From Bulbapedia, the community-driven Pokémon encyclopedia.
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| |sr=Udarac Glavom | | |sr=Udarac Glavom |
| |es=Golpe Cabeza | | |es=Golpe Cabeza |
| | |cs=Hlavový útok |
| |ro=Capul de Berbec}} | | |ro=Capul de Berbec}} |
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Revision as of 21:49, 1 February 2013
Headbutt ずつき Headbutt
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Range
Opponent
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Opponent
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Opponent
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Self
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Ally
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Ally
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Normal: May affect anyone adjacent to the user
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Availability
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Headbutt (Japanese: ずつき Headbutt) is a damage-dealing Normal-type move introduced in Generation I. It was TM02 in Generation II.
Effect
In battle
Headbutt does damage and has a 30% chance of causing the target to flinch.
Outside of battle
In Generation II, Headbutt was introduced as a move which can be used out of battle, allowing the player to shake small trees, sometimes causing a wild Pokémon to drop out. Depending on the time of day, the Pokémon which falls out may be asleep. Some Pokémon can only be caught by this method (e.g Pineco, Heracross) as well as being found in trees in certain areas.
After Generation III, Headbutt is no longer usable in the field.
In HeartGold and SoulSilver, as with Generation II, the ability to use Headbutt on trees in the field has returned. However, the only change is that Pokémon are not asleep when they are encountered this way, regardless of the time of day.
After the National Pokédex is acquired, non-regional Pokémon from Hoenn or Sinnoh can also be found using this method.
Pokémon Mystery Dungeon
Headbutt has a 25% of making its opponent cringe.
Description
Games
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Description
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A Normal-type attack. Has a one-in-three chance of making the target flinch if it connects.
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A Normal-type attack. Has a one-in-three chance of making the target flinch if it hits.
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An attack that may make foe flinch.
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RSE
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A ramming attack that may cause flinching.
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FRLG
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The user sticks its head out and rams. It may make the foe flinch.
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The user sticks its head out and rams straight forward. It may make the foe flinch.
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The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
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Conq
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The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
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PMDRB
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Inflicts damage on the target. It may also cause the target to cringe, making it incapable of action.
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PMDTDS
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Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, which makes its actions fail.
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Pokémon available
Generation II
In Generation II games, Pokémon are grouped by terrain, either Forest or Mountain.
Forest Pokémon
- Forest locations are: Azalea Town, Ilex Forest, National Park, Lake of Rage, Route 26, 27, 35, 36, 37, 38, 39
Pokémon
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Games
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Location
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Levels
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Rate
|
|
|
|
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G
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S
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C
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10
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Common
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G
|
S
|
C
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|
10
|
Uncommon
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G
|
S
|
C
|
|
10
|
Rare
|
|
G
|
S
|
C
|
|
10
|
Common
|
|
G
|
S
|
C
|
|
10
|
Uncommon
|
|
G
|
S
|
C
|
|
10
|
Rare
|
|
G
|
S
|
C
|
|
10
|
Uncommon
|
|
G
|
S
|
C
|
|
10
|
Uncommon
|
|
G
|
S
|
C
|
|
10
|
Common
|
|
G
|
S
|
C
|
|
10
|
Rare
|
|
G
|
S
|
C
|
|
10
|
Common
|
|
G
|
S
|
C
|
|
10
|
Common
|
|
G
|
S
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C
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10
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Uncommon
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A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
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Mountain Pokémon
Pokémon
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Games
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Location
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Levels
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Rate
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G
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S
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C
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10
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Common
|
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G
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S
|
C
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|
10
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Uncommon
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|
G
|
S
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C
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10
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Rare
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A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
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Generation IV
In Pokémon HeartGold and SoulSilver, Pokémon are not grouped by terrain, but now appear in specific locations. Unlike Generation II, not all trees will guarantee an encounter with a wild Pokémon. However, if a tree does cause a wild Pokémon to appear, encountering a Pokémon for that tree is 100% even if Repel is being used. Likewise, if no Pokémon appears when a tree is Headbutted, no Pokémon will ever appear for that tree.
Also, the population of Pokémon differs from tree to tree, as illustrated below.
An example of the population of two trees in Pewter City
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For example, a tree in Pewter City may house Hoothoot, Pineco and Wurmple, while another in the same locality may house only Hoothoot and Wurmple. The level ranges may also differ for the same Pokémon. As such, not all Pokémon may be found in one tree within a specific location; the (Pewter City) table only reflects the lowest and highest possible level of all Pokémon found in the entire location.
This also explains why some Pokémon can only be found in a specific tree within that location (e.g. Starly in Pewter City or Taillow in Cherrygrove City). These trees are usually hidden, or only accessible via an HM like Surf or Rock Climb.
Pokémon found through Headbutt
Pokémon
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Games
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Location
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Levels
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Rate
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HG
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SS
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3-5 25-28
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10% 50%
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HG
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SS
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6-8 25-28
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10% 30%
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HG
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SS
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3-5 25-28
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10% 50%
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HG
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SS
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6-8 25-28
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10% 30%
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HG
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SS
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2-8 11-20 21-30
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50%-80%
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HG
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SS
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17-19
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15%
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HG
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SS
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2-25 28-32
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20%-65%
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HG
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SS
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24-30
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15%
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HG
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SS
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2-19 21-34
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50%-80%
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HG
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SS
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5-7 6-8
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5% 10%
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HG
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SS
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3-7 11-19 21-27 31-32
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10% 30%
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HG
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SS
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3-7 11-19 21-27 31-32
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10% 30%
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HG
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SS
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39-43 42-48
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20%
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HG
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SS
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3-8 13-16 21-27 39-48
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20%-30%
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HG
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SS
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2-17 28-29
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30%
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HG
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SS
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2-5 11-17 21-30 39-48
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20%-50%
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Pokémon appearing in only one location
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HG
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SS
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3-5
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30%
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HG
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SS
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3-5
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30%
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HG
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SS
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5-7
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10%
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HG
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SS
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5-7
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10%
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A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
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Pokémon
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Games
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Location
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Levels
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Rate
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HG
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SS
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2-10 21-30
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20% 65%
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HG
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SS
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10-20 26-30
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20% 65%
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Pokémon appearing in only one location
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HG
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SS
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3-7
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30%
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HG
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SS
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3-7
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5%
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HG
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SS
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18-25
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35%
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HG
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SS
