Breakneck Blitz (move): Difference between revisions
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|jtrans=Ultra Dash Attack | |jtrans=Ultra Dash Attack | ||
|jtranslit=Urutora Dasshu Atakku | |jtranslit=Urutora Dasshu Atakku | ||
|gameimage= | |gameimage=Breakneck Blitz VII.png | ||
|gameimage2= | |gameimage2=Breakneck Blitz VII 2.png | ||
|gameimagewidth=300 | |gameimagewidth=300 | ||
|type=Normal | |type=Normal | ||
Line 15: | Line 15: | ||
|accuracy=— | |accuracy=— | ||
|gen=VII | |gen=VII | ||
|touches=no | |||
|protect= | |protect=no | ||
|magiccoat=no | |magiccoat=no | ||
|snatch=no | |snatch=no | ||
|mirrormove= | |mirrormove=no | ||
|kingsrock=yes | |kingsrock=yes | ||
|sound=no | |sound=no | ||
|target=anyadjacent | |target=anyadjacent | ||
|footnotes= | |footnotes= | ||
Line 29: | Line 29: | ||
==Effect== | ==Effect== | ||
===Generation VII=== | |||
Breakneck Blitz inflicts damage. Its [[power]] and whether it is a [[special move|special]] or [[physical move]] depends on the move it is based on. | Breakneck Blitz inflicts damage. Its [[power]] and whether it is a [[special move|special]] or [[physical move]] depends on the move it is based on. | ||
Breakneck Blitz is unaffected by {{a|Pixilate}}, {{a|Refrigerate}}, {{a|Aerilate}}, and {{a|Galvanize}}. However, it is affected by {{m|Ion Deluge}} | Breakneck Blitz is unaffected by {{a|Pixilate}}, {{a|Refrigerate}}, {{a|Aerilate}}, and {{a|Galvanize}}. However, it is affected by {{m|Ion Deluge}} and {{m|Electrify}}. | ||
If Breakneck Blitz is used during [[weather]] with {{m|Weather Ball}} as its base move, it will turn into the Z-Move of the type corresponding to the type Weather Ball would be in that weather. This does not occur if Weather Ball is turned into a Z-Move via another move | If Breakneck Blitz is used during [[weather]] with {{m|Weather Ball}} as its base move, it will turn into the Z-Move of the type corresponding to the type Weather Ball would be in that weather. This does not occur if Weather Ball is turned into a Z-Move via another move (e.g. via Z-{{m|Sleep Talk}}). | ||
{| class="roundy" style="background:#{{normal color light}}; border:3px solid #{{normal color}}; margin:auto" | {| class="roundy" style="background:#{{normal color light}}; border:3px solid #{{normal color}}; margin:auto" | ||
Line 42: | Line 42: | ||
! Base move | ! Base move | ||
! Power | ! Power | ||
! | ! Cat. | ||
|- | |- | ||
| {{m|Barrage}} | | {{m|Barrage}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Bide}} | | {{m|Bide}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Bind}} | | {{m|Bind}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Body Slam}} | | {{m|Body Slam}} | ||
| 160 | | 160 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Boomburst}} | | {{m|Boomburst}} | ||
| 200 | | 200 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Chip Away}} | | {{m|Chip Away}} | ||
| 140 | | 140 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Comet Punch}} | | {{m|Comet Punch}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Constrict}} | | {{m|Constrict}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Covet}} | | {{m|Covet}} | ||
| 120 | | 120 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Crush Claw}} | | {{m|Crush Claw}} | ||
| 140 | | 140 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Crush Grip}} | | {{m|Crush Grip}} | ||
| 190 | | 190 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Cut}} | | {{m|Cut}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Dizzy Punch}} | | {{m|Dizzy Punch}} | ||
| 140 | | 140 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Double Hit}} | | {{m|Double Hit}} | ||
| 140 | | 140 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Double Slap}} | | {{m|Double Slap}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Double-Edge}} | | {{m|Double-Edge}} | ||
| 190 | | 190 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Echoed Voice}} | | {{m|Echoed Voice}} | ||
| 100 | | 100 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Egg Bomb}} | | {{m|Egg Bomb}} | ||
| 180 | | 180 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Endeavor}} | | {{m|Endeavor}} | ||
| 160 | | 160 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Explosion}} | | {{m|Explosion}} | ||
| 200 | | 200 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Extreme Speed}} | | {{m|Extreme Speed}} | ||
