Dig (move): Difference between revisions

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==Trivia==
==Trivia==
* In Generation I, when Dig is used while standing on top of a [[warp tile]], the spinning animation upon using the move is much shorter than normal. This is most likely a glitch.
* In Generation I, when Dig is used while standing on top of a [[warp tile]], the spinning animation upon using the move is much shorter than normal. This is most likely a glitch.
* In some games Dig has its own animation when used by {{P|Diglett}}


==In other languages==
==In other languages==

Revision as of 15:11, 17 June 2013

This article is about the move Dig. For the field move Tunnel 1, see Field Move.
Dig
あなをほる Dig Hole
Dig.png
Dig OW.png
Type  Ground
Category  Physical
PP  10 (max. 16)
Power  80
Accuracy  100%
Priority  0
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by King's Rock
  • Usable outside of battle
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Smart
Appeal  1
Jam  0  
Can avoid being startled by others.
Condition  Smart
Appeal  1
Earn +3 if no other Pokémon has chosen the same Judge.
Condition  Smart
Appeal  0  
Jamming  0  

Dig (Japanese: あなをほる Dig Hole) is a damage-dealing Ground-type move introduced in Generation I. It is TM28 in all generations.

Effect

In battle

Generation I

On the turn that Dig is selected, the user will dig underground, where the only attacks it cannot avoid are Bide, Swift, and Transform. On the following turn, Dig will do damage, PP will be deducted from it, and it will count as the last move used. Once Dig is selected, the user won't be able to switch out until it is disrupted or fully executed.

If Dig is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the opponent uses Mirror Move during the turn that the user digs underground, Mirror Move will copy the move that the user executed immediately before using Dig (or fail if it cannot).

Full paralysis and self-inflicted damage due to confusion will disrupt Dig. Additionally, if the user is fully paralyzed during the mostly-invulnerable turn of Dig, the semi-invulnerable part will not be reset until the user switches out or fully executes Dig.

In Pokémon Stadium, Dig will allow the user to avoid Bide. Full paralysis will reset the semi-invulnerable turn of Dig. Mirror Move will copy Dig on either of the turns it takes to execute.

Pokémon can be caught during the semi-invulnerable stage of Dig.

Dig has a power of 100 in Generation I.

Generation II-III

Same as Generation I, but the user cannot avoid Earthquake, Magnitude, or Fissure during the semi-invulnerable turn, and will receive double damage from Earthquake and Magnitude, unless the digging Pokémon would not receive damage from the moves. Flying-type Pokémon and Pokémon with the Ability Levitate are still immune to these moves, however.

The user may also be hit underground if it was previously targeted by Lock-On or Mind Reader. Swift, Bide and Transform no longer hit on their own during the semi-invulnerable turn, and damage from Sandstorm and Hail will not occur.

Dig's power changed from 100 to 60 in Generation II.

Generation IV and on

Dig's power changed from 60 to 80. Otherwise, it is the same as Generation III.

Pokémon can no longer be caught during the semi-invulnerable stage of Dig.

The user may now be hit while underground if it is attacked by a Pokémon with No Guard or has No Guard itself.

If a Power Herb is held by the user, Dig can be executed in one turn.

Outside of battle

When used in a cave, the player is transported to the entrance he or she used to enter the cave; in Generation I, the player is transported to the last Pokémon Center used. No Badge is required in any generation.

Description

Games Description
The attacker digs underground in the first turn, then pops up in the next turn to attack.
1st turn: Burrow
2nd turn: Attack
RSE Digs underground the first turn and strikes next turn.*
Digs underground the 1st turn, then strikes next turn.*
FRLG An attack that hits on the 2nd turn. Can also be used to exit dungeons.
Digs underground the first turn and strikes next turn.

The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
Conq The attacker digs underground in the first turn then pops up in the next turn to attack.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
027 Sandshrew Sandshrew Ground Ground           30 ''''
028 Sandslash Sandslash Ground Ground           30 ''''
050 Diglett Diglett Ground Ground 19 17 17 18 34 ''''
051 Dugtrio Dugtrio Ground Ground --, 19 17 17 18 40 ''''
095 Onix Onix Rock Ground           43 ''''
206 Dunsparce Dunsparce Normal Normal       45 53 31 '
208 Steelix Steelix Steel Ground           43 ''''
290 Nincada Nincada Bug Ground     45 45 45 ''''
328 Trapinch Trapinch Ground Ground     41 41 41 29 ''''
443 Gible Gible Dragon Ground       31 31 ''''
444 Gabite Gabite Dragon Ground       40 40 ''''
445 Garchomp Garchomp Dragon Ground       40 40 ''''
449 Hippopotas Hippopotas Ground Ground         19 19 ''''
450 Hippowdon Hippowdon Ground Ground         19 19 ''''
529 Drilbur Drilbur Ground Ground         19 ''''
530 Excadrill Excadrill Ground Steel         19 ''''
551 Sandile Sandile Ground Dark         31 ''''
552 Krokorok Krokorok Ground Dark         32 ''''
553 Krookodile Krookodile Ground Dark         32 ''''
632 Durant Durant Bug Steel         41 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
098 Krabby Krabby Water Water Kabuto      
140 Kabuto Kabuto Rock Water SquirtleWartortleBlastoisePsyduckGolduckTotodileCroconawFeraligatrWooperQuagsire      
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Type Machine
I
TM28
II
TM28
III
TM28
IV
TM28
V
TM28
VI
TM08
004 Charmander Charmander Fire Fire
005 Charmeleon Charmeleon Fire Fire
006 Charizard Charizard Fire Flying
007 Squirtle Squirtle Water Water
008 Wartortle Wartortle Water Water
009 Blastoise Blastoise Water Water
019 Rattata Rattata Normal Normal
020 Raticate Raticate Normal Normal
023 Ekans Ekans Poison Poison
024 Arbok Arbok Poison Poison
025 Pikachu Pikachu Electric Electric
026 Raichu Raichu Electric Electric
027 Sandshrew Sandshrew Ground Ground
028 Sandslash Sandslash Ground Ground
029 Nidoran♀ Nidoran♀ Poison Poison
030 Nidorina Nidorina Poison Poison
031 Nidoqueen Nidoqueen Poison Ground
032 Nidoran♂ Nidoran♂ Poison Poison
033 Nidorino Nidorino Poison Poison
034 Nidoking Nidoking Poison Ground
035 Clefairy Clefairy Normal Normal
036 Clefable Clefable Normal Normal
037 Vulpix Vulpix Fire Fire
038 Ninetales Ninetales Fire Fire
039 Jigglypuff Jigglypuff Normal Normal
040 Wigglytuff Wigglytuff Normal Normal
046 Paras Paras Bug Grass
047 Parasect Parasect Bug Grass
050 Diglett Diglett Ground Ground
051 Dugtrio Dugtrio Ground Ground
052 Meowth Meowth Normal Normal
053 Persian Persian Normal Normal
054 Psyduck Psyduck Water Water
055 Golduck Golduck Water Water
056 Mankey Mankey Fighting Fighting
057 Primeape Primeape Fighting Fighting
058 Growlithe Growlithe Fire Fire
059 Arcanine Arcanine Fire Fire
060 Poliwag Poliwag Water Water
061 Poliwhirl Poliwhirl Water Water
062 Poliwrath Poliwrath Water Fighting
064 Kadabra Kadabra Psychic Psychic
065 Alakazam Alakazam Psychic Psychic
066 Machop Machop Fighting Fighting
067 Machoke Machoke Fighting Fighting
068 Machamp Machamp Fighting Fighting
074 Geodude Geodude Rock Ground
075 Graveler Graveler Rock Ground
076 Golem Golem Rock Ground
079 Slowpoke Slowpoke Water Psychic
080 Slowbro Slowbro Water Psychic
088 Grimer Grimer Poison Poison
089 Muk Muk Poison Poison
095 Onix Onix Rock Ground
098 Krabby Krabby Water Water
099 Kingler Kingler Water Water
104 Cubone Cubone Ground Ground
105 Marowak Marowak Ground Ground
108 Lickitung Lickitung Normal Normal
111 Rhyhorn Rhyhorn Ground Rock
112 Rhydon Rhydon Ground Rock
115 Kangaskhan Kangaskhan Normal Normal
127 Pinsir Pinsir Bug Bug
133 Eevee Eevee Normal Normal
134 Vaporeon Vaporeon Water Water
135 Jolteon Jolteon Electric Electric
136 Flareon Flareon Fire Fire
140 Kabuto Kabuto Rock Water
141 Kabutops Kabutops Rock Water
151 Mew Mew Psychic Psychic
155 Cyndaquil Cyndaquil Fire Fire
156 Quilava Quilava Fire Fire
157 Typhlosion Typhlosion Fire Fire
158 Totodile Totodile Water Water
159 Croconaw Croconaw Water Water
160 Feraligatr Feraligatr Water Water
161 Sentret Sentret Normal Normal
162 Furret Furret Normal Normal
165 Ledyba Ledyba Bug Flying
166 Ledian Ledian Bug Flying
167 Spinarak Spinarak Bug Poison
168 Ariados Ariados Bug Poison
173 Cleffa Cleffa Normal Normal
174 Igglybuff Igglybuff Normal Normal
183 Marill Marill Water Water
184 Azumarill Azumarill Water Water
185 Sudowoodo Sudowoodo Rock Rock
186 Politoed Politoed Water Water
190 Aipom Aipom Normal Normal
194 Wooper Wooper Water Ground
195 Quagsire Quagsire Water Ground
196 Espeon Espeon Psychic Psychic
197 Umbreon Umbreon Dark Dark
199 Slowking Slowking Water Psychic
204 Pineco Pineco Bug Bug
205 Forretress Forretress Bug Steel
206 Dunsparce Dunsparce Normal Normal
207 Gligar Gligar Ground Flying
208 Steelix Steelix Steel Ground
209 Snubbull Snubbull Normal Normal
210 Granbull Granbull Normal Normal
213 Shuckle Shuckle Bug Rock
214 Heracross Heracross Bug Fighting
215 Sneasel Sneasel Dark Ice
216 Teddiursa Teddiursa Normal Normal
217 Ursaring Ursaring Normal Normal
220 Swinub Swinub Ice Ground
221 Piloswine Piloswine Ice Ground
222 Corsola Corsola Water Rock
237 Hitmontop Hitmontop Fighting Fighting
243 Raikou Raikou Electric Electric
244 Entei Entei Fire Fire
245 Suicune Suicune Water Water
246 Larvitar Larvitar Rock Ground
247 Pupitar Pupitar Rock Ground
248 Tyranitar Tyranitar Rock Dark
252 Treecko Treecko Grass Grass
253 Grovyle Grovyle Grass Grass
254 Sceptile Sceptile Grass Grass
255 Torchic Torchic Fire Fire
256 Combusken Combusken Fire Fighting
257 Blaziken Blaziken Fire Fighting
258 Mudkip Mudkip Water Water
259 Marshtomp Marshtomp Water Ground
260 Swampert Swampert Water Ground
261 Poochyena Poochyena Dark Dark
262 Mightyena Mightyena Dark Dark
263 Zigzagoon Zigzagoon Normal Normal
264 Linoone Linoone Normal Normal
273 Seedot Seedot Grass Grass
274 Nuzleaf Nuzleaf Grass Dark
275 Shiftry Shiftry Grass Dark
290 Nincada Nincada Bug Ground
291 Ninjask Ninjask Bug Flying
292 Shedinja Shedinja Bug Ghost
296 Makuhita Makuhita Fighting Fighting
297 Hariyama Hariyama Fighting Fighting
300 Skitty Skitty Normal Normal
301 Delcatty Delcatty Normal Normal
302 Sableye Sableye Dark Ghost
304 Aron Aron Steel Rock
305 Lairon Lairon Steel Rock
306 Aggron Aggron Steel Rock
322 Numel Numel Fire Ground
323 Camerupt Camerupt Fire Ground
327 Spinda Spinda Normal Normal
328 Trapinch Trapinch Ground Ground
329 Vibrava Vibrava Ground Dragon
330 Flygon Flygon Ground Dragon
335 Zangoose Zangoose Normal Normal
336 Seviper Seviper Poison Poison
341 Corphish Corphish Water Water
342 Crawdaunt Crawdaunt Water Dark
343 Baltoy Baltoy Ground Psychic
344 Claydol Claydol Ground Psychic
347 Anorith Anorith Rock Bug
348 Armaldo Armaldo Rock Bug
352 Kecleon Kecleon Normal Normal
377 Regirock Regirock Rock Rock
383 Groudon Groudon Ground Ground
390 Chimchar Chimchar Fire Fire
391 Monferno Monferno Fire Fighting
392 Infernape Infernape Fire Fighting
393 Piplup Piplup Water Water
394 Prinplup Prinplup Water Water
395 Empoleon Empoleon Water Steel
399 Bidoof Bidoof Normal Normal
400 Bibarel Bibarel Normal Water
408 Cranidos Cranidos Rock Rock
409 Rampardos Rampardos Rock Rock
410 Shieldon Shieldon Rock Steel
411 Bastiodon Bastiodon Rock Steel
413 Wormadam Wormadam Bug Ground
417 Pachirisu Pachirisu Electric Electric
418 Buizel Buizel Water Water
419 Floatzel Floatzel Water Water
423 Gastrodon Gastrodon Water Ground
424 Ambipom Ambipom Normal Normal
427 Buneary Buneary Normal Normal
428 Lopunny Lopunny Normal Normal
431 Glameow Glameow Normal Normal
432 Purugly Purugly Normal Normal
434 Stunky Stunky Poison Dark
435 Skuntank Skuntank Poison Dark
438 Bonsly Bonsly Rock Rock
443 Gible Gible Dragon Ground
444 Gabite Gabite Dragon Ground
445 Garchomp Garchomp Dragon Ground
447 Riolu Riolu Fighting Fighting
448 Lucario Lucario Fighting Steel
449 Hippopotas Hippopotas Ground Ground
450 Hippowdon Hippowdon Ground Ground
451 Skorupi Skorupi Poison Bug
452 Drapion Drapion Poison Dark
453 Croagunk Croagunk Poison Fighting
454 Toxicroak Toxicroak Poison Fighting
461 Weavile Weavile Dark Ice
463 Lickilicky Lickilicky Normal Normal
464 Rhyperior Rhyperior Ground Rock
466 Electivire Electivire Electric Electric
470 Leafeon Leafeon Grass Grass
471 Glaceon Glaceon Ice Ice
472 Gliscor Gliscor Ground Flying
473 Mamoswine Mamoswine Ice Ground
485 Heatran Heatran Fire Steel
501 Oshawott Oshawott Water Water
502 Dewott Dewott Water Water
503 Samurott Samurott Water Water
504 Patrat Patrat Normal Normal
505 Watchog Watchog Normal Normal
506 Lillipup Lillipup Normal Normal
507 Herdier Herdier Normal Normal
508 Stoutland Stoutland Normal Normal
511 Pansage Pansage Grass Grass
512 Simisage Simisage Grass Grass
513 Pansear Pansear Fire Fire
514 Simisear Simisear Fire Fire
515 Panpour Panpour Water Water
516 Simipour Simipour Water Water
529 Drilbur Drilbur Ground Ground
530 Excadrill Excadrill Ground Steel
531 Audino Audino Normal Normal
532 Timburr Timburr Fighting Fighting
533 Gurdurr Gurdurr Fighting Fighting
534 Conkeldurr Conkeldurr Fighting Fighting
537 Seismitoad Seismitoad Water Ground
538 Throh Throh Fighting Fighting
539 Sawk Sawk Fighting Fighting
545 Scolipede Scolipede Bug Poison
551 Sandile Sandile Ground Dark
552 Krokorok Krokorok Ground Dark
553 Krookodile Krookodile Ground Dark
554 Darumaka Darumaka Fire Fire
555 Darmanitan Darmanitan Fire Fire
557 Dwebble Dwebble Bug Rock
558 Crustle Crustle Bug Rock
559 Scraggy Scraggy Dark Fighting
560 Scrafty Scrafty Dark Fighting
564 Tirtouga Tirtouga Water Rock
565 Carracosta Carracosta Water Rock
566 Archen Archen Rock Flying
567 Archeops Archeops Rock Flying
570 Zorua Zorua Dark Dark
571 Zoroark Zoroark Dark Dark
572 Minccino Minccino Normal Normal
573 Cinccino Cinccino Normal Normal
610 Axew Axew Dragon Dragon
611 Fraxure Fraxure Dragon Dragon
612 Haxorus Haxorus Dragon Dragon
613 Cubchoo Cubchoo Ice Ice
614 Beartic Beartic Ice Ice
618 Stunfisk Stunfisk Ground Electric
619 Mienfoo Mienfoo Fighting Fighting
620 Mienshao Mienshao Fighting Fighting
621 Druddigon Druddigon Dragon Dragon
624 Pawniard Pawniard Dark Steel
625 Bisharp Bisharp Dark Steel
631 Heatmor Heatmor Fire Fire
632 Durant Durant Bug Steel
645 Landorus Landorus Ground Flying
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Conquest

Dig is the only move of Drilbur.

In the anime


In the manga

In the Phantom Thief Pokémon 7 manga


In the Pokémon Adventures manga


In the Pokémon Diamond and Pearl Adventure! manga


In the Pocket Monsters Platinum: Aim to Be Battle King!! manga


In other generations

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Outside of battle


Trivia

  • In Generation I, when Dig is used while standing on top of a warp tile, the spinning animation upon using the move is much shorter than normal. This is most likely a glitch.

In other languages

Language Title
Mandarin Chinese 挖地洞 Wā Dìdòng
The Netherlands Flag.png Dutch Graaf
Finland Flag.png Finnish Kaivuu
France Flag.png French Tunnel
Germany Flag.png German Schaufler
Greece Flag.png Greek Σκάψιμο
India Flag.png Hindi खोदो Khodo
Indonesia Flag.png Indonesian Gali Lubang
Italy Flag.png Italian Fossa
South Korea Flag.png Korean 구멍파기 Gumeong Pagi
Poland Flag.png Polish Tunel
Portuguese Brazil Flag.png Brazil Cavar
Portugal Flag.png Portugal Escavar (Pokémon Chronicles)
Cavar (Diamond and Pearl Series)
Romania Flag.png Romanian Săpătura
Serbia Flag.png Serbian Kopanje
Spanish CELAC Flag.png Latin America Cavar (original series, DP Sinnoh League Victors-present)
Excarvar (Advanced Generation series-DP Battle Dimencion)
Excavar (DP Galactic Battles)
Spain Flag.png Spain Excavar


Variations of the move Dig
PhysicalIC HOME.png DigDive
Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405
Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607
Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708
Generation V TMs
01020304050607080910111213141516171819
20212223242526272829303132333435363738
39404142434445464748495051525354555657
58596061626364656667686970717273747576
77787980818283848586878889909192939495
Generation V HMs
010203040506
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