Huntail (Pokémon)/Generation IV learnset: Difference between revisions

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m (Adding transfer-only move data)
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{{learnlist/level4|1|Whirlpool|Water|Special|15|70|15|Beauty|0||'''}}
{{learnlist/level4|1|Whirlpool|Water|Special|15|70|15|Beauty|0||'''}}
{{learnlist/level4|6|Bite|Dark|Physical|60|100|25|Tough|3}}
{{learnlist/level4|6|Bite|Dark|Physical|60|100|25|Tough|3}}
{{learnlist/level4|10|Screech|Normal|Status|—|85|40|Smart|2}}
{{learnlist/level4|10|Screech|Normal|Status||85|40|Smart|2}}
{{learnlist/level4|15|Water Pulse|Water|Special|60|100|20|Beauty|2||'''}}
{{learnlist/level4|15|Water Pulse|Water|Special|60|100|20|Beauty|2||'''}}
{{learnlist/level4|19|Scary Face|Normal|Status|—|90|10|Tough|2}}
{{learnlist/level4|19|Scary Face|Normal|Status||90|10|Tough|2}}
{{learnlist/level4|24|Ice Fang|Ice|Physical|65|95|15|Cool|3}}
{{learnlist/level4|24|Ice Fang|Ice|Physical|65|95|15|Cool|3}}
{{learnlist/level4|28|Brine|Water|Special|65|100|10|Smart|2||'''}}
{{learnlist/level4|28|Brine|Water|Special|65|100|10|Smart|2||'''}}
{{learnlist/level4|33|Baton Pass|Normal|Status|—|—|40|Cute|0}}
{{learnlist/level4|33|Baton Pass|Normal|Status|||40|Cute|0}}
{{learnlist/level4|37|Dive|Water|Physical|80|100|10|Beauty|1||'''}}
{{learnlist/level4|37|Dive|Water|Physical|80|100|10|Beauty|1||'''}}
{{learnlist/level4|42|Crunch|Dark|Physical|80|100|15|Tough|2}}
{{learnlist/level4|42|Crunch|Dark|Physical|80|100|15|Tough|2}}
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{{learnlist/tmh|Huntail|Water|Water|4|3}}
{{learnlist/tmh|Huntail|Water|Water|4|3}}
{{learnlist/tm4|TM03|Water Pulse|Water|Special|60|100|20|Beauty|2||'''}}
{{learnlist/tm4|TM03|Water Pulse|Water|Special|60|100|20|Beauty|2||'''}}
{{learnlist/tm4|TM06|Toxic|Poison|Status|—|85|10|Smart|2}}
{{learnlist/tm4|TM06|Toxic|Poison|Status||85|10|Smart|2}}
{{learnlist/tm4|TM07|Hail|Ice|Status|—|—|10|Beauty|2}}
{{learnlist/tm4|TM07|Hail|Ice|Status|||10|Beauty|2}}
{{learnlist/tm4|TM10|Hidden Power|Normal|Special|—|100|15|Smart|1}}
{{learnlist/tm4|TM10|Hidden Power|Normal|Special||100|15|Smart|1}}
{{learnlist/tm4|TM13|Ice Beam|Ice|Special|95|100|10|Beauty|2}}
{{learnlist/tm4|TM13|Ice Beam|Ice|Special|95|100|10|Beauty|2}}
{{learnlist/tm4|TM14|Blizzard|Ice|Special|120|70|5|Beauty|2}}
{{learnlist/tm4|TM14|Blizzard|Ice|Special|120|70|5|Beauty|2}}
{{learnlist/tm4|TM15|Hyper Beam|Normal|Special|150|90|5|Cool|2}}
{{learnlist/tm4|TM15|Hyper Beam|Normal|Special|150|90|5|Cool|2}}
{{learnlist/tm4|TM17|Protect|Normal|Status|—|—|10|Cute|0}}
{{learnlist/tm4|TM17|Protect|Normal|Status|||10|Cute|0}}
{{learnlist/tm4|TM18|Rain Dance|Water|Status|—|—|5|Tough|2}}
