Berry
- This article is about the class of item. For the held item that heals 10 HP in Generation II, see Berry (item).
- If you were looking for the character of the day in A Fork in the Road! A Parting of the Ways! with the Japanese name Berry, see Beatrice.
Berries (Japanese: きのみ Berries) are small, juicy, fleshy fruit. As in the real world, a large variety exists in the Pokémon world, with a large range of flavors, names, and effects. First found in the Generation II games, many Berries have since become critical held items in battle, where their various effects include HP and status condition restoration, stat enhancement, and even damage negation.
List of Berries
In Generation II
Berries were introduced in Generation II to take advantage of the then-new held items feature, which allows a Pokémon to hold and use specific items in battle. The standard Generation I items—such as Potions and Full Heals—are man-made, so Pokémon do not know how to use them if they hold these items. Instead, ten different Berries were created that Pokémon could use automatically during battle, with effects analogous to the man-made healing items.
These Berries have not appeared in media released after Generation II, having been replaced by a new set of Berries in Generation III. However, their basic effects are inherited by the first ten Berries introduced in Generation III. In Pokémon HeartGold and SoulSilver, the trees that held these Berries are replaced by Apricorn trees, which function similarly.
Name | Effect |
---|---|
Berry | Restores 10 HP |
Gold Berry | Restores 30 HP |
MysteryBerry | Restores 5 PP |
MiracleBerry | Cures any status condition |
Mint Berry | Cures sleep |
Burnt Berry | Cures freeze |
Ice Berry | Cures burn |
Bitter Berry | Cures confusion |
PRZCureBerry | Cures paralysis |
PSNCureBerry | Cures poison |
Generation III onwards
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Tree sprites from XY, ORAS, SM |
In Generations III and IV, beyond the sprouting stages, all Berry plants had different sprites as they grew. In Generation VI, Berry plants only have unique sprites in their final, harvestable stage. In Pokémon X and Y, the sprites for the earlier stages differ based on the Berry's color, but in Pokémon Omega Ruby and Alpha Sapphire, the earlier stages use the same sprite for all Berries.
Gen | No. | Spr | Name | Effect | Gen IV trees | XY fruited | ORAS fruited | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
III | 01 | Cheri Berry | Cures paralysis | ||||||||
III | 02 | Chesto Berry | Cures sleep | ||||||||
III | 03 | Pecha Berry | Cures poison | ||||||||
III | 04 | Rawst Berry | Cures burn | ||||||||
III | 05 | Aspear Berry | Cures freeze | ||||||||
III | 06 | Leppa Berry | Restores 10 PP | ||||||||
III | 07 | Oran Berry | Restores 10 HP | ||||||||
III | 08 | Persim Berry | Cures confusion | ||||||||
III | 09 | Lum Berry | Cures any status condition and confusion | ||||||||
III | 10 | Sitrus Berry | Restores 30 HPGen III/25% HPGen IV+ | ||||||||
III | 11 | Figy Berry | When HP falls below 25%, restores 50% HP, but confuses Pokémon that dislike spicy food (12.5% when below 50% before Gen. VII) | ||||||||
III | 12 | Wiki Berry | When HP falls below 25%, restores 50% HP, but confuses Pokémon that dislike dry food (12.5% when below 50% before Gen. VII) | ||||||||
III | 13 | Mago Berry | When HP falls below 25%, restores 50% HP, but confuses Pokémon that dislike sweet food (12.5% when below 50% before Gen. VII) | ||||||||
III | 14 | Aguav Berry | When HP falls below 25%, restores 50% HP, but confuses Pokémon that dislike bitter food (12.5% when below 50% before Gen. VII) | ||||||||
III | 15 | Iapapa Berry | When HP falls below 25%, restores 50% HP, but confuses Pokémon that dislike sour food (12.5% when below 50% before Gen. VII) | ||||||||
III | 16 | Razz Berry | None | ||||||||
III | 17 | Bluk Berry | None | ||||||||
III | 18 | Nanab Berry | None | ||||||||
III | 19 | Wepear Berry | None | ||||||||
III | 20 | Pinap Berry | None | ||||||||
III | 21 | Pomeg Berry | Lowers HP EVs, raises friendshipE, Gen IV+ | ||||||||
III | 22 | Kelpsy Berry | Lowers Attack EVs, raises friendshipE, Gen IV+ | ||||||||
III | 23 | Qualot Berry | Lowers Defense EVs, raises friendshipE, Gen IV+ | ||||||||
III | 24 | Hondew Berry | Lowers Special Attack EVs, raises friendshipE, Gen IV+ | ||||||||
III | 25 | Grepa Berry | Lowers Special Defense EVs, raises friendshipE, Gen IV+ | ||||||||
III | 26 | Tamato Berry | Lowers Speed EVs, raises friendshipE, Gen IV+ | ||||||||
III | 27 | Cornn Berry | None | ||||||||
III | 28 | Magost Berry | None | ||||||||
III | 29 | Rabuta Berry | None | ||||||||
III | 30 | Nomel Berry | None | ||||||||
III | 31 | Spelon Berry | None | ||||||||
III | 32 | Pamtre Berry | None | ||||||||
III | 33 | Watmel Berry | None | ||||||||
III | 34 | Durin Berry | None | ||||||||
III | 35 | Belue Berry | None | ||||||||
IV | 36 | Occa Berry | Decreases damage taken by the holder from a supereffective Fire-type move | ||||||||
IV | 37 | Passho Berry | Decreases damage taken by the holder from a supereffective Water-type move | ||||||||
IV | 38 | Wacan Berry | Decreases damage taken by the holder from a supereffective Electric-type move | ||||||||
IV | 39 | Rindo Berry | Decreases damage taken by the holder from a supereffective Grass-type move | ||||||||
IV | 40 | Yache Berry | Decreases damage taken by the holder from a supereffective Ice-type move | ||||||||
IV | 41 | Chople Berry | Decreases damage taken by the holder from a supereffective Fighting-type move | ||||||||
IV | 42 | Kebia Berry | Decreases damage taken by the holder from a supereffective Poison-type move | ||||||||
IV | 43 | Shuca Berry | Decreases damage taken by the holder from a supereffective Ground-type move | ||||||||
IV | 44 | Coba Berry | Decreases damage taken by the holder from a supereffective Flying-type move | ||||||||
IV | 45 | Payapa Berry | Decreases damage taken by the holder from a supereffective Psychic-type move | ||||||||
IV | 46 | Tanga Berry | Decreases damage taken by the holder from a supereffective Bug-type move | ||||||||
IV | 47 | Charti Berry | Decreases damage taken by the holder from a supereffective Rock-type move | ||||||||
IV | 48 | Kasib Berry | Decreases damage taken by the holder from a supereffective Ghost-type move | ||||||||
IV | 49 | Haban Berry | Decreases damage taken by the holder from a supereffective Dragon-type move | ||||||||
IV | 50 | Colbur Berry | Decreases damage taken by the holder from a supereffective Dark-type move | ||||||||
IV | 51 | Babiri Berry | Decreases damage taken by the holder from a supereffective Steel-type move | ||||||||
IV | 52 | Chilan Berry | Decreases damage taken by the holder from a Normal-type move | ||||||||
III | 53* | Liechi Berry | Raises Attack when HP falls below 25% | ||||||||
III | 54* | Ganlon Berry | Raises Defense when HP falls below 25% | ||||||||
III | 55* | Salac Berry | Raises Speed when HP falls below 25% | ||||||||
III | 56* | Petaya Berry | Raises Special Attack when HP falls below 25% | ||||||||
III | 57* | Apicot Berry | Raises Special Defense when HP falls below 25% | ||||||||
III | 58* | Lansat Berry | Raises critical hit ratio when HP falls below 25% | ||||||||
III | 59* | Starf Berry | Sharply raises a random stat when HP falls below 25% | ||||||||
III | 60* | Enigma Berry | Placeholder for e-Reader BerriesRS/Restores holder's HP if hit by a supereffective moveGen IV+ | ||||||||
IV | 61 | Micle Berry | Raises the accuracy of one move when HP falls below 25% | ||||||||
IV | 62 | Custap Berry | Causes the holder to go first once when HP falls below 25% | ||||||||
IV | 63 | Jaboca Berry | Damages a Pokémon that hits the holder with a physical move | ||||||||
IV | 64 | Rowap Berry | Damages a Pokémon that hits the holder with a special move | ||||||||
VI | — | Roseli Berry | Decreases damage taken by the holder from a supereffective Fairy-type move | ||||||||
VI | — | Kee Berry | Raises Defense if holder is hit by a physical move | ||||||||
VI | — | Maranga Berry | Raises Special Defense if holder is hit by a special move |
e-Reader Berries
These Berries are exclusive to Pokémon Ruby and Sapphire. To obtain these Berries, the player must scan a specific e-Reader card into their Ruby or Sapphire game. These Berries cannot be traded, and if held by a Pokémon sent to Generation IV through Pal Park, they will become an Enigma Berry.
Series 1
No. | Spr | Name | Effect |
---|---|---|---|
43 | Pumkin Berry | Cures freeze | |
43 | Drash Berry | Cures poison | |
43 | Eggant Berry | Cures infatuation | |
43 | Strib Berry | None | |
43 | Chilan Berry | None | |
43 | Nutpea Berry | None |
Series 2
The e-Reader cards for these Berries were only released in Japan. The names used are transliterated from the Japanese names.
No. | Spr | Name | Effect |
---|---|---|---|
43 | Ginema Berry | Raises a lowered stat | |
43 | Kuo Berry | None | |
43 | Yago Berry | Cures burn | |
43 | Touga Berry | Cures confusion | |
43 | Niniku Berry | None | |
43 | Topo Berry | None |
In different generations
Generation II
When Berries were first introduced in Generation II, their implementation was relatively basic. There were only 10 different Berries. They were mainly designed to allow Pokémon to heal themselves when held.
Berries were somewhat hard to obtain in Generation II. There were a limited number of trees scattered across the Kanto and Johto regions, each tree only gave out one Berry each day, and each tree only gave out one type of Berry. Berries on trees would regenerate at midnight every day, and could be picked at any time. Some wild Pokémon could also hold Berries, while several could be won as prizes in certain competitions.
In Generation II, Apricorns had several similarities to Berries, such as maturity time and availability.
Generation III
The Berry system was completely overhauled in Generation III. There were a total of 43 different Berries (counting all of the e-Reader Berries as one). These new Berries were given an explicit numerical order. In the same way most Pokémon resemble real-world animals, these Berries typically resemble real-world fruit (though not all fruit represented are berries in real life, botanically or in common parlance). Descriptive tags detail some of their traits, much like a Pokédex entry, which are often shared with their real-world counterparts.
About half of the new Berries have some effect when held by a Pokémon. The first ten of the new Berries were derived from the Generation II Berries, allowing Pokémon to heal themselves. The next five Berries could also heal Pokémon, but they had the potential to confuse the healed Pokémon. Seven of the last Berries had effects similar to battle items such as X Attack. The remainder of the Berries had no effect when held.
The Berries with held effects can also be fed to Pokémon outside of battle. All other Berries have no effect in most Generation III games. However, in Pokémon Emerald, six Berries were given a new effect when fed to a Pokémon: the Pomeg, Kelpsy, Qualot, Hondew, Grepa, and Tamato Berries would lower one of a Pokémon's effort values (depending on the Berry) and raise its friendship.
Whereas all Berry trees in Generation II were on the same, unflexible schedule and in fixed locations, in Generation III, it is possible to plant any Berry in any place where there is an open patch of soft soil. The growth time of a Berry depends on the Berry (ranging from four hours to four days), though Berries can generally be grouped into sets with similar growth times, yields, flavor profiles, and effects. The player can also care for the Berry plant by watering it with the watering can, which can increase the plant's final yield.
In Generation III, soft soil only exists in Hoenn and is not found in the Kanto or Orre regions. However, in Pokémon FireRed and LeafGreen, many varieties of Berries can be obtained in the Sevii Islands' Berry Forest, where certain Berries regularly fall off trees and regenerate themselves.
Growth and care
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: How does a Berry plant dry out? |
Berries have four stages of maturity which advance at quarters of the plant's full maturity time. In general, plants must be watered at least once per stage in order to achieve the maximum yield. When a plant is fully grown, the player has an amount of time equal to the full growth time of the plant to pick the Berry; after this time, the plant will return to its sprouting stage. This regrowth can occur up to 9 times (for a total of 10 plantings) before the plant is permanently lost.
Formula
If a Berry plant is not watered at all during its growth, it will always bear its minimum number of fruit. Otherwise, the formula on the right is used to decide how many fruits a Berry tree will bear. The variables evaluate as follows:
- max and min are the maximum and minimum number of Berries that can appear on the plant
- rand is an integer randomly chosen between 0 and
max - min
, inclusive - water is the number of growth stages during which the plant was watered
The difference between a Berry's maximum and minimum yield can range from 1 to 4, and there are 4 stages a Berry can be watered in. If the plant is fully watered (water equals 4), then if rand equals max - min
, the numerator is equal to (max - min) × water
and the denominator evenly divides water, so that the formula evaluates to max - min + min
, or max. In short, there is a 1 in max - min + 1
chance that a Berry plant will provide its maximum yield if it is fully watered.
Stages
After they are planted in soft soil, all Berries have four stages of growth before reaching their final, harvestable stage. Each stage of growth lasts a quarter of the Berry's full growth time. When the player interacts with a Berry plant, a message will display describing the Berry's current stage of growth.
The table below is based on a Lum Berry.
Tree | Time | Message |
---|---|---|
00:00 - 11:59 | One Lum Berry was planted here. | |
12:00 - 23:59 | Lum has sprouted. | |
24:00 - 35:59 | This Lum plant is growing taller. | |
36:00 - 47:59 | These Lum flowers are blooming cutely/prettily/very beautifully. | |
48:00 - 96:00 | There are <number> Lum Berries! |
Indirect uses
In Pokémon Ruby, Sapphire, and Emerald, all Berries can be used to make Pokéblocks for Pokémon Contests. The effect that each Berry will have on the final Pokéblock differs depending on the Berry.
In Pokémon FireRed, LeafGreen, and Emerald, Berries can be ground up into Berry Powder, which can be exchanged for herbal medicine or vitamins in Cerulean City or Slateport City.
Generation IV
Generation IV added 21 new Berries to those from Generation III, for a total of 64 Berries. The majority of the new Berries could be held by Pokémon to reduce damage from attacks of different types; these 17 Berries were inserted between the Belue Berry (number 35) and the Liechi Berry (formerly number 36, newly number 53). The four remaining Berries were added at the end: two with more battle item-style effects, and two that damage the opponent when the Pokémon is hit by either special or physical attacks. These last four were exclusive to events. The variable e-Reader Berries were also replaced with a single Berry: the Enigma Berry.
All Berries' growth stats were updated. Almost all Berries were given a greater maximum yield, and many had their growth times changed. Many Berries also received edits to their tree styles, with different palettes used to give the previously identical trees (such as Razz and Bluk) different appearance.
Berry care was also updated. Soil moisture is now a gradient, with soil steadily losing moisture every hour. Mulches are also introduced that can be added to soft soil before planting a Berry to affect how the Berry plant grows.
In Pokémon Diamond, Pearl, and Platinum, soft soil can be found in various places around Sinnoh. The Berry Searcher app of the Pokétch can be used to keep track of where mature Berry trees are located in any areas already visited. In Pokémon HeartGold and SoulSilver, however, no soft soil exists in the overworld; instead, the Key Item Berry Pots have four portable patches of soft soil, so that the player may carry their Berry trees with them anywhere.
Growth and care
In Generation IV, the longer a plant is left with completely dry soil, the lower its final yield will be. A Berry plant must be watered regularly in order to achieve its maximum yield. This varies depending on the Berry and its moisture drain rate.
Using Growth Mulch or Damp Mulch before planting a Berry will affect the plant's total growth time and its moisture drain rate. Using Growth Mulch will increase the plant's moisture drain rate by 50% (rounded down), but shorten its growth time to 75% of the normal time. Using Damp Mulch will decrease the plant's moisture drain rate by 50% (rounded down), but lengthen its growth time to 150% of the normal time.
As with Generation III, when a plant is fully grown, the player has an amount of time equal to the full growth time of the plant to pick the Berry; after this time, the plant will return to its sprouting stage. This regrowth can occur up to 9 times (for a total of 10 plantings) before the plant is permanently lost. If Stable Mulch was used before the Berry was planted, the Berry will remain harvestable for 50% longer. If Gooey Mulch was used before the Berry was planted, the plant will regrow 14 times (for a total of 15) before being permanently lost.
Algorithm
A Berry plant starts with its maximum yield. Each plant has a moisture rating that ranges from 0 to 100. When a Berry is planted or watered, its moisture rating resets to 100. Every 60 minutes later, the moisture rating is deducted by the moisture drain rate of the planted Berry. Should the moisture rating be 0 when moisture would be deducted, however, the plant's final yield is decreased by 1/5 of Berry's maximum yield (to a minimum of 2). The plant's moisture rating is indicated visually by the color of the soil it is planted in: at 51-100, the soil is dark; at 1-50, the soil is orange; at 0, the soil appears gray.
Below is a list of Berries and their moisture drain rate (with no Mulch used).
Stages
After they are planted in soft soil, all Berries have four stages of growth before reaching their final, harvestable stage. Each stage of growth lasts a quarter of the Berry's full growth time. When the player interacts with a Berry plant, a message will display describing the Berry's current stage of growth.
The table below is based on a Lum Berry with no Mulch used.
Indirect uses
In Pokémon Diamond, Pearl, and Platinum, all Berries can be used to make Poffins for Pokémon Super Contests. The effect that each Berry will have on the final Poffin differs depending on the Berry. Berries can also be traded for Accessories at the Pick a Peck of Colors Flower Shop in Floaroma Town.
Generation V
Generation V introduced no significant changes with Berries themselves. On the other hand, it completely removed the player's ability to plant and grow Berries in Unova. Instead of caring for Berries within the games, players were able to plant Berries online, in the Pokémon Dream World, which has since closed down.
Berries can be obtained from some wild Pokémon (like Minccino), from certain NPCs and Trainers (such as Pokémon Rangers), or from Florist shops at Join Avenue in Black 2 and White 2.
Whereas Berries previously had "tag" information and explicit numbering, in Generation V, these features are removed.
If the Bag is sorted, it uses the same order as in Generation IV except that all Berries that do not serve a purpose except to be sold are moved to the end of the list, after Rowap.
Growth and care
Players were able to plant Berries in the Dream World using the garden found in the area to the left of their Dream World home. Berries took 50% longer to grow in the Dream World compared to their growth rates in Generation IV. Two rows were initially available for players to plant Berries in, with each row containing spaces for three Berries. As the player accumulated Dream Points Diglett would show up to expand the garden by plowing a new row (starting with a third row added at 900 points), up to a maximum of ten rows.
As with Generation IV, the Berry plots required watering or they would dry out; a player could water their own Berries as often as needed (any time the garden soil is not described as "very moist"), and when visiting another player's home could water their Berries as well (up to 20 times for each voyage to the Dream World). This process of growing Berries in concentrated patches made growing and cultivating more efficient as a counterbalance to the slower growth rate. Berry plants never died and resprouted in the Dream World—they remained in their fruit-bearing stage until the Berries were picked.
Indirect uses
Berries may be sold to an item maniac on Route 5 for various amounts, depending on the kind of Berry.
- Berries that can be sold for $30,000: Lansat, Starf, Enigma, Micle, Custap, Jaboca, and Rowap
- Berries that can be sold for $500: Razz, Bluk, Nanab, Wepear, Pinap, Cornn, Magost, Rabuta, Nomel, Spelon, Pamtre, Watmel, Durin, and Belue
- All other Berries can be sold for $20
Within the Pokémon Dream World, combinations of Berries could be traded for Décor.
Generation VI
Generation VI added three new Berries. One is a new damage-reducing Berry for the new Fairy type. The other two raise one of the user's defenses if they are hit by an attack, depending on its category (physical or special).
The care mechanics and growth stats of Berries were also changed in Generation VI, but these differ greatly between Pokémon X and Y and Pokémon Omega Ruby and Alpha Sapphire.
Pokémon X and Y
In Pokémon X and Y, Berries can only be grown in the Berry fields located just south of Route 7. The field contains six rows with six plots each, allowing the player to cultivate a large number of Berry plants at once. It also contains two composters, into which the player can insert combinations of three Berries to acquire Mulches that affect Berry growth. These Mulches are completely different from the Mulches in Generations III and IV, affecting either yield or the chance of mutations.
Several new mechanics were introduced to Berry care. Weeds and pest Pokémon can appear on planted Berries, and caring for them will contribute to a plant's final yield. Mutations may also occur if specific Berries are planted next to each other, resulting in one plant bearing two different types of Berries. Berries also have six stages of growth before reaching their final, harvestable stage.
Growth times have also been changed for most Berries, so that all growth times now fall in some multiple of 24 hours. Most Berry yields were also increased significantly.
Berries themselves can be acquired from large Berry trees growing along the various Kalos routes, from certain NPCs, and from natural objects. The large Berry trees will drop a new Berry for the player to pick up seven days after the last Berry was picked up. Berries with no in-game effect (Razz to Pinap, and Cornn to Belue) can only be obtained by trading with Omega Ruby and Alpha Sapphire.
If the Bag is sorted, it uses the same order as in Generation V with the three new Berries (Roseli, Kee, and Maranga) at the end of the list, after the Berries that can only be obtained by trading with Omega Ruby and Alpha Sapphire.
Growth and care
In Pokémon X and Y, a Berry's final yield depends on how often the player tended the Berry plant and how. These ways include weeding the plant, removing pests, and watering it.
Every 2 hours after a Berry is planted, weeds may appear around it. Once a Berry grows past its seedling stage, pests may also appear on the plant every 2 hours (as indicated by the plant shaking). Weeds and pests may appear on the same plant (at the same time, even), but more weeds or pests will never appear until the previous ones are removed. Removing weeds and pests from a plant increases its final yield.
Watering also increases a plant's final yield. Soil is either moist or dry, with no point in between. All Berries dry out in the same time if the same Mulch is used on them. With no Mulch, Rich Mulch, or Surprise Mulch, the drying time is 24 hours, while with Boost Mulch or Amaze Mulch it is 4 hours.
The number of buds or blossoms that appear on a plant give an indication of its yield; depending on the care the plant receives, that number may change. By default, the number of buds or blossoms is odd, but if there is a mutation, an extra bud will appear, making the number even. A plant with 5 or 6 buds will yield at least 3/5 of its maximum yield (not counting mutated Berries), while a plant with 3 or 4 buds will yield less.
Formula
A Berry's final yield depends on four essential factors:
- Base yield, made up of:
- The Berry's minimum yield (when it is not watered or cared for)
- +2 if the player used Rich Mulch
- Watering: the number of times the player waters the plant, multiplied by the Berry's watering value.
- Weeding: the number of times the player weeds the plant, multiplied by the Berry's weeding value.
- Pest removal: the number of times the player removes pests from the plant, multiplied by the Berry's pest removal value.
The sum of these values determines the plant's yield when it is harvested (limited by the Berry's maximum yield). If a mutation is present, a single Berry of the mutation will also be harvested.
Since Boost and Amaze Mulch shorten a plant's drying time, they allow the player to water the plant more often, thereby making it easier to achieve higher yields.
The following table summarizes the watering, weeding, and pest removal values, yield and growth time for all Generation VI Berries.
Stages
Berries now have six stages of growth before they reach their final, harvestable stage. Each stage of growth lasts one-sixth of the Berry's total growth time.
The table below is based on an Oran Berry, which grows in 24 hours.
Tree | Time | Message |
---|---|---|
00:00 - 03:59 | This is where you planted the Oran Berry! | |
04:00 - 07:59 | The Oran is sprouting! | |
08:00 - 11:59 | The Oran's seedling is growing well! | |
12:00 - 15:59 | The Oran's trunk is getting bigger! | |
16:00 - 19:59 | The Oran tree has buds! | |
20:00 - 23:59 | The Oran tree is in bloom! | |
24:00 - ... | The Oran Berry tree has <number> Berries! |
If the Berry tree includes a mutated Berry in its final stage, the message will instead say:
- "The tree also has a Berry crop caused by a sudden mutation! They are:
- <Planted> Berries: <X>
- <Mutation> Berries: <Y>"
If any Berry plant is left untouched for approximately a month after it has fully matured (D days from its planting, where D is the number of days in the month it was planted in), it will become withered, but examining the plant will reveal a new sprout beneath it.
Indirect uses
All Berries can be used to make Berry Juices at the Juice Shoppe in Lumiose City.
Pokémon Omega Ruby and Alpha Sapphire
In Pokémon Omega Ruby and Alpha Sapphire, soft soil appears all around Hoenn again, in the same locations that it did in Generation III, but in some cases the number of plots available is more or less.
In stark contrast to X and Y, the Berry care mechanics in Omega Ruby and Alpha Sapphire return to bare basics. Watering is the only way to care for a Berry plant, and soil is either fully moist or fully dry. Berries also have four stages of growth before reaching their final, harvestable stage. Mulch cannot be used due to its unsuitability for Hoenn soil.
Growth times and yields also change. Yields are slightly different compared to X and Y, while the growth times of most Berries are either 16 or 32 hours. The AreaNav can be used to keep track of Berry trees in Hoenn. It keeps track of what Berries were planted, where and how long they've been growing, and whether they are ready for harvest.
If the Bag is sorted, it uses the same order as in Generation IV with the three new Berries (Roseli, Kee, and Maranga) at the end of the list, slotting the Berries that can only be used to make Pokéblocks back into their original order.
Growth and care
A Berry's yield depends entirely on how many times it was watered. A Berry's yield increases by a set amount every time it is watered, and soil dries out four hours after it is watered. Generally, a Berry's yield can be calculated by:
yield = (max - min) / (time / 4) * water + min
where max and min are the Berry's maximum and minimum yield, time is the Berry's total growth time in hours, and water is the number of times the plant was watered.
A few Berries are exceptions to the above formula, however. Liechi, Ganlon, Salac, Petaya, Apicot, Kee, and Maranga Berries have the same yield if they are watered 11 or 12 times, which throws off part of the formula's assumption; this can be fixed by using max + 1
instead of just max
in the formula, though the yield will still be limited by max.
Stages
The table below is based on an Oran Berry.
Tree | Time | Message |
---|---|---|
00:00 - 03:59 | This is where you planted the Oran Berry! | |
04:00 - 07:59 | The Oran is sprouting! | |
08:00 - 11:59 | The Oran's trunk is getting bigger! | |
12:00 - 15:59 | The Oran tree is in bloom! | |
16:00... | The Oran Berry tree has <number> Berries! |
A Berry plant that is still unharvested when 30 days and 16 hours have passed since its planting may replant itself. If the game is being played when this point is reached, then the plant replants itself immediately. Otherwise, the plant does not replant itself until the game is next loaded.
Indirect uses
All Berries can be used to make Pokéblocks for Pokémon Contest Spectaculars.
Generation VII
Generation VII introduced no new Berries. In Alola, Berries can only be grown on Poké Pelago's Isle Aplenny. Growth mechanics are stripped down even further from Omega Ruby and Alpha Sapphire, leaving the player no direct way to interact with Berries once they are planted.
Most Berries that do not have a use when used or held cannot be found in Alola; the exceptions are the Bluk and Pinap Berries.
Somewhat similar to Kalos, many routes have Berry trees that drop Berries, but the trees in Alola can drop multiple types of Berries, which accumulate in a Berry pile under the tree which the player can gather daily.
Growth and care
On Isle Aplenny, the player may plant Berries in 6 to 18 plots of soft soil, depending on the island's development phase. Once a Berry is planted, it is in the care of the player's Pokémon and the player cannot directly interact with it. The only ways the player can affect their growth are by developing Isle Aplenny to increase planted Berries' yield and by adding Poké Beans to the island's Bean crate to double the Berries' growth rate for a period of time. As Isle Aplenny is developed, most Berries' yields double in the second phase and triple in the third when compared to the first phase, or roughly approximate the same result.
If the player selects a Pokémon on Isle Aplenny, Mohn will comment on how well it tends the Berries on the island. This comment correlates to the Pokémon's Nature. While some comments, such as "<Pokémon> keeps on trying all the Berries!", sound like they may be detrimental, they have no actual bearing on Berries' yields.
All Berries have growth times of either 24, 48, or 72 hours. Yields range from 2-4 Berries at the lowest (depending on Isle Aplenny's development phase) to 5-15 Berries at the highest.
Stages
In Pokémon Sun and Moon, Berries now have four stages of growth before they reach their final, harvestable stage. Unlike in previous games, rather than stages lasting a fixed proportion of each Berry's growth time, in Pokémon Sun and Moon, only the first stage of growth is variable, with the later stages all proceeding at exactly the same rate for all Berries.
Tree | Time remaining | Message |
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[initial] - 18:00 | You've planted a Berry here. It'll be quite a while until you can harvest the Berries. | |
17:59 - 12:00 | Your Berry is sprouting. It'll be quite a while until you can harvest Berries. | |
11:59 - 04:00 | Your Berry tree is growing, but it'll be a while until you can harvest Berries. | |
03:59 - 0:01 | Your Berry tree is growing quite a bit. You'll be able to harvest Berries pretty soon. | |
0:00 | Your tree is bearing Berries. You can harvest them now! |
The message for the final stage can only be seen if the player is already viewing a Berry's progress screen when it becomes harvestable.
Indirect uses
Most Berries can be used to dye white fashion items different colors at Festival Plaza dye houses.
In side games
In the Pokémon Mystery Dungeon series
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Gates to Infinity Sitrus buy price, locations |
In the Pokémon Mystery Dungeon series, Berries fill the same role as regular medicine does in the core games. Due to this, the Oran and Sitrus Berry have slightly different purposes.
Berries can be found in dungeons or bought from shops in all games in the series.
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Lookalike Item
- Main article: Lookalike Item → Oren Berry
There's a Lookalike Item for Oran Berry called Oren Berry that hurts the player 10 HP.
In the PokéPark series
In PokéPark Wii: Pikachu's Adventure, Berries are used as a form of currency to pay for Attractions or training. One can earn Berries by clearing Skill Games or by earning the Bonus in an Attraction. When found on the field, green Berries are worth 10, red Berries are worth 50, and golden Berries are worth 100. There also exists a Big Berry, which some Pokémon desire to eat. They will become friends with Pikachu if one is carried to them. One Pokémon that eats Big Berries is Munchlax.
Berries return as a form of currency in PokéPark 2: Wonders Beyond, with minor changes. Attractions are now free, but now items can be bought and sold for Berries, and other Pokémon will give the player Berries upon befriending, often as a token for beating them in certain challenges. Pokémon can also be re-challenged after befriending them, and they will continue to give the player Berries provided the player continues to win. On the field, Green Berries are worth 1, Red Berries are worth 30, and Gold Berries are worth 100. Big Berries are replaced by Stinkberries, which displease most Pokémon (including the one carrying it), but Munchlax loves them.
In Pokémon Battrio
- Main article: Special Abilities (Battrio) → Berries
In the TCG
Berries were introduced in the Trading Card Game in the Neo Genesis expansion, released shortly after Pokémon Gold and Silver themselves. All of them are Pokémon Tools, a special subclass of Trainer card that may be attached to a Pokémon in play, much in the same way that items can be held by Pokémon in the games. Most of the TCG Berries are in fact Berries from the games; however, several of them are unique to the TCG.
There are also Basic Pokémon cards that have Berries as held items, which were introduced in the Mysterious Treasures expansion. These held items work in the same fashion as Poké-Bodies, in that the effect the item provides is active whenever the Pokémon is in play.
In the anime
In the anime, while several ordinary fruits from the real world have and continue to be featured, Berries have appeared frequently as well, suggesting that the Berries are not the only fruit in the Pokémon world. There are also anime-exclusive Berries such as the Pinkan Berry, which can change a Pokémon's coloration completely to pink when regularly consumed, and the Rinka Berry, which is said to clear one's throat and restore the consumer's voice.
Additionally, some Berries have been shown to grow on a Pokémon's body. In The Lonely Snover!, a wild Snover gave Ash, Dawn, Brock, and their Pokémon some of the Berries growing around its belly. In the same episode, Ash's Grotle was shown to grow Berries on the trees on its back. Both of these Berries had no strange effects when consumed by humans or Pokémon.
Berries are typically used to make treats for Pokémon such as Pokéblocks, Poffins, and Poké Puffs, but they are also used to produce food consumed by humans. For instance, in Cooking up a Sweet Story!, Ash and his friends met an old lady named Abigail who uses Berries to make cakes, and in Double-Time Battle Training!, one of the sweets on Zoey's victory party was a Tamato Berry ice cream bar, a specialty in Zoey's hometown, Snowpoint City.
Berries have been used numerous times to produce medicine. As a Pokémon Breeder, Brock has a broad knowledge on Berries and their medicinal properties, often grinding them up with a mortar and pestle into powder to give to Pokémon afflicted with illnesses and status conditions. In Doc Brock!, he used an Oran Berry to treat Dawn's Pachirisu's fever. Also, just like in the games, Pokémon are allowed to eat Berries during battles. This can be seen in Rocking the Virbank Gym! Part 2, in which Roxie offered Ash's Pignite a Pecha Berry after he was badly poisoned by her Scolipede's Toxic attack.
Many one-time characters have been shown to plant and cultivate Berries, such as Natalie, Forsythia, and Lulu. These people are often assisted by Water- and Grass-type Pokémon. As seen in multiple episodes throughout the series, Pokémon living in the wild will often gather large amounts of Berries in their dens or hollowed trees. Fights sometimes break out over who owns the Berries, which usually necessitates intervention, as seen in The Forest Champion.
In the manga
In the Pokémon Adventures manga
In Miltank Melee, Eusine gave a Miltank an unspecified Berry which is able to cure a Pokémon from all types of sicknesses, so that he didn't have to pay for the damages to the farmers' roof.
From the Ruby & Sapphire arc onward, the Berries featured were from the new Berry system introduced in Generation III. Magma Admin Courtney was capable of using the traits of the juices of specific Berries to her advantage. Diamond cooked Poffins with a blend of berries that was deduced by one of the Super Contest judges. Jupiter was equipped with several different berries to feed her Tangrowth's Natural Gift.
In the Sun & Moon arc, Sun is tasked by Hala to deliver the "Mirage Berries" to each of the Guardian deities to appease them. Moon and Mallow were able to find the berries in the Lush Jungle, and one was later given to Tapu Lele. Afterwards Sun placed the others in packages for the other guardian deities.
In other languages
- Main article: List of items in other languages → Berries
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See also
- List of Berries by growth time
- Flavor → List of Berries by flavor
- Natural Gift (move)
- Apricorn
- Berry pile
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Types of items | |
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General | Evolution stones • Fossils • Flutes • Shards • Held items Evolution items • Escape items • Exchangeable items • Valuable items Battle items • Scents • Nectars • Candy • Ingredients |
Medicine | Status condition healing items • Vitamins • Feathers Mints • Mochi • Drinks • Herbal medicine |
Berry and Apricorn | Poké Balls • Apricorns • Berries • Mulch |
Aesthetic | Decorations • Accessories • Backdrops • Props • Décor Clothing (XY • SMUSUM • LGPE • SwSh • BDSP • LA • SV) |
Other | Mail • Key Items • Event items Wonder Launcher items • Rotom Powers |
Held items |
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In-battle effect items Berries • Colored orbs • Drives • Power items Experience-affecting items • Gems • Incense • Mega Stones • Memories • Plates Stat-enhancing items • Type-enhancing items • Z-Crystals |
Out-of-battle effect items Power items • Incense • Mail • Scarves |
This article is part of both Project BerryDex and Project ItemDex, Bulbapedia projects that, together, aim to write comprehensive articles on each Berry and on all items in the Pokémon series. |