From Bulbapedia, the community-driven Pokémon encyclopedia.
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| ==Trivia== | | ==Trivia== |
| * It is possible to become permanently trapped on Meister's island. This can only occur if the player has no [[fishing]] rods and only a {{p|Finneon}} that knows {{m|Surf}} in their party (and possibly other Pokémon, as long as they cannot learn Surf or {{m|Fly}} and do not know {{m|Teleport}}). By trading that Finneon for Meister's {{p|Magikarp}}, the player will no longer have a Pokémon that can Surf, and will be trapped. With no fishing rods, there is no way to enter a battle and lose in order to return to a [[Pokémon Center]]. The player must also have insufficient [[Rare Candy|Rare Candies]] to evolve any party Pokémon into Pokémon that can learn Surf or Fly (including Magikarp into {{p|Gyarados}}) or to have a party Pokémon learn Teleport, or any Pokémon that could learn any of these moves must be level 100 to prevent Rare Candies from working (Magikarp can be obtained at level 100 by trading a level 100 Finneon). | | * It is possible for the {{player}} to become stranded on the Meister's island after trading with him. This can only happen if the player's Finneon is the sole Pokémon in their party able to learn {{m|Surf}} (which is used to reach the island) while no Pokémon in the party can learn {{m|Fly}} or {{m|Teleport}}. Once the Meister's Magikarp has been received, the player no longer can access a [[field move]] to leave the island; ways out include using [[Rare Candies]] to [[evolve]] Magikarp into {{p|Gyarados}} who can learn Surf, [[fishing|fish]] for battles and catch a Pokémon who can learn Surf, use said battles to give Magikarp enough [[experience]] to evolve, or deliberately use said battles to cause all the player's Pokémon to faint, returning them to the last Pokémon Center. However, it is possible to block off all of these methods as well: the player can progress through the game without being required to pick up any [[fishing rod]]s, and the player can reach the island with no [[Poké Balls]] or Rare Candies in their Bag. Since Finneon requires a [[Good Rod]] to catch in-game, this setup requires receiving Finneon via a [[trade]] from another game. With all of this, if the player saves the game here, they can never leave the island. |
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| {{-}} | | {{-}} |
Revision as of 10:29, 13 February 2015
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This article is incomplete. Please feel free to edit this article to add missing information and complete it. Reason: Missing Platinum image
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Sinnoh Route 226
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226番水道 Sea Route 226
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Map description
A path that winds precariously along sheer cliffs that go right to the edge of the sea's pounding waves. There is a small island in the bay. An odd man who speaks foreign languages lives there.
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Required for navigation
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None
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Connecting locations
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Location Location of Route 226 in Sinnoh.
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Pokémon world routes
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Route 226 (Japanese: 226ばんすいどう Water Route 226) is a water route in northeastern Sinnoh, located in the Battle Zone. It connects the Survival Area, Route 227 and Route 228.
Route description
If starting from the eastern end of the route, those wishing to cross Route 226 must first make their way through a brief patch of tall grass. Surfing around a few rocks, players will soon encounter the Meister's house. He is a multilingual traveler who lives alone in a house on a small island. Inside his house, the player may trade a Finneon for a Magikarp. This apparently unfair trade will unlock the Foreign Pokédex entries option, as the Meister's Pokémon is German in origin. Certain Pokémon, once imported from non-English games, will display their Pokédex entries in the language of the game in which they were originally caught. In Diamond and Pearl, the Pokémon and language lists are limited, but in Platinum, all Pokémon are supported by this feature.
The remainder of the route is simplistic in nature. There are a few Trainers with high-leveled Pokémon, and many wild Pokémon on both land and in the water. HM08 (Rock Climb) is required in order to access the upper area of the Survival Area.
Items
Pokémon
Pokémon
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Games
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Location
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Levels
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Rate
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D
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P
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Pt
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20-22
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5%
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D
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P
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Pt
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47
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5%
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D
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P
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Pt
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51-52
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30%
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D
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P
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Pt
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49-50
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15%
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D
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P
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Pt
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20-22
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5%
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D
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P
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Pt
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51-53
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40%
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40%
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20%
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D
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P
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Pt
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48-50
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20%
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20%
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0%
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D
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P
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Pt
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51-53
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10%
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D
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P
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Pt
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53
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10%
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D
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P
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Pt
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48-50
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25%
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D
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P
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Pt
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49
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20%
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D
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P
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Pt
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47-49
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15%
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D
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P
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Pt
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50-52
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0%
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0%
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20%
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D
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P
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Pt
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48-50
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0%
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0%
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20%
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Surfing
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D
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P
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Pt
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40-55
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5%
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D
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P
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Pt
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35-55
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10%
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D
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P
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Pt
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35-45
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30%
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D
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P
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Pt
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40-55
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5%
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D
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P
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Pt
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35-45
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60%
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D
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P
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Pt
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40-55
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60%
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D
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P
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Pt
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35-55
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30%
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D
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P
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Pt
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35-45
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30%
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D
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P
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Pt
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40-55
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5%
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Fishing
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D
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P
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Pt
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3-10
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100%
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D
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P
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Pt
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10-25
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35%
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D
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P
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Pt
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10-25
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65%
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D
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P
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Pt
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30-55
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35%
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D
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P
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Pt
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30-50
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60%
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D
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P
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Pt
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40-50
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5%
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Swarm
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D
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P
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Pt
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52
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40%
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D
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P
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Pt
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48-49
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40%
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Special Pokémon
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D
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P
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Pt
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22
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2%
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D
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P
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Pt
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47
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2%
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D
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P
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Pt
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51-52
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20%
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D
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P
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Pt
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49-50
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20%
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D
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P
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Pt
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The same as the traded Pokémon
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One
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A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
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Trainers
Diamond and Pearl
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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Platinum
Trainer
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Pokémon
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Trainers with a Vs. Seeker by their names, when alerted for a rematch using the item, may use higher-level Pokémon.
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Trivia
- It is possible for the player to become stranded on the Meister's island after trading with him. This can only happen if the player's Finneon is the sole Pokémon in their party able to learn Surf (which is used to reach the island) while no Pokémon in the party can learn Fly or Teleport. Once the Meister's Magikarp has been received, the player no longer can access a field move to leave the island; ways out include using Rare Candies to evolve Magikarp into Gyarados who can learn Surf, fish for battles and catch a Pokémon who can learn Surf, use said battles to give Magikarp enough experience to evolve, or deliberately use said battles to cause all the player's Pokémon to faint, returning them to the last Pokémon Center. However, it is possible to block off all of these methods as well: the player can progress through the game without being required to pick up any fishing rods, and the player can reach the island with no Poké Balls or Rare Candies in their Bag. Since Finneon requires a Good Rod to catch in-game, this setup requires receiving Finneon via a trade from another game. With all of this, if the player saves the game here, they can never leave the island.