{{learnlist/tm4|TM18|Rain Dance|Water|Status|||5|Tough|2}}
{{learnlist/tm4|TM21|Frustration|Normal|Physical|—|100|20|Cute|2}}
{{learnlist/tm4|TM21|Frustration|Normal|Physical||100|20|Cute|2}}
{{learnlist/tm4|TM27|Return|Normal|Physical|—|100|20|Cute|2}}
{{learnlist/tm4|TM27|Return|Normal|Physical||100|20|Cute|2}}
{{learnlist/tm4|TM32|Double Team|Normal|Status|—|—|15|Cool|2}}
{{learnlist/tm4|TM32|Double Team|Normal|Status|||15|Cool|2}}
{{learnlist/tm4|TM39|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}
{{learnlist/tm4|TM39|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}
{{learnlist/tm4|TM42|Facade|Normal|Physical|70|100|20|Cute|2}}
{{learnlist/tm4|TM42|Facade|Normal|Physical|70|100|20|Cute|2}}
{{learnlist/tm4|TM43|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{learnlist/tm4|TM43|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{learnlist/tm4|TM44|Rest|Psychic|Status|—|—|10|Cute|0}}
{{learnlist/tm4|TM44|Rest|Psychic|Status|||10|Cute|0}}
{{learnlist/tm4|TM45|Attract|Normal|Status|—|100|15|Cute|2}}
{{learnlist/tm4|TM45|Attract|Normal|Status||100|15|Cute|2}}
{{learnlist/tm4|TM49|Snatch|Dark|Status|—|—|10|Smart|0}}
{{learnlist/tm4|TM49|Snatch|Dark|Status|||10|Smart|0}}
{{learnlist/tm4|TM55|Brine|Water|Special|65|100|10|Smart|2||'''}}
{{learnlist/tm4|TM55|Brine|Water|Special|65|100|10|Smart|2||'''}}
{{learnlist/tm4|TM58|Endure|Normal|Status|—|—|10|Tough|2}}
{{learnlist/tm4|TM58|Endure|Normal|Status|||10|Tough|2}}
{{learnlist/tm4|TM68|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}
{{learnlist/tm4|TM68|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}
{{learnlist/tm4|TM78|Captivate|Normal|Status|—|100|20|Beauty|2}}
{{learnlist/tm4|TM78|Captivate|Normal|Status||100|20|Beauty|2}}
{{learnlist/tm4|TM82|Sleep Talk|Normal|Status|—|—|10|Cute|3}}
{{learnlist/tm4|TM82|Sleep Talk|Normal|Status|||10|Cute|3}}
{{learnlist/tm4|TM83|Natural Gift|Normal|Physical|—|100|15|Cool|2}}
{{learnlist/tm4|TM83|Natural Gift|Normal|Physical||100|15|Cool|2}}
{{learnlist/tm4|TM87|Swagger|Normal|Status|—|90|15|Cute|2}}
{{learnlist/tm4|TM87|Swagger|Normal|Status||90|15|Cute|2}}
{{learnlist/tm4|TM90|Substitute|Normal|Status|—|—|10|Smart|1}}
{{learnlist/tm4|TM90|Substitute|Normal|Status|||10|Smart|1}}
{{learnlist/tm4|HM03|Surf|Water|Special|95|100|15|Beauty|2||'''}}
{{learnlist/tm4|HM03|Surf|Water|Special|95|100|15|Beauty|2||'''}}
{{learnlist/tm4|HM05|Whirlpool|Water|Special|15|70|15|Beauty|0||'''|HGSS}}
{{learnlist/tm4|HM05|Whirlpool|Water|Special|15|70|15|Beauty|0||'''|HGSS}}
Line 51: Line 51:
====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Huntail|Water|Water|4|3}}
{{learnlist/breedh|Huntail|Water|Water|4|3}}
