Rain Dance (move): Difference between revisions
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Revision as of 14:19, 14 January 2014
- This article is about the move Rain Dance. For the Field Move, see Field Move.
Rain Dance あまごい Rain Prayer | ||||||||||||
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Range
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Availability
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Rain Dance (Japanese: あまごい Rain Prayer) is a non-damaging Water-type move introduced in Generation II. It has been TM18 since Generation II.
Effect
Generation II
When this move is used, a rainfall will start on the field which will last for five turns. This clears any other weather effect and it's possible to use it even if it's already raining.
While Rain Dance is in effect, the base damage of using Water-type moves will be increased by 50% and the base damage of using SolarBeam and Fire-type moves will be decreased by 50%. Also, the moves Synthesis, Morning Sun, and Moonlight will recover only half as much HP as under clear conditions. Thunder has 100% accuracy under the effect of Rain Dance.
Generation III
Rain Dance will fail if it's already raining.
A Pokémon with Rain Dish will restore 1/16 its maximum HP to itself after every turn, and a Pokémon with Swift Swim will be twice as fast in the rain. Moonlight, Synthesis and Morning Sun only restore ¼ of the user's maximum HP.
Additionally, Castform and Weather Ball move become Water-type.
Generation IV
If a Damp Rock is held when Rain Dance is used, the duration of rainfall is lengthened from 5 to 8 turns. Pokémon with the Dry Skin Ability will regain ⅛ of their maximum HP at the end of each turn. Pokémon with Hydration will have their existing status ailments cured at the end of each turn.
In Pokémon Diamond and Pearl, the move Thunder has a 30% chance of bypassing Protect and Detect under Rain Dance. This does not happen in any other versions.
Generation V
Hurricane and Thunder ignore accuracy and evasion under the effect of Rain Dance.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
007 | Squirtle | Water | 33 | 33 | 34 | 37 | 37 | 37 | ||||||
008 | Wartortle | Water | 37 | 37 | 40 | 44 | 44 | 44 | ||||||
009 | Blastoise | Water | 42 | 42 | 46 | 53 | 53 | 53 | ||||||
060 | Poliwag | Water | 25 | 25 | 18 | 18 | 18 | |||||||
061 | Poliwhirl | Water | 27 | 27 | 18 | 18 | 18 | |||||||
079 | Slowpoke | Water | Psychic | 53 | 49 | 49 | ||||||||
080 | Slowbro | Water | Psychic | 61 | 55 | 55 | ||||||||
130 | Gyarados | Water | Flying | 45 | 45 | 38 | 38 | 38 | ||||||
131 | Lapras | Water | Ice | 43 | 37 | 22 | 22 | 22 | ||||||
145 | Zapdos | Electric | Flying | 85 | 85 | 57 | ||||||||
183 | Marill | Water | Fairy | 36 | 36 | 32 | 32 | 31 | 31 | |||||
184 | Azumarill | Water | Fairy | 48 | 45 | 40 | 40 | 35 | 35 | |||||
194 | Wooper | Water | Ground | 41 | 41 | 37 | 37 | 37 | ||||||
195 | Quagsire | Water | Ground | 47 | 49 | 41 | 41 | 41 | ||||||
243 | Raikou | Electric | 71 | 71 | ' | |||||||||
245 | Suicune | Water | 31 | 21 | 15 | 15 | ' | |||||||
249 | Lugia | Psychic | Flying | 55 | 55 | 37 | 29 | 29 | ' | |||||
270 | Lotad | Water | Grass | 31 | 35 | 37 | 37 | 37 | ||||||
350 | Milotic | Water | 35 | 33 | 33 | ' | ||||||||
351 | Castform | Normal | 20 | 20 | 30 | 20 | 20 | |||||||
422 | Shellos | Water | 22 | 22 | 22 | |||||||||
423 | Gastrodon | Water | Ground | 22 | 22 | 22 | ||||||||
437 | Bronzong | Steel | Psychic | -- | -- | -- | ||||||||
456 | Finneon | Water | 13 | 13 | ' | |||||||||
457 | Lumineon | Water | 13 | 13 | ' | |||||||||
489 | Phione | Water | 69 | 69 | ' | |||||||||
490 | Manaphy | Water | 69 | 69 | ' | |||||||||
535 | Tympole | Water | 31 | 31 | ||||||||||
536 | Palpitoad | Water | Ground | 33 | 33 | |||||||||
537 | Seismitoad | Water | Ground | 33 | 33 | |||||||||
564 | Tirtouga | Water | Rock | 48 | 48 | |||||||||
565 | Carracosta | Water | Rock | 56 | 56 | |||||||||
580 | Ducklett | Water | Flying | 34 | 34 | |||||||||
581 | Swanna | Water | Flying | 34 | 34 | |||||||||
592 | Frillish | Water | Ghost | 37 | 37 | |||||||||
593 | Jellicent | Water | Ghost | 37 | 37 | |||||||||
641 | Tornadus | Flying | 61 | ' | ||||||||||
704 | Goomy | Dragon | 25 | |||||||||||
705 | Sliggoo | Dragon | 25 | |||||||||||
706 | Goodra | Dragon | 25 | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM
In the anime
The Pokémon shoots an energy ball into the air. The attack then creates a rain cloud which causes rain. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Slowpoke yawns, causing clouds to appear in the sky. | |||
Multiple wild Slowpoke | A Shadow of a Drought | Debut | |
Lugia's body becomes surrounded in a crimson red aura, making a storm appear. | |||
A wild Lugia | A Parent Trapped! | None | |
The orb on Dragonair's neck shines brightly and stormclouds appear, making it rain. | |||
Clair's Dragonair | Great Bowls of Fire! | None | |
Alakazam crosses its spoons and a light blue energy ball forms in front of them. It then shoots the energy ball into the sky, creating storm clouds and making it rain. | |||
Vito Winstrate's Alakazam | Candid Camerupt! | None | |
Dusclops dances around, always staying on one leg and switching back and forth between the two. It also moves its hands back and forth first with its palms open, then with its pointer fingers sticking up. After a while, rain clouds appear in the sky and it starts to pour. | |||
A wild Dusclops | Pikachu's Ghost Carnival | None | |
Koffing moves and spins its body around. After a while, rain clouds appear in the sky and it starts to pour. | |||
A wild Koffing | Pikachu's Ghost Carnival | None | |
Gengar does a hula-like dance, then sticks its backside in the air and shakes it around. After a while, dark rain clouds appear and it starts to pour. | |||
A wild Gengar | Pikachu's Ghost Carnival | None | |
Haunter dances around by clawing the air back and forth. After a while, dark rain clouds appear and it starts to pour. | |||
A wild Haunter | Pikachu's Ghost Carnival | None | |
Shuppet dances around by floating back and forth and flipping around. After a while, dark rain clouds appear and it starts to pour. | |||
A wild Shuppet | Pikachu's Ghost Carnival | None | |
Gastly dances by floating back and forth. After a while, dark rain clouds appear and it starts to pour. | |||
A wild Gastly | Pikachu's Ghost Carnival | None | |
Misdreaves dances by floating back and forth and occasionally spinning its body around in the air. After a while, dark rain clouds appear and it starts to pour. | |||
A wild Misdreavus | Pikachu's Ghost Carnival | None | |
Duskull dances by crouching with its hands over its eye, then opening them and shaking its body. After a while, dark rain clouds appear and it starts to pour. | |||
A wild Duskull | Pikachu's Ghost Carnival | None | |
Blastoise fires two orbs of water from its hydro cannons into the sky at the sun. Then, rain clouds appear and it starts to rain. | |||
Three Blastoise Kellyn captured with his Capture Styler | Pokémon Ranger and the Kidnapped Riolu! Part 2 | None | |
Bronzor's body glows white and releases steam from its body, causing a large raincloud to appear above the battlefield. | |||
Byron's Bronzor | Dealing With Defensive Types! | None | |
Yamask causes it to rain heavily all around the battlefield for a few moments. | |||
A wild Yamask | A Night in the Nacrene City Museum! | None |
In the manga
In the Phantom Thief Pokémon 7 manga
The user creates rain clouds. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Electivire raises its arms in the air and rain clouds begin to form. | |||
Team Galactic's Electivire | Escape From Team Galactic | Debut |
In the Pokémon Adventures manga
The user makes clouds appear and it starts to rain over the battlefield. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Suicune looks into the sky and dark rain clouds appear in the sky. Then, it starts to rain over the battlefield. | |||
Crys's Suicune | The Last Battle IV | Debut | |
Luvdisc faces the sky and releases multiple clouds from its mouth into the sky. | |||
Wallace's Elizabeth | VS. Anorith & Lileep | None | |
Quagsire raises its arms into the air and the sky begins to become cloudy. Rain then begins to fall from the sky onto the battlefield. The rain will continue to fall until Quagsire puts its arms down. | |||
Crasher Wake's Quagsire | Bogging Down Quagsire | None | |
Floatzel raises its arms into the air and the sky begins to become cloudy. Rain then begins to fall from the sky onto the battlefield. The rain will continue to fall until Floatzel puts its arms down. | |||
Crasher Wake's Floatzel | Bogging Down Quagsire | None |
In the Pokémon Diamond and Pearl Adventure! manga
The user raises its arms and rain starts to come down. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Empoleon summons rain by raising its arms. | |||
Hareta's Empoleon | Will Hareta's Wish Get Through?! | Debut |
In the Pokémon Pocket Monsters manga
The user summons a rain cloud and it starts pouring. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Slowpoke yawns and forms a dark cloud that pours rain. | |||
Kurt's Slowpoke | Find Slowpoke!! | Debut |
In other generations
Trivia
- Bronzong is the only Pokémon able to learn Rain Dance by leveling up that cannot learn any moves or have any Abilities that benefit from heavy rain. However, it benefits from the reduced power of Fire-type moves, arguably more so than the others.
- This characteristic exists because of its Pokédex entry, which says that Bronzong has the natural power to summon rain clouds.
In other languages
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Moves that cause weather conditions | ||
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Generation II TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation II HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 |
Generation III TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation III HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08RSE |
Generation IV TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 | |
Generation IV HMs | |
01 • 02 • 03 • 04 • 05 (DPPt • HGSS) • 06 • 07 • 08 |
Generation V TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 | |
Generation V HMs | |
01 • 02 • 03 • 04 • 05 • 06 |
Generation VI TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 • 26 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 (XY • ORAS) • 95 • 96 • 97 • 98 • 99 • 100 | |
Generation VI HMs | |
01 • 02 • 03 • 04 • 05 • 06ORAS • 07ORAS |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |