Friendship
- If you were looking for the Friendship features in Pokémon GO, see Friends (GO).
- Happiness redirects here. For the "Happiness Pokémon" category, see Blissey (Pokémon).
This page is in need of spading. See its section on the spading page for more information, and how you can help. Still needs research overall, especially regarding values. |
This article is incomplete. Please feel free to edit this article to add missing information and complete it. Reason: Manga section |
Friendship (Japanese: なつき emotional attachment), also referred to by fans as happiness, is a measurement of how much a Pokémon is attached to its Trainer and enjoys being in their care.
In the core series games, friendship was introduced in Pokémon Yellow, though only for the initial Pikachu. It was expanded to apply to all Pokémon starting in Generation II.
Friendship affects the evolution of certain Pokémon, the power of certain moves, and the availability of a few in-game items and ribbons. Certain activities/events can increase a Pokémon's friendship (such as gaining a level and walking a certain amount of steps), while others decrease their friendship (such as fainting and using herbal medicine).
Friendship is distinct from affection, a separate mechanic used in Generation VI and some Generation VII games. However, beginning with Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, friendship effectively replaced affection, taking on its effects.
Terminology
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Other Japanese and/or English names |
Friendship was also referred to as loyalty in the English Generation II core games and friendliness in English Pokémon XD: Gale of Darkness. In the English versions of Pokémon Yellow and Pokémon Stadium 2, the mechanic is presented to the player in the context of how tamed a Pokémon is.
In Pokémon Gold and Silver: Complete Pokédex (page 19), this is called friendliness.
General mechanics
A Pokémon's friendship value ranges from 0 to 255 (stored as a single byte), and since Generation III, each Pokémon has a base friendship value. This base value applies when a wild Pokémon is caught with most kinds of Poké Balls and in most cases when a Pokémon is traded. As of Generation IX, there are two exceptions for caught or traded Pokémon:
- A wild Pokémon caught in a Friend Ball starts with 200 friendship, regardless of its base friendship; and
- A Pokémon traded back to its original Trainer regains the friendship it had before being traded away (Generation VI or later).
Additionally, a Pokémon hatched from an Egg starts with 120 friendship.
Evaluating friendship
In Pokémon Yellow, the initial Pikachu's friendship can be evaluated directly by talking to it, and similar direct evaluation mechanics exist in many recent core series games.
Friendship rater locations
Certain NPCs in the core games will also evaluate the friendship of the first Pokémon in the player's party, as will certain game features in some generations:
Region | City | Location | Rater |
---|---|---|---|
Kanto | Celadon CityY | Celadon Mansion, first floor | A woman in the Manager's Suite |
Pallet Town | Blue's houseFRLG | Daisy | |
Trace's housePE | Trace's sister | ||
Johto | Goldenrod City | House east of the Department Store | A woman |
Goldenrod Department Store, fifth floorSu | A woman | ||
Hoenn | Verdanturf Town | Southwestern-most house | A woman |
Pacifidlog Town | Southwestern-most house | A Gentleman | |
Orre | Gateon PortXD | The Krabby Club, upper floor | The captain |
Sinnoh | Hearthome City | Pokémon Fan Club (east of the Poké Mart) | A Beauty |
Route 213 | House south of the Pastoria City gate | Dr. Footstep | |
Eterna City | Pokémon Center | An Aroma Lady | |
Across Sinnoh | Pokétch: Friendship Checker app | ||
Unova | Icirrus City | Pokémon Fan Club (south of Gym) | A woman |
Nacrene CityBW | Building east of the Pokémon Center | A woman with a Pokémon | |
Across UnovaB2W2 | Xtransceiver: Call Bianca | ||
Kalos | Santalune City | House west of the Pokémon Center | A Beauty |
Laverre City | Pokémon Fan Club (in the northwest) | A Pokémon Breeder | |
Alola | Konikoni City | Next to the TM Shop's street sign | A female Veteran |
Galar | Hammerlocke | House east of the Pokémon Center | A young boy |
Hisui | Jubilife Village | Near the pastures | Belamy |
Paldea | Cascarrafa | Near the fountain at the upper level | A woman with a Marill |
Raising and lowering friendship
Friendship is generally increased by taking good care of a Pokémon. Keeping a Pokémon in the player's party, raising it, using items on it, and getting it groomed will typically increase a Pokémon's friendship. Letting a Pokémon faint and using bitter herbal medicines on it will decrease a Pokémon's friendship.
Certain items and conditions (described below) apply additional bonuses to friendship increases. These bonuses do not apply to when friendship is not increased (e.g., using an X Attack on a Pokémon with high friendship).
Luxury Ball
From Generation III onward, if a Pokémon was caught in a Luxury Ball, any increase to its friendship is boosted by 1.
Met location
Activities and events that increase a Pokémon's friendship are more effective in the location where that Pokémon was first encountered (e.g., where it was caught). This effect exists in Pokémon Crystal, Generation III, and all games from Generation V onward.
In Pokémon Crystal, a Pokémon leveled up at its met location gains twice as much friendship. However, only Pokémon caught in Crystal record a met location, and Pokémon traded to a Generation I game have their met location permanently erased.
In Generation III onward (except in Generation IV), if a Pokémon is currently at its met location, any increase to its friendship is boosted by 1. This does not apply in Pokémon XD: Gale of Darkness.
Soothe Bell
If a Pokémon is holding a Soothe Bell, increases to its friendship are boosted by 50% of the change. In Generation III, the increase is applied to the original change in friendship; in subsequent generations, it applies to the friendship change after including Luxury Ball and met location bonuses.
Effects of friendship
Starting in Generation II, there are Pokémon that evolve by friendship. Additionally, certain moves vary in power depending on the user's friendship.
In Generation IV and since Generation VIII, certain ribbons are awarded to Pokémon with the maximum (255) friendship value.
Some NPCs also only give gifts or teach moves when the player's Pokémon has a certain amount of friendship. Specifically, a Pokémon must have maximized friendship to learn Draco Meteor, Frenzy Plant, Blast Burn, Hydro Cannon, Grass Pledge, Fire Pledge, or Water Pledge in any generation.
Affected moves
Friendship affects the base power of the following moves.
Move | Type | Category | Power | Accuracy | Notes |
---|---|---|---|---|---|
Frustration | Normal | Physical | Varies | 100% | The base power increases as the user's friendship decreases |
Pika PapowP | Electric | Special | Varies | —% | The base power increases as the user's friendship increases |
Return | Normal | Physical | Varies | 100% | The base power increases as the user's friendship increases |
Veevee VolleyE | Normal | Physical | Varies | —% | The base power increases as the user's friendship increases |
In-battle bonuses
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Needs more detailed information, dialogue, etc. |
Beginning in Generation VII, friendship can have in-battle effects that used to depend on affection. These effects, which vary by game, include surviving a hit that would normally knock it out, boosted experience, and recovering from status conditions.
Evolutions based on friendship
- Main article: Friendship evolution
From Generation II onwards, several Pokémon evolve when they level up while having a high friendship. These Pokémon evolve when they have at least 220 friendship from Generations II to VII, or 160 friendship from Generation VIII onwards.
Misconceptions
Though often thought otherwise, the following factors do not affect friendship:
- Trying to release the initial Pikachu or evolve it with a Thunder StoneY
- Battling against an Elite Four member or the ChampionY
- Depositing a Pokémon in the Pokémon Storage System (except it loses some friendship in Pokémon Yellow, and the friendship resets in the Stadium games)
- Letting a Pokémon's HP fall to critical status
- Letting a Pokémon get a status condition, or walking with a Pokémon with a status condition
- Healing a Pokémon with low HP or with a status condition
- Giving a Pokémon an item to hold that is not the Soothe Bell.
- Evolving a Pokémon without trading it
- Using a Pokémon in battle or winning a battle with it.
- Increasing affection
- Using a Scent on a Pokémon
Generation- and game-specific mechanics
Generation I
Friendship was introduced in Pokémon Yellow as a mechanic exclusively for the initial Pikachu. Outsider Pikachu are not affected, nor are any Raichu (even if, through trade, the Raichu is an evolved initial Pikachu). However, any Pikachu whose Original Trainer is the player is treated as their initial Pikachu, and all initial Pikachu share the same friendship value. This value persists if the initial Pikachu is traded, and any change in this value applies to all initial Pikachu.
When in the party and not fainted, the initial Pikachu (or first initial Pikachu in the party) follows the player in the overworld, and interacting with Pikachu brings up a pop-up window showing Pikachu's face. Apart from certain special events that cause special reactions, Pikachu's expression changes based on its current friendship. At maximum friendship, Pikachu jumps up and down before the window appears.
Effects
In Cerulean City, Melanie gives the player a Bulbasaur if the initial Pikachu's friendship at least 147. Melanie will give the player this Bulbasaur even if the initial Pikachu is not in the party or even in the game. Additionally, a father on the upper floor of the Pewter Museum will acknowledge Pikachu's friendship.
Modification
Various actions can change Pikachu's friendship level:
Event | Change based on current friendship | |||
---|---|---|---|---|
0 to 99 | 100 to 199 | 200 to 255 | ||
Initial Pikachu levels up while in the party | +5 | +3 | +2 | |
Use medicine on initial Pikachu (even if unsuccessful), other than PP Up, Full Heal, Revive, Max Revive, Ether, Max Ether, Elixer, Max Elixer | ||||
Challenge a Gym Leader with non-fainted initial Pikachu in the party (if the player has multiple initial Pikachu, the first must not be fainted) |
+3 | +2 | +1 | |
Walk 255 steps with Pikachu following (50% chance) | +2 | +1 | ||
Teach Pikachu a TM or HM move | +1 | 0 | ||
Use a battle item on initial Pikachu (even if unsuccessful), other than X Accuracy | ||||
initial Pikachu faints (including during link battles) |
If opponent is less than 30 levels higher | -1 | ||
If opponent is at least 30 levels higher, or outside of battle | -5 | -10 | ||
Deposit initial Pikachu in the Pokémon Storage System from the party | -3 | -5 | ||
Trade Pikachu away | -10 | -20 |
Vitamins, battle items, and HP-restoring items increase Pikachu's friendship even if they would have no effect (e.g., attempting to use a Potion on a Pikachu that is fainted or has full health). Using an item in this way does not consume it, so the same item can repeatedly increase Pikachu's friendship.
Waking Pikachu with the Poké Flute (either in or out of battle) does not change its friendship.
Evaluation
In Pokémon Yellow, the friendship rater is a woman in Celadon Mansion. She will comment on the initial Pikachu's friendship if it is following the player:
Statement | Friendship |
---|---|
"You look like a fantastic duo. You're making me jealous!" | 201-255 |
"Your Pikachu looks happy with you." | 161-200 |
"Your Pikachu seems tamed." | 131-160 |
"You must be happy to have a Pokémon that cute." | 101-130 |
"Why don't you take more care with Pikachu?" | 51-100 |
"It seems like it hasn't been tamed at all." | 0-50 |
Generation II
In Generation II, friendship was expanded to apply to all Pokémon. All Pokémon have a base friendship of 70, but any Pokémon caught in a Friend Ball starts with 200 friendship, and any Pokémon hatched from an Egg starts with 120 friendship.
Modification
Various actions can change a Pokémon's friendship:
Event | Change based on current friendship | |||
---|---|---|---|---|
0 to 99 | 100 to 199 | 200 to 255 | ||
Grooming (haircut brothers) "<Pokémon> looks [...]" |
"delighted!" (younger brother: 10%) | +10 | +4 | |
"delighted!" (older brother: 20%) | +5 | +2 | ||
"happy." (older brother: 50%, younger: 30%) | +3 | +1 | ||
"a little happier." (older brother: 30%, younger: 60%) | +1 | |||
Level up | AlwaysGS/Anywhere except met locationC | +5 | +3 | +2 |
At met locationC | +10 | +6 | +4 | |
Using a vitamin[a] | +5 | +3 | +2 | |
Battling against a Gym Leader, Elite Four member, the Champion, or Red (whole party) | +3 | +2 | +1 | |
Grooming (Daisy) | +3 | +1 | ||
Walking 512 steps (whole party) | +1 | |||
Learn a TM | +1 | 0 | ||
Using a battle item[b] | +1 | 0 | ||
Fainting | If opponent is less than 30 levels higher | -1 | ||
If opponent is at least 30 levels higher, or outside of battle | -5 | -10 | ||
Using EnergyPowder or Heal Powder | -5 | -10 | ||
Using Energy Root | -10 | -15 | ||
Using Revival Herb | -15 | -20 |
In Pokémon Crystal, if a Pokémon is leveled up at its met location, it will gain twice as much friendship from that level up as usual. Since only Pokémon caught in Pokémon Crystal have a defined met location, Pokémon caught in the Generation I games, Pokémon Gold and Silver, and Pokémon from in-game trades will not receive this bonus. If a Pokémon that has a defined met location is traded to a Generation I game, this data is permanently erased, so it can no longer receive this bonus.
Evaluation
In Pokémon Gold, Silver, and Crystal, the friendship rater can be found in Goldenrod City, in a house near the Goldenrod Department Store. Additionally, on Sundays, a friendship rater can be found in the Department Store itself. Both will comment on the friendship of the first Pokémon in the party:
Statement | Friendship |
---|---|
Goldenrod City | |
"It looks really happy! It must love you a lot." | 250-255 |
"I get the feeling that it really trusts you." | 200-249 |
"It's friendly toward you. It looks sort of happy." | 150-199 |
"It's quite cute." | 100-149 |
"You should treat it better. It's not used to you." | 50-99 |
"It doesn't seem to like you at all. It looks mean." | 0-49 |
Goldenrod Department Store (Sunday only) | |
"It's very attached to you. This move should be perfect for a pair like you." | 150-255 |
"It's adorable! You should teach it good TM moves." | 50-149 |
"It looks evil. How about this TM for it?" | 0-49 |
The friendship rater in the Department Store will give out TM21 (Frustration) for Pokémon with low friendship and TM27 (Return) for high friendship.
Generation III
In Generation III, each Pokémon was assigned a specific base friendship value. The Luxury Ball and Soothe Bell boosts were also introduced.
Modification
Various actions can change a Pokémon's friendship:
Event | Change based on current friendship | |||
---|---|---|---|---|
0 to 99 | 100 to 199 | 200 to 255 | ||
Using friendship-raising BerriesE[c] | +10 | +5 | +2 | |
Level up | +5 | +3 | +2 | |
Using a vitamin[d] | +5 | +3 | +2 | |
Grooming (Daisy)FRLG | +3 | +1 | ||
Battling against a Gym Leader, Elite Four member, or the Champion (whole party) | +3 | +2 | +1 | |
Walking 128 steps (50% chance to occur, affects whole party) | +1 | |||
Learn a TM or HM | +1 | 0 | ||
Using a battle item[e] | +1 | 0 | ||
Fainting | If opponent is less than 30 levels higher | -1 | ||
If opponent is at least 30 levels higher, or outside of battle | -5 | -10 | ||
Using EnergyPowder or Heal Powder | -5 | -10 | ||
Using Energy Root | -10 | -15 | ||
Using Revival Herb | -15 | -20 | ||
Using Revival Herb | -15 | -20 | ||
PurificationColoXD | +70 |
Fainting in battle will not alter a Pokémon's friendship if it fainted from poison at the end of a turn.
In the Generation III core series games, if a Pokémon is currently at its met location, any increase to its friendship is boosted by 1. This does not apply in Pokémon XD: Gale of Darkness.
Evaluation
Pokémon Ruby, Sapphire, and Emerald
In Pokémon Ruby, Sapphire, and Emerald, there are two friendship raters; one is in a house in Verdanturf Town, and the other is in Pacifidlog Town. Both will comment on the friendship of the first Pokémon in the party:
Statement | Friendship |
---|---|
Verdanturf Town | |
"It adores you. It can't possibly love you any more. I even feel happy seeing it." | 255 |
"It seems to be very happy. It obviously likes you a whole lot." | 200-254 |
"It likes you quite a lot. It seems to want to be babied a little." | 150-199 |
"It's getting used to you. It seems to believe in you." | 100-149 |
"It's not very used to you yet. It neither loves nor hates you." | 50-99 |
"It's very wary. It has scary viciousness in its eyes. It doesn't like you much at all." | 1-49 |
"This is a little hard for me to say… Your Pokémon simply detests you. Doesn't that make you uncomfortable?" | 0 |
Pacifidlog Town | |
"It clearly likes you very much. A Pokémon that adoring and adorable deserves a TM like this, no?" | 151-255 |
"Hmm… It's not bad, but it's also not good. You, as the Trainer, need to put in some more effort." | 100-150 |
"It has a vicious look to it. A frightening Pokémon like that deserves a TM like this." | 0-99 |
The friendship rater in Pacifidlog Town will give out TM21 (Frustration) for Pokémon with low friendship and TM27 (Return) for high friendship.
Pokémon FireRed and LeafGreen
- Main article: Daisy Oak
In Pokémon FireRed and LeafGreen, after entering the Hall of Fame, Daisy Oak will begin rating friendship in Pallet Town. She will also offer grooming to increase a Pokémon's friendship once for every 512 steps the player takes. She will comment on the friendship of the first Pokémon in the party:
Statement | Friendship |
---|---|
"It couldn't possibly love you any more than it does now. Your Pokémon is happy beyond words." | 255 |
"It looks very happy. I wish <rival> could see this and learn something from it." | 200-254 |
"It's quite friendly with you. Keep being good to it!" | 150-199 |
"It's warming up to you. Trust must be growing between you." | 100-149 |
"It's not quite familiar with you yet. Pokémon are all quite wary when you first get them." | 50-99 |
"<Player>, I don't like the way it glares at you. Could you try being a little nicer to it?" | 1-49 |
"…Um, it's not easy for me to say this, but… Is there some reason why your Pokémon would hate you so much?" | 0 |
In addition, how much a Pokémon moves towards the screen after an item is used on it also indicates its friendship.
In the Water Labyrinth on the Sevii Islands, a Gentlemen will give the player a Togepi Egg if the first Pokémon in their party has maximum friendship.
Generation IV
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Figure out the probabilities for the variable massage/grooming events |
Unlike the previous generation, a Pokémon's met location does not affect the amount of friendship it gains.
Modification
Various actions can change a Pokémon's friendship:
Event | Change based on current friendship | |||
---|---|---|---|---|
0 to 99 | 100 to 199 | 200 to 255 | ||
Massage (Ribbon Syndicate)DPPt "Our treatment has made your pampered baby [...] friendly to you." |
"much more" | +30 | ||
"more" | +10 | |||
"a little more" | +5 | |||
Grooming (haircut brothers)HGSS "<Pokémon> looks [...]" |
"delighted!" | +10 | ||
"happy." | +5 | |||
"a little happier." | +1 | |||
Grooming (Daisy)HGSS | +10 | |||
Using friendship-raising Berries[c] | +10 | +5 | +2 | |
Level up | +5 | +3 | +2 | |
Using a vitamin[d] | +5 | +3 | +2 | |
Massage (Veilstone City Massage Girl)DPPt | +3 | |||
Battling against a Gym Leader, Elite Four member, or the Champion (whole party) | +3 | +2 | +1 | |
Winning a Contest | +3 | +2 | +1 | |
Walking 128 steps (50% chance, whole party) | +1 | |||
Learn a TM or HM | +1 | 0 | ||
Using a battle item[f] | +1 | 0 | ||
Fainting | If opponent is less than 30 levels higher | -1 | ||
If opponent is at least 30 levels higher | -5 | -10 | ||
Surviving poison with 1 HP outside of battle | -5 | -10 | ||
Using EnergyPowder or Heal Powder | -5 | -10 | ||
Using Energy Root | -10 | -15 | ||
Using Revival Herb | -15 | -20 |
In Pokémon Diamond, Pearl, and Platinum, the massage at the Ribbon Syndicate is not affected by any friendship boosts, and the Soothe Bell does not affect friendship gained when using a battle item.
In Pokémon Diamond and Pearl only, due to a bug, using herbal medicine on a Pokémon with low friendship while in battle can cause its friendship to underflow to a value near the 255 maximum.[1]
Evaluation
Pokémon Diamond, Pearl, and Platinum
In these games, there are three friendship raters: One is found at the Pokémon Fan Club in Hearthome City, one (Dr. Footstep) on Route 213 near the Pastoria City gate, and one in the Pokémon Center in Eterna City. They will comment on the friendship of the first Pokémon in the party:
Statement | Friendship |
---|---|
Dr. Footstep | |
Refer to Dr. Footstep → Friendship levels. | |
Friendship Checker (Pokétch app) | |
Two large hearts | 255 |
Two small hearts | 200-254 |
One small heart | 150-199 |
No hearts (moves towards stylus) | 70-149 |
No hearts (moves away from stylus) | 0-69 |
Eterna City | |
"It seems to like you. It must be happy being with you." | 120-255 |
"It's becoming comfortable around you, I think." | 70-119 |
"Hmm… It needs to get used to you more." | 0-69 |
Hearthome City | |
"It simply adores you! Why, I feel like I am intruding!" | 255 |
"It's very friendly toward you. I can tell you treat it kindly." | 200-254 |
"It's quite friendly to you. It must be happy being with you." | 150-199 |
"It's warming up to you. That's my impression." | 100-149 |
"It's feeling neutral toward you. It's up to you to change that." | 50-99 |
"Hmm… It seems to dislike you a little." | 1-49 |
"Oh, my… I think this one really hasn't taken too kindly to you." | 0 |
The Eterna City friendship rater also gives the player the Friendship Checker app for the Pokétch.
Pokémon HeartGold and SoulSilver
In Pokémon HeartGold and SoulSilver, the friendship rater can be found in Goldenrod City, in a house near the Goldenrod Department Store. Additionally, on Sundays, a friendship rater can be found in the Department Store itself. Both will comment on the friendship of the first Pokémon in the party:
Statement | Friendship |
---|---|
Goldenrod City | |
"It looks really happy! It must love you a lot." | 250-255 |
"I get the feeling that it really trusts you." | 200-249 |
"It's friendly toward you. It looks sort of happy." | 150-199 |
"It's quite cute." | 100-149 |
"You should treat it better. It's not used to you." | 50-99 |
"It doesn't seem to like you at all. It looks mean." | 0-49 |
Goldenrod Department Store (Sunday only) | |
"It's very attached to you. This move should be perfect for a pair like you." | 149-255 |
"It's adorable! You should teach it good TM moves." | 51-148 |
"It looks evil. How about this TM for it?" | 0-50 |
Additionally, a walking Pokémon's reaction changes depending on its friendship.
Effects
In Pokémon HeartGold and SoulSilver, when fishing, the walking Pokémon's friendship affects the odds of getting a bite. The higher the walking Pokémon's friendship is, the higher chance the player has of getting a bite.
Generation V
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Effects of Makeups at the Beauty Salon; check whether boosts like Luxury Ball apply to Join Avenue events |
Modification
The met location friendship boost introduced in Generation III returned. Additionally, Generation V introduced Befriending Power as a Pass Power; it boosts any increase to friendship by one to three points depending on the strength of the power used. However, friendship boosts do not apply to the massage in Castelia City.
Various actions can change a Pokémon's friendship:
Event | Change based on current friendship | |||
---|---|---|---|---|
0 to 99 | 100 to 199 | 200 to 255 | ||
Beauty Salon: getting a Royal CutW2 | +50 | |||
Beauty Salon: getting a Beauty CutB2 | +40 | |||
Beauty Salon: getting a Smile CutB2W2 | +30 | |||
Massage (Castelia StreetBW/Medal OfficeB2W2) "The massage has made your Pokémon [...] friendly to you!" |
"much more" (6%) | +30 | ||
"more" (20%) | +10 | |||
"a little bit more" (74%) | +5 | |||
Beauty Salon: getting a ShampooB2W2 | +20 | |||
Café: getting a Friendly ComboB2W2 | +20 | |||
Beauty Salon: getting a BrushingB2W2 | +10 | |||
Café: getting a Friendly LunchB2W2 | +10 | |||
Using friendship-raising Berries[c] | +10 | +5 | +2 | |
Café: getting a Friendly DrinkB2W2 | +5 | |||
Level up in battle | +5 | +4 | +3 | |
Battling against a Gym Leader, Elite Four member, or the Champion (whole party) | +5 | +4 | +3 | |
Using a vitamin[d] | +5 | +3 | +2 | |
Using a wing | +3 | +2 | +1 | |
Walking 255 steps (50% chance, whole party) | +2 | +1 | ||
Learn a TM or HM | +1 | 0 | ||
Using a battle item[f] | +1 | 0 | ||
Fainting | If opponent is less than 30 levels higher | -1 | ||
If opponent is at least 30 levels higher | -5 | -10 | ||
Using EnergyPowder or Heal Powder | -5 | -10 | ||
Using Energy Root | -10 | -15 | ||
Using Revival Herb | -15 | -20 |
Evaluation
In all Generation V games, a friendship rater is at the Pokémon Fan Club in Icirrus City. In Pokémon Black and White, a second friendship rater is in a building east of the Pokémon Center in Nacrene City. In Pokémon Black 2 and White 2, Bianca acts as a friendship rater when called on the Xtransceiver. Each of them will comment on the friendship of the first Pokémon in the party:
Statement | Friendship |
---|---|
Icirrus City | |
"It is super friendly to you! I'm a bit jealous!" | 255 |
"It is quite friendly to you! You must be a kind person!" | 200-254 |
"It is friendly to you. It must be happy with you." | 150-199 |
"It is a little friendly to you… That's what I'm getting." | 100-149 |
"The relationship is neither good nor bad… It looks neutral." | 50-99 |
"Hmmm… It may not like you very much." | 1-49 |
"By any chance, you… Are you a very strict person? I feel that it really doesn't like you…" | 0 |
Nacrene CityBW | |
"It's very friendly toward you! It must be happy with you." | 120-255 |
"It's a little bit friendly to you… Something like that." | 70-119 |
"Hmmm… It may still take some time." | 0-69 |
BiancaB2W2 | |
"What great friends you are! It's so nice how you trust each other! It makes me kinda jealous!" | 255 |
"You two sure get along great! It looks like you are having fun together! You seem bright and cheerful!" | 200-254 |
"You seem really close! You look so, so happy! It's enough to make me happy too!" | 150-199 |
"You're starting to get to be friends. Just maybe, walking along the same path has made you understand one another." | 100-149 |
"You still have room for improvement. How nice! I mean, you can become even better friends!" | 50-99 |
"You aren't getting along, are you? It's glaring at you with a look that's kinda scary." | 1-49 |
"You aren't getting along, are you? It doesn't look like it's having fun even when you're together." | 0 |
Generation VI
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Check if Pokéblocks add friendship and chance of increasing friendship every 128 steps |
Modification
In Generation VI, Befriending Power became an O-Power. Friendship boosts do not apply to massages, drinks from the Juice Shoppe, or the Soothing Bag in Super Training.
Various actions can change a Pokémon's friendship:
Event | Change based on current friendship | |||
---|---|---|---|---|
0 to 99 | 100 to 199 | 200 to 255 | ||
Massage (Secret Pals)ORAS | +30 | |||
Massage (Cyllage CityXY/Mauville CityORAS) "The massage made your Pokémon [...] friendly toward you" |
"much more" (6%) | +30 | ||
"more" (20%) | +10 | |||
"a little bit more" (74%) | +5 | |||
Super Training: Soothing Bag | +20 | |||
Juice ShoppeXY: Colorful Shake | Custom-made | +12 to 32 (depending on Berries used) | ||
Pre-made | +1 per $100 | |||
Using friendship-raising Berries[c] | +10 | +5 | +2 | |
Level up in battle | +5 | +4 | +3 | |
Battling against a Gym Leader, Elite Four member, or the Champion (whole party) | +5 | +4 | +3 | |
Using a vitamin[d] | +5 | +3 | +2 | |
Juice ShoppeXY: Rare Soda, Ultra Rare Soda, Perilous Soup, or EV Juices | +4 | |||
Using a wing | +3 | +2 | +1 | |
Walking 128 steps (sometimes; for whole party) | +2 | +1 | ||
Using a battle item[f] | +1 | 0 | ||
Fainting | If opponent is less than 30 levels higher | -1 | ||
If opponent is at least 30 levels higher | -5 | -10 | ||
Using Energy Powder or Heal Powder | -5 | -10 | ||
Using Energy Root | -10 | -15 | ||
Using Revival Herb | -15 | -20 |
Evaluation
Pokémon X and Y
In Pokémon X and Y, there are two friendship raters: One in the house west of the Pokémon Center in Santalune City, and the other at the Pokémon Fan Club in Laverre City. Both will comment on the friendship of the first Pokémon in the party:
Statement | Friendship |
---|---|
Santalune City | |
"Let's see, you and <Pokémon> are… Very connected to each other! That's what it looks like to me!" | 120-255 |
"Let's see, you and <Pokémon> are… Just getting to know each other… Yes, I think that's how I'd put it." | 70-119 |
"Let's see, you and <Pokémon> are… Capable of understanding each other much more than now. Look forward to that, OK?" | 0-69 |
Laverre City | |
"It's amazingly friendly toward you! It must be so happy spending every day with you!" | 255 |
"You must really like your <Pokémon> and always keep it by your side!" | 200-254 |
"Well, I think you and <Pokémon> will be an even greater combo someday!" | 150-199 |
"It's a little bit friendly to you… Something like that." | 100-149 |
"Hmm…I think you have a lot of time ahead of you to get to know one another better." | 50-99 |
"Don't tell me! Are you just letting it get knocked out in Pokémon battles?!" | 1-49 |
"What's this? Are you a disciplinarian? Or do you plan to use the move Frustration?" | 0 |
Pokémon Omega Ruby and Alpha Sapphire
In these games, there are two friendship raters; one is in a house in Verdanturf Town, and the other is in Pacifidlog Town. Both will comment on the friendship of the first Pokémon in the party:
Statement | Friendship |
---|---|
Verdanturf Town | |
"It's extremely friendly toward you. It couldn't possibly love you more. It's a pleasure to see!" | 255 |
"It seems to be very happy. It's obviously friendly toward you." | 200-254 |
"It's quite friendly toward you. It seems to want to be babied a little." | 150-199 |
"It's getting used to you. It seems to believe in you." | 100-149 |
"It's not very used to you yet. It neither loves nor hates you." | 50-99 |
"It's very wary. It has a scary look in its eyes. It doesn't like you much at all." | 1-49 |
"This is a little hard for me to say… Your Pokémon simply detests you. Doesn't that make you uncomfortable?" | 0 |
Pacifidlog Town | |
"It's clearly very friendly toward you. A Pokémon that adoring and adorable deserves a TM like this, no?" | 151-255 |
"Hmm… It's not bad, but it’s also not good. You, as the Trainer, need to put in some more effort." | 100-150 |
"It has a vicious look to it. A frightening Pokémon like that deserves a TM like this." | 0-99 |
Effects
In Pokémon Omega Ruby and Alpha Sapphire, Nameless Cavern becomes unlocked once the player has three Pokémon with maximum friendship on their team.
In Pokémon Omega Ruby and Alpha Sapphire, the friendship rater in Pacifidlog Town will give out TM21 (Frustration) for Pokémon with low friendship and TM27 (Return) for high friendship.
Generation VII
Pokémon Sun, Moon, Ultra Sun, and Ultra Moon
Modification
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Check Festival Plaza events and walking mechanics |
Friendship boosts do not apply to massages.
Various actions can change a Pokémon's friendship:
Event | Change based on current friendship | |||
---|---|---|---|---|
0 to 99 | 100 to 199 | 200 to 255 | ||
Massage (Konikoni City) | "I think you'll notice a lot of friendly feelings!" | +40 | ||
"[It] helped inspire some good, friendly feelings toward you." | +20 | |||
"It's feeling a bit more friendly toward you already, I'd say." | +10 | |||
Food stalls: getting a Friendly Combo | +20 | |||
Food stalls: getting a Friendly Lunch | +10 | |||
Food stalls: getting a Friendly Drink | +5 | |||
Using friendship-raising Berries[c] | +10 | +5 | +2 | |
Isle Avue hot springs | +5 | |||
Level up in battle | +5 | +4 | +3 | |
Battling against an island kahuna, Elite Four member, or the Champion (whole party) | +5 | +4 | +3 | |
Using a vitamin[d] | +5 | +3 | +2 | |
Using a wing | +3 | +2 | +1 | |
Walking 128 steps (sometimes; for whole party) | +2 | +1 | ||
Using a battle item[f] | +1 | 0 | ||
Fainting | If opponent is less than 30 levels higher | -1 | ||
If opponent is at least 30 levels higher | -5 | -10 | ||
Using Energy Powder or Heal Powder | -5 | -10 | ||
Using Energy Root | -10 | -15 | ||
Using Revival Herb | -15 | -20 |
Evaluation
In both Pokémon Sun and Moon and Pokémon Ultra Sun and Ultra Moon, the friendship rater is next to the TM Shop in Konikoni City. The player may choose a Pokémon from the party to show her, and she will comment on its friendship:
Statement | Friendship |
---|---|
"My! It feels incredibly close to you! Nothing makes it happier than being with you!" | 255 |
"You clearly love your <Pokémon>, and you must spend a lot of time together." | 200-254 |
"Hm. I'd say that you and <Pokémon> have the potential to be an even greater combo." | 150-199 |
"Hmmm. I think…it feels friendly toward you. At least a little…" | 100-149 |
"Hmmm… I'd say that you and your Pokémon still have a long way to go." | 50-99 |
"What is going on here? Do you let it get knocked out a lot in battles or something? This is bad." | 1-49 |
"Oh dear. You must be a merciless Trainer… Do you use Frustration or just not know better?" | 0 |
Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Add friendship rater comments |
In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, friendship is factored into all of a Pokémon's stats, except HP. At maximum friendship, a Pokémon will receive a 10% boost to its stats, before AVs are added in. The friendship multiplier scales directly with the level of friendship, starting from a 0% boost at 0 friendship to receiving the full 10% at 255.
Friendship | Effect |
---|---|
0-99 | None |
100-149 |
|
150-199 |
|
200-254 |
|
255 |
|
Modification
Various actions can change a Pokémon's friendship:
Event | Change based on current friendship | |||
---|---|---|---|---|
0 to 99 | 100 to 199 | 200 to 255 | ||
Level up | +2 | +1 | +1 | |
Fainting | If opponent is less than 30 levels higher | -1 | ||
If opponent is at least 30 levels higher | -5 | -10 | ||
Battling against a Gym Leader, Elite Four member, or the Champion (whole party) | +4 | +3 | +2 | |
Throwing $500 into the fountain in Cerulean City | +20 (whole party) | |||
Throwing $50 into the fountain in Cerulean City | +2 (whole party) | |||
Walking 255 steps (50%; for Partner Pokémon and walking Pokémon) | +2 | +1 | ||
Using a vitamin[d] | +5 | +3 | +2 | |
Using a battle item[f] | +1 | 0 |
Evaluation
In these games, the friendship rater is Trace's sister, found in Trace's house in Pallet Town.
Generation VIII
Pokémon Sword and Shield
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Test and update chart with thresholds and values for all friendship increasing/decreasing factors like vitamins, battle items, herbs, etc., confirm untested thresholds for camp/berries, do they actually cap at 179? Examples |
Modification
In Pokémon Sword and Shield, friendship can only be increased to a certain cap without using Pokémon Camp or Berries. While this is enough to evolve Pokémon that evolve with high friendship, it is not enough to receive any in-battle friendship bonuses. Pokémon Camp and friendship-raising Berries are the only ways to reach the maximum friendship value of 255.
Various actions can change a Pokémon's friendship:
Event | Change based on current friendship | ||||||
---|---|---|---|---|---|---|---|
0 to 99 | 100 to 159 | 160 to 179 | 180+ | ||||
Level up | +3 | +2 | 0 | ||||
Using friendship-raising Berries[c] | +10 | +5 | +1 | ||||
Battling against a Gym Leader or the Champion | +5 | +3 | 0 | ||||
Fainting | If opponent is less than 30 levels higher | -1 | |||||
If opponent is at least 30 levels higher | -5 | -10 | |||||
Walking 128 steps (for whole party, 50% chance to occur) | +1 | 0 | |||||
Walking 255 steps with walking Pokémon in Isle of Armor or Crown Tundra | +1 | 0 |
The following methods can only increase Pokémon's friendship up to a maximum of 179. After 179 friendship, these methods no longer boost friendship.
- Leveling up.
