Fly (move)

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This article is about the move Fly. For the field move in Pokémon Ranger, see Field Move (Ranger).

Fly
そらをとぶ Fly
Fly OW.png
Type  Flying
Category  Physical
PP  15 (max. 24)
Power  90
Accuracy  95%
Priority  0
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by King's Rock
  • Usable outside of battle
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone but the user (long-range)
Availability
Introduced  Generation I
Condition  Smart
Appeal  1
Jam  0  
Can avoid being startled by others.
Condition  Smart
Appeal  1
Earn +3 if no other Pokémon has chosen the same Judge.
Condition  Clever
Appeal  2 ♥♥
Jamming  0  
Prevents the user from being startled one time this turn.

Fly (Japanese: そらをとぶ Fly) is a damage-dealing Flying-type move introduced in Generation I. It is HM02 in all generations.

Effect

In battle

Generation I

On the turn that Fly is selected, the user will fly up high, where the only attacks it cannot avoid are Bide, Swift, and Transform. On the following turn, Fly will inflict damage, PP will be deducted from it, and it will count as the last move used. Once Fly is selected, the user will be unable to switch out unless Fly is disrupted or fully executed.

If Fly is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the opponent uses Mirror Move during the turn that the user flies up high, Mirror Move will copy the move that the user executed immediately before using Fly (or fail if it cannot).

Full paralysis and self-inflicted damage due to confusion will disrupt Fly. Additionally, if the user is fully paralyzed during the semi-invulnerable turn of Fly, it will not be reset until the user switches out or fully executes Fly.

From Pokémon Stadium onward, Fly will allow the user to avoid Bide. Full paralysis will reset the semi-invulnerable turn of Fly. Mirror Move will copy Fly on either of the turns it takes to execute.

Pokémon can be caught during the semi-invulnerable stage of Fly.

Generation II

The user can now also be hit by Gust, Thunder, Twister, and Whirlwind during the semi-invulnerable turn of Fly, and will receive double damage from Gust, Thunder and Twister, unless the flying Pokémon would not receive damage from the moves.

The user may also be hit in the air if it was previously targeted by Lock-On or Mind Reader, and then struck the following turn. Swift, Bide and Transform no longer hit on their own during the semi-invulnerable turn of Fly.

Generation III

The user can now also be hit by Sky Uppercut during the semi-invulnerable turn of Fly.

Generation IV

Fly's base power has increased from 70 to 90. The user is now unable to avoid moves used by Pokémon with the Ability No Guard during the semi-invulnerable turn of Fly, and unable to avoid moves if it has No Guard.

If a Power Herb is held by the user, Fly can be executed in one turn.

Generation V

The user can now also be hit by Hurricane during the semi-invulnerable turn of Fly.

The user can be "knocked out of the sky" with the move Smack Down.

Fly can hit non-adjacent opponents in Triple Battles.

Outside of battle

Players can fly to locations they have visited. Most possible Fly destinations are places with Pokémon Centers, primarily cities and towns, but other significant locations can be flown to as well. Generally, simply entering a flyable location is all that is required to be able to use Fly for that location. There are some exceptions, however, such as Opelucid City in Black and White where the player must first view the Team Plasma event, and Ever Grande City in Ruby, Sapphire, and Emerald where the player must first climb the waterfall. The Johto Battle Frontier, by contrast, can automatically be accessed after the National Pokédex is obtained.

Using Fly usually lands the player in front of an area's Pokémon Center. If the location lacks a Pokémon Center, however, a suitable spot is otherwise used. These locations are detailed below.

Location Destination
Pallet Town Red's house
New Bark Town The player's house
Littleroot Town
Twinleaf Town
Aspertia City
Vaniville Town
Nuvema Town Hilbert/Hilda's house
Indigo Plateau League entrance
Ever Grande City*
Sinnoh Pokémon League*
Unova Pokémon League
Route 221 In front of Pal Park
Lake of Rage In the openGSC
In front of the Fishing Guru's houseHGSS
Kanto Victory RoadHGSS Pokémon League Reception Gate
National ParkHGSS Pokéathlon Dome
Unova Victory RoadBW At the base of Victory Road
Unity Tower Entrance
Pokéstar Studios Past the main gate
Join Avenue Route 4 entrance
Pokémon World Tournament Near the building's entrance
Aquacorde Town At the fountain in the center of town


Omega Ruby and Alpha Sapphire

Players can fly to any area marked on the PokéNav Plus's Town Map except Southern Island, Seafloor Cavern, and the Cave of Origin. When the player flies to a route, or a landmark such as Sea Mauville, they will land in front of a sign that marks the area if there is one. In addition to the Party menu, players can use Fly through the AreaNav.

If the location lacks both a Pokémon Center and a sign for the location, another suitable spot is used.

Location Destination
Littleroot Town between Brendan and May's houses
Pokémon League outside the entrance
Route 103 southeast of Aroma Lady Daisy
Route 112 in front of the Berry patch
Route 115 southwest of the Meteor Falls sign near its entrance
Route 124 outside the Treasure Hunter's house
Petalburg Woods outside the primary southern entrance
Rusturf Tunnel outside the Rustboro City entrance
Granite Cave outside the entrance
Meteor Falls outside the Route 114 entrance
Mt. Chimney west of the sign pointing to Jagged Pass
Jagged Pass at the bottom of the second flight of stairs from the north
Fiery Path outside the southern entrance
New Mauville outside the entrance
Mt. Pyre outside the entrance
Shoal Cave outside the entrance
Victory Road outside the Ever Grande City land entrance
Secret Islet in front of the tree
Secret Meadow just south of the central staircase
Secret Shore south of the Route 129 connection, in the shallow water

While the player cannot Fly to a location unless they have been there before, some locations have additional requirements.

Location Prerequisite
Route 115 Enter Route 115 from Meteor Falls
Route 120 Visit Lilycove City
Route 121 Visit Lilycove City
Route 122 Enter Mt. Pyre
Route 124 Visit Mossdeep City
Route 125 Enter Shoal Cave
Route 126 Visit Sootopolis City (surface)
Route 127 Stand at the bottom of the first staircase in Ever Grande City
Route 128 Stand at the bottom of the first staircase in Ever Grande City
Route 129 Visit Pacifidlog Town
Route 130 Visit Pacifidlog Town
Route 131 Visit Pacifidlog Town
Route 132 Visit Route 134 from Route 133
Route 133 Visit Route 134 from Route 133
Route 134 Visit Route 134 from Route 133
Ever Grande City Stand at the bottom of the first staircase in Ever Grande City
Sootopolis City Visit Sootopolis City (surface)
Sky Pillar Enter Sky Pillar (tower)

Super Smash Bros. series

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: any other instances in the Smash series

Charizard uses Fly as its Up Special move. It cloaks itself in fire as it rotates in the air while gaining height, damaging nearby enemies. It acts as a recovery move for returning to the stage.

Description

Games Description
The Pokémon flies high, then strikes in the next turn. Used for flying to places already visited.
The Pokémon flies high, then strikes in the next turn. Used to fly to places already visited.
1st turn: Fly
2nd turn: Attack
RSE Flies up on the first turn, then strikes the next turn.*
Flies up on the first turn, then attacks next turn.*
FRLG A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.
Flies up on the first turn, then strikes the next turn.
PMDRB The user gains the Flying status, making it attack strongly on the next turn. It is not possible to link this move.
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.*
The user soars, then strikes on the second turn. It can also be used to fly to any familiar town.*
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
The user soars, then strikes on the second turn. It can also be used to fly to any familiar town.*
The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
373 Salamence Salamence Dragon Flying     50 50 50 50
384 Rayquaza Rayquaza Dragon Flying     45 45 65 65 65
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By HM

# Pokémon Type Machine
I
HM02
II
HM02
III
HM02
IV
HM02
V
HM02
VI
HM02
006 Charizard Charizard Fire Flying
016 Pidgey Pidgey Normal Flying
017 Pidgeotto Pidgeotto Normal Flying
018 Pidgeot Pidgeot Normal Flying
021 Spearow Spearow Normal Flying
022 Fearow Fearow Normal Flying
041 Zubat Zubat Poison Flying
042 Golbat Golbat Poison Flying
083 Farfetch'd Farfetch'd Normal Flying
084 Doduo Doduo Normal Flying
085 Dodrio Dodrio Normal Flying
142 Aerodactyl Aerodactyl Rock Flying
144 Articuno Articuno Ice Flying
145 Zapdos Zapdos Electric Flying
146 Moltres Moltres Fire Flying
149 Dragonite Dragonite Dragon Flying
151 Mew Mew Psychic Psychic
163 Hoothoot Hoothoot Normal Flying
164 Noctowl Noctowl Normal Flying
169 Crobat Crobat Poison Flying
176 Togetic Togetic Fairy Flying
178 Xatu Xatu Psychic Flying
198 Murkrow Murkrow Dark Flying
225 Delibird Delibird Ice Flying
227 Skarmory Skarmory Steel Flying
249 Lugia Lugia Psychic Flying
250 Ho-Oh Ho-Oh Fire Flying
276 Taillow Taillow Normal Flying
277 Swellow Swellow Normal Flying
278 Wingull Wingull Water Flying
279 Pelipper Pelipper Water Flying
329 Vibrava Vibrava Ground Dragon
330 Flygon Flygon Ground Dragon
333 Swablu Swablu Normal Flying
334 Altaria Altaria Dragon Flying
357 Tropius Tropius Grass Flying
373 Salamence Salamence Dragon Flying
380 Latias Latias Dragon Psychic
381 Latios Latios Dragon Psychic
384 Rayquaza Rayquaza Dragon Flying
396 Starly Starly Normal Flying
397 Staravia Staravia Normal Flying
398 Staraptor Staraptor Normal Flying
426 Drifblim Drifblim Ghost Flying
430 Honchkrow Honchkrow Dark Flying
441 Chatot Chatot Normal Flying
468 Togekiss Togekiss Fairy Flying
487 Giratina Giratina Ghost Dragon
493 Arceus Arceus Normal Normal
519 Pidove Pidove Normal Flying
520 Tranquill Tranquill Normal Flying
521 Unfezant Unfezant Normal Flying
527 Woobat Woobat Psychic Flying
528 Swoobat Swoobat Psychic Flying
561 Sigilyph Sigilyph Psychic Flying
567 Archeops Archeops Rock Flying
580 Ducklett Ducklett Water Flying
581 Swanna Swanna Water Flying
623 Golurk Golurk Ground Ghost
627 Rufflet Rufflet Normal Flying
628 Braviary Braviary Normal Flying
629 Vullaby Vullaby Dark Flying
630 Mandibuzz Mandibuzz Dark Flying
635 Hydreigon Hydreigon Dark Dragon
637 Volcarona Volcarona Bug Fire
641 Tornadus Tornadus Flying Flying
642 Thundurus Thundurus Electric Flying
643 Reshiram Reshiram Dragon Fire
644 Zekrom Zekrom Dragon Electric
645 Landorus Landorus Ground Flying
646 Kyurem Kyurem Dragon Ice
649 Genesect Genesect Bug Steel
661 Fletchling Fletchling Normal Flying
662 Fletchinder Fletchinder Fire Flying
663 Talonflame Talonflame Fire Flying
701 Hawlucha Hawlucha Fighting Flying
714 Noibat Noibat Flying Dragon
715 Noivern Noivern Flying Dragon
717 Yveltal Yveltal Dark Flying
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

#   Pokémon Type Obtained with
0025 Pikachu Pikachu
Electric Pokéwalker - Yellow Forest
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By event

Generation I

#   Pokémon Type Obtained with
0025 Pikachu Pikachu
Electric CoroCoro Comics
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation III

#   Pokémon Type Obtained with
0025 Pikachu Pikachu
Electric ANA, Sapporo and GW Events
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation V

#   Pokémon Type Obtained with
0025 Pikachu Pikachu
Electric All Nippon Airways
2012 World Championships Pikachu
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

Juanita Golurk Black Fly.png
Golurk
Juanita Golurk White Fly.png
Shiny Golurk
The user soars into the air, then strikes. It can also be used for flying anywhere.
Pokémon Method
User First Used In Notes
Golurk Golurk pulls its legs and hands into its body and releases powerful orange or light blue flames from the sockets to propel it into the air like a rocket. It then flies forward and slams its body into the opponent.
Juanita's Golurk White—Victini and Zekrom
Black—Victini and Reshiram
Debut
Ridley's Golurk Meloetta and the Undersea Temple! None


In the manga

In the Be the Best! Pokémon B+W manga


In the Phantom Thief Pokémon 7 manga


In the Pokémon - The Legend of the Dragon King manga

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: description of the move


In the Pokémon Adventures manga


In the Pocket Monsters Platinum: Aim to Be Battle King manga


In other generations

In battle

Outside of battle

Trivia

  • In Pokémon Colosseum, Charizard and Salamence dive into the ground on the second turn of Fly.
  • Many Pokémon noted for their ability to fly over long distances are unable to learn this move, such as Yanmega, which is easily capable of transporting an adult in flight according to its Pokédex entry from HeartGold. Conversely, some of the Pokémon that can learn Fly, like Pidgey, appear to lack the physique required to transport a human being in flight, and Vullaby can learn it even though all of its Pokédex entries outside of Pokémon White state that its wings are too small for it to fly.
  • Doduo and Dodrio are both able to learn Fly, despite being based on flightless birds. If they use Fly in the 3D side-series games, they will be shown running in midair.
  • In Pokémon Gold, Silver, and Crystal, Fly cannot travel between even the closest of areas in Kanto and Johto, despite being able to fly over either of the regions. This is most evident at Mt. Silver and Route 27 (the latter of which being adjacent to New Bark Town). In HeartGold and SoulSilver, this was changed so that any area in either region can be flown to from Indigo Plateau and Route 26.
  • Out of all moves that have been HMs in all six generations, Fly is the only one that some Pokémon can learn by leveling up. (Though the move Waterfall also existed in all generations and some Pokémon can learn it via leveling up, it was not an HM until Generation II.)
  • While there are 14 Bug/Flying-type Pokémon, none of them can learn Fly. In fact, the only two Bug-type Pokémon that can learn Fly (Volcarona and Genesect) are not Flying-type.

In other languages

Language Title
Mandarin Chinese 飛翔 Fēixiáng
The Netherlands Flag.png Dutch Vlieg
Finland Flag.png Finnish Ilmaisku*
France Flag.png French Vol
Germany Flag.png German Fliegen
Greece Flag.png Greek Πέταγμα
India Flag.png Hindi उर्रो Urro
Indonesia Flag.png Indonesian Terbang
Italy Flag.png Italian Volo
South Korea Flag.png Korean 공중날기 Gongjung Nalgi
Portugal Flag.png Portuguese Vôo
Serbia Flag.png Serbian Let
Spain Flag.png Spanish Vuelo
Turkey Flag.png Turkish Uçma


Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405
Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607
Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708
Generation V TMs
01020304050607080910111213141516171819
20212223242526272829303132333435363738
39404142434445464748495051525354555657
58596061626364656667686970717273747576
77787980818283848586878889909192939495
Generation V HMs
010203040506
Generation VI TMs
0102030405060708091011121314151617181920212223242526
2728293031323334353637383940414243444546474849505152
5354555657585960616263646566676869707172737475767778
798081828384858687888990919293 • 94 (XYORAS) • 9596979899100
Generation VI HMs
010203040506ORAS07ORAS


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