Magnemite (Pokémon)

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For Pokémon GO information on this species, see the game's section.
080MS.png #080: Slowbro
Pokémon
#082: Magneton 082MS.png
Magnemite
Magnet Pokémon
コイル
Coil
#081
Magnemite



Images on the Bulbagarden Archives
Type
Electric Steel
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Magnet Pull or Sturdy Cacophony
Cacophony
Analytic
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Gender unknown
Catch rate
190 (35.2%)
Breeding
Egg Group
Mineral
Hatch time
20 cycles
Height
1'00" 0.3 m
Magnemite
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
13.2 lbs. 6.0 kg
Magnemite
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
89
Gen. I-IV
Unknown
IV
65
V+
Leveling rate
Medium Fast
EV yield
Total: 1
Magnemite
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body04.png
Footprint
F081.png F000.png
{{{form2}}}
Pokédex color
Gray
Base friendship
70
External Links

Magnemite (Japanese: コイル Coil) is a dual-type Electric/Steel Pokémon introduced in Generation I. Prior to Generation II, it was a pure Electric-type Pokémon.

It evolves into Magneton starting at level 30, which evolves into Magnezone when leveled up in a special magnetic field (in Generation IV through Generation VII) or when exposed to a Thunder Stone (in Generation VIII).

Biology

Magnemite is a seemingly robotic Pokémon that has a gray, spherical metal body with blue-and-red tipped horseshoe magnets on each side and a single, large eye. It has three Phillips head screws on its body: two near the bottom of its body and the one on top of its head that looks similar to an antenna. The two bottom screws serve no noticeable purpose, although they may be its feet as the Pokédex identifies a footprint similar to that of the screw's head. Even though Magnemite and its evolved forms are mechanical creatures, the anime has shown that it has emotions and a way of reproducing. It has even exhibited the need to eat, although its main form of nutrients is electrical currents. It is commonly found in locations such as power plants or caves with a strong magnetic field. Despite its modern, artificial appearance, Magnemite has been depicted in carvings discovered at the Ruins of Alph and has been present in AZ's retelling of the Kalos war, indicating it has existed for at least 3,000 years.

The magnetic units on Magnemite's body generates an electromagnetic field that allow it to defy gravity and can potentially disrupt electrical equipment. Magnemite is not known to be unnecessarily aggressive, but may approach Trainers with little notice. If a wild Magnemite is approached, it may simply flee on rare occasions, as Magnemite does not care for interaction. However, if attacked, it will start retaliation with non-damaging moves. In the care of a Trainer, it can be a devoted fighter. However, it has been demonstrated that it may be deterred unless a strong bond is formed with its Trainer.

Magnemite can be attracted to anything emitting electricity or a magnetic field, including gadgets such as a Pokétch. It has even been shown to be attracted to electric Pokémon producing such fields. With modern electrical lines buried underground, Magnemite attacks on power plants have increased. To prevent power outages, these power plants deliberately send out signals Magnemite cannot stand to ward them off.

In the anime

In the main series

Magnemite in the anime

Major appearances

In Sparks Fly for Magnemite, Ash and his friends were in Gringey City while the power went out. When they were looking around for the cause of the power outage, a lone Magnemite showed up and was attracted to Ash's Pikachu, who had a cold. When a group of Grimer and its Muk leader were chasing Ash and his friends, a group of other Magnemite, along with Magneton, helped fight them off.

In Get Along, Little Pokémon, Ethan used multiple Magnemite to harness electrical energy from bolts of lightning during thunderstorms, with this energy being given to towns without power. One of the Magnemite, nicknamed Number 6, evolved into a Magneton to save Ash and Pikachu from Team Rocket.

In The Poké Spokesman, a group of phony Pokémon interpreters used three Magnemite to attack a Pokémon Center until Simon convinced them to stop.

In Current Events, ten Magnemite served as security guards for an electric company's power station. They first attacked Team Rocket, who had sneaked into the power station. Later on, Ash saw the door had been opened by someone, and upon investigation, he was also attacked by the Magnemite.

Jasmine's Magnemite debuted in Fight for the Light!. It sat perched on her shoulder. Magnemite was later used in her Gym battle with Ash in Nerves of Steelix!; it battled Pikachu, who was able to defeat Magnemite with Quick Attack.

In Watt's with Wattson?, Wattson owns a Magnemite. Much like Jasmine's Magnemite, this Magnemite battled Pikachu during Ash's Gym battle against Wattson. It was defeated when Pikachu became overpowered. Three wild Magnemite also appeared later in the episode.

In All Torkoal, No Play!, multiple Magnemite were part of a pack of Steel-type Pokémon in the Valley of Steel bullying a wild Torkoal.

In PK13, a Magnemite attacked Meowth and Wobbuffet with Thunder Wave, but it was quickly defeated by Wobbuffet's Counter.

In Giratina and the Sky Warrior, an army of Magnemite and Magneton, led by a Magnezone, was owned by Zero. He mainly used them as a swarm to trap or capture targets by linking together around them.

In Camping It Up!, Brock temporarily trained a Magnemite provided by the Pokémon Summer Academy. Unlike the rest of the group, he had no problems bonding with and educating his Pokémon.

In Expedition to Onix Island!, a wild Magnemite lived on a deserted island. It attacked Iris and Axew with an Electric attack after Iris got too close it.

Two Magnemite appeared in Team Plasma's Pokémon Power Plot!, Meowth, Colress and Team Rivalry!, and Ash and N: A Clash of Ideals!, both under the ownership of Team Plasma Grunts.

Clemont owns a Magnemite that first appeared in Clemont's Got a Secret!. It stays at the Lumiose Gym. Magnemite was later used in Battling with a Clean Slate!, during a Gym battle against Alvin, who defeated Magnemite with his Vivillon.

Ren owns a Magnemite nicknamed Francois (Japanese:フランソワーズ Françoise). In Best Friend...Worst Nightmare!, it helped Ren during a power outage at the Cerise Laboratory, and it later pointed Professor Cerise and Chrysa to its Trainer's location. It reappeared in a flashback in JN016.

Minor appearances

In Pikachu's Vacation, a Magnemite was at the Pokémon Theme Park.

In Lights, Camera, Quack-tion, two Magnemite were lighting technicians for the film Pokémon in Love.

In Pikachu Re-Volts, four Magnemite were controlled by Cassidy and Butch at Mandarin Island North.

In The Power of One, multiple Magnemite sensed the disturbance caused by Lawrence III.

Multiple wild Magnemite appeared in Pikachu's Rescue Adventure.

In Beauty and the Breeder, a Pokémon Breeder's Magnemite participated in a Pokémon breeding competition.

In The Legend of Thunder!, multiple Magnemite were lured by the "Miracle Crystal" used by Attila and Hun.

In As Clear As Crystal, a Magnemite was affected by a crystal that gave a lake the ability to heal Electric-type Pokémon.

In You Said A Mouthful!, a Magnemite was one of the Pokémon inside Anthony's Pelipper's mouth so Pelipper could employ its Electric attacks.

A Magnemite appeared in A Fan with a Plan!.

In Training Daze, a Magnemite was partnered with two Team Rocket trainees.

A Magnemite appeared in the opening sequence of Lucario and the Mystery of Mew.

A Magnemite appeared in The Champ Twins!.

In Steeling Peace of Mind! and Saving the World From Ruins!, multiple Magnemite were disturbed by Team Galactic's interference on Iron Island.

Multiple Magnemite appeared in Cheers on Castaways Isle!.

In Gone With the Windworks!, Benjamin employs multiple Magnemite as guards for the Valley Windworks.

In Sticking With Who You Know!, a Magnemite belonged to Professor Kodama.

In Dawn of a Royal Day!, a Coordinator's Magnemite competed in the Arrowroot Contest.

Multiple Magnemite appeared in Iris and the Rogue Dragonite!.

Two Magnemite appeared in Kalos, Where Dreams and Adventures Begin!, with one of them wearing a pink ribbon.

A Magnemite appeared in Summer of Discovery! on a Pokévision video icon.

A Magnemite appeared in A Campus Reunion!.

In The Future Is Now, Thanks to Determination!, multiple Magnemite were being controlled by Team Rocket.

In Lights! Camera! Pika!, Frank employs Magnemite alongside Swirlix and Heliolisk to provide the lighting whilst filming his movies.

In A Shocking Grocery Run!, four Magnemite belonged to different Trainers.

A Trainer's Magnemite appeared in They Might Not Be Giants!.

A Trainer's Magnemite appeared in Crystal-Clear Sleuthing!.

In I Choose You!, a Magnemite fell under the control of Marshadow.

Two Trainers' Magnemite appeared in Balloons, Brionne, and Belligerence!.

A Trainer's Magnemite appeared in Now You See Them, Now You Don't!.

A Trainer's Magnemite appeared in Getting a Jump on the Competition!.

Multiple Magnemite appeared in The Power of Us, with five under the ownership of different Trainers, one being wild, and the other two appearing during a flashback.

A Trainer's Magnemite appeared in Dummy, You Shrunk the Kids!.

In Securing the Future!, multiple Trainers' Magnemite joined the rest of Alola in showering Necrozma with light so it could return to its true form.

A Trainer's Magnemite appeared in Turning the Other Mask!.

A Trainer's Magnemite appeared in Heart of Fire! Heart of Stone!.

Two Trainers' Magnemite appeared in The Dealer of Destruction!.

A Trainer's Magnemite appeared in A High-Speed Awakening!.

Two Magnemite appeared in The Final Four!, with one under the ownership of a Trainer near Team Rocket's food truck and the other appearing in a fantasy.

A Trainer's Magnemite appeared in Exhibition Unmasked!.

In Legend? Go! Friends? Go!, a Trainer's Magnemite attacked a Lugia.

A Trainer's Magnemite appeared in The Sinnoh Iceberg Race!.

A Trainer's Magnemite appeared in JN021.

Pokédex entries

Episode Pokémon Source Entry
EP030 Magnemite Ash's Pokédex Magnemite, a Magnet Pokémon. Its means of floating through the air are not understood. This very mysterious Pokémon is of the Electric type.
Episode Pokémon Source Entry
EP101 Magnemite Ash's Pokédex Magnemite, the Magnet Pokémon. It's able to float through the air and emits Thunder Wave through its magnet-shaped units located on its sides.

In the Pokémon Black 2 and White 2 Animated Trailer

Magnemite (left) in the animated trailer

A Magnemite appeared in the Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer, under the ownership of a Team Plasma Grunt. It surrounded Nate, Hugh, and Cheren aboard the Plasma Frigate.

Magnemite in Pokémon Origins

In Pokémon Origins

In File 3: Giovanni, a Magnemite was imprisoned at the Rocket Hideout.

In Pokémon Generations

In The Chase, an International Police SWAT team's Magnemite was used during the raid on the Viridian Gym, during which it destroyed a door lock.

A Magnemite appeared in The Lake of Rage, under the ownership of a Team Rocket Grunt. Along with Grimer, Raticate, Golbat, and Houndoom, it was defeated by Lance's Dragonite during Lance and Ethan's infiltration of the Team Rocket HQ.

A soldier's Magnemite appeared in The Redemption, during a fantasy of a story from the past. It was one of the many Pokémon fighting in the great war of Kalos 3,000 years previously.

In the manga

Magnemite in Pokémon Adventures

In the Magical Pokémon Journey manga

A Magnemite appeared in How Do You Do, Pikachu?.

In the Pocket Monsters Diamond & Pearl manga

A Magnemite appeared in PDP25.

In the Pokémon Adventures manga

Multiple Magnemite debuted aboard the S.S. Anne in Danger: High Voltorb as some of the Pokémon ready to attack Red; however, it is unclear if they belong to Lt. Surge or his Sailor. They reappeared in Buzz Off, Electabuzz!, where they were searching the ship for Red.

A Magnemite appeared in Holy Moltres, under the ownership of a Team Rocket Grunt. It was used to battle Blaine's Arcanine and Rapidash.

Lt. Surge used two Magnemite to act as chains to trap Red so he could attack him in Go for the Golbat.

In Lapras Lazily, a wild Magnemite appeared in the abandoned Power Plant in Blue's flashback of how he met Agatha. Later, in Electro Magneton, three wild Magnemite and a Magneton attacked Blue and Evan. After Blue's Machamp defeated the Magneton, the wild Magnemite escaped.

Lt. Surge used a Magnemite to get Morty's attention so he could help locate Gold and Silver in Hello, Lickitung.

Later, in Magnificent Magnemite, Lt. Surge used a Magnemite to fight Morty's Misdreavus, using electromagnetism to shield attacks as well as to fire Zap Cannon. The fight, however, ended in a draw due to Misdreavus using Destiny Bond.

A Magnemite appeared in The Last Battle XIII as one of the Pokémon sent to participate in the fight in Ilex Forest.

Wattson's two Magnemite were first seen with his Electrike in Plugging Past Electrike I, where they battled some Pokémon belonging to children.

Ty's Magnemite appeared in What Would You Do for a Whismur?, where it battled Team Magma at the Rusturf Tunnel.

The Battle Tower rented a Magnemite, which was stolen by Guile Hideout in The Final Battle VII. It reappeared in a flashback in The Final Battle VIII.

Multiple Magnemite were among the Electric-type Pokémon that charged the Prism Tower during a blackout in Pangoro Poses a Problem.

Multiple Magnemite appeared in a flashback in Flabébé Blooms.

A Trainer's Magnemite appeared in The Decision and the Tournament of Six.

In the Pokémon Gold & Silver: The Golden Boys manga

A Magnemite appeared in Let's Aim For The Goal!.

Black owns a Magnemite in Pokémon Gold & Silver: The Golden Boys.

In the Pokémon Pocket Monsters manga

Green caught a Magnemite, as seen in Good Luck at the Big Pokémon Athletic Meet!.

A Magnemite appeared in Fierce Competition at the Pokémon Baseball Tournament!, where it was one of the Pokémon that took part in a baseball match.

A Magnemite appeared in Get that 10 Billion Yen!! (Special Side-Story).

Giovanni sent out a Magnemite in an attempt to battle Squirtle in Squirtle, the Crybaby Pokémon. It reappeared in Good-Bye, Pikachu?!.

A Magnemite appeared in Pikachu's Birthday Party.

Multiple Magnemite appeared in PMHGSS06.

A Magnemite appeared in PMHGSS11.

In the Pokémon Zensho manga

A Magnemite appeared in PZ04, under the ownership of Lt. Surge.

In the TCG

Main article: Magnemite (TCG)

Other appearances

Super Smash Bros. for Nintendo 3DS/Wii U

Magnemite appears in the background of the Prism Tower stage in the 3DS version of the game.

Trophy information

Instantly recognizable by the horseshoe magnets on either side of its body, this Magnet Pokémon uses electromagnetic waves to nullify gravity and float in midair. The sense of nostalgia it inspires has only been strengthened by the many years that have passed since its debut in the very first Pokémon games.

Detective Pikachu

A Magnemite appeared in Detective Pikachu.

Game data

NPC appearances

Pokédex entries

Generation I Kanto
#081
Red(ENG) Uses anti-gravity to stay suspended. Appears without warning and uses Thunder Wave and similar moves.
Blue
Yellow It is born with the ability to defy gravity. It floats in air on powerful electromagnetic waves.
Stadium Appears as if out of nowhere. It floats using anti-gravity and discharges electricity from two side-mounted units.
Generation II Johto
#118
Gold It is attracted by electromagnetic waves. It may approach trainers if they are using their Pokégear.
Silver The units at the sides of its body generate anti-gravity energy to keep it aloft in the air.
Crystal The electricity emitted by the units on each side of its body cause it to become a strong magnet.
Stadium 2 It is attracted by electromagnetic waves. It may approach trainers if they are using their Pokégear.
Generation III Hoenn
#082
Kanto
#081
Ruby Magnemite attaches itself to power lines to feed on electricity. If your house has a power outage, check your circuit breakers. You may find a large number of this Pokémon clinging to the breaker box.
Sapphire Magnemite floats in the air by emitting electromagnetic waves from the units at its sides. These waves block gravity. This Pokémon becomes incapable of flight if its internal electrical supply is depleted.
Emerald The units at its sides are extremely powerful magnets. They generate enough magnetism to draw in iron objects from over 300 feet away.
FireRed It moves while constantly hovering. It discharges Thunder Wave and so on from the units at its sides.
LeafGreen Uses antigravity to stay suspended. Appears without warning and uses Thunder Wave and similar moves.
Generation IV Sinnoh
Pt: #178
Johto
#119
Diamond The units at its sides generate electromagnetic waves that keep it airborne. It feeds on electricity.
Pearl
Platinum The faster the units at its sides rotate, the greater the magnetic force they generate.
HeartGold It is attracted by electromagnetic waves. It may approach trainers if they are using their Pokégear.
SoulSilver The units at the sides of its body generate antigravity energy to keep it aloft in the air.
Generation V Unova
B2W2: #048
Black The faster the units at its sides rotate, the greater the magnetic force they generate.
White
Black 2 The electromagnetic waves emitted by the units at the sides of its head expel antigravity, which allows it to float.
White 2
Generation VI Kalos
Mountain #069
Hoenn
#084
X The units at the sides of its body generate antigravity energy to keep it aloft in the air.
Y It moves while constantly hovering. It discharges Thunder Wave and so on from the units at its sides.
Omega Ruby Magnemite attaches itself to power lines to feed on electricity. If your house has a power outage, check your circuit breakers. You may find a large number of this Pokémon clinging to the breaker box.
Alpha Sapphire Magnemite floats in the air by emitting electromagnetic waves from the units at its sides. These waves block gravity. This Pokémon becomes incapable of flight if its internal electrical supply is depleted.
Generation VII Alola
SM: #047
Alola
USUM: #054
Kanto
#081
Sun They gather in places where electricity is available. They can be found clinging to the steel towers used to support power lines.
Moon It sends out electromagnetic waves, which let it float through the air. Touching it while it's eating electricity will give you a full-body shock.
Ultra Sun It's frequently the cause of power outages, which is why some power plants send out electrical signals that it can't stand.
Ultra Moon Perhaps because electrical lines are often buried these days, the number of Magnemite attacks on power plants has increased.
Let's Go Pikachu It is hatched with the ability to defy gravity. It floats while emitting powerful electromagnetic waves.
Let's Go Eevee
Generation VIII
This Pokémon has no Pokédex entries in Generation VIII.


Game locations

Generation I
Red Blue
Power Plant
Blue (Japan)
Power Plant
Yellow
Route 10, Power Plant
Generation II
Gold Silver
Routes 6, 11, 38, and 39
Crystal
Routes 6, 11, 38, and 39
Generation III
Ruby Sapphire
New Mauville
Emerald
New Mauville
FireRed LeafGreen
Power Plant
Colosseum
Trade
XD
Trade
Generation IV
Diamond Pearl
Fuego Ironworks (Swarm)
Platinum
Route 222, Fuego Ironworks
HeartGold SoulSilver
Routes 6, 11, 38, and 39, Safari Zone
Pal Park
Mountain
Pokéwalker
Suburban Area
Generation V
Black
Trade
White
White Forest*
Black 2 White 2
Virbank Complex
Dream World
Rugged Mountain
Generation VI
X Y
Breed Magneton or Magnezone
Omega Ruby Alpha Sapphire
Route 110 (Horde Encounter)
New Mauville
Generation VII
Sun Moon
Trainers' School, Hau'oli City, Malie City, Poké Pelago
Ultra Sun Ultra Moon
Trainers' School, Hau'oli City, Malie City
Let's Go Pikachu Let's Go Eevee
Power Plant
Generation VIII
Sword Shield
Unobtainable


In side games

Generation I
Snap
Tunnel
Pinball
Red Field: Lavender Town
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Channel
Back Yard
Pinball: R&S
Plains (Both Fields)
Trozei!
Secret Storage 2, Secret Storage 19, Mr. Who's Den
MD Red MD Blue
Lightning Field (1F-7F), Wish Cave (1F-3F), automatically recruited when Friend Areas become purchasable
Ranger
Krokka Tunnel, Waterworks, Dusk Factory
Generation IV
MD Time MD Darkness
Sky Stairway (1F-25F), Final Maze (B1F-B48F)
MD Sky
Sky Stairway (1F-25F), Final Maze (B1F-B48F)
Ranger: SoA
Pueltown, Volcano Cave, Union Road, Peril Cliffs
Rumble
Fiery Furnace (Normal Mode C, Advanced Mode B)
PokéPark Wii
Cavern Zone
Ranger: GS
Wireless Tower, Mitonga Road, Old Mansion, Daybreak Ruins
Generation V
Rumble Blast
Factory: Firebreathing Mountain
Rumble U
Adventure Area: Unexpected Land, Conductor Room: Rumbling Magnetic Motors
Generation VI
Battle Trozei
Distortion Island: Stage 2
Shuffle
Desert Umbra: Stage 325
Rumble World
Origin Hideaway: Super-Aura Test Lab (All Areas)
Picross
Area 20: Stage 05


In events

Games Event Language Location Level Distribution period
GSC Gotta Catch 'Em All Station! Agility Magnemite English United States 5 October 4 to 10, 2002

Held items

Game Held Item(s)
Red* Blue* Berry (100%)
Yellow*
Gold Silver Metal Coat Metal Coat (2%)
Crystal
Ruby Sapphire Metal Coat Metal Coat (5%)
Emerald
Diamond Pearl Metal Coat Metal Coat (5%)
Platinum
HeartGold SoulSilver Metal Coat Metal Coat (5%)
Black White Metal Coat Metal Coat (5%)
Black 2 White 2 Metal Coat Metal Coat (5%)
Omega Ruby Alpha Sapphire Metal Coat Metal Coat (5%)
Sun Moon Metal Coat Metal Coat (5%)
Ultra Sun Ultra Moon Metal Coat Metal Coat (5%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
25
85 - 132 160 - 254
35
36 - 95 67 - 185
70
67 - 134 130 - 262
95
90 - 161 175 - 317
55
54 - 117 103 - 229
45
45 - 106 85 - 207
Total:
325
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 95.

Pokéathlon stats

Speed
4/4 ★★★★
Power
1/2
Skill
3/4 ★★★
Stamina
1/2
Jump
3/4 ★★★
Total
12/16 ★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Weak to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Immune to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Resistant to:
Normal ½×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water
Grass ½×
Electric ½×
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Notes:

Learnset

Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
011 Supersonic Normal Status 0000 05555% 20
055 Thunder Shock Electric Special 04040 100100% 30
1010 Thunder Wave Electric Status 0000 09090% 20
1515 Sonic Boom Normal Special 0000 09090% 20
2020 Light Screen Psychic Status 0000 00——% 30
2626 Thunderbolt Electric Special 09090 100100% 15
3232 Screech Normal Status 0000 08585% 40
3838 Flash Cannon Steel Special 08080 100100% 10
4444 Thunder Electric Special 110110 07070% 10
  • Bold indicates a move that gets STAB when used by Magnemite
  • Italic indicates a move that gets STAB only when used by an Evolution of Magnemite
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM/HM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01Bag TM Normal VI Sprite.png TM01 Headbutt Normal Physical 07070 100}}100% 15
TM04Bag TM Psychic VI Sprite.png TM04 Teleport Psychic Status 0000 00—}}—% 20
TM05Bag TM Psychic VI Sprite.png TM05 Rest Psychic Status 0000 00—}}—% 10
TM06Bag TM Psychic VI Sprite.png TM06 Light Screen Psychic Status 0000 00—}}—% 30
TM07Bag TM Normal VI Sprite.png TM07 Protect Normal Status 0000 00—}}—% 10
TM08Bag TM Normal VI Sprite.png TM08 Substitute Normal Status 0000 00—}}—% 10
TM09Bag TM Psychic VI Sprite.png TM09 Reflect Psychic Status 0000 00—}}—% 20
TM12Bag TM Normal VI Sprite.png TM12 Facade Normal Physical 07070 100}}100% 20
TM16Bag TM Electric VI Sprite.png TM16 Thunder Wave Electric Status 0000 090}}90% 20
TM27Bag TM Poison VI Sprite.png TM27 Toxic Poison Status 0000 090}}90% 10
TM36Bag TM Electric VI Sprite.png TM36 Thunderbolt Electric Special 09090 100}}100% 15
TM38Bag TM Electric VI Sprite.png TM38 Thunder Electric Special 110110 070}}70% 10
TM54Bag TM Steel VI Sprite.png TM54 Flash Cannon Steel Special 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Magnemite
  • Italic indicates a move that gets STAB only when used by an Evolution of Magnemite
  • Click on the generation numbers at the top to see TM moves from other generations

Pokémon Sun, Moon, Ultra Sun and Ultra Moon

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
 SM   USUM   Move   Type   Cat.   Pwr.   Acc.   PP
0011 0011 Supersonic Normal Status 0000 055}}55% 20
0011 0011 Tackle Normal Physical 04040 100}}100% 35
0055 0055 Thunder Shock Electric Special 04040 100}}100% 30
01111 0077 Thunder Wave Electric Status 0000 090}}90% 20
0077 01111 Magnet Bomb Steel Physical 06060 00—}}—% 20
01313 01313 Light Screen Psychic Status 0000 00—}}—% 30
01717 01717 Sonic Boom Normal Special 0000 090}}90% 20
01919 01919 Spark Electric Physical 06565 100}}100% 20
02323 02323 Mirror Shot Steel Special 06565 085}}85% 10
02525 02525 Metal Sound Steel Status 0000 085}}85% 40
02929 02929 Electro Ball Electric Special 0000 100}}100% 10
03131 03131 Flash Cannon Steel Special 08080 100}}100% 10
03535 03535 Screech Normal Status 0000 085}}85% 40
03737 03737 Discharge Electric Special 08080 100}}100% 15
04141 04141 Lock-On Normal Status 0000 00—}}—% 5
04343 04343 Magnet Rise Electric Status 0000 00—}}—% 10
04747 04747 Gyro Ball Steel Physical 0000 100}}100% 5
04949 04949 Zap Cannon Electric Special 120120 050}}50% 5
  • Bold indicates a move that gets STAB when used by Magnemite
  • Italic indicates a move that gets STAB only when used by an Evolution of Magnemite
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM/HM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
TM16Bag TM Psychic VI Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM24Bag TM Electric VI Sprite.png TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25Bag TM Electric VI Sprite.png TM25 Thunder Electric Special 110110 070}}70% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
TM33Bag TM Psychic VI Sprite.png TM33 Reflect Psychic Status 0000 —}}—% 20
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM57Bag TM Electric VI Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
TM64Bag TM Normal VI Sprite.png TM64 Explosion Normal Physical 250250 100}}100% 5
TM72Bag TM Electric VI Sprite.png TM72 Volt Switch Electric Special 07070 100}}100% 20
TM73Bag TM Electric VI Sprite.png TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM74Bag TM Steel VI Sprite.png TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TM77Bag TM Normal VI Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
TM91Bag TM Steel VI Sprite.png TM91 Flash Cannon Steel Special 08080 100}}100% 10
TM93Bag TM Electric VI Sprite.png TM93 Wild Charge Electric Physical 09090 100}}100% 15
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Magnemite
  • Italic indicates a move that gets STAB only when used by an Evolution of Magnemite
  • Click on the generation numbers at the top to see TM moves from other generations
By breeding
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Magnemite in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Magnemite in that game.
  • Bold indicates a move that gets STAB when used by Magnemite
  • Italic indicates a move that gets STAB only when used by an Evolution of Magnemite
  • Click on the generation numbers at the top to see Egg moves from other generations
By tutoring
Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Electroweb Electric Special 55 95% 15
S M US UM Gravity Psychic Status —% 5
S M US UM Iron Defense Steel Status —% 15
S M US UM Magic Coat Psychic Status —% 15
S M US UM Magnet Rise Electric Status —% 10
S M US UM Recycle Normal Status —% 10
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Signal Beam Bug Special 75 100% 15
S M US UM Snore Normal Special 50 100% 15
  • A black or white abbreviation in a colored box indicates that Magnemite can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Magnemite cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Magnemite
  • Italic indicates a move that gets STAB only when used by an Evolution of Magnemite
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

TCG-only moves

Move Card
Quick Attack Magnemite (Supreme Victors 111)
Self-Destruct Magnemite (Base Set 53)

Side game data

Pokémon Pinball
Pin081.png Pinani081.png
Acquisition: Catch
Pokémon Pinball RS
PinRS081.png PinRSani081.png
Acquisition: Catch
Pokémon Trozei!
Trozeiani081.png
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 12.8%
Friend Area: Power Plant
Phrases
51%-100% HP bzbzbzz... magnemite...
26%-50% HP bzbzbzz... magnemite 50 percent...
1%-25% HP bzbzbzz... magnemite failing...
Level up bzbzbzz... magnemite leveled up!...
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP E 081.png Body size: 1
Recruit rate: 8.2%
IQ group: A
Pokémon Ranger
Group:
Electric
Poké Assist: Electric PA.png
Electric
Field move: Recharge fm.png
(Recharge ×1)
Loops: 2 Min. exp.: 4 Max. exp.: 4
Browser entry R-056
Magnemite looses electricity to attack. It can also recharge your Styler.
Pokémon Ranger: Shadows of Almia
Group:
Electric
Poké Assist: Recharge PA.png
Recharge
Field move: Recharge 2 field move.png
(Recharge ×2)
Browser entry R-062
It attacks by sending out bolts of electricity.
Pokémon Ranger: Guardian Signs
Group:
Electric
Poké Assist:
(present)
Recharge Assist.png
Recharge
Field move:
(present)
Recharge 2 field move.png
(Recharge ×2)
Not available in the past.
Browser entry R-110
It restores the Styler Energy.
Pokémon Rumble
Attack ●●●
Defense ●●
Speed ●●●
Pokémon Rumble Blast
Attack ●●●
Defense ●●
Speed ●●●
PokéPark Wii: Pikachu's Adventure
PPW081.png PokéPark Pad entry:
Magnemite came out of crates in the Cavern Zone. What do they like best? Rhyperior's Bumper Burn and Rotom's Spooky Shoot-'em-Up!
Pokémon Battle Trozei
Electric
Attack Power: ★★★★

BT081.png

Pokémon Shuffle
None Shuffle.png
Electric
None Shuffle.png Attack Power: 50 - 100 Raise Max Level.png 5

#440
Shuffle081.png

Barrier Bash
Removes one barrier-type disruption without fail.


Pokémon GO
GO081.png Base HP: 93 Base Attack: 165 Base Defense: 121
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement: Magnemite Candy 25
Fast Attacks: Spark, Thunder Shock
Charged Attacks: Discharge, Magnet Bomb, Thunderbolt, Frustration, Return

Evolution

081Magnemite.png
Unevolved
Magnemite
 Electric  Steel 
Rare Candy
Level 30
082Magneton.png
First Evolution
Magneton
 Electric  Steel 
Town Map
Level up
in areas with a
special magnetic field
462Magnezone.png
Second Evolution
Magnezone
 Electric  Steel 


Sprites

Generation I
Red Green Red Blue Yellow
Spr 1g 081.png Spr b g1 081.png Spr 1b 081.png Spr b g1 081.png Spr 1y 081.png Spr b g1 081.png
Front Back Front Back Front Back
Generation II
Gold Silver Crystal
Spr 2g 081.png Spr b 2g 081.png Spr 2s 081.png Spr b 2s 081.png Spr 2c 081.png Spr b 2c 081.png
Spr 2g 081 s.png Spr b 2g 081 s.png Spr 2s 081 s.png Spr b 2s 081 s.png Spr 2c 081 s.png Spr b 2c 081 s.png
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
Spr 3r 081.png Spr b 3r 081.png Spr 3e 081.png Spr b 3e 081.png Spr 3f 081.png Spr b 3f 081.png
Spr 3r 081 s.png Spr b 3r 081 s.png Spr 3e 081 s.png Spr b 3e 081 s.png Spr 3f 081 s.png Spr b 3f 081 s.png
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
Spr 4d 081.png Spr b 4d 081.png Spr 4p 081.png Spr b 4p 081.png Spr 4h 081.png Spr b 4h 081.png
Spr 4d 081 s.png Spr b 4d 081 s.png Spr 4p 081 s.png Spr b 4p 081 s.png Spr 4h 081 s.png Spr b 4h 081 s.png
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
Spr 5b 081.png Spr b 5b 081.png Spr 5b2 081.png Spr b 5b2 081.png
Spr 5b 081 s.png Spr b 5b 081 s.png Spr 5b2 081 s.png Spr b 5b2 081 s.png
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Spr 6x 081.png
Spr b 6x 081.png
Spr 6o 081.png
Spr b 6o 081.png
Spr 6x 081 s.png
Spr b 6x 081 s.png
Spr 6o 081 s.png
Spr b 6o 081 s.png
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Spr 7s 081.png
Spr b 7s 081.png
Spr 7s 081.png
Spr b 7s 081.png
Spr 7s 081 s.png
Spr b 7s 081 s.png
Spr 7s 081 s.png
Spr b 7s 081 s.png
Front Back Front Back
081MS.png For other sprites and images, please see Magnemite images on the Bulbagarden Archives.


Trivia

  • In the Pokémon Red and Blue beta, Magnemite was originally known as "Coil", which was derived from its Japanese name.
  • Magnemite and its evolved form were the first Pokémon to ever change typing with the progress of generations.
  • Despite most of Magnemite's Pokédex entries saying they are able to float through the air by employing powerful electromagnetic waves or even anti-gravity, Magnemite does not have the Ability Levitate, so it is still affected by Ground-type moves. However, starting in Generation IV, Magnemite can learn Magnet Rise, which simulates Levitate for five turns.
  • Magnemite and Magneton are two of the few Pokémon that had their cry changed slightly in Generation III. This was due to Generation III utilizing a better sound effects game engine and newer game system.
  • Pokémon Snap is the only form of a Pokémon canon that shows two Magnemite bonding, similar to a Magneton. However, when a picture is taken, they are still called Magnemite.
  • In Generation V, Magnemite was the most traded Pokémon on the GTS. This is probably due to what is known as the Magnemite chain/coil: a scheme by which players could increase the number of visitors to their Join Avenue in Black 2 and White 2 by trading Magnemite on the GTS. The scheme originated with Japanese players and became popular worldwide.
  • On May 31, 2017, The Pokémon Company posted a Magnemite-themed music video onto their YouTube channel titled Where is Coil? Here is Coil!.

Origin

Magnemite seems to be based on a magnet. It may also be based on the objectification of electromagnetism, one of the four fundamental interactions of nature.

Name origin

Magnemite may be a play on magnetite. It may also be a combination of magnet or magnetite and mite, referring to its small size.

Coil is literally coil, perhaps referring to the fact that a coil with electric current generates a magnetic field.

In other languages

Language Title Meaning
Japan Flag.png Japanese コイル Coil From coil
France Flag.png French Magnéti From magnétique, and petit
Spain Flag.png Spanish Magnemite Same as English name
Germany Flag.png German Magnetilo From Magnet and ilo
Italy Flag.png Italian Magnemite Same as English name
South Korea Flag.png Korean 코일 Koil Transliteration of Japanese name
China and Taiwan Flags.png Mandarin Chinese 小磁怪 Xiǎocíguài Literally "Little magnetic monster"
Hong Kong Flag.png Cantonese Chinese 小磁怪 Síuchìhgwaai Literally "Little magnetic monster"


External links

080MS.png #080: Slowbro
Pokémon
#082: Magneton 082MS.png


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.