Buddy move: Difference between revisions
Storm Aurora (talk | contribs) m (Storm Aurora moved page User:Storm Aurora/Buddy move to Buddy move without leaving a redirect: ready for mainspace) Tag: Disambiguation links |
Solemn Mac (talk | contribs) (Updated to sixty-six buddy moves, added a link to sync pairs in the header, granted new lines to names of alternate Pokémon forms, reformatted the displays of moves influenced by certain passive skills like Hit the Gas or Psychic Performance, cleaned cells with multiple effect tags, and corrected a trivia point.) |
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A '''buddy move'''{{#tag:ref|This term is capitalized inconsistently in official platforms. Sometimes it is formatted as Buddy Move<ref>''"'''Buddy Moves''' are powerful moves that can be used once you've fulfilled the conditions for them to activate."'' [https://pokemonmasters-game.com/en-US/announcements/Update_4080_1W_8 Explanation of buddy moves]</ref>, while other times it is formatted as buddy move<ref>''"Meet certain conditions to use powerful '''buddy moves'''!"'' [https://twitter.com/PokemonMasters/status/1564009943379877888 Pokémon Masters EX on Twitter]</ref>.|group="note"}} (Japanese: '''シンクロわざ''' ''Synchro move''), sometimes abbreviated '''B-Move'''<ref group="note">Seen in {{mas|skill|passive skills}} such as 1st S-Move: Restore B-Move MP 1.</ref>, is a type of Pokémon [[move]] only in [[Pokémon Masters EX]]. Buddy moves are more powerful than normal moves, having higher base power and often several additional effects. As a trade-off, they have an activation condition that must be met before the move can be used. Buddy moves are distinguished from regular moves by their names as well as a pair of chains crossing the move's icon in menus and in battle. | A '''buddy move'''{{#tag:ref|This term is capitalized inconsistently in official platforms. Sometimes it is formatted as Buddy Move<ref>''"'''Buddy Moves''' are powerful moves that can be used once you've fulfilled the conditions for them to activate."'' [https://pokemonmasters-game.com/en-US/announcements/Update_4080_1W_8 Explanation of buddy moves]</ref>, while other times it is formatted as buddy move<ref>''"Meet certain conditions to use powerful '''buddy moves'''!"'' [https://twitter.com/PokemonMasters/status/1564009943379877888 Pokémon Masters EX on Twitter]</ref>.|group="note"}} (Japanese: '''シンクロわざ''' ''Synchro move''), sometimes abbreviated '''B-Move'''<ref group="note">Seen in {{mas|skill|passive skills}} such as 1st S-Move: Restore B-Move MP 1.</ref>, is a type of Pokémon [[move]] only in [[Pokémon Masters EX]]. Buddy moves are more powerful than normal moves, having higher base power and often several additional effects. As a trade-off, they have an activation condition that must be met before the move can be used. Buddy moves are distinguished from regular moves by their names as well as a pair of chains crossing the move's icon in menus and in battle. | ||
There are currently | There are currently 66 buddy moves in the game, each exclusive to a single [[Sync pair|sync pair]]. | ||
Buddy moves were introduced in version 2.24.0, which was released on August 25, 2022. Originally, buddy moves' names consisted of the name of the move with "B" in front. However, this was changed in version 2.38.0 to add an adjective or phrase to the name of the move, with previously released buddy moves having their names revised.<ref>[https://pokemonmasters-game.com/en-US/announcements/Other_5100_0W_4 Announcement of name revisions to some buddy moves]</ref> | Buddy moves were introduced in version 2.24.0, which was released on August 25, 2022. Originally, buddy moves' names consisted of the name of the move with "B" in front. However, this was changed in version 2.38.0 to add an adjective or phrase to the name of the move, with previously released buddy moves having their names revised.<ref>[https://pokemonmasters-game.com/en-US/announcements/Other_5100_0W_4 Announcement of name revisions to some buddy moves]</ref> | ||
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|- | |- | ||
| | | | ||
{| border=1 width="100%" class="sortable | {| border=1 width="100%" class="sortable roundytop" style="margin:auto; text-align: center; background: #FFF; border:1px solid #{{masters color}}; border-collapse:collapse" | ||