- Walking with them in the party.
- Using battle items on them.
- Using vitamins or feathers on them. (Excluding Rare Candy, Exp. Candy, and Dynamax Candy which have unused values and do not grant Friendship[2])
- Battling with them against Gym Leaders or other "tough" Trainers.
The following methods can increase a Pokémon's friendship regardless of their current friendship (up to the maximum of 255).
- Using friendship-raising Berries
- Pokémon Camp:
- Playing with them using toys, especially toy balls.
- Breaking up fights involving the Pokémon by calling it over to you.
- Cooking curry with the Pokémon, especially when using lots of rare Berries.
The following methods can decrease a Pokémon friendship (down to a minimum of 0).
- Letting a Pokémon faint, especially when battling a much stronger opponent.
- Using herbal medicine on it.
Effects
In these games, friendship has the following effects:
Friendship | Camp hearts | Effect |
---|---|---|
0-179 | 0-2 | None |
180-219 | 3 |
|
220-254 | 4 |
|
255 | 5 |
|
These effects do not occur in link battles, the Battle Tower, Restricted Sparring, or Max Raid Battles. In addition, Pokémon with at least 1 heart may find items after cooking together at Pokémon Camp.
Evaluation
In these games, the friendship rater is in a house east of the southern Pokémon Center in Hammerlocke. He will comment on the friendship of the first Pokémon in the party:
Hammerlocke quote | Camp hearts | Battle visual effect | Friendship |
---|---|---|---|
"You're best buddies! That Best Friends Ribbon looks really good on you!" | 5 | Hops and slightly turns | 255 |
"You two are almost best friends! I can see you really care about each other!" | 4 | Hops | 220-254 |
"You two get along great! Together is always better—am I right?" | 3 | Wiggles | 180-219 |
"Seems like you're pretty good friends! Still, I bet you could become even closer!" | 2 | none | 130-179 |
"Wow, I think you're on your way to becoming real good friends!" | 1 | 80-129 | |
"Seems like it likes you an average amount! Don't worry—you two will get closer as time passes!" | 0 | 30-79 | |
"I guess you two just met? It's still getting used to things." | 1-29 | ||
"Maybe you're a bit too strict? It doesn't seem like you're friends at all..." | 0 |
Pokémon Brilliant Diamond and Shining Pearl
Modification
In Pokémon Brilliant Diamond and Shining Pearl, leveling up can once again increase friendship all the way to the maximum of 255.
Various actions can change a Pokémon's friendship:
Event | Change based on current friendship | |||
---|---|---|---|---|
0 to 99 | 100 to 199 | 200 to 255 | ||
Level up (excluding Rare Candy) | +3 | +2 | +1 | |
Fainting | If opponent is less than 30 levels higher | -1 | ||
If opponent is at least 30 levels higher | -5 | -10 | ||
Battling against a Gym Leader, Elite Four member, or the Champion (whole party) | +5 | +3 | 0 | |
Walking 128 steps (50%; for whole party) | +1 | |||
Walking 128 steps (50%; for walking Pokémon) | +1 | |||
Feeding a Pokémon a Poffin | +1 | |||
Using friendship-raising Berries[c] | +10 | +5 | +1 | |
Using a vitamin[d] | +4 | +2 | 0 | |
Using a battle item[f] | +1 | 0 | ||
Using Energy Powder or Heal Powder | -5 | -10 | ||
Using Energy Root | -10 | -15 | ||
Using Revival Herb | -15 | -20 |
Effects
Walking Pokémon have a chance to find Berries; this chance increases with Pokémon's friendship value.
In these games, friendship has the following effects:
Friendship | Effect |
---|---|
0-179 | None |
180-219 |
|
220-254 |
|
255 |
|
These effects are not applied in link battles and in the Battle Tower.
Pokémon Legends: Arceus
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Chart of friendship increasing/decreasing values and test/confirm thresholds, like these examples; friendship rater comments |
Effects
Friendship has no mechanical effect in this game.
Modification
Various actions can change a Pokémon's friendship:
- Leveling up may increase a Pokémon's friendship
- Any instance of gaining Experience increases friendship by 1. This includes
- Breaking rocks, shaking trees, etc. for items
- If multiple Exp. Candies are used on a Pokémon at once, then friendship increases by 1 for each Candy used.
- Gaining Experience after a winning battle, regardless of participation
The following methods can decrease a Pokémon's friendship (down to a minimum of 0)
- Letting a Pokémon faint
- Using herbal medicine on it
Evaluation
In Pokémon Legends: Arceus, the friendship rater, Belamy, is in Jubilife Village, near the pastures.
Generation IX
Pokémon Scarlet and Violet
Effects
Friendship effects do not occur in Tera Raid Battles.
Evaluation
In Pokémon Scarlet and Violet, the friendship rater is near the fountain in the upper level of Cascarrafa. She will comment on the friendship of the player's Pokémon, either in the party or in the boxes:
Quote | Picnic hearts | Friendship |
---|---|---|
"Whoa, you're the best friends ever! I can tell just being together gives you warm fuzzies!" | 5 | 255 |
"Wow, you're pretty great friends! You sure mean a lot to each other." | 4 | 220-254 |
"You're good friends, all right! You definitely enjoy each other's company!" | 3 | 180-219 |
"You're getting along well...but I'm sure you could get way friendlier!" | 2 | 130-179 |
"You're starting to get friendly. I bet you'll get along better soon!" | 1 | 80-129 |
"You two seem kinda neutral—like you don't mind each other. I hope you get closer!" | 0 | 15-79 |
"Are you two just starting to get to know each other? I'm sensing some awkwardness here..." | 0 | 1-14 |
"Oh my gosh! What happened between you two?! There's not even a smidge of friendship here!" | 0 | 0 |
In spin-off games
Pokémon Stadium 2
Depositing a Pokémon in a Pokémon Stadium 2 box will reset its friendship to 70.
While there is no NPC that rates friendship, when viewing a table with Pokémon, its value is listed there (along other elements such as type, Trainer ID number or item), in levels. Pokémon data read from a Generation I game will always be rated as Not quite, even for Red's Pikachu in Pokémon Yellow, which does have its friendship tracked.
Rating | Friendship |
---|---|
Excellent | 250-255 |
Very good | 200-249 |
Pretty good | 150-199 |
A little bit | 100-149 |
Not quite | 50-99 |
Not at all | 0-49 |
Pokémon Colosseum and Pokémon XD: Gale of Darkness
This section is incomplete. Please feel free to edit this section to add missing information and complete it. |
In Pokémon Colosseum and Pokémon XD: Gale of Darkness, purifying a Pokémon increases its friendship by 70.
Pokémon Ranger: Shadows of Almia
Friendship also has an effect in the second game of the Pokémon Ranger series. Partner Pokémon can have the condition of Fine, Happy, or Very Happy. When it is in a Happy Mood, black musical notes appear to come out of it. Multicolored musical notes come out when it is Very Happy. This may happen whether or not it is with the player. This state of mind increases the speed the Partner Gauge fills up due to more Partner Energy being provided.
Pokémon Box: Ruby and Sapphire
In Pokémon Box: Ruby and Sapphire, when viewing a table of Pokémon, the Pokémon's friendship rating is listed, along with other properties (e.g. type, level, etc.).
Rating | Friendship |
---|---|
Excellent | 250-255 |
Very good | 200-249 |
Good | 150-199 |
So-so | 100-149 |
Not good | 50-99 |
Meager | 0-49 |
Pokémon Pinball: Ruby & Sapphire
- Main article: Friendship evolution → Pokémon Pinball: Ruby & Sapphire
In Pokémon Pinball: Ruby & Sapphire, the concept of friendship evolution is represented by obtaining hearts to evolve certain Pokémon in the Evolution Mode.
Pokémon XD: Gale of Darkness
The friendship rater is located inside the Krabby Club in Gateon Port. He is upstairs, straight to the rear of the club (not the ones backstage) and standing near the bartender. He looks like a boat captain. He is present after starting the events in Pyrite Town.
Statement | Friendship |
---|---|
"It simply adores you! It couldn't possibly get to like you more. This is wonderful!" | 255 |
"It seems to like you very much. Your Pokémon seems to be very happy that it's with you." | 200-254 |
"It likes you quite a bit. It wants to be pampered by you." | 150-199 |
"It's growing friendly toward you. It seems to believe in you." | 100-149 |
"It doesn't seem to be used to you yet. You should treat it kindly." | 50-99 |
"Hmm… It's not friendly toward you. The look in its eyes is frightening. You should treat it more kindly." | 1-49 |
"… This is awful. It detests you to a degree I hardly ever see. Are you sure you'll be okay?" | 0 |
In the anime
In the anime, the bond between Trainers and their Pokémon has been a theme since the first episode, in which Ash had trouble to form a friendship with his newly obtained Pikachu. After risking his safety to protect Pikachu from a flock of angry Spearow, he had earned Pikachu's trust, and the two have been inseparable ever since.
Pokémon that have friendly relationships with their Trainers are said to perform better in battles. Ash believes that befriending a Pokémon will make it grow stronger, and he treats all his Pokémon with utmost care and respect. However, throughout the series, some Trainers have been shown to focus on raw strength alone, disregarding their Pokémon's feelings and well being. Examples include Paul and Cross.
Aside from regular battles, friendship is valued in Pokémon Contests, since the level of cooperation between Coordinator and Pokémon is observed by the panel of judges during the Performance Stage. Additionally, in the Battle Stage, Coordinators are expected to be in synchronicity with their Pokémon the entire time. In Cruisin' for a Losin', the Director of the Contest Committee, Mr. Contesta, stated that a Pokémon's well being must be the number one priority of a Coordinator.
In Our Cup Runneth Over!, Contest Master Wallace stressed the importance of kinship. He also said that playing with Pokémon can help Trainers and Coordinators in learning how to bring out the potential of their Pokémon. In addition to enhancing a Pokémon's appearance, Pokémon grooming is said to make them happier. Trainers who devote themselves to the development of techniques that improve a Pokémon's health and happiness are known as Pokémon Breeders. Some people study to become Pokémon Connoisseurs to be able to identify the compatibility between Trainers and Pokémon and then offer advice on how to strengthen their friendship.
Just like in the games, friendship affects the power of Frustration. This was shown in Going for Choke!, in which Harley's Banette received a boost while using the move under the command of Jessie, a Trainer it does not like. Although the concept of Evolution by friendship has not been addressed directly, the Soothe Bell has appeared in the anime. In Pokémon the Series: XY, the friendship between Ash and his Greninja triggered a temporary transformation known as Bond Phenomenon.
In contrast with the games, where a Pokémon of a certain level will only obey its Trainer if the Trainer possesses specific achievements, disobedient Pokémon in the anime will gain respect for their Trainers after realizing how far the Trainer is willing to go to befriend, protect, and care for the Pokémon.
Trivia
- In all core series games from Generation III to Generation VII, every non-playable Trainer's Pokémon that knows Frustration or is in Emerald's Battle Factory has 0 friendship, and all other NPCs' Pokémon in those generations have 255 friendship.
In other languages
|
See also
Notes
- ↑ In Generation II, the vitamins affected are HP Up, Protein, Iron, Calcium, and Carbos
- ↑ In Generation II, the battle items affected are X Attack, X Defend, X Speed, and X Special
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 The Berries affected are Pomeg Berry, Kelpsy Berry, Qualot Berry, Hondew Berry, Grepa Berry, and Tamato Berry
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 From Generation III onward, the vitamins affected are HP Up, Protein, Iron, Calcium, Zinc, Carbos, PP Up, PP Max, and Rare Candy
- ↑ In Generation III, the battle items affected are X Attack, X Defend, X Speed, X Special, X Accuracy, Dire Hit, and Guard Spec.
- ↑ 6.0 6.1 6.2 6.3 6.4 6.5 From Generation IV onward, the battle items affected are X Attack, X Defense (known as X Defend prior to Generation VI), X Speed, X Sp. Atk (known as X Special prior to Generation VI), X Sp. Def, X Accuracy, Dire Hit, and Guard Spec.
References
External links
- GameFAQs: Pokemon Gold Version (GBC) Happiness Points FAQ by IDeLucas
- Generation IV Friendship FAQ by Ruimound
- Pokemon Gold, Silver and Crystal :: Happiness Guide
Pokémon individuality | ||
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This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |