Double Hit (move)

From Bulbapedia, the community-driven Pokémon encyclopedia.
Revision as of 15:56, 22 August 2024 by Minibug (talk | contribs) (Text replacement - "{{Template:" to "{{")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search
Double Hit
ダブルアタック Double Attack
Double Hit IX.png
Type  Normal
Category  Physical
PP  10 (max. 16)
Power  35
Accuracy  90%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation IV
Condition  Smart
Appeal  2 ♥♥
Jam  0  
Can be used twice in a row
Condition  Smart
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Cool
Appeal  2 ♥♥
Jamming  1
Badly startles Pokémon that used a move of the same type.

Double Hit (Japanese: ダブルアタック Double Attack) is a damage-dealing Normal-type multistrike move introduced in Generation IV.

Effect

Generation IV

Double Hit inflicts damage, hitting twice per use. Each strike has an equal chance to be a critical hit.

Double Hit will hit again if the first strike breaks a substitute. Bide and Counter will only acknowledge the second strike of this move.

If the target has an Ability that activates upon contact, each strike counts individually, enabling the Ability to activate twice.

If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the opponent to flinch.

Generation V onwards

If a Focus Sash activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Sturdy will activate with each hit if the defending Pokémon has a maximum HP of 1.

If the target has Weak Armor or Stamina, each strike will activate it.

If the target is holding a Rocky Helmet, the user is damaged for each strike.

Pokémon Legends: Arceus

Double Hit is now a Status move with 10 PP that causes the user to become Primed, causing its attack moves to deal 50% more damage. It also increases the user's action speed.

Category  Status
PP  10
Agile Strong
Power  —  —  —
Accuracy  —%  —%  —%
Action speed modifier
Self  -3  -4  +5
Target  0  0  0
Additional effect
Turns  5  4  7
   ?  ?
   ?  ?
User becomes Primed

Other effects

An Aipom that knows this move will evolve into Ambipom when leveled up.

Description

Games Description
DPPtPBR The user slams the foe with a tail, etc. The target is hit twice in a row.
HGSS The user slams the foe with a long tail, vines, etc. The target is hit twice in a row.
BWB2W2 The user slams the target with a long tail, vines, or tentacle. The target is hit twice in a row.
XYORAS
SMUSUMPE
SwShBDSP
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
LA The user adapts a hard-hitting stance to increase the damage dealt by its moves by 50 percent.
SV The user slams the target with a tail or the like. The target is hit twice in a row.


Learnset

By leveling up

STAB doesn't apply in Pokémon Legends: Arceus.

# Pokémon Types Egg Groups Level
0066 Machop FightingIC Big.png Human-Like Human-Like 18
0067 Machoke FightingIC Big.png Human-Like Human-Like 18
0068 Machamp FightingIC Big.png Human-Like Human-Like 18
0077 Ponyta FireIC Big.png Field Field 9
0078 Rapidash FireIC Big.png Field Field 9
0084 Doduo NormalIC Big.png
FlyingIC Big.png
Flying Flying 32 32 32XY
25ORAS
22 22 19
0085 Dodrio NormalIC Big.png
FlyingIC Big.png
Flying Flying 22 22 19
0110 Weezing PoisonIC Big.png Amorphous Amorphous 33 39BW
29B2W2
29 1, Evo. 1, Evo. 1, Evo. Evo.
0110 Weezing
Weezing
Galarian Form
PoisonIC Big.png
FairyIC Big.png
Amorphous Amorphous 1, Evo. Evo.
0114 Tangela GrassIC Big.png Grass Grass 18
0115 Kangaskhan NormalIC Big.png Monster Monster 43 19 19 19 32
0123 Scyther BugIC Big.png
FlyingIC Big.png
Bug Bug 49 49 49 49 20 20 14 20
0127 Pinsir BugIC Big.png Bug Bug 22ORAS 22 24 24
0190 Aipom NormalIC Big.png Field Field 32 32 32 32 32 25 32
0203 Girafarig NormalIC Big.png
PsychicIC Big.png
Field Field 32 32 32XY
28ORAS
28 28 28
0212 Scizor BugIC Big.png
SteelIC Big.png
Bug Bug 49 49 49 49 20 20 14 20
0335 Zangoose NormalIC Big.png Field Field Rem.
0341 Corphish WaterIC Big.png Water 1 Water 3 20ORAS 20 20 20 20
0342 Crawdaunt WaterIC Big.png
DarkIC Big.png
Water 1 Water 3 20ORAS 20 20 20 20
0418 Buizel WaterIC Big.png Water 1 Field 27B2W2 27 27 27 25 27
0419 Floatzel WaterIC Big.png Water 1 Field 29B2W2 29 29 29 25 29
0424 Ambipom NormalIC Big.png Field Field 32 32 32 32 32 25 32
0427 Buneary NormalIC Big.png Field Human-Like 23
0428 Lopunny NormalIC Big.png Field Human-Like 23
0465 Tangrowth GrassIC Big.png Grass Grass 18
0473 Mamoswine IceIC Big.png
GroundIC Big.png
Field Field 33 33 33 33 1, Evo. 1, Evo. Evo.
0480 Uxie PsychicIC Big.png No Eggs Discovered No Eggs Discovered 12
0481 Mesprit PsychicIC Big.png No Eggs Discovered No Eggs Discovered 12
0482 Azelf PsychicIC Big.png No Eggs Discovered No Eggs Discovered 12
0634 Zweilous DarkIC Big.png
DragonIC Big.png
Dragon Dragon 1 1 1 1 1
0635 Hydreigon DarkIC Big.png
DragonIC Big.png
Dragon Dragon 1 1
0772 Type: Null NormalIC Big.png No Eggs Discovered No Eggs Discovered 55 15
0773 Silvally
Silvally
All forms
NormalIC Big.png No Eggs Discovered No Eggs Discovered 55 15
0811 Thwackey GrassIC Big.png Field Grass 1, Evo. Evo.
0812 Rillaboom GrassIC Big.png Field Grass 1 1
0886 Drakloak DragonIC Big.png
GhostIC Big.png
Amorphous Dragon 30 30
0887 Dragapult DragonIC Big.png
GhostIC Big.png
Amorphous Dragon 30 30
0900 Kleavor BugIC Big.png
RockIC Big.png
Bug Bug 14 20
0912 Quaxly WaterIC Big.png Flying Water 1 17
0913 Quaxwell WaterIC Big.png Flying Water 1 1
0914 Quaquaval WaterIC Big.png
FightingIC Big.png
Flying Water 1 1
0924 Tandemaus NormalIC Big.png Field Fairy 14
0925 Maushold
Maushold
All forms
NormalIC Big.png Field Fairy 14
0963 Finizen WaterIC Big.png Field Water 2 17
0964 Palafin WaterIC Big.png Field Water 2 17
0981 Farigiraf NormalIC Big.png
PsychicIC Big.png
Field Field 28
1011 Dipplin GrassIC Big.png
DragonIC Big.png
Grass Dragon Evo.
1019 Hydrapple GrassIC Big.png
DragonIC Big.png
Grass Dragon Rem.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0215 Sneasel DarkIC Big.png
IceIC Big.png
Field Field
0215 Sneasel
Sneasel
Hisuian Form
FightingIC Big.png
PoisonIC Big.png
Field Field
0335 Zangoose NormalIC Big.png Field Field
0393 Piplup WaterIC Big.png Water 1 Field
0427 Buneary NormalIC Big.png Field Human-Like
0633 Deino DarkIC Big.png
DragonIC Big.png
Dragon Dragon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0335 Zangoose NormalIC Big.png Field Field Dream World - Dream Park
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Double Hit damages the enemy twice. Prior to Gates to Infinity, if a targeted Pokémon faints in middle of the attack and is revived with a Reviver Seed, the user will continue to attack the enemy with the second hit.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDTDS 3 - 13 - 70.4% - Front Enemy No
BSL 3 - 13 - 70.4% - Front Enemy No
MDGtI 3 99 13 50 85% 98% Front Enemy No
SMD 3 - 13 30 85% 98% Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

NormalIC RR.png Double Hit
★★★★
Attack power 37.10708 (Hit 1), 42.2253 (Hit 2)
Charge time 1.16 seconds (Hit 1), 0.66 seconds
Range type Arc (melee)
Number of hits 1
Number of projectiles 1
Critical hit rate 1.5%
Additional effect None
Double Hit Rumble Rush.png

Pokémon UNITE

In Pokémon UNITE, Double Hit is one of Scizor's possible second moves. It is obtained by reaching level 7 and choosing to upgrade Quick Attack into it instead of Swords Dance.

Double Hit has the user jump in the designated direction, dealing damage to opposing Pokémon it hits during the jump and applying a mark on them. After hitting opposing Pokémon, it jumps again in the designated direction. When the user lands, its next basic attack becomes a boosted attack, and the user charges at an opposing Pokémon. If the user knocks out a marked opposing Pokémon, all of the user's move cooldowns are reset.

By reaching level 13, Double Hit is upgraded into Double Hit+, and the move's cooldown is reduced.

Description

Games Description
MDTDS Inflicts damage on the target using 2 attacks in a single turn.
BSL てきポケモンに 2かいれんぞくで ダメージを あたえる
MDGtI
SMD
MDRTDX
It damages an enemy 2 times in a row.


In the anime

McCann Scizor Double Hit.png
Scizor
Morana Mamoswine Double Hit.png
Mamoswine
Mega Pinsir Double Hit.png
Mega Pinsir
Gladion Silvally Type Null Double Hit.png
Type: Null
The user hits the opponent rapidly.
Pokémon Method
User First Used In Notes
Aipom Aipom's tail glows white and it hits the opponent multiple times with it.
Dawn's Aipom Journey to the Unown! Debut
Ambipom Ambipom's tails glow pink and it hits the opponent with them.
Dawn's Ambipom Team Shocker! None
Girafarig Girafarig's lower front legs glow light purple and it hits the opponent with them one at a time.
Lyra's Girafarig Gone With the Windworks! None
Scizor Both of Scizor's arms or claws glow purple and it sticks its claws out in front of it. It then flies into the opponent claw-first; or, both of Scizor's claws glow purple and it hits the opponent once with each claw.
McCann's Scizor Mastering Current Events! None
Zweilous Zweilous's wings glow white and it hits the opponent with them.
Shannon's Zweilous A Village Homecoming! None
Hydreigon Hydreigon's arms glow white and it hits the opponent with them.
Cameron's Hydreigon Cameron's Secret Weapon! None
Mamoswine Mamoswine becomes surrounded by a rippling white aura and repeatedly tackles the opponent.
Morana's Mamoswine Survival of the Striaton Gym! None
Pinsir Both of Mega Pinsir's arms glow light blue and it waves its arms, firing light blue blasts of energy from them at the opponent.
A Trainer's Pinsir Mega Evolution Special IV None
Type: Null Type: Null's head crest and tail glow white and it attacks the opponent with them once each or multiple times.
Gladion's Silvally A Masked Warning! None


Pokédex entries

Episode Subject Source Entry
DP060 Double Hit Dawn's Pokédex Double Hit, a single attack that causes damage twice.

In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 二連擊 Yihlìhngīk *
雙重攻擊 Sēungchùhng Gūnggīk *
Mandarin 二連擊 / 二连击 Èrliánjí / Èrliánjī *
雙重攻擊 Shuāngchóng Gōngjí *
The Czech Republic Flag.png Czech Dvojitá Rána
The Netherlands Flag.png Dutch Dubbeltreffer
France Flag.png French Coup Double
Germany Flag.png German Doppelschlag
Greece Flag.png Greek Διπλό Χτύπημα Dipló Chtýpima
India Flag.png Hindi दोहरा वार Dohra War
Indonesia Flag.png Indonesian Serangan Ganda
Double Attack
Italy Flag.png Italian Doppiosmash
South Korea Flag.png Korean 더블어택 Deobeureotaek
Poland Flag.png Polish Podwójny Cios
Portuguese Brazil Flag.png Brazil Golpe Duplo (UNITE, BW107–present, TCG)
Batida Dupla (early anime)
Portugal Flag.png Portugal Golpe Duplo
Romania Flag.png Romanian Lovitura Dublă
Spanish CELAC Flag.png Latin America Golpe Doble (DP077–present)
Tiro Doble (DP067)
Doble Golpe (DP060)
Spain Flag.png Spain Doble Golpe
Vietnam Flag.png Vietnamese Song Kích


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.