| 160 | | 160 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Facade}} | | {{m|Facade}} | ||
| 140 | | 140 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Fake Out}} | | {{m|Fake Out}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|False Swipe}} | | {{m|False Swipe}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Feint}} | | {{m|Feint}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Flail}} | | {{m|Flail}} | ||
| 160 | | 160 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Frustration}} | | {{m|Frustration}} | ||
| 160 | | 160 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Fury Attack}} | | {{m|Fury Attack}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Fury Swipes}} | | {{m|Fury Swipes}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Giga Impact}} | | {{m|Giga Impact}} | ||
| 200 | | 200 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Guillotine}} | | {{m|Guillotine}} | ||
| 180 | | 180 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Head Charge}} | | {{m|Head Charge}} | ||
| 190 | | 190 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Headbutt}} | | {{m|Headbutt}} | ||
| 140 | | 140 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Hidden Power}} | | {{m|Hidden Power}} | ||
| 120 | | 120 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Hold Back}} | | {{m|Hold Back}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Horn Attack}} | | {{m|Horn Attack}} | ||
| 120 | | 120 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Horn Drill}} | | {{m|Horn Drill}} | ||
| 180 | | 180 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Hyper Beam}} | | {{m|Hyper Beam}} | ||
| 200 | | 200 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Hyper Fang}} | | {{m|Hyper Fang}} | ||
| 160 | | 160 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Hyper Voice}} | | {{m|Hyper Voice}} | ||
| 175 | | 175 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Judgment}} | | {{m|Judgment}} | ||
| 180 | | 180 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Last Resort}} | | {{m|Last Resort}} | ||
| 200 | | 200 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Mega Kick}} | | {{m|Mega Kick}} | ||
| 190 | | 190 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Mega Punch}} | | {{m|Mega Punch}} | ||
| 160 | | 160 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Multi-Attack}} | | {{m|Multi-Attack}} | ||
| 185 | | 185 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Natural Gift}} | | {{m|Natural Gift}} | ||
| 160 | | 160 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Pay Day}} | | {{m|Pay Day}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Pound}} | | {{m|Pound}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Present}} | | {{m|Present}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Quick Attack}} | | {{m|Quick Attack}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Rage}} | | {{m|Rage}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Rapid Spin}} | | {{m|Rapid Spin}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Razor Wind}} | | {{m|Razor Wind}} | ||
| 160 | | 160 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Relic Song}} | | {{m|Relic Song}} | ||
| 140 | | 140 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Retaliate}} | | {{m|Retaliate}} | ||
| 140 | | 140 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Return}} | | {{m|Return}} | ||
| 160 | | 160 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Revelation Dance}} | | {{m|Revelation Dance}} | ||
| 175 | | 175 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Rock Climb}} | | {{m|Rock Climb}} | ||
| 175 | | 175 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Round}} | | {{m|Round}} | ||
| 120 | | 120 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Scratch}} | | {{m|Scratch}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Secret Power}} | | {{m|Secret Power}} | ||
| 140 | | 140 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Self-Destruct}} | | {{m|Self-Destruct}} | ||
| 200 | | 200 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Skull Bash}} | | {{m|Skull Bash}} | ||
| 195 | | 195 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Slam}} | | {{m|Slam}} | ||
| 160 | | 160 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Slash}} | | {{m|Slash}} | ||
| 140 | | 140 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Smelling Salts}} | | {{m|Smelling Salts}} | ||
