Move
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Hoenn Appeal
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Hoenn Jam
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Hoenn Description
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Sinnoh Appeal
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Sinnoh Description
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Combat Type
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Aerial Ace
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2 ♥♥
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0
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The user gains triple the appeal points in the first round only.
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2 ♥♥
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Earn +2 if the Pokémon performs first in the turn.
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Aeroblast
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3 ♥♥♥
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0
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Affected by how well the appeal in front goes.
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2 ♥♥
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Earn +3 if the Pokémon that just went hit max Voltage.
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Agility
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3 ♥♥♥
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0
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Turns the next round to the first round of appeals
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2 ♥♥
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Enables the user to perform first in the next turn.
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Air Cutter
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2 ♥♥
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1 ♥
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Subtracts 4 appeal points from any Pokémon that appealed before you using the same type of move. Subtracts 1 appeal point from anyone who did not use the same type.
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3 ♥♥♥
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A basic performance using a move known by the Pokémon.
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Barrier
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1 ♥
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0
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Can avoid being startled by the others.
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2 ♥♥
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Prevents the Voltage from going up in the same turn.
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Brick Break
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1 ♥
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4 ♥♥♥♥
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Badly startles the Pokémon in front.
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3 ♥♥♥
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A basic performance using a move known by the Pokémon.
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Bullet Seed
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2 ♥♥
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1 ♥
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Badly startles all Pokémon that made good appeals.
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2 ♥♥
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Allows performance of the same move twice in a row.
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Cosmic Power
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1 ♥
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0
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User gains a star if their condition is good, and they receive the number of stars in appeal points after the next round. Every star they have (up to 3) lessens the probability of their Pokémon becoming nervous.
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0
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Earn double the score in the next turn.
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Cross Chop
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3 ♥♥♥
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0
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If the appeal points for the Pokémon who appealed right before the user were less than 3, the user gets double the appeal points. (If they were greater than 3, user gets 0 appeal points.)
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2 ♥♥
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Earn +2 if the Pokémon performs last in the turn.
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Crush Claw
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1 ♥
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4 ♥♥♥♥
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Subtract 4 appeal points from the Pokémon who appealed right before the user.
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3 ♥♥♥
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A basic performance using a move known by the Pokémon.
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Cut
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2 ♥♥
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1 ♥
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Badly startles all Pokémon that made good appeals.
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3 ♥♥♥
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A basic performance using a move known by the Pokémon.
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Detect
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2 ♥♥
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0
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Can avoid being startled by others once.
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0
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Raises the score if the Voltage is low.
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Dizzy Punch
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1 ♥
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4 ♥♥♥♥
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Badly startles the Pokémon in front.
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0
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Raises the score if the Voltage is low.
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Doom Desire
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3 ♥♥♥
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0
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Temporarily stops the crowd from growing excited.
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2 ♥♥
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Earn +2 if the Pokémon performs first in the turn.
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Double Team
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2 ♥♥
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0
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Works well if it's the same type as the one before.
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2 ♥♥
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Allows performance of the same move twice in a row.
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Dragon Claw
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2 ♥♥
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1 ♥
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Startles Pokémon that made a same-type appeal.
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2 ♥♥
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Earn +2 if the Pokémon performs first in the turn.
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Dragon Dance
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1 ♥
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0
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Ups the user's condition. Helps prevent nervousness.
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0
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Earn double the score in the next turn.
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Dragon Rage
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1 ♥
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0
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The appeal works better the later it is performed
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3 ♥♥♥
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A basic performance using a move known by the Pokémon.
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DragonBreath
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1 ♥
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3 ♥♥♥
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Badly startles those that have made appeals.
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2 ♥♥
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Earn +2 if the Pokémon performs first in the turn.
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Drill Peck
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4 ♥♥♥♥
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0
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A highly appealing move.
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3 ♥♥♥
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A basic performance using a move known by the Pokémon.
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DynamicPunch
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2 ♥♥
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1 ♥
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Startles the Pokémon that has the Judge's attention.
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2 ♥♥
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Earn +2 if the Pokémon performs last in the turn.
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Extrasensory
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1 ♥
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4 ♥♥♥♥
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Badly startles the Pokémon in front.
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2 ♥♥
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Earn +2 if the Pokémon performs first in the turn.
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ExtremeSpeed
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3 ♥♥♥
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0
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The next appeal can be made earlier next turn.
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2 ♥♥
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Enables the user to perform first in the next turn.
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False Swipe
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1 ♥
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3 ♥♥♥
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Badly startles those that have made appeals.
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0
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Raises the score if the Voltage is low.
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Focus Energy
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1 ♥
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3 ♥♥♥
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Badly startles those that have made appeals earlier in the same turn.
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0
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Earn double the score in the next turn.
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Frenzy Plant
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4 ♥♥♥♥
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4 ♥♥♥♥
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Jams the others, and misses one turn of appeals.
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2 ♥♥
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Earn +3 if the Pokémon that just went hit max Voltage.
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Fury Attack
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2 ♥♥
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1 ♥
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Startles the Pokémon that has the judge's attention.
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2 ♥♥
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Allows performance of the same move twice in a row.
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Fury Cutter
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3 ♥♥♥
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0
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Can be repeatedly used without boring the judge.
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2 ♥♥
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Allows performance of the same move twice in a row.
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Guillotine
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2 ♥♥
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0
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Badly startles all Pokémon that made good appeals.
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0
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Earn +15 if all the Pokémon choose the same Judge.
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Hi Jump Kick
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6 ♥♥♥♥♥♥
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0
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After this move the user is more easily startled.
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3 ♥♥♥
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A basic performance using a move known by the Pokémon.
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Horn Attack
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4 ♥♥♥♥
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0
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A highly appealing move.
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3 ♥♥♥
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A basic performance using a move known by the Pokémon.
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Horn Drill
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2 ♥♥
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1 ♥
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Badly startles all Pokémon that made good appeals.
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0
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Earn +15 if all the Pokémon choose the same Judge.
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Howl
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1 ♥
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0
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Ups the user's condition. Helps prevent nervousness.
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0
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Earn double the score in the next turn.
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Hyper Beam
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4 ♥♥♥♥
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4 ♥♥♥♥
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Jams the others, and misses one turn of appeals.
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2 ♥♥
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Earn +3 if the Pokémon that just went hit max Voltage.
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Hyper Fang
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1 ♥
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4 ♥♥♥♥
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Badly startles the Pokémon in front.
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2 ♥♥
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Earn +2 if the Pokémon performs last in the turn.
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Hyper Voice
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1 ♥
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3 ♥♥♥
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Badly startles those that have made appeals.
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3 ♥♥♥
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A basic performance using a move known by the Pokémon.
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Iron Tail
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1 ♥
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4 ♥♥♥♥
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Badly startles the Pokémon in front.
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2 ♥♥
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Earn +2 if the Pokémon performs last in the turn.
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Jump Kick
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6 ♥♥♥♥♥♥
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0
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After this move, the user is more easily startled.
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3 ♥♥♥
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A basic performance using a move known by the Pokémon.
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Leaf Blade
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3 ♥♥♥
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0
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Affected by how well the appeal in front goes.
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2 ♥♥
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Earn +2 if the Pokémon performs first in the turn.
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Leer
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3 ♥♥♥
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0
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Temporarily stops the crowd from growing excited.
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2 ♥♥
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Prevents the Voltage from going down in the same turn.
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Mach Punch
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3 ♥♥♥
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0
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The next appeal can be made earlier next turn.
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2 ♥♥
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Enables the user to perform first in the next turn.
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Mega Kick
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4 ♥♥♥♥
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0
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A highly appealing move.
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2 ♥♥
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Earn +2 if the Pokémon performs last in the turn.
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Megahorn
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2 ♥♥
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0
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Works well if it's the same type as the one before.
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2 ♥♥
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Earn +2 if the Pokémon performs last in the turn.
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Metal Claw
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4 ♥♥♥♥
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0
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A highly appealing move.
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2 ♥♥
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Earn +2 if the Pokémon performs last in the turn.
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Meteor Mash
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2 ♥♥
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0
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Works well if it's the same type as the one before.
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2 ♥♥
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Earn +2 if the Pokémon performs last in the turn.
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Outrage
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4 ♥♥♥♥
|
4 ♥♥♥♥
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Jams the others, and misses one turn of appeals.
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2 ♥♥
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Allows performance of the same move twice in a row.
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Peck
|
4 ♥♥♥♥
|
0
|
A highly appealing move.
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3 ♥♥♥
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A basic performance using a move known by the Pokémon.
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Pin Missile
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2 ♥♥
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1 ♥
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Startles the Pokémon that has the Judge's attention.
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2 ♥♥
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Allows performance of the same move twice in a row.
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Quick Attack
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3 ♥♥♥
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0
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The user's appeal can be made earlier on the next turn.
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2 ♥♥
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Enables the user to perform first in the next turn.
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Rage
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3 ♥♥♥
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0
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Can be repeatedly used without boring the judge.
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0
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Earn double the score in the next turn.
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Rapid Spin
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2 ♥♥
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0
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Can avoid being startled by others once.
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2 ♥♥
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Earn +2 if the Pokémon performs first in the turn.
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Razor Leaf
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3 ♥♥♥
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0
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Affected by how well the appeal in front goes.
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3 ♥♥♥
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A basic performance using a move known by the Pokémon.
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Razor Wind
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3 ♥♥♥
|
0
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Affected by how well the appeal in front goes.
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1 ♥
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Earn +3 if no other Pokémon has chosen the same Judge.
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Reversal
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2 ♥♥
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0
|
The appeal works great if performed last.
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2 ♥♥
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Earns double the score on the final performance.
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Roar
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3 ♥♥♥
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0
|
Scrambles the order of appeals on the next turn.
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2 ♥♥
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Prevents the Voltage from going down in the same turn.
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Rolling Kick
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1 ♥
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3 ♥♥♥
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Badly startles those that have made appeals.
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3 ♥♥♥
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A basic performance using a move known by the Pokémon.
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Shock Wave
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2 ♥♥
|
0
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The appeal works great if performed first.
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2 ♥♥
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Earn +2 if the Pokémon performs first in the turn.
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Sky Attack
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3 ♥♥♥
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0
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Affected by how well the appeal in front goes.
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1 ♥
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Earn +3 if no other Pokémon has chosen the same Judge.
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Sky Uppercut
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2 ♥♥
|
1 ♥
|
Startles Pokémon that made a same-type appeal.
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2 ♥♥
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Earn +2 if the Pokémon performs first in the turn.
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Slash
|
3 ♥♥♥
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0
|
Affected by how well the appeal in front goes.
|
3 ♥♥♥
|
A basic performance using a move known by the Pokémon.
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SolarBeam
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4 ♥♥♥♥
|
0
|
A highly appealing move.
|
1 ♥
|
Earn +3 if no other Pokémon has chosen the same Judge.
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SonicBoom
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2 ♥♥
|
0
|
Works well if it's the same type as the one before.
|
3 ♥♥♥
|
A basic performance using a move known by the Pokémon.
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Spark
|
1 ♥
|
4 ♥♥♥♥
|
Badly startles the Pokémon in front.
|
3 ♥♥♥
|
A basic performance using a move known by the Pokémon.
|
|
Spike Cannon
|
2 ♥♥
|
1 ♥
|
Startles the Pokémon that has the Judge's attention.
|
2 ♥♥
|
Allows performance of the same move twice in a row.
|
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Steel Wing
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2 ♥♥
|
0
|
Works better if the previous appealer also used a Cool move.
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3 ♥♥♥
|
A basic performance using a move known by the Pokémon.
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Struggle
|
4 ♥♥♥♥
|
0
|
A highly appealing move.
|
3 ♥♥♥
|
A basic performance using a move known by the Pokémon.
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Submission
|
6 ♥♥♥♥♥♥
|
0
|
After this move, the user is more easily startled.
|
3 ♥♥♥
|
A basic performance using a move known by the Pokémon.
|
|
Swift
|
2 ♥♥
|
0
|
The appeal works great if performed first.
|
2 ♥♥
|
Earn +2 if the Pokémon performs first in the turn.
|
|
Teleport
|
1 ♥
|
0
|
Can avoid being startled by others.
|
2 ♥♥
|
Enables the user to perform first in the next turn.
|
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Thunder
|
2 ♥♥
|
2 ♥♥
|
Startles all Pokémon that have already appealed
|
2 ♥♥
|
Earn +2 if the Pokémon performs first in the turn.
|
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Thunder Wave
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2 ♥♥
|
1 ♥
|
Badly startles all Pokémon that made good appeals.
|
2 ♥♥
|
Prevents the Voltage from going down in the same turn.
|
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Thunderbolt
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4 ♥♥♥♥
|
0
|
A highly appealing move.
|
2 ♥♥
|
Earn +2 if the Pokémon performs first in the turn.
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|
ThunderPunch
|
4 ♥♥♥♥
|
0
|
A highly appealing move.
|
2 ♥♥
|
Earn +2 if the Pokémon performs first in the turn.
|
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ThunderShock
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4 ♥♥♥♥
|
0
|
A highly appealing move.
|
3 ♥♥♥
|
A basic performance using a move known by the Pokémon.
|
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Triple Kick
|
4 ♥♥♥♥
|
0
|
A highly appealing move.
|
2 ♥♥
|
Allows performance of the same move twice in a row.
|
|
Twineedle
|
2 ♥♥
|
3 ♥♥♥
|
Startles the Pokémon that appealed before the user.
|
2 ♥♥
|
Allows performance of the same move twice in a row.
|
|
Twister
|
3 ♥♥♥
|
0
|
Scrambles the order of the appeals on the next turn.
|
3 ♥♥♥
|
A basic performance using a move known by the Pokémon.
|
|
Vine Whip
|
4 ♥♥♥♥
|
0
|
A highly appealing move.
|
3 ♥♥♥
|
A basic performance using a move known by the Pokémon.
|
|
Vital Throw
|
3 ♥♥♥
|
0
|
The user will appeal later in the next turn.
|
2 ♥♥
|
Enables the user to perform last in the next turn.
|
|
Volt Tackle
|
6 ♥♥♥♥♥♥
|
0
|
User will be more easily startled afterwards.
|
2 ♥♥
|
Earn +3 if the Pokémon that just went hit max Voltage.
|
|
Wing Attack
|
2 ♥♥
|
0
|
Works better if the previous appealer also used a Cool move.
|
3 ♥♥♥
|
A basic performance using a move known by the Pokémon.
|
|
Zap Cannon
|
4 ♥♥♥♥
|
0
|
A highly appealing move.
|
2 ♥♥
|
Earn +2 if the Judge's Voltage goes up.
|
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