
|- style="background:#FFF"
| [[Northern Desert]], [[Quicksand Cave]]{{tt|*|except boss}}, [[Brine Cave]]{{tt|*|except boss}}, [[Temporal Pinnacle]], [[Mystifying Forest Clearing]], [[Dark Crater]], [[Shimmer Desert]], [[Giant Volcano]], [[World Abyss]] (1-15F), [[Lost Wilderness]], [[Marowak Dojo#Poison/Bug Maze|Poison/Bug Maze]], [[Zero Isle Center]] (33-35F), [[Southeastern Islands]], and [[Dark Wasteland]]
| {{mcolor|Earthquake|000}}
| style="background:#{{ground color}}" rowspan="2"| {{typecolor|Ground}}
| style="background:#{{physical color}}" | {{color2|{{physical textcolor}}|Physical move|Physical}}
| 5
| 52%
|-style="background:#FFF"
| [[The Nightmare]], [[Spacial Rift]], [[World Abyss]] (16-29F), [[World Abyss Pit]], {{OBP|Mystery Jungle|Explorers of Time, Darkness, and Sky}} (16-29F}, [[Deep Mystery Jungle]], and [[Sky Peak Summit]]
| {{mcolor|Mud Bomb|000}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 12
| 88%
|- style="background:#FFF"
| [[Crystal Cave]], [[Crystal Crossing]], [[Crevice Cave]], [[Mt. Avalanche]], [[Sky Stairway]], [[Zero Isle East]] (15-40F), [[Zero Isle South]] (1-3F), [[Zero Isle West]] (1-9F), [[Marowak Dojo#Rock/Water Maze|Rock/Water Maze]], [[Star Cave]], [[Zero Isle Center]] (1-7F), [[Destiny Tower (Explorers of Sky)|Destiny Tower]] (1-3F), [[Treacherous Waters]] (1-15F), [[Right Cave Path]], [[Dark Ice Mountain]], [[Icicle Forest]], [[Vast Ice Mountain]]
| {{mcolor|Ice Beam|000}}
| style="background:#{{ice color}}" rowspan="2"| {{typecolor|Ice}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 15
| 83.6%
|- style="background:#FFF"
| [[Blizzard Island]], [[Marowak Dojo#Ice/Ground Maze|Ice/Ground Maze]], [[Final Maze]] 29F, [[Zero Isle Center]] (14-16F), and [[Sky Peak Mountain Path]] 7 and 8
| {{mcolor|Blizzard|000}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 24
| 67.2%
|- style="background:#FFF"
| [[Old Ruins]], [[Temporal Tower]]{{tt|*|except boss}}, [[Aegis Cave#Regigigas Chamber|Regigigas Chamber]], [[Concealed Ruins]], [[Happy Outlook]], [[Marowak Dojo#Ghost Maze|Ghost Maze]], [[Marowak Dojo#Fight/Psych|Fight/Psych Maze]], [[Marowak Dojo#Elec/Steel|Elec/Steel Maze]], [[Marowak Dojo#Explorer Maze|Explorer Maze]], [[Final Maze]]{{tt|*|except 23F, 29F and 40F}}, [[Zero Isle Center]] (43-45F), and [[Destiny Tower (Explorers of Sky)|Destiny Tower]] (97-99F), [[Left Cave Path]]
| {{mcolor|Tri Attack|000}}
| style="background:#{{normal color}}" | {{typecolor|Normal}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| 6
| 100%
|-
| style="{{roundybl|5px}}; background:#FFF" | [[Surrounded Sea]], [[Miracle Sea]], [[Bottomless Sea]], [[Serenity River]], [[Lake Afar]], [[Treacherous Waters]] (16-20F), [[Challenge River]], [[Guiding Sea]]
| style="background:#FFF"| {{mcolor|Hydro Pump|000}}
| style="background:#{{water color}}" rowspan="2"| {{typecolor|Water}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
| style="background:#FFF"|24
| style="{{roundybr|5px}}; background:#FFF"| 90%
|}
====[[Pokémon Super Mystery Dungeon|Super Mystery Dungeon]]====
{| class="sortable" style="text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}"
! style="{{roundytl|5px}} background: #{{normal color light}}" | Dungeons
! style="background: #{{normal color light}}" | Move
! style="background: #{{normal color light}}" | Type
! style="background: #{{normal color light}}" | Category
|- style="background:#FFF"
| [[Open Pass]], [[Lush Forest]], [[Foreboding Forest]], [[School Forest]], [[Nectar Meadow]], [[Revelation Mountain]], [[Sunbathed Garden]], [[Pledge Hill]], [[Maze Meadow]], [[Thrash Dungeon]], [[Stone Field]], [[Odd Field]], [[Peewee Meadow]], [[Mystical Forest]], [[Mysterious Plains]], [[Berry Forest]], [[Super Apple Forest]], [[Ghost Island]], [[Forest of Bounty]], {{OBP|Mystery Jungle|Super Mystery Dungeon}}, [[Thorny Shadow Path]], [[Heart Lake]], [[Path of Fallen Leaves]], [[Sunny Spot Hill]], [[Friendly Meadow]], [[Giant Stone Meadow]], [[Fresh Meadow]], [[Triangle Temple]], [[Lake of Enlightenment]], [[Forest of Fairies]], [[Pumpkaboo Forest]], [[Holey Meadow]], [[Road to Primeval Forest]], [[Tree of Life: Roots]], [[Tree of Life: Trunk]], [[Destiny Tower (Super Mystery Dungeon)|Destiny Tower]] (6-10F), [[Pelipper Dungeon: Middle]], During {{m|Grassy Terrain}}
| {{mcolor|Energy Ball|000}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
| style="background:#{{special color}}" | {{color2|{{special textcolor}}|Special move|Special}}
|- style="background:#FFF"
| [[Drilbur Coal Mine]], [[Glittering Mountain]], [[Ancient Barrow]], [[Gentle Slope Cave]], [[Showdown Mountain]], [[Cave of the Deep]], [[Calm Craggy Area]], [[Reverse Mountain]], [[Purifying Cave]], [[Cave of Training]], [[Leafy Highlands]], [[Headwater Hollow]], [[Bustling Valley]], [[Rolling Pass]], [[Uprise Range]], [[Rough Tunnel]], [[Elegant Gorge]], [[Moonlit Cave]], [[Red Point]], [[Distress Mountain]], [[Hidden Cave]], [[Abundant Pass]], [[Stealth Cavern]], [[Crystalline Maze]], [[Little Canyon]], [[Magma Chamber]], [[Zero Isle]], [[Freedom Coast]], [[Flagstone Cave]], [[Frozen Falls]], [[Apex Mountain]], [[Yellow Sand Labyrinth]], [[Secret Quarry]], [[Jewel Road]], [[Isle of Light]], [[Golden Suite]], [[Fire Island Volcano]], [[Sea Shrine]], [[Island of Storms]], [[Destiny Tower (Super Mystery Dungeon)|Destiny Tower]] (11-15F), [[Pelipper Dungeon: Start]]
| {{mcolor|Power Gem|000}}
| style="background:#{{rock color}}" | {{typecolor|Rock}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
|- style="background:#FFF"
| [[Sheer Mountain Range]], [[Abyssal Badlands]], [[Longfield Cave]], [[Serpentine Mountain Trail]], [[Electric Wasteland]], [[Small Sand Dune]], [[Yellow Point]], [[Temple Remains]], [[Lake of Enlightenment]], {{OBP|Buried Ruins|Super Mystery Dungeon}}, [[Sand Dune of Spirits]], [[Valley of Strong Winds]], [[Thirsty Desert]], [[Sandy Cave]], [[Mysterious Geoglyph]], [[Destiny Tower (Super Mystery Dungeon)|Destiny Tower]] (1-5F)
| {{mcolor|Earth Power|000}}
| rowspan=2 style="background:#{{ground color}}" | {{typecolor|Ground}}
| rowspan=2 style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
|- style="background:#FFF"
| [[Poliwrath River]], [[Gooey Bog]], [[Pelipper Dungeon: End]]
| {{mcolor|Mud Bomb|000}}
|- style="background:#FFF"
| [[Waterfall Basin Grotto]], [[Submerged Cave]], [[Deep Ocean Tunnel]], [[Spiral Vortex]], [[Cape of Wonders]], [[Stone Tree Mountain]], [[Snowy Cave]], [[Ocean Tempest]], [[Seafloor Ruins]]
| {{mcolor|Hydro Pump|000}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
|- style="background:#FFF"
| [[World Tree]], [[Sacred Ruins]], [[Dragon Gate]], [[Meteorite Crater]], [[Hall of Magic]], [[Prehistoric Ruins]], [[Guidance Ruins]]
| {{mcolor|Tri Attack|000}}
| style="background:#{{normal color}}" | {{typecolor|Normal}}
| style="background:#{{special color}}" | {{color2|FFF|Special move|Special}}
|- style="background:#FFF"
| [[Spring of Resolve]], [[Frosty Tree Steps]], [[Blue Point]], [[Aurora's Edge]], [[Midnight Sun Gorge]], [[Frozen Mountain]], [[Clear Lake]], [[Fossil Excavation]], [[Altar of Ice]], [[Altar of Ice: Depths]]
| {{mcolor|Frost Breath|000}}
| style="background:#{{ice color}}" | {{typecolor|Ice}}
| style="background:#{{special color}}" | {{color2|{{special textcolor}}|Special move|Special}}
|- style="background:#FFF"
| During {{m|Misty Terrain}}
| {{mcolor|Moonblast|000}}
| style="background:#{{fairy color}}" | {{typecolor|Fairy}}
| style="background:#{{special color}}" | {{color2|{{special textcolor}}|Special move|Special}}
|- style="background:#FFF"
| During {{m|Electric Terrain}}
| {{mcolor|Thunderbolt|000}}
| style="background:#{{electric color}}" | {{typecolor|Electric}}
| style="background:#{{special color}}" | {{color2|{{special textcolor}}|Special move|Special}}
|}
===[[Pokémon Rumble series]]===
===[[Pokémon Rumble series]]===
The Pokémon uses various moves based on the type of stage it's used in.
The Pokémon uses various moves based on the type of stage it's used in.

Revision as of 10:48, 31 August 2023

Nature Power
しぜんのちから Nature Power
Type  Normal
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation III
Condition  Beauty
Appeal  1
Jam  0  
The appeal works best the more the crowd is excited.
Condition  Beauty
Appeal  2 ♥♥
Makes the order of contestants random in the next turn.
Condition  Beautiful
Appeal  1
Jamming  0  
Works better the more the crowd is excited.

Nature Power (Japanese: しぜんのちから Nature Power) is a Normal-type move introduced in Generation III. It was TM96 from Generation VI to Pokémon Ultra Sun and Ultra Moon.

Effect

This move effect may be in need of research.
Reason: Who is targeted when single-target moves are called in Gens III-V during double and triple battles?
You can discuss this on the talk page.
Main article: Environment

Nature Power becomes a different, almost always damaging, move depending on the environment that the battle is being conducted in.

Nature Power gains priority from Prankster, despite always calling a damaging move in games that Prankster exists. Effects that depend on a move's type (such as Pixilate and Gems) will be executed based on the type of the move Nature Power becomes.

Generations III-V

Nature Power targets the user rather than any specific Pokémon. Therefore, in Double and Triple Battles, because of the inability to select a target, the chosen move always hit the opponent directly opposite the user, except in Pokémon Emerald, where it always targets randomly. If the opponent directly opposite the user had fainted, the move will randomly target one of the other opponents. If in a terrain that calls a move that affects multiple Pokémon, it will target the Pokémon usually targeted by that move.

In a Pokémon Contest, Nature Power uses AncientPower's animation (but not the effects).

In a Pokémon Super Contest, Nature Power uses Tri Attack's animation (but not the effects).

Generations VI-VIII

Nature Power now targets an adjacent Pokémon rather than the user (even if the move it would turn into affects multiple Pokémon). This allows single-target moves called by Nature Power to target an ally, which was not previously possible.

In a Pokémon Contest Spectacular, Nature Power uses Encore's animation (but not the effects).

If powered up by a Normalium Z into Z-Nature Power, the selected move will become its corresponding Z-Move.

Generation IX

Nature Power cannot be selected in a battle.


Description

Games Description
RSEColoXD The type of attack varies depending on the location.
FRLG An attack that changes type depending on the user's location.
DPPtHGSSPBR
BWB2W2
XYORAS
An attack that makes use of nature's power. Its effects vary depending on the user's environment.
SMUSUM
SwShBDSPLA
This attack makes use of nature's power. Its effects vary depending on the user's environment.
SV This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0152 Chikorita Monster Grass 23BDSP
0153 Bayleef Monster Grass 26BDSP
0154 Meganium Monster Grass 26BDSP
0270 Lotad
Water 1 Grass 13 7 7 7XY
24ORAS
24 24
0271 Lombre
Water 1 Grass 13 7 7 7XY
28ORAS
28 30
0272 Ludicolo
Water 1 Grass 1 1 1 1 1 1
0273 Seedot Field Grass 13 13 13 13XY
15ORAS
15 21
0274 Nuzleaf
Field Grass 13 13 13 13XY
9ORAS
16 30
0275 Shiftry
Field Grass 1 1
0585 Deerling
Field Field 41 41 41
0586 Sawsbuck
Field Field 44 44 44
0698 Amaura
Monster Monster 41 41 32
0699 Aurorus
Monster Monster 43 43 32
0716 Xerneas No Eggs Discovered No Eggs Discovered 72 72 15
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Types Egg Groups Machine
I
--
II
--
III
--
IV
--
V
--
VI
TM96
VII
TM96
VIII
--
IX
--
0001 Bulbasaur
Monster Grass
0002 Ivysaur
Monster Grass
0003 Venusaur
Monster Grass
0043 Oddish
Grass Grass
0044 Gloom
Grass Grass
0045 Vileplume
Grass Grass
0046 Paras
Bug Grass
0047 Parasect
Bug Grass
0069 Bellsprout
Grass Grass
0070 Weepinbell
Grass Grass
0071 Victreebel
Grass Grass
0074 Geodude
Mineral Mineral
0074 Geodude
Geodude
Alolan Form

Mineral Mineral
0075 Graveler
Mineral Mineral
0075 Graveler
Graveler
Alolan Form

Mineral Mineral
0076 Golem
Mineral Mineral
0076 Golem
Golem
Alolan Form

Mineral Mineral
0095 Onix
Mineral Mineral
0102 Exeggcute
Grass Grass
0103 Exeggutor
Grass Grass
0103 Exeggutor
Exeggutor
Alolan Form

Grass Grass
0114 Tangela Grass Grass ORAS
0141 Kabutops
Water 1 Water 3
0151 Mew No Eggs Discovered No Eggs Discovered
0152 Chikorita Monster Grass
0153 Bayleef Monster Grass
0154 Meganium Monster Grass
0155 Cyndaquil Field Field
0156 Quilava Field Field
0157 Typhlosion Field Field
0182 Bellossom Grass Grass
0185 Sudowoodo Mineral Mineral
0191 Sunkern Grass Grass
0192 Sunflora Grass Grass
0208 Steelix
Mineral Mineral
0218 Slugma Amorphous Amorphous
0219 Magcargo
Amorphous Amorphous
0222 Corsola
Water 1 Water 3
0251 Celebi
No Eggs Discovered No Eggs Discovered
0252 Treecko Monster Dragon
0253 Grovyle Monster Dragon
0254 Sceptile Monster Dragon
0270 Lotad
Water 1 Grass
0271 Lombre
Water 1 Grass
0272 Ludicolo
Water 1 Grass
0273 Seedot Field Grass
0274 Nuzleaf
Field Grass
0275 Shiftry
Field Grass
0315 Roselia
Fairy Grass
0322 Numel
Field Field
0323 Camerupt
Field Field
0324 Torkoal Field Field
0331 Cacnea Grass Human-Like
0332 Cacturne
Grass Human-Like
0342 Crawdaunt
Water 1 Water 3
0357 Tropius
Monster Grass
0387 Turtwig Monster Grass
0388 Grotle Monster Grass
0389 Torterra
Monster Grass
0406 Budew
No Eggs Discovered No Eggs Discovered
0407 Roserade
Fairy Grass
0420 Cherubi Fairy Grass
0421 Cherrim Fairy Grass
0438 Bonsly No Eggs Discovered No Eggs Discovered
0455 Carnivine Grass Grass
0456 Finneon Water 2 Water 2
0465 Tangrowth Grass Grass
0470 Leafeon Field Field
0485 Heatran
No Eggs Discovered No Eggs Discovered
0486 Regigigas No Eggs Discovered No Eggs Discovered
0492 Shaymin
Shaymin
Land Forme
No Eggs Discovered No Eggs Discovered
0492 Shaymin
Shaymin
Sky Forme

No Eggs Discovered No Eggs Discovered
0495 Snivy Field Grass
0496 Servine Field Grass
0497 Serperior Field Grass
0511 Pansage Field Field
0512 Simisage Field Field
0524 Roggenrola Mineral Mineral
0525 Boldore Mineral Mineral
0526 Gigalith Mineral Mineral
0540 Sewaddle
Bug Bug
0541 Swadloon
Bug Bug
0542 Leavanny
Bug Bug
0546 Cottonee
Grass Fairy
0547 Whimsicott
Grass Fairy
0548 Petilil Grass Grass
0549 Lilligant Grass Grass
0556 Maractus Grass Grass
0557 Dwebble
Bug Mineral
0558 Crustle
Bug Mineral
0585 Deerling
Field Field
0586 Sawsbuck
Field Field
0590 Foongus
Grass Grass
0591 Amoonguss
Grass Grass
0597 Ferroseed
Grass Mineral
0598 Ferrothorn
Grass Mineral
0640 Virizion
No Eggs Discovered No Eggs Discovered
0650 Chespin Field Field
0651 Quilladin Field Field
0652 Chesnaught
Field Field
0659 Bunnelby Field Field
0660 Diggersby
Field Field
0669 Flabébé Fairy Fairy
0670 Floette Fairy Fairy
0670 Floette
Floette
Eternal Flower
No Eggs Discovered No Eggs Discovered
0671 Florges Fairy Fairy
0672 Skiddo Field Field
0673 Gogoat Field Field
0688 Binacle
Water 3 Water 3
0689 Barbaracle
Water 3 Water 3
0698 Amaura
Monster Monster
0699 Aurorus
Monster Monster
0703 Carbink
Fairy Mineral
0708 Phantump
Grass Amorphous
0709 Trevenant
Grass Amorphous
0710 Pumpkaboo
Amorphous Amorphous
0711 Gourgeist
Amorphous Amorphous
0716 Xerneas No Eggs Discovered No Eggs Discovered
0719 Diancie
No Eggs Discovered No Eggs Discovered
0722 Rowlet
Flying Flying
0723 Dartrix
Flying Flying
0724 Decidueye
Flying Flying
0743 Ribombee
Bug Fairy
0753 Fomantis Grass Grass
0754 Lurantis Grass Grass
0755 Morelull
Grass Grass
0756 Shiinotic
Grass Grass
0761 Bounsweet Grass Grass
0762 Steenee Grass Grass
0763 Tsareena Grass Grass
0764 Comfey Grass Grass
0765 Oranguru
Field Field
0780 Drampa
Monster Dragon
0785 Tapu Koko
No Eggs Discovered No Eggs Discovered
0786 Tapu Lele
No Eggs Discovered No Eggs Discovered
0787 Tapu Bulu
No Eggs Discovered No Eggs Discovered
0788 Tapu Fini
No Eggs Discovered No Eggs Discovered
0796 Xurkitree No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0001 Bulbasaur
Monster Grass
0043 Oddish
Grass Grass
0102 Exeggcute
Grass Grass BDSP
0114 Tangela Grass Grass
0152 Chikorita Monster Grass BDSP
0155 Cyndaquil Field Field BDSP
0191 Sunkern Grass Grass BDSP
0222 Corsola
Water 1 Water 3
0222 Corsola
Corsola
Galarian Form
Water 1 Water 3
0357 Tropius
Monster Grass BDSP
0420 Cherubi Fairy Grass
0546 Cottonee
Grass Fairy
0810 Grookey Field Grass
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Rumble games other than World

Pokémon Mystery Dungeon series

Main article: Environment

Nature Power becomes a different damaging move depending on the dungeon terrain, which can change in the middle of a dungeon. Despite being classified as a status move, it is not affected by Taunt in the Rescue Team series. This is changed from the Explorers series.

In Pokémon Super Mystery Dungeon, it is also affected by moves that change terrain.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 27 - —% - Varies Enemy No
MDTDS - - 24 - —% - Varies Enemy No
BSL - - 24 - —% - Varies Enemy No
SMD - - 20 40 —% - Varies Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble series

The Pokémon uses various moves based on the type of stage it's used in.

Pokémon Rumble World

Stage type Move Type Power
Battle Royale, Tower, Power Plant, and Graveyard Tri Attack  Normal  ★★★★
Plains, Flowery Plains, Forest, Autumn Forest, and Giant Tree Seed Bomb  Grass  ★★★★
Cave, Cliffs, and Volcano Rock Slide  Rock  ★★★★
Desert Earthquake  Ground  ★★★★★
Swamp Mud Bomb  Ground  ★★
Beach Hydro Pump  Water  ★★★★★
Glacier Blizzard  Ice  ★★★★★

Description

Games Description
MDRB Looses a variety of moves depending on the dungeon terrain.
MDTDS Uses a specific move that is based on which dungeon terrain the Pokémon is in.
BSL そのときの まわりの ちけいに よって いろいろな わざが はつどうする
MDGtI UNUSED
SMD The effect varies depending on the scenery of the dungeon.*
It damages an enemy. It also triggers other effects depending on the scenery of the floor.*
MDRTDX Borrowing power from nature, a variety of damaging moves will be used depending on the scenery of the floor.

In the manga

Pokémon Adventures


Pokémon Omega Ruby Crimson Passion and Pokémon Alpha Sapphire Indigo Wisdom


In other generations

Core series games

Side series games

Spin-off series games

Trivia

This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Accuracy displayed in Colosseum/XD

In other languages

Language Title
Chinese Cantonese 自然之力 Jihyìhn-jī Lihk *
自然能力 Jihyìhn Nàhnglihk *
Mandarin 自然之力 Zìrán-zhī Lì *
自然能力 Zìrán Nénglì *
French Force NatureVIII+
Force-NatureIIIVII
German Natur-Kraft
Greek Δύναμη Φύσης Dýnami Phýsis
Italian Naturforza
Korean 자연의힘 Jayeonui Him
Brazilian Portuguese Poder da Natureza
Serbian Moć Prirode
Spanish Adaptación
Vietnamese Sức Mạnh Thiên Nhiên


Generation VI TMs
0102030405060708091011121314151617181920212223242526
2728293031323334353637383940414243444546474849505152
5354555657585960616263646566676869707172737475767778
798081828384858687888990919293 • 94 (XYORAS) • 9596979899100
Generation VI HMs
010203040506ORAS07ORAS
Generation VII TMs
SMUSUM
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960
6162636465666768697071727374757677787980
81828384858687888990919293949596979899100
PE
0102030405060708091011121314151617181920
2122232425262728293031323334353637383940
4142434445464748495051525354555657585960


This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.