{{learnlist/breed4|{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|183|Marill}} {{MSP|184|Azumarill}}{{MSP|222|Corsola}}{{MSP|226|Mantine}}<br>{{MSP|350|Milotic}}{{MSP|368|Gorebyss}}|Aqua Ring|Water|Status|&mdash;|&mdash;|20|Beauty|0}}
{{learnlist/breed4|{{MSP/3|086|Seel}}{{MSP/3|087|Dewgong}}{{MSP/3|183|Marill}} {{MSP/3|184|Azumarill}}{{MSP/3|222|Corsola}}{{MSP/3|226|Mantine}}<br>{{MSP/3|350|Milotic}}{{MSP/3|368|Gorebyss}}|Aqua Ring|Water|Status|||20|Beauty|0}}
{{learnlist/breed4|{{MSP|222|Corsola}}|Barrier|Psychic|Status|&mdash;|&mdash;|30|Cool|2|*}}
{{learnlist/breed4|{{MSP/3|222|Corsola}}|Barrier|Psychic|Status|||30|Cool|2|*}}
{{learnlist/breed4|{{MSP|060|Poliwag}} {{MSP|061|Poliwhirl}} {{MSP|062|Poliwrath}} {{MSP|186|Politoed}}{{MSP|131|Lapras}}{{MSP|363|Spheal}}<br>{{MSP|364|Sealeo}} {{MSP|365|Walrein}}{{MSP|422|Shellos}} {{MSP|423|Gastrodon}}|Body Slam|Normal|Physical|85|100|15|Tough|3}}
{{learnlist/breed4|{{MSP/3|060|Poliwag}} {{MSP/3|061|Poliwhirl}} {{MSP/3|062|Poliwrath}} {{MSP/3|186|Politoed}}{{MSP/3|131|Lapras}}{{MSP/3|363|Spheal}}<br>{{MSP/3|364|Sealeo}} {{MSP/3|365|Walrein}}{{MSP/3|422|Shellos}} {{MSP/3|423|Gastrodon}}|Body Slam|Normal|Physical|85|100|15|Tough|3}}
{{learnlist/breed4|{{MSP|131|Lapras}}{{MSP|226|Mantine}}|Confuse Ray|Ghost|Status|&mdash;|100|10|Smart|2}}
{{learnlist/breed4|{{MSP/3|131|Lapras}}{{MSP/3|226|Mantine}}|Confuse Ray|Ghost|Status||100|10|Smart|2}}
{{learnlist/breed4|{{MSP|194|Wooper}} {{MSP|195|Quagsire}}{{MSP|258|Mudkip}} {{MSP|259|Marshtomp}} {{MSP|260|Swampert}}{{MSP|369|Relicanth}}<br>{{MSP|422|Shellos}} {{MSP|423|Gastrodon}}|Mud Sport|Ground|Status|&mdash;|&mdash;|15|Cute|2}}
{{learnlist/breed4|{{MSP/3|194|Wooper}} {{MSP/3|195|Quagsire}}{{MSP/3|258|Mudkip}} {{MSP/3|259|Marshtomp}} {{MSP/3|260|Swampert}}{{MSP/3|369|Relicanth}}<br>{{MSP/3|422|Shellos}} {{MSP/3|423|Gastrodon}}|Mud Sport|Ground|Status|||15|Cute|2}}
{{learnlist/breed4|{{MSP|194|Wooper}} {{MSP|195|Quagsire}}{{MSP|259|Marshtomp}} {{MSP|260|Swampert}}{{MSP|422|Shellos}} {{MSP|423|Gastrodon}}|Muddy Water|Water|Special|95|85|10|Tough|2||'''|HGSS}}
{{learnlist/breed4|{{MSP/3|194|Wooper}} {{MSP/3|195|Quagsire}}{{MSP/3|259|Marshtomp}} {{MSP/3|260|Swampert}}{{MSP/3|422|Shellos}} {{MSP/3|423|Gastrodon}}|Muddy Water|Water|Special|95|85|10|Tough|2||'''|HGSS}}
{{learnlist/breed4|{{MSP|222|Corsola}}{{MSP|350|Milotic}}|Refresh|Normal|Status|&mdash;|&mdash;|20|Cute|0}}
{{learnlist/breed4|{{MSP/3|222|Corsola}}{{MSP/3|350|Milotic}}|Refresh|Normal|Status|||20|Cute|0}}
{{learnlist/breed4|{{MSP|226|Mantine}}{{MSP|278|Wingull}} {{MSP|279|Pelipper}}|Supersonic|Normal|Status|&mdash;|55|20|Smart|2}}
{{learnlist/breed4|{{MSP/3|226|Mantine}}{{MSP/3|278|Wingull}} {{MSP/3|279|Pelipper}}|Supersonic|Normal|Status||55|20|Smart|2}}
{{learnlist/breedf|Huntail|Water|Water|4}}
{{learnlist/breedf|Huntail|Water|Water|4}}


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{{learnlist/tutor4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Sucker Punch|Dark|Physical|80|100|5|Smart|2|||no|yes|yes}}
{{learnlist/tutor4|Sucker Punch|Dark|Physical|80|100|5|Smart|2|||no|yes|yes}}
{{learnlist/tutor4|Super Fang|Normal|Physical|&mdash;|90|10|Tough|3|||no|no|yes}}
{{learnlist/tutor4|Super Fang|Normal|Physical||90|10|Tough|3|||no|no|yes}}
{{learnlist/tutor4|Swift|Normal|Special|60|&mdash;|20|Cool|2|||no|yes|yes}}
{{learnlist/tutor4|Swift|Normal|Special|60||20|Cool|2|||no|yes|yes}}
{{learnlist/tutorf|Huntail|Water|Water|4}}
{{learnlist/tutorf|Huntail|Water|Water|4}}


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{{Learnlist/prevoh|Huntail|Water|Water|4|3}}
{{Learnlist/prevoh|Huntail|Water|Water|4|3}}
{{Learnlist/prevo4|366|Clamperl|||||Clamp|Water|Physical|35|75|10|Tough|3|'''}}
{{Learnlist/prevo4|366|Clamperl|||||Clamp|Water|Physical|35|75|10|Tough|3|'''}}
{{Learnlist/prevo4|366|Clamperl|||||Iron Defense|Steel|Status|&mdash;|&mdash;|15|Tough|2}}
{{Learnlist/prevo4|366|Clamperl|||||Iron Defense|Steel|Status|||15|Tough|2}}
{{Learnlist/prevo4|366|Clamperl|||||Water Gun|Water|Special|40|100|25|Cute|3|'''}}
{{Learnlist/prevo4|366|Clamperl|||||Water Gun|Water|Special|40|100|25|Cute|3|'''}}
{{Learnlist/prevof|Huntail|Water|Water|4|3}}
{{Learnlist/prevof|Huntail|Water|Water|4|3}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/4|Huntail|Water|Water|3}}
{{learnlist/prevgen4|Huntail|3|Double-Edge|Normal|Physical|120|100|15|||Tough|0|III=yes}}
{{learnlist/prevgen4|Huntail|3|Mimic|Normal|Status|—|—|10|||Cute|0|III=yes}}
{{learnlist/prevgenf/4|Huntail|Water|Water|3}}


[[fr:Serpang/Génération 4]]
[[fr:Serpang/Génération 4]]

Revision as of 05:21, 30 October 2020

← Huntail Huntail

By leveling up

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
011 Whirlpool Water Special 01515 070}}70% 15 Beauty 0  
066 Bite Dark Physical 06060 100}}100% 25 Tough 3 ♥♥♥
1010 Screech Normal Status 0000 085}}85% 40 Smart 2 ♥♥
1515 Water Pulse Water Special 06060 100}}100% 20 Beauty 2 ♥♥
1919 Scary Face Normal Status 0000 090}}90% 10 Tough 2 ♥♥
2424 Ice Fang Ice Physical 06565 095}}95% 15 Cool 3 ♥♥♥
2828 Brine Water Special 06565 100}}100% 10 Smart 2 ♥♥
3333 Baton Pass Normal Status 0000 00—}}—% 40 Cute 0  
3737 Dive Water Physical 08080 100}}100% 10 Beauty 1
4242 Crunch Dark Physical 08080 100}}100% 15 Tough 2 ♥♥
4646 Aqua Tail Water Physical 09090 090}}90% 10 Cute 3 ♥♥♥
5151 Hydro Pump Water Special 120120 080}}80% 5 Beauty 2 ♥♥
  • Bold indicates a move that gets STAB when used by Huntail
  • Italic indicates a move that gets STAB only when used by an Evolution of Huntail
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Bag TM Water Sprite.png TM03 Water Pulse Water Special 60 100% 20 Beauty 2 ♥♥
Bag TM Poison Sprite.png TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
Bag TM Ice Sprite.png TM07 Hail Ice Status —% 10 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 100% 15 Smart 1
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 95 100% 10 Beauty 2 ♥♥
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120 70% 5 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150 90% 5 Cool 2 ♥♥
Bag TM Normal Sprite.png TM17 Protect Normal Status —% 10 Cute 0  
Bag TM Water Sprite.png TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 50 80% 10 Smart 2 ♥♥
Bag TM Normal Sprite.png TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
Bag TM Psychic Sprite.png TM44 Rest Psychic Status —% 10 Cute 0  
Bag TM Normal Sprite.png TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
Bag TM Dark Sprite.png TM49 Snatch Dark Status —% 10 Smart 0  
Bag TM Water Sprite.png TM55 Brine Water Special 65 100% 10 Smart 2 ♥♥
Bag TM Normal Sprite.png TM58 Endure Normal Status —% 10 Tough 2 ♥♥
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150 90% 5 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
Bag TM Normal Sprite.png TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
Bag TM Normal Sprite.png TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
Bag TM Normal Sprite.png TM90 Substitute Normal Status —% 10 Smart 1
Bag HM Water Sprite.png HM03 Surf Water Special 95 100% 15 Beauty 2 ♥♥
Bag HM Water Sprite.png HM05HGSS Whirlpool Water Special 15 70% 15 Beauty 0  
Bag HM Water Sprite.png HM07 Waterfall Water Physical 80 100% 15 Tough 3 ♥♥♥
  • Bold indicates a move that gets STAB when used by Huntail
  • Italic indicates a move that gets STAB only when used by an Evolution of Huntail

By breeding

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
SeelDewgongMarill AzumarillCorsolaMantine
MiloticGorebyss
Aqua Ring Water Status —% 20 Beauty 0  
Corsola
Barrier* Psychic Status —% 30 Cool 2 ♥♥
Poliwag Poliwhirl Poliwrath PolitoedLaprasSpheal
Sealeo WalreinShellos Gastrodon
Body Slam Normal Physical 85 100% 15 Tough 3 ♥♥♥
LaprasMantine
Confuse Ray Ghost Status 100% 10 Smart 2 ♥♥
Wooper QuagsireMudkip Marshtomp SwampertRelicanth
Shellos Gastrodon
Mud Sport Ground Status —% 15 Cute 2 ♥♥
Wooper QuagsireMarshtomp SwampertShellos Gastrodon
Muddy WaterHGSS Water Special 95 85% 10 Tough 2 ♥♥
CorsolaMilotic
Refresh Normal Status —% 20 Cute 0  
MantineWingull Pelipper
Supersonic Normal Status 55% 20 Smart 2 ♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Huntail in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Huntail in that game.
  • Bold indicates a move that gets STAB when used by Huntail
  • Italic indicates a move that gets STAB only when used by an Evolution of Huntail

By tutoring

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Aqua Tail Water Physical 90 90% 10 Cute 3 ♥♥♥
D P Pt HG SS Bounce Flying Physical 85 85% 5 Cute 1
D P Pt HG SS Dive Water Physical 80 100% 10 Beauty 1
D P Pt HG SS Icy Wind Ice Special 55 95% 15 Beauty 2 ♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Sucker Punch Dark Physical 80 100% 5 Smart 2 ♥♥
D P Pt HG SS Super Fang Normal Physical 90% 10 Tough 3 ♥♥♥
D P Pt HG SS Swift Normal Special 60 —% 20 Cool 2 ♥♥
  • A black abbreviation in a colored box indicates that Huntail can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Huntail cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Huntail
  • Italic indicates a move that gets STAB only when used by an Evolution of Huntail

By a prior evolution

Generation IV
Other generations:
III - V - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Clamperl (Pokémon)/Generation IV learnset Clamp Water Physical 35 75% 10 Tough 3 ♥♥♥
Clamperl (Pokémon)/Generation IV learnset Iron Defense Steel Status —% 15 Tough 2 ♥♥
Clamperl (Pokémon)/Generation IV learnset Water Gun Water Special 40 100% 25 Cute 3 ♥♥♥
  • Bold indicates a move that gets STAB when used by Huntail
  • Italic indicates a move that gets STAB only when used by an Evolution of Huntail
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation IV
Other generations:
V - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal 
III Double-Edge Normal Physical 120120 100}}100% 15 Tough 0  
III Mimic Normal Status 0000 00—}}—% 10 Cute 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Huntail
  • Italic indicates a move that gets STAB only when used by an Evolution of Huntail
  • Click on the generation numbers at the top to see transfer-only moves for other generations