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3-7
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5%
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HG
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SS
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3-7
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30%
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HG
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SS
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10-18
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35%
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HG
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SS
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5-12
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35%
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HG
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SS
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18-25
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35%
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HG
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SS
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18-25
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35%
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A colored background means that the Pokémon can be found in this location in the specified game. A white background with a colored letter means that the Pokémon cannot be found here.
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Learnset
#
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Pokémon
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Type
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Level
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I
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II
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III
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IV
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V
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VI
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079
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|
Slowpoke
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Water
|
Psychic
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22
|
|
34
|
|
34
|
29
|
25
|
|
|
25
|
|
'
|
080
|
|
Slowbro
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Water
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Psychic
|
--, 22
|
|
34
|
|
34
|
29
|
25
|
|
|
25
|
|
'
|
086
|
|
Seel
|
Water
|
Water
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--
|
|
--
|
|
--
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|
--
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|
|
--
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|
'
|
087
|
|
Dewgong
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Water
|
Ice
|
--
|
|
--
|
|
--
|
|
--
|
|
|
--
|
|
'
|
096
|
|
Drowzee
|
Psychic
|
Psychic
|
24
|
|
25
|
|
25
|
17
|
15, 32
|
|
|
13, 29
|
|
'
|
097
|
|
Hypno
|
Psychic
|
Psychic
|
--, 24
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|
25
|
|
25
|
17
|
15, 38
|
|
|
13, 29
|
|
'
|
104
|
|
Cubone
|
Ground
|
Ground
|
|
18
|
13
|
|
13
|
|
11
|
|
|
11
|
|
'
|
105
|
|
Marowak
|
Ground
|
Ground
|
|
18
|
--, 13
|
|
--, 13
|
|
--, 11
|
|
|
--, 11
|
|
'
|
143
|
|
Snorlax
|
Normal
|
Normal
|
--
|
|
29
|
|
19
|
17
|
|
|
|
|
|
''''
|
199
|
|
Slowking
|
Water
|
Psychic
|
|
|
34
|
|
34
|
29
|
25
|
|
|
25
|
|
'
|
209
|
|
Snubbull
|
Normal
|
Normal
|
|
|
|
|
|
|
19
|
|
|
19
|
|
''''
|
210
|
|
Granbull
|
Normal
|
Normal
|
|
|
|
|
|
|
19
|
|
|
19
|
|
''''
|
226
|
|
Mantine
|
Water
|
Flying
|
|
|
|
|
|
|
13
|
|
|
13
|
16
|
'
|
263
|
|
Zigzagoon
|
Normal
|
Normal
|
|
|
|
|
9
|
|
9
|
|
|
9
|
|
''''
|
264
|
|
Linoone
|
Normal
|
Normal
|
|
|
|
|
--, 9
|
|
--, 9
|
|
|
--, 9
|
|
''''
|
285
|
|
Shroomish
|
Grass
|
Grass
|
|
|
|
|
22
|
|
21
|
|
|
21
|
|
'
|
286
|
|
Breloom
|
Grass
|
Fighting
|
|
|
|
|
22
|
|
21
|
|
|
21
|
|
'
|
304
|
|
Aron
|
Steel
|
Rock
|
|
|
|
|
10
|
|
11
|
|
|
11
|
8
|
'
|
305
|
|
Lairon
|
Steel
|
Rock
|
|
|
|
|
--, 10
|
|
--, 11
|
|
|
--, 11
|
--, 8
|
'
|
306
|
|
Aggron
|
Steel
|
Rock
|
|
|
|
|
--, 10
|
|
--, 11
|
|
|
--, 11
|
--, 8
|
'
|
351
|
|
Castform
|
Normal
|
Normal
|
|
|
|
|
|
|
|
|
|
20
|
15
|
'
|
361
|
|
Snorunt
|
Ice
|
Ice
|
|
|
|
|
19
|
|
19
|
|
|
19
|
|
'
|
362
|
|
Glalie
|
Ice
|
Ice
|
|
|
|
|
19
|
|
19
|
|
|
19
|
|
'
|
371
|
|
Bagon
|
Dragon
|
Dragon
|
|
|
|
|
17
|
|
16
|
|
|
16
|
|
'
|
372
|
|
Shelgon
|
Dragon
|
Dragon
|
|
|
|
|
--, 17
|
|
--, 16
|
|
|
--, 16
|
|
'
|
373
|
|
Salamence
|
Dragon
|
Flying
|
|
|
|
|
--, 17
|
|
--, 16
|
|
|
--, 16
|
|
'
|
399
|
|
Bidoof
|
Normal
|
Normal
|
|
|
|
|
|
|
17
|
|
|
17
|
|
''''
|
400
|
|
Bibarel
|
Normal
|
Water
|
|
|
|
|
|
|
18
|
|
|
18
|
|
''''
|
408
|
|
Cranidos
|
Rock
|
Normal
|
|
|
|
|
|
|
--
|
|
|
--
|
|
'
|
409
|
|
Rampardos
|
Rock
|
Normal
|
|
|
|
|
|
|
--
|
|
|
--
|
|
'
|
458
|
|
Mantyke
|
Water
|
Flying
|
|
|
|
|
|
|
13
|
|
|
13
|
16
|
'
|
494
|
|
Victini
|
Psychic
|
Fire
|
|
|
|
|
|
|
|
|
|
17
|
|
'
|
524
|
|
Roggenrola
|
Rock
|
Rock
|
|
|
|
|
|
|
|
|
|
10
|
|
'
|
525
|
|
Boldore
|
Rock
|
Rock
|
|
|
|
|
|
|
|
|
|
--
|
|
'
|
526
|
|
Gigalith
|
Rock
|
Rock
|
|
|
|
|
|
|
|
|
|
--
|
|
'
|
550
|
|
Basculin
|
Water
|
Water
|
|
|
|
|
|
|
|
|
|
7
|
|
'
|
554
|
|
Darumaka
|
Fire
|
Water
|
|
|
|
|
|
|
|
|
|
14
|
|
'
|
555
|
|
Darmanitan
|
Fire
|
Fire
|
|
|
|
|
|
|
|
|
|
14
|
|
'
|
559
|
|
Scraggy
|
Dark
|
Fighting
|
|
|
|
|
|
|
|
|
|
12
|
|
'
|
560
|
|
Scrafty
|
Dark
|
Fighting
|
|
|
|
|
|
|
|
|
|
12
|
|
'
|
588
|
|
Karrablast
|
Bug
|
Bug
|
|
|
|
|
|
|
|
|
|
20
|
|
'
|
589
|
|
Escavalier
|
Bug
|
Steel
|
|
|
|
|
|
|
|
|
|
20
|
|
'
|
603
|
|
Eelektrik
|
Electric
|
Electric
|
|
|
|
|
|
|
|
|
|
--
|
|
'
|
604
|
|
Eelektross
|
Electric
|
Electric
|
|
|
|
|
|
|
|
|
|
--
|
|
'
|
605
|
|
Elgyem
|
Psychic
|
Psychic
|
|
|
|
|
|
|
|
|
|
18
|
|
'
|
606
|
|
Beheeyem
|
Psychic
|
Psychic
|
|
|
|
|
|
|
|
|
|
18
|
|
'
|
633
|
|
Deino
|
Dark
|
Dragon
|
|
|
|
|
|
|
|
|
|
12
|
|
'
|
634
|
|
Zweilous
|
Dark
|
Dragon
|
|
|
|
|
|
|
|
|
|
12
|
|
'
|
635
|
|
Hydreigon
|
Dark
|
Dragon
|
|
|
|
|
|
|
|
|
|
12
|
|
'
|
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation.
|
In the anime
In the manga
In the Phantom Thief Pokémon 7 manga
In the Pokémon Adventures manga
In the Pokémon Pocket Monsters manga
Clefairy
|
The user slams their head at the opponent.
|
Pokémon
|
Method
|
User
|
First Chapter Used In
|
Notes
|
|
Clefairy slams its head at the opponent.
|
Red's Clefairy
|
PM103
|
Debut
|
In other generations
Outside of battle
Trivia
- In the first three generations, Snorlax is able to learn Headbutt naturally. However, as of Generation IV, Snorlax can only learn the move via Move Tutor.
In other languages