|- style="background: #{{masters color light}}" | |- style="background: #{{masters color light}}" | ||
! style="{{roundytl|5px}}" | Name | ! style="{{roundytl|5px}}" | Name | ||
Line 88: | Line 88: | ||
|—% | |—% | ||
|An opponent | |An opponent | ||
| | |style="text-align:left"|<small>• Quick Move<br>• Sure Hit</small> | ||
|When the user uses any moves three times. | |When the user uses any moves three times. | ||
|Cannot be deactivated. | |Cannot be deactivated. | ||
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|Never misses. The more the user's Physical Moves ↑ Next effect is increased, the greater the power of this attack. Lowers the target's Speed by two stat ranks. Lowers the target's Flying Type Rebuff by one rank the first time this attack move is successful each battle. | |Never misses. The more the user's Physical Moves ↑ Next effect is increased, the greater the power of this attack. Lowers the target's Speed by two stat ranks. Lowers the target's Flying Type Rebuff by one rank the first time this attack move is successful each battle. | ||
|- | |- | ||
|Blooming {{m|Mortal Spin}} | |Blazing {{m|Flame Wheel}} | ||
|{{sync|Kabu|Centiskorch}} | |||
{{typetable|Fire}} | |||
{{statustable|Physical}} | |||
|2 | |||
|— | |||
|100 | |||
|120 | |||
|100% | |||
|An opponent | |||
|style="text-align:left"|<small>• OK While Frozen<br>• Heals</small> | |||
|When there is at least one trapped Pokémon on the opponent’s field of play. | |||
|When there are no longer any trapped Pokémon on the opponent’s field of play. | |||
|Removes the frozen condition from the user. Has a chance (10%) of leaving the target burned. Restores the HP of all allied sync pairs when the target is burned. Restores the HP of all allied sync pairs when the target is trapped. | |||
|- | |||
|''Blooming {{m|Mortal Spin}}'' | |||
|{{sync|Geeta|Glimmora}} | |{{sync|Geeta|Glimmora}} | ||
{{typetable|Poison}} | {{typetable|Poison}} | ||
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|—% | |—% | ||
|All opponents | |All opponents | ||
| | |style="text-align:left"|<small>• Quick Move<br>• Sure Hit</small> | ||
|When there is at least one poisoned or badly poisoned Pokémon on the opponent's field of play. | |When there is at least one poisoned or badly poisoned Pokémon on the opponent's field of play. | ||
|When there are no longer any poisoned or badly poisoned Pokémon on the opponent's field of play. | |When there are no longer any poisoned or badly poisoned Pokémon on the opponent's field of play. | ||
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|—% | |—% | ||
|An opponent | |An opponent | ||
| | |style="text-align:left"|<small>• Quick Move<br>• Sure Hit</small> | ||
|When any allies' attack moves hit a total of ten times while this move is deactivated. | |When any allies' attack moves hit a total of ten times while this move is deactivated. | ||
|When this move is used. | |When this move is used. | ||
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|- | |- | ||
|Bullet Speed {{m|Hyper Drill}} | |Bullet Speed {{m|Hyper Drill}} | ||
|{{sync|Larry|Dudunsparce}} | |{{sync|Larry|Dudunsparce}}<br><small>({{fd|Dudunsparce|Two-Segment Form}})</small> | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{statustable|Physical}} | {{statustable|Physical}} | ||
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|—% | |—% | ||
|An opponent | |An opponent | ||
| | |style="text-align:left"|<small>• Quick Move<br>• Sure Hit</small> | ||
|When the user uses any moves one time. | |When the user uses any moves one time. | ||
|When this move is used. | |When this move is used. | ||
|Never misses. Lowers the target's Defense by two stat ranks. Lowers the target's Normal Type Rebuff by one rank. Applies the Free Move Next effect to the user. | |Never misses. Lowers the target's Defense by two stat ranks. Lowers the target's Normal Type Rebuff by one rank. Applies the Free Move Next effect to the user. | ||
|- | |- | ||
|Crushing {{m|Earthquake}} | |''Crushing {{m|Earthquake}}'' | ||
|{{sync|Giovanni|Rhydon}} | |{{sync|Giovanni|Rhydon}} | ||
{{typetable|Ground}} | {{typetable|Ground}} | ||
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|- | |- | ||
|Fierce {{m|Fiery Wrath}} | |Fierce {{m|Fiery Wrath}} | ||
|{{sync|Marnie|Moltres|Champion}} <small>([[Galarian form|Galarian Form]])</small> | |{{sync|Marnie|Moltres|Champion}}<br><small>([[Galarian form|Galarian Form]])</small> | ||
{{typetable|Dark}} | {{typetable|Dark}} | ||
{{statustable|Special}} | {{statustable|Special}} | ||
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|Removes the frozen condition from the user. If the target's stats are lowered, the amount of decrease is doubled. Makes the weather sunny the first time this attack move is successful each battle. Has a chance (10%) of leaving the target burned. | |Removes the frozen condition from the user. If the target's stats are lowered, the amount of decrease is doubled. Makes the weather sunny the first time this attack move is successful each battle. Has a chance (10%) of leaving the target burned. | ||
|- | |- | ||
|Fighting Spirit {{m|Icicle Crash}} | |''Fighting Spirit {{m|Icicle Crash}}'' | ||
|{{sync|Candice|Darmanitan|Palentine's 2024}} <small>([[Galarian form|Galarian Form]])</small> | |{{sync|Candice|Darmanitan|Palentine's 2024}}<br><small>([[Galarian form|Galarian Form]])</small> | ||
{{typetable|Ice}} | {{typetable|Ice}} | ||
{{statustable|Physical}} | {{statustable|Physical}} | ||
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|- | |- | ||
|Frenzied {{m|Sludge Wave}} | |Frenzied {{m|Sludge Wave}} | ||
|{{sync|Roxie|Toxtricity|sygna=1}} <small>({{fd|Toxtricity|Amped Form}})</small> | |{{sync|Roxie|Toxtricity|sygna=1}}<br><small>({{fd|Toxtricity|Amped Form}})</small> | ||
{{typetable|Poison}} | {{typetable|Poison}} | ||
{{statustable|Special}} | {{statustable|Special}} | ||
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|- | |- | ||
|Frozen Butterfly {{m|Stun Spore}} | |Frozen Butterfly {{m|Stun Spore}} | ||
|{{sync|Viola|Vivillon|Holiday 2023}} <small>({{fd|Vivillon|Icy Snow Pattern}})</small> | |{{sync|Viola|Vivillon|Holiday 2023}}<br><small>({{fd|Vivillon|Icy Snow Pattern}})</small> | ||
{{typetable|Grass}} | {{typetable|Grass}} | ||
{{statustable|Status}} | {{statustable|Status}} | ||
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|- | |- | ||
|Intimidating {{m|Freezing Glare}} | |Intimidating {{m|Freezing Glare}} | ||
|{{sync|Bede|Articuno|Champion}} <small>([[Galarian form|Galarian Form]])</small> | |{{sync|Bede|Articuno|Champion}}<br><small>([[Galarian form|Galarian Form]])</small> | ||
{{typetable|Psychic}} | {{typetable|Psychic}} | ||
{{statustable|Special}} | {{statustable|Special}} | ||
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|100% | |100% | ||
|An opponent | |An opponent | ||
| | |style="text-align:left"|<small>• Quick Move<br>• Sure Hit</small> | ||
|When your team's sync move countdown is reduced by three while this move is deactivated. (The activation countdown is not reduced when the remaining MP for this move is 0.) | |When your team's sync move countdown is reduced by three while this move is deactivated. (The activation countdown is not reduced when the remaining MP for this move is 0.) | ||
|When this move is used. | |When this move is used. | ||
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|—% | |—% | ||
|An opponent | |An opponent | ||
| | |style="text-align:left"|<small>• Quick Move<br>• Sure Hit</small> | ||
|When the field of play's zone turns into a Steel Zone. | |When the field of play's zone turns into a Steel Zone. | ||
|When the field of play's zone is no longer a Steel Zone. | |When the field of play's zone is no longer a Steel Zone. | ||
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|- | |- | ||
|Mystifying {{m|Bitter Malice}} | |Mystifying {{m|Bitter Malice}} | ||
|{{sync|Irida|Zoroark|Special Costume}} <small>([[Hisuian form|Hisuian Form]])</small> | |{{sync|Irida|Zoroark|Special Costume}}<br><small>([[Hisuian form|Hisuian Form]])</small> | ||
{{typetable|Ghost}} | {{typetable|Ghost}} | ||
{{statustable|Special}} | {{statustable|Special}} | ||
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|Critical hits land more easily. Lowers the target's Defense by one stat rank. Lowers the target's Grass Type Rebuff by one rank. In addition, lowers the target's Defense by one stat rank when the weather is sunny. | |Critical hits land more easily. Lowers the target's Defense by one stat rank. Lowers the target's Grass Type Rebuff by one rank. In addition, lowers the target's Defense by one stat rank when the weather is sunny. | ||
|- | |- | ||
|{{m|Relic Song}} of Wonder | |rowspan=2|'''{{m|Relic Song}} of Wonder''' | ||
|{{sync|Rosa|Meloetta|Champion}} <small>({{fd|Meloetta|Aria Forme}})</small> | |{{sync|Rosa|Meloetta|Champion}}<br><small>({{fd|Meloetta|Aria Forme}})</small> | ||
{{typetable|Psychic}} | {{typetable|Psychic}} | ||
|rowspan=2 align="center" style="background:#{{Special color}}"|[[Special move|{{color|{{Special textcolor}}|Special}}]] | |rowspan=2 align="center" style="background:#{{Special color}}"|[[Special move|{{color|{{Special textcolor}}|Special}}]] | ||
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|rowspan=2|Never misses. Has a chance (30%) of putting the target to sleep. Raises the critical-hit rate of all allied sync pairs by one stat rank. Raises one of the following stats of all allied sync pairs by two stat ranks at random: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. (The same stat is raised for all allied sync pairs.) | |rowspan=2|Never misses. Has a chance (30%) of putting the target to sleep. Raises the critical-hit rate of all allied sync pairs by one stat rank. Raises one of the following stats of all allied sync pairs by two stat ranks at random: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. (The same stat is raised for all allied sync pairs.) | ||
|- | |- | ||
|{{sync|Rosa|Meloetta|Champion}}<br><small>({{fd|Meloetta|Pirouette Forme}})</small> | |||
|{{sync|Rosa|Meloetta|Champion}} <small>({{fd|Meloetta|Pirouette Forme}})</small> | |||
{{typetable|Fighting}} | {{typetable|Fighting}} | ||
|- | |- | ||
|Resonating {{m|Noble Roar}} | |Resonating {{m|Noble Roar}} | ||
|{{sync|N|Kyurem|sygna=1}} <small>({{form|Kyurem|Black Kyurem}})</small> | |{{sync|N|Kyurem|sygna=1}}<br><small>({{form|Kyurem|Black Kyurem}})</small> | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{statustable|Status}} | {{statustable|Status}} | ||
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|- | |- | ||
|Roaring {{m|Thunderous Kick}} | |Roaring {{m|Thunderous Kick}} | ||
|{{sync|Hop|Zapdos|Champion}} <small>([[Galarian form|Galarian Form]])</small> | |{{sync|Hop|Zapdos|Champion}}<br><small>([[Galarian form|Galarian Form]])</small> | ||
{{typetable|Fighting}} | {{typetable|Fighting}} | ||
{{statustable|Physical}} | {{statustable|Physical}} | ||
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|—% | |—% | ||
|An opponent | |An opponent | ||
| | |style="text-align:left"|<small>• Quick Move<br>• Sure Hit</small> | ||
|When your team's sync move countdown is reduced by six while this move is deactivated. | |When your team's sync move countdown is reduced by six while this move is deactivated. | ||
|When this move is used. | |When this move is used. | ||
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|- | |- | ||
|Sorrowful Echoes {{m|Overdrive}} | |Sorrowful Echoes {{m|Overdrive}} | ||
|{{sync|Piers|Toxtricity|sygna=1}} <small>({{fd|Toxtricity|Low Key Form}})</small> | |{{sync|Piers|Toxtricity|sygna=1}}<br><small>({{fd|Toxtricity|Low Key Form}})</small> | ||
{{typetable|Electric}} | {{typetable|Electric}} | ||
{{statustable|Special}} | {{statustable|Special}} | ||
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|—% | |—% | ||
|An opponent | |An opponent | ||
| | |style="text-align:left"|<small>• Sure Hit<br>• Heals</small> | ||
|When the user uses any move once. | |When the user uses any move once. | ||
|When this move is used. | |When this move is used. | ||
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|—% | |—% | ||
|An opponent | |An opponent | ||
| | |style="text-align:left"|<small>• Quick Move<br>• Sure Hit</small> | ||
|When the user is hit by an attack move twice. | |When the user is hit by an attack move twice. | ||
|When this move is used. | |When this move is used. | ||
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|- | |- | ||
|Top Performer {{m|Ceaseless Edge}} | |Top Performer {{m|Ceaseless Edge}} | ||
|{{sync|Akari|Samurott}} <small>([[Hisuian form|Hisuian Form]])</small> | |{{sync|Akari|Samurott}}<br><small>([[Hisuian form|Hisuian Form]])</small> | ||
{{typetable|Dark}} | {{typetable|Dark}} | ||
{{statustable|Physical}} | {{statustable|Physical}} | ||
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|- | |- | ||
|{{m|Triple Arrows}} Barrage | |{{m|Triple Arrows}} Barrage | ||
|{{sync|Rei|Decidueye}} <small>([[Hisuian form|Hisuian Form]])</small> | |{{sync|Rei|Decidueye}}<br><small>([[Hisuian form|Hisuian Form]])</small> | ||
{{typetable|Fighting}} | {{typetable|Fighting}} | ||
{{statustable|Physical}} | {{statustable|Physical}} | ||
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|- | |- | ||
|Willful {{m|Howl}} | |Willful {{m|Howl}} | ||
|[[Paulo#Lycanroc|Paulo & Lycanroc]] <small>({{fd|Lycanroc|Dusk Form}})</small> | |[[Paulo#Lycanroc|Paulo & Lycanroc]]<br><small>({{fd|Lycanroc|Dusk Form}})</small> | ||
{{typetable|Normal}} | {{typetable|Normal}} | ||
{{statustable|Status}} | {{statustable|Status}} | ||
Line 1,048: | Line 1,062: | ||
|Uses a maximum of three slots of the user's move gauge. The more amount used, the more it raises the Attack, Defense, Sp. Def, and Speed of all allied sync pairs (can be raised by up to four stat ranks maximum). Increases the Physical Moves ↑ Next effect of all allied sync pairs by two ranks. | |Uses a maximum of three slots of the user's move gauge. The more amount used, the more it raises the Attack, Defense, Sp. Def, and Speed of all allied sync pairs (can be raised by up to four stat ranks maximum). Increases the Physical Moves ↑ Next effect of all allied sync pairs by two ranks. | ||
|} | |} | ||
|- | |||
| class="roundybottom" style="background: #{{masters color light}};border: 1px solid #{{masters color}}" colspan=14 | | |||
* <small>'''Bold''' indicates a buddy move had its type changed by a {{mas|skill|passive skill}} like [[Rosa (Masters)#Skills_5|Psychic Performance or Fighting Performance]]</small> | |||
* <small>''Italics'' indicates a buddy move that had its move gauge cost and displayed power changed by a {{mas|skill|passive skill}} like Hit the Gas</small> | |||
|} | |} | ||
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|- | |- | ||
| | | | ||
{| border=1 width="100%" class="sortable | {| border=1 width="100%" class="sortable roundytop expandable" style="margin:auto; text-align: center; background: #FFF; border:1px solid #{{masters color}}; border-collapse:collapse" | ||
|- style="background: #{{masters color light}}" | |- style="background: #{{masters color light}}" | ||
! style="{{roundytl|5px}}" | Name | ! style="{{roundytl|5px}}" | Name | ||
Line 1,066: | Line 1,084: | ||
! style="{{roundytr|5px}}" width=300px | Effect | ! style="{{roundytr|5px}}" width=300px | Effect | ||
|- | |- | ||
|{{m|Hyper Beam}} | |'''{{m|Hyper Beam}}''' | ||
{{typetable|Fairy}} | {{typetable|Fairy}} | ||
{{statustable|Special}} | {{statustable|Special}} | ||
Line 1,074: | Line 1,092: | ||
|No additional effect. | |No additional effect. | ||
|- | |- | ||
|{{m|Giga Impact}} | |'''{{m|Giga Impact}}''' | ||
{{typetable|Fairy}} | {{typetable|Fairy}} | ||
{{statustable|Physical}} | {{statustable|Physical}} | ||
Line 1,154: | Line 1,172: | ||
|Except in certain circumstances, deals damage equal to the target's maximum HP ignoring the opponent's effects that would reduce the damage of this attack. | |Except in certain circumstances, deals damage equal to the target's maximum HP ignoring the opponent's effects that would reduce the damage of this attack. | ||
|} | |} | ||
|- | |||
| class="roundybottom" style="background: #{{masters color light}};border: 1px solid #{{masters color}};" colspan=14 | | |||
* <small>'''Bold''' indicates a move that had its type changed to {{t|Fairy}} by the {{mas|skill|passive skill}} [[Volo (Masters)#Skills|Piqued Curiosity]]</small> | |||
|} | |} | ||
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* {{m|Ice Beam}} is the only move that has been turned into more than one buddy move. | * {{m|Ice Beam}} is the only move that has been turned into more than one buddy move. | ||
* Crushing {{m|Triple Axel}} is the only buddy move that does not have 100% accuracy or the Sure Hit effect tag. | * Crushing {{m|Triple Axel}} is the only buddy move that does not have 100% accuracy or the Sure Hit effect tag. | ||
* Steel-Hard {{m|Gigaton Hammer}} is the | * Steel-Hard {{m|Gigaton Hammer}} is the buddy move that functions closest to the original move. The only functional difference from the original is that the buddy move cannot be used immediately upon entering battle. | ||
* {{t|Steel}} was the last of the 18 types to receive a buddy move. | * {{t|Steel}} was the last of the 18 types to receive a buddy move. | ||
* {{t|Normal}} is the most common buddy move type; there are 10 Normal-type buddy moves (11 if Relic Song of Wonder is included). | * {{t|Normal}} is the most common buddy move type; there are 10 Normal-type buddy moves (11 if Relic Song of Wonder is included). |
Revision as of 17:33, 16 June 2024
A buddy move[note 1] (Japanese: シンクロわざ Synchro move), sometimes abbreviated B-Move[note 2], is a type of Pokémon move only in Pokémon Masters EX. Buddy moves are more powerful than normal moves, having higher base power and often several additional effects. As a trade-off, they have an activation condition that must be met before the move can be used. Buddy moves are distinguished from regular moves by their names as well as a pair of chains crossing the move's icon in menus and in battle.
There are currently 66 buddy moves in the game, each exclusive to a single sync pair.
Buddy moves were introduced in version 2.24.0, which was released on August 25, 2022. Originally, buddy moves' names consisted of the name of the move with "B" in front. However, this was changed in version 2.38.0 to add an adjective or phrase to the name of the move, with previously released buddy moves having their names revised.[3]
Mechanics
All buddy moves have an activation condition, and most have a deactivation condition. A buddy move always starts deactivated, but once its activation condition is fulfilled, it becomes usable until its deactivation condition (if any) triggers. Then, the process repeats. In co-op battles, a buddy move can be activated or deactivated even when the sync pair is not in battle. Excluding Intimidating Freezing Glare, a buddy move's activation condition can be fulfilled even when its MP is zero.
Buddy moves have the same animation as the move they are based on, but none of the move's drawbacks. They are stronger and may have a different range than the original move, such as a move that normally hits only one target being able to hit all targets as a buddy move. If the move has an additional effect, the buddy move will usually also have that additional effect. Buddy moves typically also have one or more additional effects that are not present in the original move. A sync pair may know both a move and a buddy move version of that move, but no sync pair knows multiple buddy moves.
List of buddy moves
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Masterful Metronome
The following table shows the 11 possible moves that Masterful Metronome can choose.[6] All these moves target a single opponent. In addition, thanks to Volo & Togepi's passive skill Piqued Curiosity, these moves bypass accuracy checks to always hit—unless the target is in the semi-invulnerable state of a move such as Fly.
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Trivia
- Ice Beam is the only move that has been turned into more than one buddy move.
- Crushing Triple Axel is the only buddy move that does not have 100% accuracy or the Sure Hit effect tag.
- Steel-Hard Gigaton Hammer is the buddy move that functions closest to the original move. The only functional difference from the original is that the buddy move cannot be used immediately upon entering battle.
- Steel was the last of the 18 types to receive a buddy move.
- Normal is the most common buddy move type; there are 10 Normal-type buddy moves (11 if Relic Song of Wonder is included).
- Bug, Dragon, Flying, Ghost, Rock, Steel, and Water are tied as the least common buddy move types. There are only 2 buddy moves of each of these types.
Notes
- ↑ This term is capitalized inconsistently in official platforms. Sometimes it is formatted as Buddy Move[1], while other times it is formatted as buddy move[2].
- ↑ Seen in passive skills such as 1st S-Move: Restore B-Move MP 1.
References
- ↑ "Buddy Moves are powerful moves that can be used once you've fulfilled the conditions for them to activate." Explanation of buddy moves
- ↑ "Meet certain conditions to use powerful buddy moves!" Pokémon Masters EX on Twitter
- ↑ Announcement of name revisions to some buddy moves
- ↑ Details of Masterful Metronome by Absol-utely
- ↑ Details of Wallace (New Year's 2024) & Blacephalon by Absol-utely
- ↑ Masterful Metronome's Move List by Absol-utely
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This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |