From Bulbapedia, the community-driven Pokémon encyclopedia.
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| * Turnback Cave's system of seemingly random room layout may be an advanced version of the system used in [[Lost Cave]] in the [[Sevii Islands]] in {{game|FireRed and LeafGreen|s}}. | | * Turnback Cave's system of seemingly random room layout may be an advanced version of the system used in [[Lost Cave]] in the [[Sevii Islands]] in {{game|FireRed and LeafGreen|s}}. |
| * Turnback Cave and the Distortion World may draw some inspiration from the Japanese underworld, {{wp|Yomi}}. Giratina itself can be seen as a parallel to the kami {{wp|Izanami}}. | | * Turnback Cave and the Distortion World may draw some inspiration from the Japanese underworld, {{wp|Yomi}}. Giratina itself can be seen as a parallel to the kami {{wp|Izanami}}. |
| * In {{2v2|Diamond|Pearl}}, the [[Player Character|player]] may find Lv. 66 [[Wild Pokémon|wild Pokémon]], the highest-leveled non-legendary Pokémon in the game. | | * In {{2v2|Diamond|Pearl}}, the [[Player Character|player]] may find Lv. 66 [[Wild Pokémon|wild Pokémon]], the highest-leveled wild Pokémon in the game. |
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| ==In other languages== | | ==In other languages== |
Revision as of 14:50, 9 August 2012
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This article is incomplete. Please feel free to edit this article to add missing information and complete it. Reason: images
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Turnback Cave (Japanese: もどりのどうくつ Returning Cave) is a maze-like cave filled with dense fog which is home to the legendary Pokémon, Giratina. Turnback Cave is located at the north-central region of Sendoff Spring, which itself may only be accessed through the Spring Path. In Diamond and Pearl, in the room Giratina resides in is an inscription that implies the cave is a location where the separation between the real world and the Distortion World is weaker. This is more or less confirmed in Platinum, where a portal to the Distortion World appears in front of the inscription. It reads:
- This is... That where life sparkles... That where life has faded... A place where two worlds overlap...
The only way to locate Giratina is to pass the three pillars before passing through thirty rooms as the inscription says:
- ...Past three pillars...offer up... to the... ...before 30 is surpassed...
There is no way to consistently traverse the cave as rooms are always randomized upon entry, but the best hint to navigate the puzzle is to look at the pattern of rocks on the floor of each room, and enter the door out of the three which has the odd pattern. When the three pillars have been encountered the first time, Giratina will be in the next room. Escape Ropes are not usable, but if one turns back and leaves through the door from which they entered, it will warp them directly to the first room. When the player reaches a pillar and examines it two numbers will appear: the top number indicates which pillar the player is looking at, and the bottom indicates how many rooms have been passed through on the way to it.
After catching Giratina, one can return through the cave to obtain a rare item, depending on how many rooms it takes to reach Giratina's room again. In just 3 rooms, the item will be a Reaper Cloth; 4 to 15 will earn a Rare Bone; 16 to 30 will earn a Stardust. Over 30 rooms, of course, will return the player to the entrance. Riding the Bicycle seems to increase the chance of next entering a pillar room. Rare items regenerate by returning to the cave each time, and they can even be received with Giratina still in the room. In Pokémon Platinum, it will have an item and the portal to the Distortion World.
Geography
Rooms and pillars
There is much mystery shrouding Turnback Cave, in relation to getting consistently to Giratina's room. Rooms occur randomly when the player goes through an entrance. The only way to locate Giratina is to pass the three pillars before passing through thirty rooms. The best hint to navigate the puzzle is to look at the pattern of rocks on the floor of each room, and enter the door out of the three which has the odd pattern. Riding the Bicycle also seems to help. Some players have tried to enter a certain door repeatedly —like the northern door— and sometimes this oddly works, however this is only a coincidence. When the three pillars have been encountered the first time, Giratina will be in the next room. Each pillar has two numbers on it: the top number indicates which pillar the player is looking at, and the bottom indicates how many rooms have been passed through on the way to it.
Items
Pokémon
Before encountering a pillar
Pokémon
|
Games
|
Location
|
Levels
|
Rate
|
|
|
|
|
D
|
P
|
Pt
|
|
45-46
|
30%
|
|
D
|
P
|
Pt
|
|
17-18
|
25%
|
|
D
|
P
|
Pt
|
|
15, 17
|
30%
|
|
D
|
P
|
Pt
|
|
16
|
10%
|
10%
|
0%
|
|
D
|
P
|
Pt
|
|
44-46
|
30%
|
|
D
|
P
|
Pt
|
|
18
|
5%
|
|
D
|
P
|
Pt
|
|
16
|
0%
|
0%
|
10%
|
|
D
|
P
|
Pt
|
|
18
|
4%
|
|
D
|
P
|
Pt
|
|
16, 18
|
10%
|
|
D
|
P
|
Pt
|
|
44
|
5%
|
|
D
|
P
|
Pt
|
|
15
|
20%
|
|
D
|
P
|
Pt
|
|
45-46
|
35%
|
Special Pokémon
|
|
D
|
P
|
Pt
|
|
44, 46
|
8%
|
|
D
|
P
|
Pt
|
|
18
|
8%
|
|
D
|
P
|
Pt
|
|
44, 46
|
8%
|
|
D
|
P
|
Pt
|
|
18
|
8%
|
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
|
First pillar room
Pokémon
|
Games
|
Location
|
Levels
|
Rate
|
|
|
|
|
D
|
P
|
Pt
|
|
55-56
|
30%
|
|
D
|
P
|
Pt
|
|
17-18
|
25%
|
|
D
|
P
|
Pt
|
|
15, 17
|
30%
|
|
D
|
P
|
Pt
|
|
16
|
10%
|
10%
|
0%
|
|
D
|
P
|
Pt
|
|
54-56
|
30%
|
|
D
|
P
|
Pt
|
|
18
|
5%
|
|
D
|
P
|
Pt
|
|
16
|
0%
|
0%
|
10%
|
|
D
|
P
|
Pt
|
|
18
|
4%
|
|
D
|
P
|
Pt
|
|
16, 18
|
10%
|
|
D
|
P
|
Pt
|
|
54
|
5%
|
|
D
|
P
|
Pt
|
|
15
|
20%
|
|
D
|
P
|
Pt
|
|
55-56
|
35%
|
Special Pokémon
|
|
D
|
P
|
Pt
|
|
54, 56
|
8%
|
|
D
|
P
|
Pt
|
|
18
|
8%
|
|
D
|
P
|
Pt
|
|
54, 56
|
8%
|
|
D
|
P
|
Pt
|
|
18
|
8%
|
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
|
Between first and second pillars
Pokémon
|
Games
|
Location
|
Levels
|
Rate
|
|
|
|
|
D
|
P
|
Pt
|
|
55-56
|
30%
|
|
D
|
P
|
Pt
|
|
25, 27
|
25%
|
|
D
|
P
|
Pt
|
|
54-56
|
30%
|
|
D
|
P
|
Pt
|
|
25,27
|
30%
|
|
D
|
P
|
Pt
|
|
26
|
10%
|
10%
|
0%
|
|
D
|
P
|
Pt
|
|
28
|
4%
|
|
D
|
P
|
Pt
|
|
26
|
0%
|
0%
|
10%
|
|
D
|
P
|
Pt
|
|
28
|
5%
|
|
D
|
P
|
Pt
|
|
26, 28
|
10%
|
|
D
|
P
|
Pt
|
|
54
|
5%
|
|
D
|
P
|
Pt
|
|
25
|
20%
|
|
D
|
P
|
Pt
|
|
55-56
|
35%
|
Special Pokémon
|
|
D
|
P
|
Pt
|
|
54, 56
|
8%
|
|
D
|
P
|
Pt
|
|
28
|
8%
|
|
D
|
P
|
Pt
|
|
54, 56
|
8%
|
|
D
|
P
|
Pt
|
|
28
|
8%
|
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
|
Second pillar room
Pokémon
|
Games
|
Location
|
Levels
|
Rate
|
|
|
|
|
D
|
P
|
Pt
|
|
55-56
|
30%
|
|
D
|
P
|
Pt
|
|
37-38
|
25%
|
|
D
|
P
|
Pt
|
|
54-56
|
30%
|
|
D
|
P
|
Pt
|
|
35, 37
|
30%
|
|
D
|
P
|
Pt
|
|
36
|
10%
|
10%
|
0%
|
|
D
|
P
|
Pt
|
|
28
|
4%
|
|
D
|
P
|
Pt
|
|
36
|
0%
|
0%
|
10%
|
|
D
|
P
|
Pt
|
|
38
|
5%
|
|
D
|
P
|
Pt
|
|
36, 38
|
10%
|
|
D
|
P
|
Pt
|
|
54
|
5%
|
|
D
|
P
|
Pt
|
|
55-56
|
35%
|
|
D
|
P
|
Pt
|
|
35
|
20%
|
Special Pokémon
|
|
D
|
P
|
Pt
|
|
54, 56
|
8%
|
|
D
|
P
|
Pt
|
|
38
|
8%
|
|
D
|
P
|
Pt
|
|
54, 56
|
8%
|
|
D
|
P
|
Pt
|
|
38
|
8%
|
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
|
Between second and third pillars
Pokémon
|
Games
|
Location
|
Levels
|
Rate
|
|
|
|
|
D
|
P
|
Pt
|
|
65-66
|
30%
|
|
D
|
P
|
Pt
|
|
37-38
|
25%
|
|
D
|
P
|
Pt
|
|
64-66
|
30%
|
|
D
|
P
|
Pt
|
|
35, 37
|
30%
|
|
D
|
P
|
Pt
|
|
36
|
10%
|
10%
|
0%
|
|
D
|
P
|
Pt
|
|
28
|
4%
|
|
D
|
P
|
Pt
|
|
36
|
0%
|
0%
|
10%
|
|
D
|
P
|
Pt
|
|
38
|
5%
|
|
D
|
P
|
Pt
|
|
36,38
|
10%
|
|
D
|
P
|
Pt
|
|
64
|
5%
|
|
D
|
P
|
Pt
|
|
65-66
|
35%
|
|
D
|
P
|
Pt
|
|
35
|
20%
|
Special Pokémon
|
|
D
|
P
|
Pt
|
|
64, 66
|
8%
|
|
D
|
P
|
Pt
|
|
38
|
8%
|
|
D
|
P
|
Pt
|
|
64, 66
|
8%
|
|
D
|
P
|
Pt
|
|
38
|
8%
|
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
|
Third pillar room
Pokémon
|
Games
|
Location
|
Levels
|
Rate
|
|
|
|
|
D
|
P
|
Pt
|
|
55-56
|
30%
|
|
D
|
P
|
Pt
|
|
37-38
|
25%
|
|
D
|
P
|
Pt
|
|
54-56
|
30%
|
|
D
|
P
|
Pt
|
|
35, 37
|
30%
|
|
D
|
P
|
Pt
|
|
36
|
10%
|
10%
|
0%
|
|
D
|
P
|
Pt
|
|
28
|
4%
|
|
D
|
P
|
Pt
|
|
36
|
0%
|
0%
|
10%
|
|
D
|
P
|
Pt
|
|
37
|
5%
|
|
D
|
P
|
Pt
|
|
36-37
|
10%
|
|
D
|
P
|
Pt
|
|
54
|
5%
|
|
D
|
P
|
Pt
|
|
55-56
|
35%
|
|
D
|
P
|
Pt
|
|
35
|
20%
|
Special Pokémon
|
|
D
|
P
|
Pt
|
|
54, 56
|
8%
|
|
D
|
P
|
Pt
|
|
37
|
8%
|
|
D
|
P
|
Pt
|
|
54, 56
|
8%
|
|
D
|
P
|
Pt
|
|
37
|
8%
|
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
|
After the third pillar
Pokémon
|
Games
|
Location
|
Levels
|
Rate
|
|
|
|
|
D
|
P
|
Pt
|
|
55-56
|
30%
|
|
D
|
P
|
Pt
|
|
45-47
|
25%
|
|
D
|
P
|
Pt
|
|
54-56
|
30%
|
|
D
|
P
|
Pt
|
|
45, 47
|
30%
|
|
D
|
P
|
Pt
|
|
46
|
10%
|
10%
|
0%
|
|
D
|
P
|
Pt
|
|
28
|
4%
|
|
D
|
P
|
Pt
|
|
46
|
0%
|
0%
|
10%
|
|
D
|
P
|
Pt
|
|
47-48
|
5%
|
|
D
|
P
|
Pt
|
|
45-47
|
10%
|
|
D
|
P
|
Pt
|
|
54
|
5%
|
|
D
|
P
|
Pt
|
|
55-56
|
35%
|
|
D
|
P
|
Pt
|
|
45
|
20%
|
Special Pokémon
|
|
D
|
P
|
Pt
|
|
54, 56
|
8%
|
|
D
|
P
|
Pt
|
|
45, 47
|
8%
|
|
D
|
P
|
Pt
|
|
54, 56
|
8%
|
|
D
|
P
|
Pt
|
|
45, 47
|
8%
|
|
D
|
P
|
Pt
|
|
Only one
|
|
70
|
One
|
|
D
|
P
|
Pt
|
|
Only one
|
|
47
|
One
|
A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
|
Trivia
In other languages
See also