| 140 | | 140 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Snore}} | | {{m|Snore}} | ||
| 100 | | 100 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Sonic Boom}} | | {{m|Sonic Boom}} | ||
| 100 | | 100 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Spike Cannon}} | | {{m|Spike Cannon}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Spit Up}} | | {{m|Spit Up}} | ||
| 100 | | 100 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Stomp}} | | {{m|Stomp}} | ||
| 120 | | 120 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Strength}} | | {{m|Strength}} | ||
| 160 | | 160 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Struggle}} | | {{m|Struggle}} | ||
| 1 | | 1 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Super Fang}} | | {{m|Super Fang}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Swift}} | | {{m|Swift}} | ||
| 120 | | 120 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Tackle}} | | {{m|Tackle}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Tail Slap}} | | {{m|Tail Slap}} | ||
| 140 | | 140 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Take Down}} | | {{m|Take Down}} | ||
| 175 | | 175 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Techno Blast}} | | {{m|Techno Blast}} | ||
| 190 | | 190 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Thrash}} | | {{m|Thrash}} | ||
| 190 | | 190 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Tri Attack}} | | {{m|Tri Attack}} | ||
| 160 | | 160 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Trump Card}} | | {{m|Trump Card}} | ||
| 160 | | 160 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Uproar}} | | {{m|Uproar}} | ||
| 175 | | 175 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Vice Grip}} | | {{m|Vice Grip}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Weather Ball}}{{tt|*|only in foggy weather, a mysterious air current, or if there is no special weather condition present}} | | {{m|Weather Ball}}{{tt|*|only in foggy weather, a mysterious air current, or if there is no special weather condition present}} | ||
| 160 | | 160 | ||
{{statustable|Special}} | |||
|- | |- | ||
| {{m|Wrap}} | | {{m|Wrap}} | ||
| 100 | | 100 | ||
{{statustable|Physical}} | |||
|- | |- | ||
| {{m|Wring Out}} | | {{m|Wring Out}} | ||
| 190 | | 190 | ||
{{statustable|Special}} | |||
|} | |} | ||
|} | |} | ||
===Generation VIII onwards=== | |||
Breakneck Blitz cannot be selected in a battle. | |||
{{left clear}} | |||
==Description== | ==Description== | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|{{gameabbrev7| | {{movedescentry|{{gameabbrev7|SMUSUMPE}}|The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.}} | ||
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
==Learnset== | ==Learnset== | ||
Any Pokémon can use Breakneck Blitz if it knows a {{type|Normal}} move, [[held item|holds]] a | Any non-Mega Evolved, non-Primal Pokémon can use Breakneck Blitz if it knows a damaging {{type|Normal}} move, [[held item|holds]] a [[Normalium Z]], and if its {{pkmn|Trainer}} wears a [[Z-Ring]]{{sup/7|SM}} or [[Z-Power Ring]]{{sup/7|USUM}}. | ||
==In the anime== | ==In the anime== | ||
{{moveanime|type=normal|gen=The user | {{moveanime|type=normal|gen=The user builds up its momentum using its gathered Z-Power and crashes into the target at full speed.|image1=Ash Pikachu Breakneck Blitz.png|image1p=Pikachu|image2=Ash Rowlet Breakneck Blitz.png|image2p=Rowlet|image3=Ash Breakneck Blitz pose.png|image3p={{color2|000|Ash Ketchum|Ash}}|image4=Ash Rockruff Breakneck Blitz.png|image4p=Rockruff}} | ||
{{movep|type=normal|ms=025|pkmn=Pikachu|method=Pikachu strikes a series of synchronized poses with its Trainer to build Z-Power. It then charges | {{movep|type=normal|ms=025|pkmn=Pikachu|method=Pikachu strikes a series of synchronized poses with its Trainer to build Z-Power. It then becomes surrounded by an orange aura and charges at the opponent with a full-speed tackle.}} | ||
{{ | {{movemid|type=normal|user=Ash's Pikachu|startcode=SM010|startname=Trial and Tribulation!|notes=Debut<br>Base move is {{mcolor|Quick Attack|000}}}} | ||
{{movep|type=normal|ms=722|pkmn=Rowlet|method=Rowlet strikes a series of synchronized poses with its Trainer to build Z-Power. It then becomes surrounded by an orange aura and charges at the opponent with a full-speed tackle.}} | |||
{{movemid|type=normal|user=Ash's Rowlet|startcode=SM011|startname=Young Kiawe Had a Farm!|notes=Base move is {{mcolor|Tackle|000}}}} | |||
{{movep|type=normal|ms=744|pkmn=Rockruff|method=Rockruff strikes a series of synchronized poses with its Trainer to build Z-Power. It then becomes surrounded by an orange aura and charges at the opponent with a full-speed tackle.}} | |||
{{movemid|type=normal|user=Ash's Rockruff|startcode=SM019|startname=A Guardian Rematch!|notes=Base move is {{mcolor|Tackle|000}}}} | |||
{{movep|type=normal|ms=725|pkmn=Litten|method=Litten strikes a series of synchronized poses with its Trainer to build Z-Power. It then becomes surrounded by an orange aura and charges at the opponent with a full-speed tackle.}} | |||
{{movemid|type=normal|user=Ash's Litten|startcode=SM035|startname=Currying Favor and Flavor!|notes=Base move is {{mcolor|Fury Swipes|000}}, {{mcolor|Slash|000}}, or {{mcolor|Scratch|000}}}} | |||
{{movep|type=normal|ms=773|pkmn=Silvally|method=Silvally builds Z-Power. It then becomes surrounded by a golden aura and charges at the opponent with a full-speed tackle.}} | |||
{{movebtm|type=normal|user=Gladion's Silvally|startcode=SM089|startname=The Prism Between Light and Darkness!|notes=Base move is {{mcolor|Crush Claw|000}} or {{mcolor|Multi-Attack|000}}}} | |||
==In the manga== | |||
===Pokémon Adventures=== | |||
{{movemanga|type=normal|exp=yes|gen=The user builds up its momentum using its Z-Power and crashes into the target at full speed.|image1=Ilima Gumshoos Adventures.png|image1p={{color2|000|Ilima}}|image2=Ilima Gumshoos Mina Ribombee Breakneck Blitz Twinkle Tackle Adventures.png|image2p=Gumshoos}} | |||
{{movep|type=normal|ms=735|pkmn=Gumshoos|method=Gumshoos's Trainer strikes a series of poses to build Z-Power. It then charges at the opponent with a full-force tackle.}} | |||
{{movebtmManga|type=normal|user=Ilima|user1=Ilima's Gumshoos|startcode=PASM34|startname=Destroy!! Results of the Training!|notes=Debut}} | |||
==Appearance== | |||
===Pose=== | |||
{{Movegen | |||
|type=normal | |||
|genVII=Breakneck Blitz VII Pose | |||
}} | |||
==Trivia== | ==Trivia== | ||
* | * Breakneck Blitz is the first [[Generation VII]] move in [[List of moves|index number]] order. | ||
* Despite [[Z-Move]]s only ever being usable in the [[Alola]]-based games (and not Sketchable even there), the physical version of Breakneck Blitz specifically is one of the moves defined to not be copyable by {{m|Sketch}}, via a new move flag added in version 3.0.0 of {{g|Scarlet and Violet}}. | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | {{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | ||
|zh_yue=究極無敵大衝撞 ''{{tt|Gaugihk Mòuhdihk | |zh_yue=究極無敵大衝撞 ''{{tt|Gaugihk Mòuhdihk Daaihchūngjòhng|Extremely Invincible Collision}}'' | ||
|zh_cmn=究極無敵大衝撞 / 究极无敌大冲撞 ''{{tt|Jiūjí Wúdí Dàchōngzhuàng|Extremely Invincible Collision}}'' | |zh_cmn=究極無敵大衝撞 / 究极无敌大冲撞 ''{{tt|Jiūjí Wúdí Dàchōngzhuàng|Extremely Invincible Collision}}'' | ||
|nl=Razende bliksem | |||
|fr=Turbo-Charge Bulldozer | |fr=Turbo-Charge Bulldozer | ||
|de=Hyper-Sprintangriff | |de=Hyper-Sprintangriff | ||
|it=Carica Travolgente | |it=Carica Travolgente | ||
|ko=울트라대시어택 ''Ultra Dash Attack | |ko=울트라대시어택 {{tt|''Ulteuradaesi-eotaek''|Ultra Dash Attack}} | ||
|pl=Hiperbombardowanie | |||
|pt_br=Carreira Esmagadora | |||
|pt_eu=Ataque Esmagador | |||
|es=Carrera Arrolladora | |es=Carrera Arrolladora | ||
|th=อัลตร้าแดชแอ็ทแทค ''Ultra Dash Attack'' | |||
|ru=Головокружительный удар ''Golovokruzhitel'nyy udar'' | |||
|vi=Bạo Kích Cực Mãnh Liệt | |||
}}{{-}} | }}{{-}} | ||
{{Z-Moves|Normal}} | |||
{{-}} | |||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Z-Moves]] | [[Category:Z-Moves]] | ||
[[Category:Moves that cannot miss]] | |||
[[Category:Moves that have variable power]] | |||
[[Category:Damaging Z-Moves]] | |||
[[de:Hyper-Sprintangriff]] | [[de:Hyper-Sprintangriff]] | ||
[[it:Carica Travolgente | [[es:Carrera arrolladora]] | ||
[[fr:Turbo-Charge Bulldozer]] | |||
[[it:Carica Travolgente]] | |||
[[ja:ウルトラダッシュアタック]] | [[ja:ウルトラダッシュアタック]] | ||
[[zh:究極無敵大衝撞]] | [[zh:究極無敵大衝撞]] |
Latest revision as of 16:50, 21 May 2024
Breakneck Blitz ウルトラダッシュアタック Ultra Dash Attack | ||||||||||||
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Range
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Availability
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Breakneck Blitz (Japanese: ウルトラダッシュアタック Ultra Dash Attack) is a damage-dealing Normal-type Z-Move introduced in Generation VII.
Effect
Generation VII
Breakneck Blitz inflicts damage. Its power and whether it is a special or physical move depends on the move it is based on.
Breakneck Blitz is unaffected by Pixilate, Refrigerate, Aerilate, and Galvanize. However, it is affected by Ion Deluge and Electrify.
If Breakneck Blitz is used during weather with Weather Ball as its base move, it will turn into the Z-Move of the type corresponding to the type Weather Ball would be in that weather. This does not occur if Weather Ball is turned into a Z-Move via another move (e.g. via Z-Sleep Talk).
Generation VIII onwards
Breakneck Blitz cannot be selected in a battle.
Description
|
Learnset
Any non-Mega Evolved, non-Primal Pokémon can use Breakneck Blitz if it knows a damaging Normal-type move, holds a Normalium Z, and if its Trainer wears a Z-RingSM or Z-Power RingUSUM.
In the anime
The user builds up its momentum using its gathered Z-Power and crashes into the target at full speed. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Pikachu strikes a series of synchronized poses with its Trainer to build Z-Power. It then becomes surrounded by an orange aura and charges at the opponent with a full-speed tackle. | |||
Ash's Pikachu | Trial and Tribulation! | Debut Base move is Quick Attack | |
Rowlet strikes a series of synchronized poses with its Trainer to build Z-Power. It then becomes surrounded by an orange aura and charges at the opponent with a full-speed tackle. | |||
Ash's Rowlet | Young Kiawe Had a Farm! | Base move is Tackle | |
Rockruff strikes a series of synchronized poses with its Trainer to build Z-Power. It then becomes surrounded by an orange aura and charges at the opponent with a full-speed tackle. | |||
Ash's Rockruff | A Guardian Rematch! | Base move is Tackle | |
Litten strikes a series of synchronized poses with its Trainer to build Z-Power. It then becomes surrounded by an orange aura and charges at the opponent with a full-speed tackle. | |||
Ash's Litten | Currying Favor and Flavor! | Base move is Fury Swipes, Slash, or Scratch | |
Silvally builds Z-Power. It then becomes surrounded by a golden aura and charges at the opponent with a full-speed tackle. | |||
Gladion's Silvally | The Prism Between Light and Darkness! | Base move is Crush Claw or Multi-Attack |
In the manga
Pokémon Adventures
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The user builds up its momentum using its Z-Power and crashes into the target at full speed. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Gumshoos's Trainer strikes a series of poses to build Z-Power. It then charges at the opponent with a full-force tackle. | |||
Ilima's Gumshoos | Destroy!! Results of the Training! | Debut |
Appearance
Pose
Trivia
- Breakneck Blitz is the first Generation VII move in index number order.
- Despite Z-Moves only ever being usable in the Alola-based games (and not Sketchable even there), the physical version of Breakneck Blitz specifically is one of the moves defined to not be copyable by Sketch, via a new move flag added in version 3.0.0 of Pokémon Scarlet and Violet.
In other languages
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Type-based Z-Moves | |
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Species-based Z-Moves | |
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |